Admittedly I bought the DR pack already because I am "just that way" and I am just curious about how these new ships might look and operate. I wonder however if my T5 ship and any T5u ship I might decide to build might be rendered more enjoyable. I am reminded of a lesson from an actual historical event. (I will leave out specific countries and regions in an effort to lessen the possibility of the thread degenerating into politics)
Several years after WW 2, a small country was fighting for its independance. They were attacked by more than one enemy simultaneously. The enemies were using state of the art equipment, particularly tanks that by all measures far outclassed the WW 2 vintage tanks, that were arguably obsolete even before the end of that conflict. However, the tank crews in the obsolete tanks were so much more motivated, efficient and effective, and arguably better trained, that their superior crews and skills more than made up for the inferiority of their equipment. Imagine having to use an old obsolete WW 2 vintage M-4 Sherman tank (an STO equivalent T5 or T5u tank at best perhaps?) against a modernized (for the time) Soviet T-55 or later model tank (T6 equivalent in STO terms perhaps?) Imagine being in an old pile of junk Sherman and pounding the stuffing out of a new sexy T-55. That had to be a rush!
I plan to look at the T6 DR ships but I sense I might get more satisfaction out of using my comfortable, well worn, familiar old T5 ship (I will probably upgrade the beams though) and beating the stuffings (if I can) out of someone's new T6, in pvp or pounding down the CC or other STF, DR enhanced NPC targets. It might make my T5 or T5u ships even more fun.
As I understand it, the Expansion brings 3 new ship categories into the game:
T5U ships will have +1 Console Slot over T6 ships - meaning they can have 11 Console Slots. They will have 4 of the 5 special buff abilities of a T6, and will be able to get a Master Trait via other sources - most like Lockbox, Lobi, or C-Store.
T6 ships will have a 13th Boff Slot but only 10 Console Slots. They will come with the Master Trait when you buy the ship. It appears these ships come with a special Console ability.
T6 Intelligence Class will have a 13th Boff Slot and a new Intelligence Boff, but only the 10 Console Slots. They will also come with a Master Trait when you buy the ship. The line also has an innate Cloaking Device built in - though it is not a Battlecloak. The Intel Boff has unique abilities unlike regular Tac, Sci, and Eng. It appears these ships come with a special Console ability too.
In some ways I think I will have as much fun using a T5U as I will a T6 or T6 Intel. An 11th Console can be very handy - and in many ways as handy as a 13th Boff ability. I see the whole thing as just a new way to mix and match so my alts can have plenty of variety.
STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
It must be nice to have a dev in your pocket leaking you info to know T5U will be so obsolete! Care to PM me some of the info that's being leaked to you?
Can't have a honest conversation because of a white knight with power
if cryptic would actually use sensable naming conventions instead of slapping everything with ad-hoc, these ships would be called signals / observation vessels, and the upgrade system would be untroduced as a clear and consystant systems of its own.
and none of this confusion would be occurring.
I just returned from a week's vacation last night. I read all the information this morning and managed to figure it out. I guess that makes me a genius. Or is it just that many others do not bother to read the information or the Dev's posts?
STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
Admittedly I bought the DR pack already because I am "just that way" and I am just curious about how these new ships might look and operate. I wonder however if my T5 ship and any T5u ship I might decide to build might be rendered more enjoyable. I am reminded of a lesson from an actual historical event. (I will leave out specific countries and regions in an effort to lessen the possibility of the thread degenerating into politics)
Several years after WW 2, a small country was fighting for its independance. They were attacked by more than one enemy simultaneously. The enemies were using state of the art equipment, particularly tanks that by all measures far outclassed the WW 2 vintage tanks, that were arguably obsolete even before the end of that conflict. However, the tank crews in the obsolete tanks were so much more motivated, efficient and effective, and arguably better trained, that their superior crews and skills more than made up for the inferiority of their equipment. Imagine having to use an old obsolete WW 2 vintage M-4 Sherman tank (an STO equivalent T5 or T5u tank at best perhaps?) against a modernized (for the time) Soviet T-55 or later model tank (T6 equivalent in STO terms perhaps?) Imagine being in an old pile of junk Sherman and pounding the stuffing out of a new sexy T-55. That had to be a rush!
I plan to look at the T6 DR ships but I sense I might get more satisfaction out of using my comfortable, well worn, familiar old T5 ship (I will probably upgrade the beams though) and beating the stuffings (if I can) out of someone's new T6, in pvp or pounding down the CC or other STF, DR enhanced NPC targets. It might make my T5 or T5u ships even more fun.
ive been living the dream for at least two years then. i am kdf
T5U ships will have +1 Console Slot over T6 ships - meaning they can have 11 Console Slots. They will have 4 of the 5 special buff abilities of a T6, and will be able to get a Master Trait via other sources - most like Lockbox, Lobi, or C-Store.
There are 2 things in this paragraph that I'm curious about.
1) I hadn't understood that the T5 would get an extra slot above the T6 ships. I had read it as getting the extra slot to match them. I feel a lot better about getting a T5 with that being the case.
2) is it confirmed that you'll be able to get that master trait in some way?
