I will first say this is not a Rage/I Quit Thread.
I am a very big fan of STO I love the game the story and especially the space combat. But what you have done is nearly unforgivable...
When DR was announced and we were told there would be a level increase and a difficulty increase the vast majority of the Fleet I am in was excited. We drew out plans for the fleet for the upcoming weeks/months to keep our fleet busy. Our general idea was that the first week we would focus on leveling (let's face it if you are good at it you can get a new char to 50 in 2 days) and we knew 10 levels was gonna be cake.
Now you have done what I feel is almost unforgivable in my eyes. You dared to call your players cheaters/exploiters by finding an easy way to powerlevel. The nerve of this is beyond me CRYPTIC and I have no idea what possessed you or the individual to say that.
In MMOs the general public will ALWAYS seek the fastest method for gain in the least amount of time. This is nothing new nor will it change it is the nature of MMOs. Granted you just released your new expansion some people will finish it in a month others in a few days THAT'S A GAME! But calling us exploiters??? What you have done and confirmed with your latest patch notes is give your players a giant middle finger and then #itch-slapped us for good measure.
An Exploit is the use of a game function or functions to gain more out of a given scenario than would normally be available. Grinding a location is not an exploit even if it was a bug causing it not to scale properly this is an unforseen bug in the game itself and they happen all the time.
Here is a proper example of a Exploit. (Not gonna name the title but many of you may know it) in this game there was a method for making massive amounts of in-game currency and here is how you did it. You would go to a shop to sell a vehicle immediately after selling it you would log out your character. This allowed you to get the currency keep the vehicle AND bypass the time gate allowing you to do it over and over without limit. THAT'S AN EXPLOIT! Grinding a mission that has been around for a long time is not especially when it's an oversight on your end CRYPTIC.
Frankly you need to apologize to your players CRYPTIC you owe that much at least even if it's half-#!$ed.
I will first say this is not a Rage/I Quit Thread.
I am a very big fan of STO I love the game the story and especially the space combat. But what you have done is nearly unforgivable...
When DR was announced and we were told there would be a level increase and a difficulty increase the vast majority of the Fleet I am in was excited. We drew out plans for the fleet for the upcoming weeks/months to keep our fleet busy. Our general idea was that the first week we would focus on leveling (let's face it if you are good at it you can get a new char to 50 in 2 days) and we knew 10 levels was gonna be cake.
Now you have done what I feel is almost unforgivable in my eyes. You dared to call your players cheaters/exploiters by finding an easy way to powerlevel. The nerve of this is beyond me CRYPTIC and I have no idea what possessed you or the individual to say that.
In MMOs the general public will ALWAYS seek the fastest method for gain in the least amount of time. This is nothing new nor will it change it is the nature of MMOs. Granted you just released your new expansion some people will finish it in a month others in a few days THAT'S A GAME! But calling us exploiters??? What you have done and confirmed with your latest patch notes is give your players a giant middle finger and then #itch-slapped us for good measure.
An Exploit is the use of a game function or functions to gain more out of a given scenario than would normally be available. Grinding a location is not an exploit even if it was a bug causing it not to scale properly this is an unforseen bug in the game itself and they happen all the time.
Here is a proper example of a Exploit. (Not gonna name the title but many of you may know it) in this game there was a method for making massive amounts of in-game currency and here is how you did it. You would go to a shop to sell a vehicle immediately after selling it you would log out your character. This allowed you to get the currency keep the vehicle AND bypass the time gate allowing you to do it over and over without limit. THAT'S AN EXPLOIT! Grinding a mission that has been around for a long time is not especially when it's an oversight on your end CRYPTIC.
Frankly you need to apologize to your players CRYPTIC you owe that much at least even if it's half-#!$ed.
You realize it was never about the EXP, it was more about the Dilithium you were earning
Now you have done what I feel is almost unforgivable in my eyes. You dared to call your players cheaters/exploiters by finding an easy way to powerlevel. The nerve of this is beyond me CRYPTIC and I have no idea what possessed you or the individual to say that.
This is by far the silliest point of view one can take on this (outside of anything that could be described as Pythonesque.)
Cryptic screwed up the leveling system by attaching dilithium rewards to surplus XP (via the specializations). They disabled the worst offender until the right change could be made (because the exploit could directly impact a major economic system holding the game up). What would you have rather had them do? Pretend it didn't exist until it was most convient to ship a long-term fix?
I've followed the progress of many a dev and what cryptic has done is by no means exceptionally reprehensible or even noticably far along the negative side of the scale (and its rather unbelievable if you've made it this far into the industry and haven't been personally affected by a much greater act of bastardry than this, which would have set your scale of "unforgivable" at a much more reasonable point.)
