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Fed Weapons: no love, no dev and no rep system?

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  • decroniadecronia Member Posts: 0 Arc User
    edited November 2014
    tyriniusss wrote: »
    It doesn't matter what the tooltip says, if it isn't orange, it's not a Phaser. So aside the terrible Fleet weapons there are only the standard Phasers.

    Does it matter how they appeared in the shows? If so read this:
    The visual effect of the standard beam of a Starfleet hand phaser has been depicted in The Original Series sometimes as a red beam, in "The Changeling" for example, a blue beam in "The Galileo Seven", or a green beam such as in the "Wink of an Eye"; in some episodes there was no visual beam at all, only the impact on the target that gave off a blast of light such as in "Whom Gods Destroy". Later on, in TNG: "The Best of Both Worlds", it was established that the color of the beam depended on the resonance frequency the phaser was tuned on. From TNG onwards, Starfleet phaser beams were depicted almost exclusively as orange-red in color.
    http://en.memory-alpha.org/wiki/Phaser
  • shpoksshpoks Member Posts: 6,967 Arc User
    edited November 2014
    dondaddyd wrote: »
    I don't think you are understanding my point here.

    There is nothing stopping 'them' creating a rep system with the appropriate colour phasers and torps. Regardless of what they've done previously - If there is a trend towards more traditional weapon sets (as seen in the TV shows) and they can get players grinding and spending dilithium/money.

    Oh, I'm understnading your point perfectly. Where our opinions actually differ is that you believe Cryptic will do something because they make the game and there is nothing stopping them to do so and while that's true, I'm telling you from my long experience with Cryptic that chances for them to do that are slim to non existant.

    At the begining of the game, the players got to choose which colour they want to use on their weapons. This was scrapped and changed to a static system shortly after because the devs. wanted players in game to be able to visually distinguish the types of weapons being used. That's why each weapon type has had a different colouring ever since.
    If they give another weapon (even phaser type) the same orange and sound effect as the standard phaser, it will mess this principle up. There's nothing stoppng them, but at the same time is pretty obvious that they don't want to do it. And as much as I'd personally love to see a trend towards more traditional Star Trek everything, the current trend at Cryptic is TRON and ripping off any other sci-fi franchise you can think of.
    HQroeLu.jpg
  • willamsheridanwillamsheridan Member Posts: 1,189 Arc User
    edited November 2014
    decronia wrote: »
    Does it matter how they appeared in the shows? If so read this:

    http://en.memory-alpha.org/wiki/Phaser

    Exactly. We have seen Phasers in every possible color, from red and blue to bright orange and darker orange, we have seen thick beams, thin beams, different Pulsing effects. We even saw other Races use "Phasers" like the Kazon"

    And the TOS Phasers you can use ingame are still Red and Blue and they are not Antiproton or Tetryon.

    And why should we have a Phaser or Photon Torpedo Oriented Rep. System? Every Reputation System is based on Combining or, if STO were real, we could say, adapting Technology from other Races. Romulans, Borg, Undine and others. Why should they use Phasers.

    And despite that, we have some Phaser weapons in the Rep. Systems. The MACO gear, the Delta Rep. Gear with the Voyager Compression Rifle, the Bio, Molecular Phasers did i forget something?


    And there IS a Reputation System that offers high classed Mk XII Phasers. Its called a fleet. You can get real orange Phasers from the fleet

    But i admit i wish we would get more Iconic Phasers in-game like the Enterprise Phase Pistol and the Enterprise MACO Rifle, The Rifle from TNG/DS9, The Cobrahead Phaser The Phaser Pistols from TWOK, Search for Spock and Undiscovered Country, The Rifles from First Contact or Nemesis. There are so many great designs that are better than the current Phasers with all the glowing, holographic parts we get in the lower Levels.
  • aethon3050aethon3050 Member Posts: 599 Arc User
    edited November 2014
    dondaddyd wrote: »
    In this game we have a variety of weapons and a healthy distribution of fleet phaser beams/cannons and photon/quantum torpedoes.

    However, why is there a lack of one off special traditional Fed weapons tied to the reputation system? A new quick firing quantum torpedo or an experimental phaser array, maybe?

    We have Borg, Tetryon, Plasma, Polaron, Antiproton beams, cannons and torps - cutting beams, experimental plasma arrays and hyper-plasma torpeodoes to name a few. All tied to the reputation system but no purist Fed rep system.

    Don't get me wrong the variety is cool but when I'm flying in my state of the art Fed Fleet Avenger and firing anything but phasers and photon or quantum torpedoes I couldn't feel further removed from StarTrek.

    AND from a story element, I find it hard to believe that Federation, faced with the frankly awesome Romulan fire-power and threats from the Voth, Borg, Undine and Iconians would not develop a whole new range* of phaser banks and torpedoes (that are either photon or quantum in origin).

    *Yes, I get that there is the 8472 Counter Measure stuff but two things bug me about that stuff:

    1. It is very focused on defeating the Undine
    2. The phasers and photon torps are green - WTF?

    Thoughts?

    Change your post to include disruptor offerings for KDF and plasma offerings for Rom, and I could find myself agreeing with you. As it is, though, I can't see any reason the Feds need anything new, unless a similar offering to the KDF/Rom players is attached.
  • dondaddyddondaddyd Member Posts: 50 Arc User
    edited November 2014
    shpoks wrote: »
    Oh, I'm understnading your point perfectly. Where our opinions actually differ is that you believe Cryptic will do something because they make the game and there is nothing stopping them to do so and while that's true, I'm telling you from my long experience with Cryptic that chances for them to do that are slim to non existant.

