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Respect for Sci in PvP

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  • riccardo171riccardo171 Member Posts: 1,802 Arc User
    edited September 2014
    schnirsel wrote: »
    Defiants, Raptors and all the other ships with a normal cloak are at least safe from snoopers since going to red alert automatically decloaks and raises shields, while battle cloakers (especially bops) can be one shotted while cloaked.

    if you're a vaper, like me on a Defiant, the last thing you need is decloak when you don't have any heals.
    deokkent wrote: »
    And bigger hulls... BIGGER HULLS.

    Plus federation cloakers cannot be easily detected... Hats off to any klingon science that manages to do that. Yes, I respect klingons snoopers a LOT more than fed snoopers.

    Don't compare defiant to BoPs stark :P.

    WTT Defiant for BoP. Mind you, today I've been trolling KDF back and forth with Proton, can't even catch me :P
  • cepholapoidcepholapoid Member Posts: 284 Arc User
    edited September 2014
    So, sorry to get back to this so late Jacob, but you may want to try something like this.
    http://skillplanner.stoacademy.com/?build=qbertdrainrom_0

    That thing is a very nice alpha decloak drainer, with lots of hull melting DoTs and proton barrage just in case. It may look kinda weird with all different gear but there is some logic to the madness. The torps will burn the hull faster than energy weapons once they are drained, and even if they are tougher to drain all the burns on hull will hopefully melt most targets. I would not stick around very long though, kinda thick of it as a Drain Vaper hahah.
    cI5XEZr.jpg
  • tehbubbalootehbubbaloo Member Posts: 2,003 Arc User
    edited September 2014
    kamipoi wrote: »
    science is indeed more complicated to use however when we combine with others we can enhance their power in combat

    you usernote in friendlist says 'feddie sci makes me berko' ;)
  • riccardo171riccardo171 Member Posts: 1,802 Arc User
    edited September 2014
    Eventually, I put it on Stoacademy along skills and space traits.

    http://www.stoacademy.com/tools/skillplanner/?build=larakhanscounterpartirwinfinity_0

    of course, if you don't have the Scimitar, replace the Adv. Scimitar Systems set with consoles of your choice, maybe tachyo and bioneural, or Enhanced Plasma Manifold. It has proven to be effective for killing enemies, timing debuffs correctly. :)
  • schnirselschnirsel Member Posts: 98 Arc User
    edited September 2014
    deokkent wrote: »
    And bigger hulls... BIGGER HULLS.

    Plus federation cloakers cannot be easily detected... Hats off to any klingon science that manages to do that. Yes, I respect klingons snoopers a LOT more than fed snoopers.

    Don't compare defiant to BoPs stark :P.

    My very own Bird of Fail snooper, harasser and uhhh.
    You really only can die to this if you are a fail player. Seriously.
    http://www.stoacademy.com/tools/skillplanner/?build=ngachuq_6266

    I killed so many Fedroms with this build, it's not even funny. Well ok it IS funny. Especially when you consider that this build cost next to nothing and so many expensive scimitards died to it. I always giggle like a small schoolgirl if Mr. Fedrom in his scimitar turns out to be a failure and cloaks, thinking they can escape.
    I always wonder what kind of feeling that must be.. to be cloaked and to suddenly see a torp spread coming your way and a cluster torp out of nowhere turning into mines and BAM! you're gone!
    6pvmjHk.gif
  • riccardo171riccardo171 Member Posts: 1,802 Arc User
    edited September 2014
    deokkent wrote: »
    And bigger hulls... BIGGER HULLS.

    Plus federation cloakers cannot be easily detected... Hats off to any klingon science that manages to do that. Yes, I respect klingons snoopers a LOT more than fed snoopers.

    Don't compare defiant to BoPs stark :P.

    you just gave me the idea!

    Fleet Defiant - Fleet Hoh'sus

    0,90 - Shield Mod - 0,88
    33,000 - Hull - 27,225
    4/3 weapons - 4/2
    17 - turn rate - 21
    70 - inertia - 70
    3/2/5 - consoles - 3/3/4

    Bridge officers:
    Defiant - Commander, Lieutenant Commander, Ensign Tactical, Lieutenant Engineering, Lieutenant Science

    BoP: Commander, Lieutenant Commander, Lieutenant x2 Universals.

    Special Abilities:
    Defiant gets a regular Cloak, not innate, granted by a console.
    BoP: innate Battle Cloak.

    Now tell me, what ship is the worst? BoPs need a buff, but Defiant needs it even more. At least you can keep yourself alive with the BC, while a Defiant gets roflstomped back and forth without the Cloak. Even if you equip it, it's a gank to get out of red alert, said from one who vapes with it.
  • p2wsucksp2wsucks Member Posts: 0 Arc User
    edited September 2014
    playhard88 wrote: »
    tyken and gw have shared coldown.

    W/Proc doffs it's possible to have them both up at the same time, though not reliably. It's possible to do something like GW3, w/TB3 (last 17 seconds), TR1 (the TB3 spans both in this scenarios), VM1 w/lucky proc & TSSE from Sci Ship, then TB1 (3 second delay between TB3 & TB1). GW1 can proc while the TB1 and TB1 are up.

