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Getting MK XIV Gear in Delta Rising: What You Need to know

welcome2earfwelcome2earf Member Posts: 1,746 Arc User
Greetings! I thought I'd put a quick post to sort of consolidate all of the varying information that exists about Upgrading and acquiring MK XIV gear in DR. SO far info has been spread out and lacking at best, so I will tell you what we know. (Some of you may know this already, so this is more for the people that don't have all the facts yet...)

Ways to get MK XIII and MK XIV gear:

- DR Mission Rewards
- UPGRADE System
- Loot drops from DR NPCs
- Purchases on the Exchange

That is all.

Q: But What about the Fleet system?


A: No. For now there has been no announcements about a new holding allowing > MK XII Gear.

That's Okay - I'll just replay missions when I get to level 60. Surely that will work?.

A: Not so fast. Apparently, pre-DR mission rewards from replay will be level capped at MK XI

Q: Gee, that sucks! I guess I'll have to keep on doing STFs for the random MK XI and XII gear drop, right?

Errr...sorry to say that they are being removed too. Here's a link to the Tribble notes:

http://sto-forum.perfectworld.com/showthread.php?t=1238751


Q: Wow! That sucks. I guess I'll have to keep on crafting experimental gear at level 60 via doffing missions to get something, right?

A: No confirmation about these missions leveling with us has been stated one way or another. If someone can find a post that Puts the final word on this, I'd be most grateful. I would not hold my breath however...

Q: Well TRIBBLE! It seems like they're forcing me to buy lockboxes so I am forced to open the Special Requisition packs! Surely they will allow me Level appropriate items from those, right?

A: I don't know how to break this to ya'....but those will be capped at MK XII. Sorry (Confirmed on Tribble)

Q: WHAT?!?!? You're telling me that the ONLY way I can get MK XIII and XIV Weapons and gear is through the crappy, unfinished upgrade system?

A: Yes. And it gets better: for now, you only get a *chance* for a rarity upgrade that comes with one of MANY mods you don't want! (I'm looking at you, [Dmg] modifier...)

Q: SO I am forced into the upgrade system if I want higher end gear?

A: In short, yes, but keyword *want*. Apparently all the new content is playable with MK XII gear....so there's that. The system is not compulsory, so you don't HAVE to do it.


But only if you want higher-end gear.


Q: That's some lame moneygrubbing right there! At least on the bright side I can upgrade my legacy pre-order gear and some other cool items I've been carrying around forever.

A: Not so fast: Aside from the system not being complete and will NOT be complete upon the release of Delta Rising, there are some random limitations and bugs for no reason at all on this system.

Here's a link to the current state of the upgrade system and what is upgradeable:
(Special Thanks to mightybobcnc!)

https://docs.google.com/spreadsheets...#gid=224665202


Q: That sucks. I guess I'll so some exploration...

A: There's something else you should know...
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Post edited by welcome2earf on
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Comments

  • sililossililos Member Posts: 2 Arc User
    edited October 2014
    Thanks.
    Really not impressed with the new system's and upgrading but maybe they will change that in time. May as well try to be positive for once lol
  • orangeitisorangeitis Member Posts: 5,222 Arc User
    edited October 2014
  • xaramanxaraman Member Posts: 291 Arc User
    edited October 2014
    Regardless of the emotion, is it factual?
  • thecosmic1thecosmic1 Member Posts: 9,365 Arc User
    edited October 2014
    xaraman wrote: »
    Regardless of the emotion, is it factual?
    Not entirely. The game drops Mk XIII loot on you as you play from 50 to 60 It is not from Mission Rewards, just random drops. At least through DR if you want Mk XIV Gear you will need to Craft it; but it is impossible to know what is coming in Season 10, 10.5, etc. There could very well be Reputation and other systems after DR which have access to Mk XIV items.
    STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited October 2014
    thecosmic1 wrote: »
    Not entirely. The game drops Mk XIII loot on you as you play from 50 to 60 It is not from Mission Rewards, just random drops.