They definitely don't need to apologize for it becauseafter all grinding Tau Dewa Patrols during an expansion probably didn't feature as the focal point of your planned XP grinds (though it may have certainly become the focal point with news or perhaps some experimentation on your own part) and even now its not necessarily the best approach (my prefered earner: Disconnected.)
Bipedal mammal and senior Foundry author.
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
I believe it has to do with the dilithium bonus for when you max out your specialization. Tomorrow's patch notes indicate that this dilithium bonus is now removed. If players weren't getting that dilthium bonus, then there would be no point in changing it at this moment.
Once you hit Level 60, you still kept getting EXP and it was converting into Specialization Points. Once you got all of the Specialization Points you were going to get, you would start getting 2880 Dil. Thus, there were some people who weren't going to Japoli to power grind, but to farm for Dil.
So how is the Tau Dewa exploit not an exploit? It completely matches your description of what an exploit is.
If you go to Tribble notes it was mentioned in there and was the primary leveling spot. It was mentioned posted and the devs most definitely knew about it but they did nothing. They released a virtually untested expansion and now call their players who use intentionally/unintentionally those bugs cheaters.
Once you hit Level 60, you still kept getting EXP and it was converting into Specialization Points. Once you got all of the Specialization Points you were going to get, you would start getting 2880 Dil. Thus, there were some people who weren't going to Japoli to power grind, but to farm for Dil.
But they got rid of the Dilithium anyway ... so if it wasn't about EXP, why nerf that as well ?
Patch Notes : Resolved an Issue, where people would accidently experience Fun.
Being able to powerlevel had nothing to do with the "exploit" in question, or if it did, levelling quickly was only incidental to the actual problem. The actual problem was that the same method was being used exploititavely to generate huge amounts of dil far more quickly than the currency was ever intended to be. The devs have stated before that dilithium rewards were designed to scale more or less in proportion with the amount of time spent on content that has a dil reward. While over time players have developed more and more efficient ways of earning dil with the lowest time/reward ratio possible, the rates at which the sector patrol oversight were allowing was likely an incredibly obvious outlier.
Furthermore, the fact that the missions have been around for a long time is largely irrelevant considering the new mechanics introduced with the expansion allow for a different set of interactions. Having established that dil as designed represents a soft time-gated currency, the fact that repeated use of the patrol missions could be used to generate far more of it than could reasonably be intended, it follows that their continued use constitutes an exploit by your own definition.
But they got rid of the Dilithium anyway ... so if it wasn't about EXP, why nerf that as well ?
They increased the XP against appropriate difficulty mobs.
If you go to Tau Dewa and solo grind, grind with even rank players, or adjust their level UP to yours, it will actually go faster after tomorrow's patch.
The only thing that got nerfed was XP from adjusting your level down.
Yet I'm able to earn about 80,000 Dilithium in 5 hours doing the dyson battle zone. Yeah let's just ignore that :rolleyes:
Just a good hint: You should play the game you're developing...
The dress is gold and white. Over 70% people says so. When viewed from a certain screen angle it appears blue and black. The dress displayed on amazon is a blue and black dress, but it's not the same dress in the picture. If you're seeing blue & black you're slightly colored blind. A normal upright screen = white and gold.
This is exactly my point they screwed up and blamed us...
Any exploit is an oversight on devs' part. With the way you're defining it, an exploit would not be possible.
I also don't think they're calling ALL Tau Dewa grind players exploiters. There is a very small subset of those players who were exploiting by cheating the leveling mechanics for increased gains at reduced difficulty and using it for dilithium, not XP.
If you go to Tribble notes it was mentioned in there and was the primary leveling spot. It was mentioned posted and the devs most definitely knew about it but they did nothing. They released a virtually untested expansion and now call their players who use intentionally/unintentionally those bugs cheaters.
How is that different from Cryptic's usual practice of taking weeks to fix bugs that are revealed on Tribble? You haven't answered my question. How is that bug not an exploit?
An exploiter is anyone that keeps on using an exploit. There is a huge difference between someone that stumbles on a bug and immediately informs the devs and someone that keeps quiet about it and keeps on using the bug. This bug gave an unfair advantage over players that played the game normally.
Once you hit Level 60, you still kept getting EXP and it was converting into Specialization Points. Once you got all of the Specialization Points you were going to get, you would start getting 2880 Dil. Thus, there were some people who weren't going to Japoli to power grind, but to farm for Dil.
That still doesnt make it an exploit. Its not as if they werent getting anything out of those missions that werent due to them according to the manner in which Cryptic coded EXP/Specialization EXP/Dilithium overflow.