    At the begining of the game, the players got to choose which colour they want to use on their weapons. This was scrapped and changed to a static system shortly after because the devs. wanted players in game to be able to visually distinguish the types of weapons being used. That's why each weapon type has had a different colouring ever since.
    If they give another weapon (even phaser type) the same orange and sound effect as the standard phaser, it will mess this principle up. There's nothing stoppng them, but at the same time is pretty obvious that they don't want to do it. And as much as I'd personally love to see a trend towards more traditional Star Trek everything, the current trend at Cryptic is TRON and ripping off any other sci-fi franchise you can think of.
    Hey I was here a month after you. My experience is the same. I thought, when I saw the Avenger, yes they are finally back on track with keeping things in line with a Star Trek theme. Then the Intelligence ships came along and I might as well be playing Stargate for all it matters.

    But yeah we agree.
  • skyranger1414skyranger1414 Member Posts: 1,785 Arc User
    edited November 2014
    skollulfr wrote: »
    romulans dont have a single fleet plasma weapon and you want special handouts for fed?

    The Rom rep weapons are among the best DPS weapons in the game AND look right.
    dondaddyd wrote: »
    Hey I was here a month after you. My experience is the same. I thought, when I saw the Avenger, yes they are finally back on track with keeping things in line with a Star Trek theme. Then the Intelligence ships came along and I might as well be playing Stargate for all it matters.

    But yeah we agree.

    I beg to differ! The human (Tau´ri) ships from the Stargate franchise do NOT look anything at all like the intelligence ships. They look like proper human ships, with lots of hard angles and you KNOW they mean business. None of this space whale nonsense Starfleet seems to love.
  • dondaddyddondaddyd Member Posts: 50 Arc User
    edited November 2014
    decronia wrote: »
    Does it matter how they appeared in the shows? If so read this:

    http://en.memory-alpha.org/wiki/Phaser

    I would argue that yes it does.

    Phasers, albeit with some exceptions but never the rule, are by default orange. And we can confirm with a simple question. How many times on the show have we seen a phaser beam depicted as orange vs any and all other colors combined.

    An example of a phaser beam cycling through the colour spectrum doesn't mean they are not normally orange, they are, the show has depicted this and the wiki entry agrees.

    "From TNG onwards, Starfleet phaser beams were depicted almost exclusively as orange-red in color."

    Quantum torpedoes more so.

    I think its great that the game has variety, but I'd like to see a top tier rep system stock phaser photon/quantum options with the proper colours. And yes a KDF version to accompany the Romulan stuff.

    "Green phasers on a Enterprise, you must be joking."
  • oldravenman3025oldravenman3025 Member Posts: 1,892 Arc User
    edited November 2014
    Romulan reputation kit is already first-rate. There is no real need for Romulan-exclusive elite fleet weapons.
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    edited November 2014
    erei1 wrote: »
    If there is a section 31 rep, there should be a KI and RI (since Tal Shiar are the bad guys now) rep. I don't want to have to side section 31 with my rom or KDF, that would be ridiculous.

    Unfortunately, it's Cryptic, and we may have a section 31 rep without the other faction intelligence.
    And here I had hoped that Delta Rising would finally clear it up for everyone - Section 31 is not the Federation or Starfleet Intelligence Service. Starfleet Intelligence is.

    Section 31 is a rogue organization that performs clandestine operations, but has no official sanction in the Federation or Starfleet, and is not part of the organizational structure of either.
    A Section 31 reputation track would be very problematic.

    A Section 31 reputation would most likely decidely not include Federation technology, because that would leave back a trace to Starfleet or the federation, which needs to be avoided.
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • erei1erei1 Member Posts: 4,081 Arc User
    edited November 2014
    And here I had hoped that Delta Rising would finally clear it up for everyone - Section 31 is not the Federation or Starfleet Intelligence Service. Starfleet Intelligence is.

    Section 31 is a rogue organization that performs clandestine operations, but has no official sanction in the Federation or Starfleet, and is not part of the organizational structure of either.
    A Section 31 reputation track would be very problematic.

    A Section 31 reputation would most likely decidely not include Federation technology, because that would leave back a trace to Starfleet or the federation, which it needs to avoided.
    I know, but there are no Section 31 equivalent in the other 2 faction. The closest would be the tal shiar, but they are not a secret organization. As for the klingon, they are not the kind of people to have a secret intelligence agency.

    Section 31 might be rogue, but they are dedicated to protect the Federation, and nobody else. That's the very core of their beliefs. That's what made the name, and everything they do. Having section 31 stuff for the other 2 factions would make no sense at all.

    I agree it would be a problem to have a reputation, but we already have the Section 31 missions in game. Honestly, I would have like a story arc choice instead. Basically, you choose to either work with S31, or destroy them. And end up being used by them, because they already planned you'd say no. Something like what happened in DS9.
    As for a rep, I would leave them outside the rep system, and make an intelligence rep instead. But maybe we'll have the potato men rep instead, since they are sneaky and all.
    Or perhaps they'll make an "alliance" intelligence service to investigate common threat.
    [SIGPIC][/SIGPIC]
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