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Specialization Points - Worth the grind?

js26568js26568 Member Posts: 0 Arc User
Can I first say that this isn't a rant about the changes to XP or levelling. It's a question about Specialization Points.

Is it worth grinding the 53,000 skill points that are now needed to get additional specialization points after level 60? Using very rough estimates I'd need to kill 150 - 200 ships at elite difficulty to get that many skill points and I'm pretty sure I'd lose the will to live without a clear incentive at the end of it. Is there a specialization that people have found useful? Yes, I know they aren't that important but in the joyless long-winded grind-fest the game has turned into over the last week or so I feel the need to grab hold of any reason I can to keep playing.
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Comments

  • stonewbiestonewbie Member Posts: 1,454 Arc User
    edited October 2014
    Why dont you just keep doing whatever it is in game that you like doing and let the xp come naturally over time? Is there a reason you need all of those spec points right now? is your guild about to start raiding Molten Core or something?
  • js26568js26568 Member Posts: 0 Arc User
    edited October 2014
    stonewbie wrote: »
    Why dont you just keep doing whatever it is in game that you like doing and let the xp come naturally over time? Is there a reason you need all of those spec points right now? is your guild about to start raiding Molten Core or something?

    Tha doesn't answer my question at all. Thank you for playing Star Trek Online (tm)
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  • swatopswatop Member Posts: 566 Arc User
    edited October 2014
    measured by the amount of time you need to get them... not worth it
  • chalpenchalpen Member Posts: 2,207 Arc User
    edited October 2014
    Definitely don't grind them.
    Just play.
    Should I start posting again after all this time?
  • boosbcboosbc Member Posts: 44 Arc User
    edited October 2014
    It takes a long time to grind them all (effecitively you will need to become level 110). or 50*53,000= 2,65 milion SPs. There are some bonusses and some traits that are nice to have. I am working slowly to get there by doing the normal activities. I have stopped draining my energy going into several patrols for hours on end to get them.

    My conclusion: nice to have and take it easy. It will come eventually.
  • stonewbiestonewbie Member Posts: 1,454 Arc User
    edited October 2014
    js26568 wrote: »
    Tha doesn't answer my question at all. Thank you for playing Star Trek Online (tm)

    Well its kinda hard to answer since you are weighing the effectiveness of a skill vs the likelyhood that you will reach player burnout trying to get those skills. If you just wanted to know if spec abilities show measureable increases you should have just asked that and left out all the 'but i dont wanna get burned out' stuff. And if you want to know the actual effectiveness of skills and abilities there is a dedicated subforum for game mechanics.
  • fmgtorres1979fmgtorres1979 Member Posts: 1,327 Arc User
    edited October 2014
    Of course they are worth it, you are just looking at it the wrong way.

    They are not good enough to make you HAVE to get them all as soon as possible, they are good because they allow you to keep improving your character just a bit in a very long run, meaning you can keep playing the game just as you would before DR, but now, every now an then you get an extra tweak.
  • peterconnorfirstpeterconnorfirst Member Posts: 6,225 Arc User
    edited October 2014
    Even if I wouldn’t be discouraged because of STOs change in PvE endgame infrastructure I doubt I’d do such a thing as maxing out all points as in “grinding”. Season 9’s reput power nerf taught a solid lesson.

    Cryptic will simply introduce more and more trees as simple means to keep players busy but you can only use 2 anyway. They will like have better stats each time as minor incentive.

    You get more XP instead of skillpoints after 60…. I will fill the pits passively at best via doffing and endgame… erm doffing!
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  • oneratsonerats Member Posts: 0 Arc User
    edited October 2014
    Is it worth it? Well.. yeah. You don't need to max everything to get the useful stuff. Grab the space stuff in intel - you get a really nice flanking bonus that adds a nice new mechanic to gameplay. You get a nice starship trait as well. You can also get the new intel fleet ability, which is another dps cooldown to throw in the mix. Bump that up to 22 and you can train rank 3 intel abilities. This is important if you fly a ship that can use Surgical Strikes 3, as it of course beats SS 2.

    After that, fill in the pilot tree. Rock and Roll can be pretty cool, you can see it put to good use in that Wizards of STO video posted earlier. The scimitar you're watching uses it to avoid the AoE attacks just after the group warps in. The abilities in pilot are mainly utility skills and defensive bonuses, so they're not as important.

    Commando of course is all ground. The only space bonus is the trait, which is just plain terrible. Stay within 2 km for a really long time, wait forever for it to gain stacks, and then when it finally goes off it'll do a bit of damage. Probably some tiny amount. Oh, and of course the tac team ability everyone and their grandmother uses every 10 seconds clears all the stacks - preventing the ability from having any chance of ever doing anything.