It makes no sense that it was okay for players to Power Level EXP but not the Dilithium at the end of the rainbow. Cryptic most definitely over reacted here. Had they had any sort of intelligence theyd have kept this whole thing quiet, never idiotically called their playerbase cheaters, and simply nerfed the Dil Rewards in the maintenance.
This is exactly my point they screwed up and blamed us...
I'm not sure blamed is the right word here. When you say "us" I take that to mean the community as a whole (though I suspect there's another definition you aren't willing to admit to). None of the communication I've seen from the dev team or CMs has directly referred to "us" as exploiters. All the messages I've seen are very particular to frame the party in question as "a group of players engaged in exploitative behavior" or similar. There is no direct or sweeping accusation nor personal attack attached to that language. But if you choose to interpret it as such, well, that's your hang up to deal with, not ours.
This is exactly my point they screwed up and blamed us...
I wasn't named and I'm fairly sure you weren't either. None the less SOME PEOPLE were using a system in an unintended way to reap massive rewards which might have economic consequences if left to continue (for us first and then cryptic.) The mechanism of the exploit was disabled until a more appropriate fix could be made. Taking that personally isn't justifable.
Bipedal mammal and senior Foundry author.
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
Having been updated means it was "nerfed"? You did see the part of the patch notes where the enemy NPCs are going to scale to your level? How is that being "nerfed"? So, yea.
Having been updated means it was "nerfed"? You did see the part of the patch notes where the enemy NPCs are going to scale to your level? How is that being "nerfed"? So, yea.
Do some Patrols in the DQ, and you'll know ...
Patch Notes : Resolved an Issue, where people would accidently experience Fun.
I never earned any dilithium I'm a currently level 60 +16
Of course you wouldn't have any dilithium with that, clarification is needed: the Dilithium was only to be rewarded once you completed the specialization trees.
Now i can understand why Cryptic jumped on this exploit. Didn't they go through the same kind of thing in Neverwinter with the Astral diamond exploit that almost wrecked the game economy? So they put a stop to this one really quick. In this case i don't blame them then. Players were farming dil.
This is by far the silliest point of view one can take on this (outside of anything that could be described as Pythonesque.)
Cryptic screwed up the leveling system by attaching dilithium rewards to surplus XP (via the specializations). They disabled the worst offender until the right change could be made (because the exploit could directly impact a major economic system holding the game up). What would you have rather had them do? Pretend it didn't exist until it was most convient to ship a long-term fix?
I've followed the progress of many a dev and what cryptic has done is by no means exceptionally reprehensible or even noticably far along the negative side of the scale (and its rather unbelievable if you've made it this far into the industry and haven't been personally affected by a much greater act of bastardry than this, which would have set your scale of "unforgivable" at a much more reasonable point.)
They definitely don't need to apologize for it becauseafter all grinding Tau Dewa Patrols during an expansion probably didn't feature as the focal point of your planned XP grinds (though it may have certainly become the focal point with news or perhaps some experimentation on your own part) and even now its not necessarily the best approach (my prefered earner: Disconnected.)
Coming out clearly and SAYING that's why they did it instead of "People are cheating Tau Dewa is closed." would have been one hell of a good first step.
Now i can understand why Cryptic jumped on this exploit. Didn't they go through the same kind of thing in Neverwinter with the Astral diamond exploit that almost wrecked the game economy? So they put a stop to this one really quick. In this case i don't blame them then. Players were farming dil.
Coming out clearly and SAYING that's why they did it instead of "People are cheating Tau Dewa is closed." would have been one hell of a good first step.
I could take personal offense at all kinds of things cryptic hasn't said (letters of thanks, bug apologies, the list would be endless). I don't though, because that's a very arbitrary class of complaint. So long as they do the right thing I'm satisfied.
Bipedal mammal and senior Foundry author.
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
Comments
You realize it was never about the EXP, it was more about the Dilithium you were earning
That's why they nerfed it ? ...
This is by far the silliest point of view one can take on this (outside of anything that could be described as Pythonesque.)
Cryptic screwed up the leveling system by attaching dilithium rewards to surplus XP (via the specializations). They disabled the worst offender until the right change could be made (because the exploit could directly impact a major economic system holding the game up). What would you have rather had them do? Pretend it didn't exist until it was most convient to ship a long-term fix?
I've followed the progress of many a dev and what cryptic has done is by no means exceptionally reprehensible or even noticably far along the negative side of the scale (and its rather unbelievable if you've made it this far into the industry and haven't been personally affected by a much greater act of bastardry than this, which would have set your scale of "unforgivable" at a much more reasonable point.)
