I am trying to decide how much and which gear to buy from the fleet, and what sets I should try to get. . .it looks like the only gear sets that don't lose a lot compared to fleet gear individually and have a good bonus are Silent Enemy, Counter-Command Ordnance, Romulan Singularity Harness, and possibly Klingon Honor Guard, but they are all disruptor or plasma, except KHG which is torps. However, it sounds like AntiProton is the best energy damage type for high dps, and I prefer a BC high dps/high survivability build, no fiddlng around with a bunch of science powers. If fleet gear is just all-around more versatile and powerful overall I will still get some universal consoles like Tachyokinetic Converter, Assimilated Module, and/or Zero-point energy conduit for those spare eng console slots, but I was just wondering should I just go all-out fleet gear, or is there any set(s) out there worth grinding towards, and why they would be such an improvement over fleet gear.
Frankly, the only set everyone should stay far away from is the Breen set. A set whose 3 piece power is Energy Siphon 1 with a 2 minute cooldown is lame.
MACO 2 pce for the heals, or the Solonae 3 pce for the same benefit ...
MACO has the advantage of only needing 2 pieces, but it takes a while to "grind" for the pieces. And also costs quite a bit of Dil and XP.
Solonae set takes far less time and is essentially free (just rerun the Step Between the Stars episode two more times) but it needs 3 pieces to get the heals.
Otherwise, Fleet gear will definetly work well, though it does lack some of the "little bit more" boosts that you get with some Set Bonuses.
Such as the 10% AP Damage boost from running the Obelisk 2 pce set. Or the boost to Polaron Damage and Crew Recovery you get from the Jem-H set ...
Mixing and matching can work though ... The Reman Engine for instance from the Rom Rep, has a nice Maneuverability boost.
Accx2 dmgx2 fleet weapons are among the best around. And the Vulnerability Locator tac consoles from the Spire are a must. It's ultimately your choice though. A lot of the universal rep/lobi consoles are pretty good. Some of the set warp cores are good if you're going for bonuses, but fleet cores are also fantastic.
Nitpicking is a time-honored tradition of science fiction. Asking your readers not to worry about the "little things" is like asking a dog not to sniff at people's crotches. If there's something that appears to violate natural laws, then you can expect someone's going to point it out. That's just the way things are.
Generally speaking, focus on fleet consoles; Reputations are usually more than sufficient for ship Core Systems and weapons(unless you want to run AP - which is generally the Obelisk Core + Omni Array + Fleet Advanced APs).
Bendalek, is the Maco 2 pc bonus set you're talking about the ground set? The Reman engines according to the wiki give less than +6 turn, while fleet have +9 before modifiers, is that due to ppl taking stats from ones modified by being equipped? And is having that small chance of hull healing worth what you lose from not having the fleet gear?
Szerontzur,did you mean fleet gear or sets are more than sufficient for core systems(btw which would those be?) and weapons? If those sets are from reputation I'd imagine they'd be harder, not easier to get than fleet gear. . .and if a reputation set is "more than sufficient," there's still wiggle room for fleet gear to be "the best," or vice versa.
A lot of offensive bonuses with set cores seem less than any fleet core with just [amp], much less some of the other abilities like [W->S] which is partly why I'm leaning toward them, especially as they'll most likely take a lot less grinding to get. . .that's why I'm wondering if any of these set bonuses are worth losing some of those modifiers that fleet gear can have. Now for an alt that I'm not min-(but mostly)maxing so hard, that AP bonus set(Obelisk) would be great as it'd be easier to obtain than fleet gear, but still give me a nice boost, so thank you for that suggestion even if it may not be worth putting on my main.
Thanks again for helping me figure all this out,
Terrik
if you want dps and shield strengh, you can use nukara set 2 pieces (shield + engine) + counter command deflector.
i use them, and this works fine. (avenger, cruisers, fleet dhelan(for my engineer))
if you want have a more tanky ship, you can use nukara set (deflector + engine) and the Maco shield (i use these pieces on a fleet dhelan with my tac captain).
Frankly, the only set everyone should stay far away from is the Breen set. A set whose 3 piece power is Energy Siphon 1 with a 2 minute cooldown is lame.
Thats the reason everybody uses the 2 piece set. The breen 2piece set for a transhpashic build is fine. Far from other sets, but it works great if you going to a trans build.
I dont know why cryptic didnt upgrade it by now. THAT is really lame.
Thats the reason everybody uses the 2 piece set. The breen 2piece set for a transhpashic build is fine. Far from other sets, but it works great if you going to a trans build.
