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Graphics issues in certain maps.. After DR Live

jam3s1701jam3s1701 Member Posts: 1,825 Arc User
edited October 2014 in PC Gameplay Bug Reports
(sorry if wrong area but it may be a bug of sorts)

Anyone else getting occasional Jarred graphics (almost a type of lag) I have set my GPU to lowest settings and i still get it.

Its mainly in Patrol missions and not others or in any other map eg PVE etc....

would be helpful to know if its just a issue my end or not???

It made playing the patrol missions in DR almost impossible to do.


Help

pls guys/Girls :-)
JtaDmwW.png
Post edited by jam3s1701 on

Comments

  • fallenhawkfallenhawk Member Posts: 6 Arc User
    edited October 2014
    same here I about give up to the kind of lag I got in some Space maps. D:
    [SIGPIC]http://i4.photobucket.com/albums/y136/Badbones/Mysig.png[/SIGPIC]
    I can still move.
    I can still fight.
    I will never give up!
  • jam3s1701jam3s1701 Member Posts: 1,825 Arc User
    edited October 2014
    Ok so not just me then, good to know.

    Maybe it is something to do with FPS in each map maybe not being drawn correctly so to spk..

    Would be helpful if we can get a reply from a dev on this pls :-)
    JtaDmwW.png
  • captainmorgan210captainmorgan210 Member Posts: 43 Arc User
    edited October 2014
    Some of the systems have so much lag that they're borderline unplayable. The Sakari system, Ocampan patrol area, and Shivolia system in particular are pretty bad and in desperate need of some optimization. My FPS goes completely down the toilet in some of these maps...
  • quepanquepan Member Posts: 540 Arc User
    edited October 2014
    seem like the stellar systems with layered backgrounds cause the incredible lag on alot of systems . come on cryptic this is a old game you have to expect users with older systems . older maps run fine its these new maps that have a TRIBBLE load in the back ground that hurt performance. hell there are some having issues with these that have state of the art cards . make it tweekable so we can turn of these effects
  • anyonkaanyonka Member Posts: 120 Arc User
    edited October 2014
    The prettiest maps give me the lag. I start to dread those mission where you have to scan swirling particles etc.
  • jam3s1701jam3s1701 Member Posts: 1,825 Arc User
    edited October 2014
    Most annoying thing is my rig isn't even old or low end and I normally play with max settings.
    JtaDmwW.png
  • shadowfirefly00shadowfirefly00 Member Posts: 1,026 Arc User
    edited October 2014
    Some of the systems have so much lag that they're borderline unplayable. The Sakari system, Ocampan patrol area, and Shivolia system in particular are pretty bad and in desperate need of some optimization. My FPS goes completely down the toilet in some of these maps...
    It's not just you chaps. This nonsense is especially galling if your main punch consists of a DBB and paired DHCs - the inexplicable performance issues make proper manuver pretty much impossible (you end up oversteering all the time). I am wondering what assumptions about players' systems - and we all know the reason why we should never assume, no? - were made at relevant points in the design process.
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