They definitely don't need to apologize for it becauseafter all grinding Tau Dewa Patrols during an expansion probably didn't feature as the focal point of your planned XP grinds (though it may have certainly become the focal point with news or perhaps some experimentation on your own part) and even now its not necessarily the best approach (my prefered earner: Disconnected.)
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
they didnt nerf it, they ripped out the dil rewards, INCREASED the XP, and fixed the scaling
I believe it has to do with the dilithium bonus for when you max out your specialization. Tomorrow's patch notes indicate that this dilithium bonus is now removed. If players weren't getting that dilthium bonus, then there would be no point in changing it at this moment.
Pretty much. Here's the deal:
Once you hit Level 60, you still kept getting EXP and it was converting into Specialization Points. Once you got all of the Specialization Points you were going to get, you would start getting 2880 Dil. Thus, there were some people who weren't going to Japoli to power grind, but to farm for Dil.
If you go to Tribble notes it was mentioned in there and was the primary leveling spot. It was mentioned posted and the devs most definitely knew about it but they did nothing. They released a virtually untested expansion and now call their players who use intentionally/unintentionally those bugs cheaters.
But they got rid of the Dilithium anyway ... so if it wasn't about EXP, why nerf that as well ?
Furthermore, the fact that the missions have been around for a long time is largely irrelevant considering the new mechanics introduced with the expansion allow for a different set of interactions. Having established that dil as designed represents a soft time-gated currency, the fact that repeated use of the patrol missions could be used to generate far more of it than could reasonably be intended, it follows that their continued use constitutes an exploit by your own definition.
This is exactly my point they screwed up and blamed us...
They increased the XP against appropriate difficulty mobs.
If you go to Tau Dewa and solo grind, grind with even rank players, or adjust their level UP to yours, it will actually go faster after tomorrow's patch.
The only thing that got nerfed was XP from adjusting your level down.
Yet I'm able to earn about 80,000 Dilithium in 5 hours doing the dyson battle zone. Yeah let's just ignore that :rolleyes:
Just a good hint: You should play the game you're developing...
I never earned any dilithium I'm a currently level 60 +16
Any exploit is an oversight on devs' part. With the way you're defining it, an exploit would not be possible.
I also don't think they're calling ALL Tau Dewa grind players exploiters. There is a very small subset of those players who were exploiting by cheating the leveling mechanics for increased gains at reduced difficulty and using it for dilithium, not XP.
How is that different from Cryptic's usual practice of taking weeks to fix bugs that are revealed on Tribble? You haven't answered my question. How is that bug not an exploit?
An exploiter is anyone that keeps on using an exploit. There is a huge difference between someone that stumbles on a bug and immediately informs the devs and someone that keeps quiet about it and keeps on using the bug. This bug gave an unfair advantage over players that played the game normally.
how about they do ignore that, its a good thing, and its within the rules
That still doesnt make it an exploit. Its not as if they werent getting anything out of those missions that werent due to them according to the manner in which Cryptic coded EXP/Specialization EXP/Dilithium overflow.
It makes no sense that it was okay for players to Power Level EXP but not the Dilithium at the end of the rainbow. Cryptic most definitely over reacted here. Had they had any sort of intelligence theyd have kept this whole thing quiet, never idiotically called their playerbase cheaters, and simply nerfed the Dil Rewards in the maintenance.
I'm not sure blamed is the right word here. When you say "us" I take that to mean the community as a whole (though I suspect there's another definition you aren't willing to admit to). None of the communication I've seen from the dev team or CMs has directly referred to "us" as exploiters. All the messages I've seen are very particular to frame the party in question as "a group of players engaged in exploitative behavior" or similar. There is no direct or sweeping accusation nor personal attack attached to that language. But if you choose to interpret it as such, well, that's your hang up to deal with, not ours.
I wasn't named and I'm fairly sure you weren't either. None the less SOME PEOPLE were using a system in an unintended way to reap massive rewards which might have economic consequences if left to continue (for us first and then cryptic.) The mechanism of the exploit was disabled until a more appropriate fix could be made. Taking that personally isn't justifable.
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
They just "fixed" the scaling ... even if you might get more EXP ... the time/EXP ratio gets worse ...
Do some Patrols in the DQ, and you'll know ...
Of course you wouldn't have any dilithium with that, clarification is needed: the Dilithium was only to be rewarded once you completed the specialization trees.
Coming out clearly and SAYING that's why they did it instead of "People are cheating Tau Dewa is closed." would have been one hell of a good first step.
What do you think youre doing with the 8k cap?
I could take personal offense at all kinds of things cryptic hasn't said (letters of thanks, bug apologies, the list would be endless). I don't though, because that's a very arbitrary class of complaint. So long as they do the right thing I'm satisfied.
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!