I dont know why cryptic didnt upgrade it by now. THAT is really lame.
well, you know what they say...you want something done right, do it yourself
now we can - or rather, we can in less than a month
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You will not get the same answer from any players i use the honour guard set for the boost to torp dmg on 2 of my 5 chars it all depends on how u wont to play. e,g u could like my rom go for a plasma build but alot of players say anti proton is the best but ive 2 maned cse with 3 mins left on then clock n that was before fkeet tac consoles came out.
In the end its up to you ask how to max ur build on a energy type not just to max dps.
Edit the person above is showing a dps of 67705 phaser dmg thats nice but ice hit 9K in my kdf bop with disruptor dmg.
People who says this , probably dont have a clue about how the mechanics of this game works. And they are fooling themselves.. everybody can make a build that is far better for dps than an antiproton one. Because again, all energy types are the same. So in the end, a good disruptor build will perform the same a sa good ap build, and so on. The only difference is, if you have high critical chance, a AP build is more fited than anything else. Thats the reasons a lot of romulans go for AP builds. But for a fed or a klingong.. ap the best?? lool. Nah.. dont fool yourself, seriuosly.
I want to play as a tanky, dps-oriented Klingon BC(possibly Mogh or Qib), so I want something to keep me alive + give me good dmg output, along with engines that'll keep my nose pointed in the right direction(so whatever has best +turn bonus). I actually didn't realize there were good fleet science consoles until now and while I'd have to switch from field generators to shield emitters, would a couple +10% plasma dmg with Rom Singularity Harness set be on par with, under, or over a good AP build(yes, with plenty of universal consoles in those extra eng slots like tachyokinetic converter, assimilated module, and/or zero-point energy conduit to boost CrtH)?
Comments
MACO has the advantage of only needing 2 pieces, but it takes a while to "grind" for the pieces. And also costs quite a bit of Dil and XP.
Solonae set takes far less time and is essentially free (just rerun the Step Between the Stars episode two more times) but it needs 3 pieces to get the heals.
Otherwise, Fleet gear will definetly work well, though it does lack some of the "little bit more" boosts that you get with some Set Bonuses.
Such as the 10% AP Damage boost from running the Obelisk 2 pce set. Or the boost to Polaron Damage and Crew Recovery you get from the Jem-H set ...
Mixing and matching can work though ... The Reman Engine for instance from the Rom Rep, has a nice Maneuverability boost.
Joined January 2009
As a general FYI, Romulans cannot use that set as the obelisk Core is M/AM with no Singularity version.
Szerontzur,did you mean fleet gear or sets are more than sufficient for core systems(btw which would those be?) and weapons? If those sets are from reputation I'd imagine they'd be harder, not easier to get than fleet gear. . .and if a reputation set is "more than sufficient," there's still wiggle room for fleet gear to be "the best," or vice versa.
A lot of offensive bonuses with set cores seem less than any fleet core with just [amp], much less some of the other abilities like [W->S] which is partly why I'm leaning toward them, especially as they'll most likely take a lot less grinding to get. . .that's why I'm wondering if any of these set bonuses are worth losing some of those modifiers that fleet gear can have. Now for an alt that I'm not min-(but mostly)maxing so hard, that AP bonus set(Obelisk) would be great as it'd be easier to obtain than fleet gear, but still give me a nice boost, so thank you for that suggestion even if it may not be worth putting on my main.
Thanks again for helping me figure all this out,
Terrik
i use them, and this works fine. (avenger, cruisers, fleet dhelan(for my engineer))
if you want have a more tanky ship, you can use nukara set (deflector + engine) and the Maco shield (i use these pieces on a fleet dhelan with my tac captain).
But this is also a matter of taste
Thats the reason everybody uses the 2 piece set. The breen 2piece set for a transhpashic build is fine. Far from other sets, but it works great if you going to a trans build.
I dont know why cryptic didnt upgrade it by now. THAT is really lame.
Unless you have high critical chance, its not. AP doesnt inflict more dps than any other energy type.
now we can - or rather, we can in less than a month
#LegalizeAwoo
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
"We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
In the end its up to you ask how to max ur build on a energy type not just to max dps.
Edit the person above is showing a dps of 67705 phaser dmg thats nice but ice hit 9K in my kdf bop with disruptor dmg.
People who says this , probably dont have a clue about how the mechanics of this game works. And they are fooling themselves.. everybody can make a build that is far better for dps than an antiproton one. Because again, all energy types are the same. So in the end, a good disruptor build will perform the same a sa good ap build, and so on. The only difference is, if you have high critical chance, a AP build is more fited than anything else. Thats the reasons a lot of romulans go for AP builds. But for a fed or a klingong.. ap the best?? lool. Nah.. dont fool yourself, seriuosly.
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Free Gear and where to get it
I wouldn't spend any rescources on fleet gear right now. Just wait and see what the new expansion is going to bring.
For all we know we might get swamped with cheap or easy to reach MkXIII or XIV gear that trumps anything you can buy from the fleet store.