    The very first DR mission I played last night. 'Mindscape', rewards an Mk XIII wep.
    3lsZz0w.jpg
  • realisticaltyrealisticalty Member Posts: 851 Arc User
    edited October 2014
    So if STF's will not drop gear, willl regular gear become much more rare and therefore much costlier on the exchange?
  • thecosmic1thecosmic1 Member Posts: 9,365 Arc User
    edited October 2014
    meimeitoo wrote: »
    The very first DR mission I played last night. 'Mindscape', rewards an Mk XIII wep.
    Well, that is good to know. I do not remember getting any Mk III Rewards when I tested. I only received Mk XIII loot drops.
    STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
  • xaramanxaraman Member Posts: 291 Arc User
    edited October 2014
    So,

    The OP is sort of BS then?
  • thecosmic1thecosmic1 Member Posts: 9,365 Arc User
    edited October 2014
    xaraman wrote: »
    So,

    The OP is sort of BS then?
    I would call him a little bitter, for whatever reason.

    You still need to Craft Mk XIV at this point, and there is no guarantee the Mk III rewards are all going to be things you want, but you will be getting Mk III things - and the items you do not want will probably go for a nice penny on the Exchange for those who hate to Craft.
    STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
  • thegcbaconthegcbacon Member Posts: 434 Arc User
    edited October 2014
    xaraman wrote: »
    So,

    The OP is sort of BS then?

    Yes, his info is poor@best. He seems to want to spread Doom&Gloom. Atm on tribble I've gotten a lot of mk13 from Episode rewards & drops.
  • orangeitisorangeitis Member Posts: 5,222 Arc User
    edited October 2014
    xaraman wrote: »
    Regardless of the emotion, is it factual?
    The non-opinionated parts seem to be.
  • lucho80lucho80 Member Posts: 6,600 Bug Hunter
    edited October 2014
    OP is full of s....

    I've read some of the new missions drop MKXII VR beams as rewards. Also, a lot of gear is pretty easy to get to higher marks, it's increasing rarity that takes more effort.
  • ironchefbbqironchefbbq Member Posts: 198 Arc User
    edited October 2014
    lucho80 wrote: »
    I've read some of the new missions drop MKXII VR beams as rewards. Also, a lot of gear is pretty easy to get to higher marks, it's increasing rarity that takes more effort.

    Ok, so there are some Mk XII & XIII drops of varying quality. Are they of any significant quality in terms of mods? Would you boost that gear to Mk XIV? If not, then they are just a stop gap.
  • thecosmic1thecosmic1 Member Posts: 9,365 Arc User
    edited October 2014
    Ok, so there are some Mk XII & XIII drops of varying quality. Are they of any significant quality in terms of mods? Would you boost that gear to Mk XIV? If not, then they are just a stop gap.
    Well, you need to keep in mind that random drops can be anything so it is impossible to make a definitive statement about that.
    STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited October 2014
    Also.... those patch notes... it seems that the actual change is to make it so that stuff like "Breaking the Planet" where the primary reward is gear and dil were changed.

    It's not really saying that none of them will include gear, though like Ashkrik pointed out... the gear was vendor trash anyways.

    Anyways, it doesn't take a lot to upgrade most items to mk13 or 14. rarity? that's tricky.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • coolheadalcoolheadal Member Posts: 1,253 Arc User
    edited October 2014
    Also.... those patch notes... it seems that the actual change is to make it so that stuff like "Breaking the Planet" where the primary reward is gear and dil were changed.

    It's not really saying that none of them will include gear, though like Ashkrik pointed out... the gear was vendor trash anyways.

    Anyways, it doesn't take a lot to upgrade most items to mk13 or 14. rarity? that's tricky.

    Boy I hope they haven't change the loot to drop Mark 13 or higher. Why change it leave it as is. Otherwise players needs awards for grinding so hard! Need to listen to your players of your game!
    [SIGPIC][/SIGPIC]

    Time will only tell!
  • imruinedimruined Member Posts: 1,457 Arc User
    edited October 2014
    Post deleted due to lack relevancy after initially misreading...
    The entitlement is strong in these forums...

    not_funny_Q_shadows_small.jpg
  • welcome2earfwelcome2earf Member Posts: 1,746 Arc User
    edited October 2014
    thecosmic1 wrote: »
    Not entirely. The game drops Mk XIII loot on you as you play from 50 to 60 It is not from Mission Rewards, just random drops. At least through DR if you want Mk XIV Gear you will need to Craft it; but it is impossible to know what is coming in Season 10, 10.5, etc. There could very well be Reputation and other systems after DR which have access to Mk XIV items.

