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Romulan Plasma Weapon Upgrades Dropping Modifiers

rajathomasrajathomas Member Posts: 130 Arc User
edited January 2015 in PC Gameplay Bug Reports
Hi guys,

Today I upgraded a Romulan Plasma High Density Beam Rifle Mk XII [CritX]x2 to Mk XIII. The upgrade to Mk XIII completed properly, but the weapon also lost its modifiers in the process.

Before: Romulan High Density Beam Rifle Mk XII [CritX]x2

After: Romulan High Density Beam Rifle Mk XIII

Without the modifiers, the weapon is much less effective after being 'upgraded'. I don't know if this is specific to this exact rifle, or if all romulan weapons are vulnerable to this bug. I don't intend to find out because you are basically throwing away upgrade items until it's fixed.
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Post edited by rajathomas on

Comments

  • senortrianglesenortriangle Member Posts: 5 Arc User
    edited September 2014
    I ran into the same issues when I upgraded a mkXII Romulan Plasma compression pistol to a mkXIII, upgrading to ultra-rare quality;

    The pistol lost its modifiers, but gained a CritH modifier, resulting in an ultra rare mkXIII Romulan Plasma Compression Pistol [CritH] That doesn't quite seem like the proper number of modifiers.
  • myrnwynmyrnwyn Member Posts: 103 Arc User
    edited September 2014
    My experience suggests that this is common to all Romulan Plasma weapons, but that it doesn't affect fleet weapons with [CritX] (thankfully). Also worth being careful with anything with the [borg] mod, as slotting the weapon into the upgrade system at all strips it off, even if you don't do anything else with it.
  • myrnwynmyrnwyn Member Posts: 103 Arc User
    edited September 2014
    As a follow-up: I've upgraded romulan plasma weapons on three characters, with two of them upgrading [CritX]x2 weapons and one upgrading one with no [CritX] mods. The one with no [CritX] mods upgraded like you'd expect, the ones with [CritX] mods lost them. When you go to upgrade these new weapons the projected result is an ultraviolet weapon with a single [???] mod. If you slotted the weapon that upgraded normally the projected ultraviolet weapon is [???]x3, which seems wrong in that I would expect it to display the previous mods plus a single [???] mod.

    The characters affected by the [CritX] loss are Tirozed@myrnwyn and Aiheth@myrnwyn

    One more thing related to this, although I forgot to check if this applied to the weapon that didn't lose mods, is that the little quickbar icon that shows what weapon you have selected claims that these Mk XIII weapons are Mk X when they're equipped.
  • veiltihveiltih Member Posts: 3 Arc User
    edited September 2014
    Note to be careful with Romulan Plasma Ground Weapons as even putting them into the upgrade system will strip the Crit[X] mods off them. Lost them off a MK XII Splitbeam Rifle on my char V'ael@veiltih.
  • deathray38deathray38 Member Posts: 210 Arc User
    edited September 2014
    same problem with Omega Plasma Torpedo. It was't evene upgraded to MK XIII, but it lost 2% CrtH after single upgrade pack
  • crypticfrostcrypticfrost Member Posts: 1,479 Cryptic Developer
    edited September 2014
    Thanks for the reports.
    STO QA Team
  • suavekssuaveks Member Posts: 1,736 Arc User
    edited September 2014
    Well, that's a lot of wasted dilithium...

    I imagine since this is a live beta we won't be getting any refund, as I doubt Cryptic will be able to fix this post fact? I've upgraded my Romulan Plasma Pulsewave Assault Mk XII [CrtiX]x2 and got a Mk XIII without any modifiers. That's not only dilithium wasted for the upgrade, but the item itself...

    EDIT:
    Kinetic Cutting Beam Mk XII loses Dmgx3 mod when clicking upgrade item as well... Even more dilithium wasted...


    Thank you Cryptic for a well tested system. Great job with Tribble testing and bugfixing by allowing tribble access to all playe... oh, wait...

    EDIT2:
    Add Vulcan Lirpa from Hearts and Minds to the list - even selecting its upgrade completely removes its unique modifiers, turning it into a generic rare mk xi lirpa.
    PyKDqad.jpg
  • szimszim Member Posts: 2,503 Arc User
    edited September 2014
    The same problem here. Ubgrading Romulan Plasma Split Beam Rifle mk XII [CritX]x2 to mk XIII removed all modifiers.
  • kapla1755kapla1755 Member Posts: 1,249
    edited September 2014
    suaveks wrote: »
    Well, that's a lot of wasted dilithium...

    I imagine since this is a live beta we won't be getting any refund, as I doubt Cryptic will be able to fix this post fact? I've upgraded my Romulan Plasma Pulsewave Assault Mk XII [CrtiX]x2 and got a Mk XIII without any modifiers. That's not only dilithium wasted for the upgrade, but the item itself...

    EDIT:
    Kinetic Cutting Beam Mk XII loses Dmgx3 mod when clicking upgrade item as well... Even more dilithium wasted...


    Thank you Cryptic for a well tested system. Great job with Tribble testing and bugfixing by allowing tribble access to all playe... oh, wait...

    EDIT2:
    Add Vulcan Lirpa from Hearts and Minds to the list - even selecting its upgrade completely removes its unique modifiers, turning it into a generic rare mk xi lirpa.

    Tribble testers can't fix the bugs we can only report them and hope they are corrected by the design team. I'm pretty sure this issue was reported in the Tribble official upgrade feedback thread, frankly it should not have been pushed to the live server in the state it was in on tribble. The current tribble build still has upgrade issues of which these were 2 of many upgrade problems reported.
    [SIGPIC][/SIGPIC]
  • robdmcrobdmc Member Posts: 1,619 Arc User
    edited September 2014
    My [Romulan Plasma Pulsewave Assault Mk XIII] Is missing my [CritX]x2.

    Rob@Rob_mc_1

    http://i.imgur.com/U0uyxAp.png
  • minerkminerk Member Posts: 50 Arc User
    edited September 2014
    Same happend to my Romulan Split Beam Rifle :(
  • bubblebaflebubblebafle Member Posts: 273 Arc User
    edited September 2014
    So, if this feature is broken, why you people keep using it?? i dont get it.. lol. ;)
  • chrisnick3chrisnick3 Member Posts: 0 Arc User
    edited October 2014
    Just adding that I also lost my [CritX]x2 modifiers when I upgraded my Romulan Plasma Pulsewave Assault MK XII. Too bad I didn't read this posting before I tried it.... rats. Submitted in game bug report as well.
  • captainpugwash1captainpugwash1 Member Posts: 908 Arc User
    edited October 2014
    I went to upgrade my elite fleet plasma warp core slotted it in but changed my mind, when i used it next i had lost 40-45 dps on my weapons, bloody things useless now.
  • knc13knc13 Member Posts: 43 Arc User
    edited January 2015
    So, I know the posts here are 3 months old but still I want to ask, does anyone know if this bug has been fixed?

    Edit: Okay then, decided to try it, and it has been fixed, successfully kept the CritX x2 and added a third modifier upon upgrade to UR.
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