    It doesn't take terribly long to get it up, prior to the great spec point heist of last week I was already up to something like 18 just from playing STF's. They dropped me back to 10, and I've already got 15 again. Know which ones are best to play - Borg Disconnected and Undine Assault - the rest give somewhat terrible XP.. Cure for example is only about 1k, though you can do it in about 2 minutes flat. When you're in there just concentrate on kill, kill, kill. Try not to let anything die without getting a hit in on it.
  • nesomumi2nesomumi2 Member Posts: 359 Arc User
    edited October 2014
    js26568 wrote: »
    Can I first say that this isn't a rant about the changes to XP or levelling. It's a question about Specialization Points.

    Is it worth grinding the 53,000 skill points that are now needed to get additional specialization points after level 60? Using very rough estimates I'd need to kill 150 - 200 ships at elite difficulty to get that many skill points and I'm pretty sure I'd lose the will to live without a clear incentive at the end of it. Is there a specialization that people have found useful? Yes, I know they aren't that important but in the joyless long-winded grind-fest the game has turned into over the last week or so I feel the need to grab hold of any reason I can to keep playing.

    Simple anwser is yes.
  • rickpaaarickpaaa Member Posts: 637 Arc User
    edited October 2014
    If the game is fun enough to continue, yes. If the game is no longer fun, then no.
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  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited October 2014
    js26568 wrote: »
    Tha doesn't answer my question at all.

    Indirectly, it does. ;) His/her point was that your question is kinda moot: you get the Spec points, regardless of what you do. XP will rake up, over time, doing missions, queques, etc. Unlike, say, rep grinds, XP is something you don't have to specifically grind for.

    They're totally worth it, btw. 'Rock & Roll' so far is my favorite (haven't gotten to the higher Tiers yet).
    Thank you for playing Star Trek Online (tm)

    I see what you did there. :P
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  • swatopswatop Member Posts: 566 Arc User
    edited October 2014
    To max out the tree you need to play +1000 PVEs... that it.
    Some reward more skill points... some less... so its hard to say how many missions you have to play.
    With a bit more than 1000 missions this guess certainly is not so far away from reality.
    Some people play these missions faster... some slower. Some missions have fixed times. So you also can only guess on how long it takes to finish one of these missions.
    But 15mins per mission should be relative realistic (average).

    So it would take about 250hours playing PVEs to get that job done.

    But like i said... there will be players that disagree with such a calculation.
    Some need more time to play the missions... some need less time. Some play only specific PVEs which give better rewards... some play normal PVEs... some know about specific patrol missions that reward way more skill points.

    My advice would be not to grind for it... sooner or later you get to that point anyways.
  • deaftravis05deaftravis05 Member Posts: 4,885 Arc User
    edited October 2014
    Don't grind. Just play.

    I got 2.5 million xp in a year's worth of casual play. Don't worry.
  • theanothernametheanothername Member Posts: 1,511 Arc User
    edited October 2014
    js26568 wrote: »
    Can I first say that this isn't a rant about the changes to XP or levelling. It's a question about Specialization Points.

    Is it worth grinding the 53,000 skill points that are now needed to get additional specialization points after level 60? Using very rough estimates I'd need to kill 150 - 200 ships at elite difficulty to get that many skill points and I'm pretty sure I'd lose the will to live without a clear incentive at the end of it. Is there a specialization that people have found useful? Yes, I know they aren't that important but in the joyless long-winded grind-fest the game has turned into over the last week or so I feel the need to grab hold of any reason I can to keep playing.

    Short: No

    Long: I don't think they are intended to be grinded. Actually if it where not for the ridiculus level requirement on the new missions I'd say nothing above 50 is a requirement but rather intended as optional/additional after max-level progression like reputations had been before their pulled a 180 on those.

    Which is also the reason why it take so much SP to raise a point; its not meant to be grinded like the regular levels; its meant as a little something for characters you spent a lot of time with playing.

    Edit: And I think that itself is good (besides the previously mentioned req. for the new missions; but I guess who descided on those did not spoke with who made the new progression).
  • catjarrettcatjarrett Member Posts: 285 Arc User
    edited October 2014
    Actually, my first was no, then I thought a bit.

    Pilot: Space - Rock and Roll has become an invaluable part of my combat. That's worth grinding, to me.

    Everything else so far looks like/has been a fun perk in place of skill points.
  • illyrian2008illyrian2008 Member Posts: 271 Arc User
    edited October 2014
    chalpen wrote: »
    Definitely don't grind them.
    Just play.

    Brilliant idea, Socrates.

    Pray tell what is there to play aside DR story mission?

    Super exciting patrol grind or dead pve ques?

    I do love a good bunch of excuses, now we are at: "you don't need to be 60, you don't need specialisation points, you don't need to grind (fast)".

    You don't need to play this either and certainly don't need to pay a dime.

    In short the answer is no as it's grinding to be able to do more grinding.
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited October 2014
    Brilliant idea, Socrates.

    Pray tell what is there to play aside DR story mission?