    I stated as such in the OP that NPC loot drops might give you that gear.
    T93uSC8.jpg
  • welcome2earfwelcome2earf Member Posts: 1,746 Arc User
    edited October 2014
    thegcbacon wrote: »
    Yes, his info is poor@best. He seems to want to spread Doom&Gloom. Atm on tribble I've gotten a lot of mk13 from Episode rewards & drops.

    Please tell me - ANYONE tell me what in my post is not factual. Show me where I am wrong, and I'll correct it.

    *crickets*

    Thought so.
    T93uSC8.jpg
  • krovankrovan Member Posts: 86 Arc User
    edited October 2014
    Aquiring this gear will take time, you aren't supposed to just log in and be max geared and grinding the hardest content in the game in a week. The game is pretty fair as far as upgrading goes, it makes crafting relevant as well. I'm fine with the system, I get that this game needs to make money in order to continue providing things like properly designed and implemented exploration and pvp.

    If it upsets you, take a break, go play some of the other subscription games or free to play games, the time away will put a bit more perspective on this and it won't matter much.
    http://soundcloud.com/krovan-1
  • bobbydazlersbobbydazlers Member Posts: 4,534 Arc User
    edited October 2014
    thegcbacon wrote: »
    Yes, his info is poor@best. He seems to want to spread Doom&Gloom. Atm on tribble I've gotten a lot of mk13 from Episode rewards & drops.

    I also see posters say they got some MK14 gear in drops on tribble, cant say how true that is or if that will apply when holodeck updates.

    When I think about everything we've been through together,

    maybe it's not the destination that matters, maybe it's the journey,

     and if that journey takes a little longer,

    so we can do something we all believe in,

     I can't think of any place I'd rather be or any people I'd rather be with.

  • peterconnorfirstpeterconnorfirst Member Posts: 6,225 Arc User
    edited October 2014
    Lol awesome OP, had much fun reading it and taking a lot from DR with a sense of humour is the best way to approach it.

    Why would I care about in game drops of mk13 items at all… they will be the same trash like 99% of the mk11 drops which pollute my inventory atm anyway. Only one drop in a hundred justifies the walk to the exchange. And only one drop in a million will get me what I want and wow, it still needs to be upgraded then…

    The OP has addressed many solid points
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  • ddesjardinsddesjardins Member Posts: 3,056 Media Corps
    edited October 2014
    Thank you for the post - very informative.
  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited October 2014
    Well, just about anything that OTHER PEOPLE upgrade is purchasable on the exchange. There are so many Mk XIII purples right now that many are priced below the MkII purples at this point.

    The really expensive stuff are the engineering and sci consoles with an added ResistAll and the RCS consoles with an added turnrate mod (for 90% total from one RCS console).

    If I had unlimited money, though, I'd be up for testing a maxed turnrate small craft fighter. Go for two cannons and over 90 degrees per second turnrate with all the mods stacked on and enough engine power.
  • antoniosalieriantoniosalieri Member Posts: 0 Arc User
    edited October 2014
    Who cares if it is factual which sure it mostly is.

    1) No one used LOOT drops anyway. --- they are 99% nothing but vender trash. The odd good piece that would drop would hardly be great.

    2) Fleet gear is fine as it is. Mk XII weapons can be bumped to mk 14 you know the cost... and considering how many more fleet marks and D they would make MK 13 and 14 fleet gear is the SAME difference anyway. Instead of costing you a bunch of fleet marks it costs you a mix of EC and D instead... and you can mix that around and spend more buying or crafting high end Tech and using less D or using cheap vender bought tech and spending more D... same difference.
    As for fleet consoles... the upgrade costs are cheap... in fact so cheap that if you have a bit of extra EC it makes sense to get MK X for newer toons and just upgrade it to mk 13/14 saving a ton of fleet marks.

    3) YOU can craft any weapon you want in this game... you are not forced to open lockboxs to get lockbox weapons. You are free to craft mk 2-12 weapons... in fact all you really have to do for a good set of weapons these days is craft mk 2.