    All that said there's a lot of ways to break that up and the TR1 would only be an augment. But, TR benefits from the same damage boost that GW does. So, the drain will be weak, but there.
    [Zone] Dack@****: cowards can't take a fed 1 on 1 crinckley cowards Hahahaha you smell like flowers
    Random Quote from Kerrat
    "Sumlobus@****: your mums eat Iced Targ Poo"
    C&H Fed banter
  • edited September 2014
    This content has been removed.
  • dpsloss88dpsloss88 Member Posts: 765 Arc User
    edited September 2014
    Respecs are not free, even veterans have alimited number. The best solution is to use alts to try different styles.
  • dpsloss88dpsloss88 Member Posts: 765 Arc User
    edited September 2014
    I tried a sci ship once without leech. Those 40 points less power compared to a warp core ship come right out of your shields, so you pop like a zit having low hull and low shields...

    Maybe it evens out with leech and a butt load of flow caps...
  • iskandusiskandus Member Posts: 1,062 Arc User
    edited September 2014
    schnirsel wrote: »
    My very own Bird of Fail snooper, harasser and uhhh.
    You really only can die to this if you are a fail player. Seriously.
    http://www.stoacademy.com/tools/skillplanner/?build=ngachuq_6266

    I killed so many Fedroms with this build, it's not even funny. Well ok it IS funny. Especially when you consider that this build cost next to nothing and so many expensive scimitards died to it. I always giggle like a small schoolgirl if Mr. Fedrom in his scimitar turns out to be a failure and cloaks, thinking they can escape.
    I always wonder what kind of feeling that must be.. to be cloaked and to suddenly see a torp spread coming your way and a cluster torp out of nowhere turning into mines and BAM! you're gone!


    Strange, your name does not ring a bell. :confused:

    I recognize most of the evuls in this thread, and would think if you fly such a Klink snooper (a lol oxymoron) as you said it is, surely I would have known by now. In any event, come to Kerrat, just be careful, real Fed snoopers swim there and are more dangerous than great white sharks. ;)
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited September 2014
    dpsloss88 wrote: »
    I tried a sci ship once without leech. Those 40 points less power compared to a warp core ship come right out of your shields, so you pop like a zit having low hull and low shields...

    Maybe it evens out with leech and a butt load of flow caps...

    yep. warbirds are pretty bad if they don't have a com tac, those are the only ones that can really get away with power that low. and if your shield power isnt in the tank, your engine power is, warbirds are slow and they lack a whole bunch of shield res. at least they can escape real good and crit real hard, but other then the opening you DON'T want to hang around. and sci ship and cruisers are hang around ships.

    if not for cross faction ships, you would be crazy to make a rom character that wasn't tac.
  • p2wsucksp2wsucks Member Posts: 0 Arc User
    edited September 2014
    yep. warbirds are pretty bad if they don't have a com tac, those are the only ones that can really get away with power that low. and if your shield power isnt in the tank, your engine power is, warbirds are slow and they lack a whole bunch of shield res. at least they can escape real good and crit real hard, but other then the opening you DON'T want to hang around. and sci ship and cruisers are hang around ships.

    if not for cross faction ships, you would be crazy to make a rom character that wasn't tac.

    Mirror H'anom is a solid ship w/its Boff Layout, Rommy Escapes, and BattleCloak. Epte1 makes it doable to keep up enough to apply disables. The issue is more that the regular and Fleet versions are weaker w/only 1 Lt Engineer, since the Mirror ship has no upgrades coming. Also, the BC & Boffs basically is a wash w/the sensor analysis and Captain Trait.

    But, imo you're correct 100 aux, 40 eng + epte1, min weapons and shields is fine. I still single aux2batt it w/Epte1 for lolz which helps w/the shield power, but a shield batt &/or power preset mgt inbetween aux based debuffs should be fine w/o the single aux2batt gimic.

    What I don't get is Sci Part Gen builds have been fairly viable for over a year now, don't know why people needed the latest power creep to jump ship into it. Even a Part Gen T1R does decent AoE damage.
    [Zone] Dack@****: cowards can't take a fed 1 on 1 crinckley cowards Hahahaha you smell like flowers
    Random Quote from Kerrat
    "Sumlobus@****: your mums eat Iced Targ Poo"
    C&H Fed banter
  • starswordcstarswordc Member Posts: 10,965 Arc User
    edited September 2014
    yep. warbirds are pretty bad if they don't have a com tac, those are the only ones that can really get away with power that low. and if your shield power isnt in the tank, your engine power is, warbirds are slow and they lack a whole bunch of shield res. at least they can escape real good and crit real hard, but other then the opening you DON'T want to hang around. and sci ship and cruisers are hang around ships.

    if not for cross faction ships, you would be crazy to make a rom character that wasn't tac.

    My Fed Rom Sci with a Fleet D'deridex wants a word with you. I go up against an Elite Bulwark with that thing, I barely even notice what little damage it's doing.
    "Great War! / And I cannot take more! / Great tour! / I keep on marching on / I play the great score / There will be no encore / Great War! / The War to End All Wars"
    — Sabaton, "Great War"
    VZ9ASdg.png

    Check out https://unitedfederationofpla.net/s/
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited September 2014
    starswordc wrote: »
    My Fed Rom Sci with a Fleet D'deridex wants a word with you. I go up against an Elite Bulwark with that thing, I barely even notice what little damage it's doing.

    the LTC tac and sci with the low for a cruiser eng are a saving grace, almost like its not a COM eng ship. its pretty good, i find it to be the best single cannon cruiser. it has a ton of hitpoints, just about the most any cruiser has, thats what saves it.

    you will impress exactly no one around here though by saying how well you can tank an npc, in a cruiser.
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