    Super exciting patrol grind or dead pve ques?

    I do love a good bunch of excuses, now we are at: "you don't need to be 60, you don't need specialisation points, you don't need to grind (fast)".

    You don't need to play this either and certainly don't need to pay a dime.

    And you don't need to be mean about it, either.
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  • illyrian2008illyrian2008 Member Posts: 271 Arc User
    edited October 2014
    meimeitoo wrote: »
    And you don't need to be mean about it, either.

    Oh believe me I wasn't mean, if I wanted to be mean between Cryptic and their cheerleader squad I would have enough ammo to last me for a week or longer.
  • carlosbflycarlosbfly Member Posts: 682 Arc User
    edited October 2014
    chalpen wrote: »
    Definitely don't grind them.
    Just play.

    Absolutely. Not all of them are worth the unlock anyway. I'm only going after the ones that are useful/applicable to me.
  • guilli88guilli88 Member Posts: 0 Arc User
    edited October 2014
    DO NOT GRIND THEM.

    I grinded them on my own with my 25k dps cruiser and I was getting them really fast. They took them away from me.

    Apparently I 'play too good/fast' compared to the average player, so I must be cheating according to cryptic.

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  • mosul33mosul33 Member Posts: 836 Arc User
    edited October 2014
    js26568 wrote: »
    Can I first say that this isn't a rant about the changes to XP or levelling. It's a question about Specialization Points.

    Is it worth grinding the 53,000 skill points that are now needed to get additional specialization points after level 60? Using very rough estimates I'd need to kill 150 - 200 ships at elite difficulty to get that many skill points and I'm pretty sure I'd lose the will to live without a clear incentive at the end of it. Is there a specialization that people have found useful? Yes, I know they aren't that important but in the joyless long-winded grind-fest the game has turned into over the last week or so I feel the need to grab hold of any reason I can to keep playing.

    Well... I found out the pilot specialisation to be very usefull, since now space combat is just awfull. And is just 15 points and you dont have to take them all anyway. Allways-on passive defence and turn rate, plus more in various situations, are allways helpfull. And as bonus, aside from 4 secs invulnerable to dmg, doing barrel rolls with Rock and Roll skill never stops to be entertaining :)
  • lucho80lucho80 Member Posts: 6,600 Bug Hunter
    edited October 2014
    If you don't have 27 points in the Intel tree you cant use purple kit modules
  • strykewolf67strykewolf67 Member Posts: 1 Arc User
    edited October 2014
    They can be nice when you get them; no need to let yourself get herded into the hamster wheel to grind the xp, though.
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  • smokeybacon90smokeybacon90 Member Posts: 2,252 Arc User
    edited October 2014
    Be sure to get Attack Pattern Expertise, Eat my Dust and Barrel Roll from Pilot. Then race down the space side of Intelligence until you get to the flanking tree, and fill that up. At this point you might want to go complete Pilot to grab the trait. Then finish off space Intelligence, and work your way through the leftover ground stuff and Commando from there.
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  • desertjetsdesertjets Member Posts: 207 Arc User
    edited October 2014
    Think of it this way. How many of us had maxed out characters.... maxed the reps, maxed out doffing, maxed out whatever else in game there was to max. You still kept playing and racking up expertise and stuff that didn't go anywhere. Now from lvl 50 one all that you do as you max out the core parts of the game (getting to lvl 60, maxing Delta rep) keeps going to something that is useful to you. If you are playing you are earning these things. In that sense I do not see it as a grind.
  • chalpenchalpen Member Posts: 2,207 Arc User
    edited October 2014
    Oh believe me I wasn't mean, if I wanted to be mean between Cryptic and their cheerleader squad I would have enough ammo to last me for a week or longer.

    Most likely, this game isn't for you. It makes you mad.
    If you don't want to play just for playing sake, dont.
    Don't grind.
    Should I start posting again after all this time?
  • gavinrunebladegavinruneblade Member Posts: 3,894 Arc User
    edited October 2014
    My opinion on all things is: if it feels like a grind then it's not worth doing.

    If the reward was "high enough" then I'd anticapte it eagerly and not feel like I was grinding. If the content was enjoyable, I'd be playing and not grinding.

    So if my mind calls the act "grind" then either it is not fun or not rewarding or both. And my time's too valuable to spend on things like that when there are other options that I do find rewarding and fun.
  • trelane87trelane87 Member Posts: 242 Arc User
    edited October 2014
    I'm just leveling by doffing at this point. The nerf to SXP through kills was ridiculous, takes hundreds of kills in space to barely fill a single bar... leveling by kills isn't worth it.
  • kintishokintisho Member Posts: 1,040 Arc User
    edited October 2014
    careful not to grind in this grindy game they might remove all you grinded and tell you to grind again, because you grinded to well but are only supposed to grind slowly and pay them more money per second or they will remove what you grinded for.
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