    Drops?? I really can't believe anyone really cares about it. The drops where never any good... all the STFS drop crafting mats which = weapons. Those same mats also = Upgrade Tech. You can craft weapons and upgrade techs running STFs and use the D you earn from those missions to upgrade anything you want to mk 14.

    The new system is fine... and more logical. If your not crafting in STO right now your not doing it right.
    [SIGPIC][/SIGPIC]
    Dignity and an empty sack is worth the sack.
  • welcome2earfwelcome2earf Member Posts: 1,746 Arc User
    edited October 2014
    Who cares if it is factual which sure it mostly is.

    etc etc...

    You're clearly missing the point. The 50-60 system is so convoluted with pay walls it's funny and its fundamentally different from the previous 50 levels people should know EXACTLY what the differences. So far, the small truths have been spread out.

    Anyhow, the point of my posting was to elucidate on the situation and to educate succinctly when the devs have been kinda glossing over the options we are losing - options that we had UNTIL DR, and many options we had pre-level 50.

    If you're cool with losing options to get gear, or being limited to pay walls - good on you!
    T93uSC8.jpg
  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited October 2014
    You're clearly missing the point. The 50-60 system is so convoluted with pay walls it's funny and its fundamentally different from the previous 50 levels people should know EXACTLY what the differences. So far, the small truths have been spread out.

    Anyhow, the point of my posting was to elucidate on the situation and to educate succinctly when the devs have been kinda glossing over the options we are losing - options that we had UNTIL DR, and many options we had pre-level 50.

    If you're cool with losing options to get gear, or being limited to pay walls - good on you!

    Dilithium isn't so much a pay wall though. Not at the rate we're being asked to spend it, which isn't that fast unless you want UR gear or (if you're insane) epic gear.

    As it stands, buying Fleet Mk X gear and upgrading it is cheaper than buying Fleet Mk XII gear in terms of dilithium if you value it at 1 fleet credit = 1 dilithium.
  • aelfwin1aelfwin1 Member Posts: 2,896 Arc User
    edited October 2014

    The OP has addressed many solid points

    But complitely missed the issue with crafting , in which if you only do the dailies , you will be doing those for about a year or so ... -- not counting crafting weekends or the option to pour vast amounts of Dil into it .

    New & returning players will surely LOVE that feature ... .
  • welcome2earfwelcome2earf Member Posts: 1,746 Arc User
    edited October 2014
    aelfwin1 wrote: »
    But complitely missed the issue with crafting , in which if you only do the dailies , you will be doing those for about a year or so ... -- not counting crafting weekends or the option to pour vast amounts of Dil into it .

    New & returning players will surely LOVE that feature ... .

    Not sure if serious....

    Crafting and its' inherent issues is a whole 'nuther ball of yarn. But it would seem (someone correct me if I am mistaken) that it is Capped currently at MK XII...


    So you get to pay money and/or dill to make the items to craft, then get the opportunity to pay dil to upgrade them. Yay!


    (Look out for the PvP-only mods if you don't PvP however...)
    T93uSC8.jpg
  • aelfwin1aelfwin1 Member Posts: 2,896 Arc User
    edited October 2014
    Not sure if serious....

    Crafting and its' inherent issues is a whole 'nuther ball of yarn. But it would seem (someone correct me if I am mistaken) that it is Capped currently at MK XII...


    So you get to pay money and/or dill to make the items to craft, then get the opportunity to pay dil to upgrade them. Yay!

    Oh, plenty serious .

    See, you need at least one crafting school at level 15 to craft Superior Tech Upgrades -- which you'll need if you want to upgrade gear efficiently .
    Which is why the materials for that Tech upgrade are the most expensive materials on the exchange right now .

    The previous poster who said that if you're not crafting right now, you're doing it wrong , was correct
    .
    And since crafting is directly tied to Mk XIII and Mk XIV upgrades, then I'd say that it is directly tied into DR ... , despite it being released 2-3 months ago .

    Geko's arrogant statement on P1 "right now everyone has at least one crafting school to level 15 , right ? " , pretty much tells the story of where they expect you to be , if you live in Geko land .
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