It's ships, after all. Though, if you had mentioned the Shermans were upgraded Super Shermans with a bigger gun, it might have made more sense, particularly to those who wouldn't get it otherwise.
As far as our game goes, I'm not super thrilled about the changes, and I am not fond of the idea of working harder to get my old ships up to speed, especially for a price after I've already paid. I used to buy pwe cards, but I'll never do that again because of their attitude about my wallet. If time truly is money, then they are taking from me yet again. Still, I have only two choices; to play or not. I think I'll simply go into this easy, and see where it leads me. I'm currently saving all my refined dil for whatever I have to do when DR happens.
The "master trait" is obtained by fully leveling up the ship, so you'll have plenty of time to grind all 4 fed ships, 2 KDF, and 2 ROM ships for those traits. They'll also put some ship traits in lockboxes, you know, to bring in the $$$.
There are 2 things in this paragraph that I'm curious about.
1) I hadn't understood that the T5 would get an extra slot above the T6 ships. I had read it as getting the extra slot to match them. I feel a lot better about getting a T5 with that being the case.
2) is it confirmed that you'll be able to get that master trait in some way?
1) I think (not 100% sure) that tier 6 ships will have 10 console slots. one above the standard 9. If you have a fleet ship, lockbox/lobi ship that will bring up up to 11.
2) when you hit 50, new trait slots unlock for your ship. you can obtain traits through unnamed methods. probably lockboxes, mission rewards etc. I think that traits also unlock on your character so if you buy a tier 6 ship and unlock it, you can then move the trait back to your tier 5-U ship.
again im not 100% sure on all this but that is what im piecing together.
also not every tier 6 ship will have the new intelligence bridge officer slots. so they are not meant to the new standard, and i imagine will be in balance with existing sci, tac, eng seating, so they just offer a different type of gameplay.
tier 6 ship and fleet 5-u should be quite in balance with each other.
It's ships, after all. Though, if you had mentioned the Shermans were upgraded Super Shermans with a bigger gun, it might have made more sense, particularly to those who wouldn't get it otherwise.
As far as our game goes, I'm not super thrilled about the changes, and I am not fond of the idea of working harder to get my old ships up to speed, especially for a price after I've already paid. I used to buy pwe cards, but I'll never do that again because of their attitude about my wallet. If time truly is money, then they are taking from me yet again. Still, I have only two choices; to play or not. I think I'll simply go into this easy, and see where it leads me. I'm currently saving all my refined dil for whatever I have to do when DR happens.
Keep in mind almost certainly the new tier 6 will be more expensive to buy outright. You will probably find that the cost of a fleet ship plus the upgrade is equal to the cost of a tier 6 if not less. so player A who has upgraded will be paying the same as player B who comes straight in and gets the new shiny.
the bells and whistles are not needed, as you can still play all the missions with your normal tier 5 if you dont want to pay, but if you want the extra power, and abilities then its going to cost. either money, or using in game resources to trade for zen.
that really is no different to the upgrade from tier 5 to fleet which we have already had for some time. if you want the extra power, people had to pay.
It must be nice to have a dev in your pocket leaking you info to know T5U will be so obsolete! Care to PM me some of the info that's being leaked to you?
Did you by chance not read the dev-blog..?
The changes are pretty clearly described.
Don't look silly... Don't call it the "Z-Store/Zen Store"...
it will certainly make the game more of a challange for seasoned players if thats what you are getting at.
i had a play through the first mission of DR on tribble and although i had a standard T5 ship i still found it no more dificult then a standard pre DR episode, i dare say other content will be more of a challange but not impossible.
havent found how you upgrade your ship yet but expect that may not be active yet, was perplexed to notice the assets tab is missing from your inventory so you cant check on all your currency status.
over all though it was quite a good mission though a bit odd in places, nice to see a bit of the delta quadrant map as well though.
When I think about everything we've been through together,
maybe it's not the destination that matters, maybe it's the journey,
and if that journey takes a little longer,
so we can do something we all believe in,
I can't think of any place I'd rather be or any people I'd rather be with.
I'm a Romulan who dislikes warbirds.
So Tier 4.5 Intrepid, Defiant, and Galaxy is what I had available to me.
It's quite fun to deck it out in the best you can and go all out.
Now I have a Tier 5 Ambassador instead, it's nice to be more powerful for once, and I noticed I sometimes outperform other Tier 5 people so I guess me using obsolete ships made me better.
I just returned from a week's vacation last night. I read all the information this morning and managed to figure it out. I guess that makes me a genius. Or is it just that many others do not bother to read the information or the Dev's posts?
Yeah yeah, but since when does Section 31 build starships, and why do they get extra Commander slot? And I thought expansions were supposed to be free, but now it costs over 100 $?
Mustrum "WARNING THIS POST DOES NOT CONTAIN FACTUAL INFORMATION AND IS MEANT FOR HUMOURISTIC PURPOSES ONLY" Ridcully
Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
I think people lose sight of the point of the game, to have fun playing it.
Something I reminded myself the other evening when I went into a borg elite STF with a T'liss with 3 ensign stations, 2 fore and 1 aft weapon and 11k hull points.
Comments
T5U ships will have +1 Console Slot over T6 ships - meaning they can have 11 Console Slots. They will have 4 of the 5 special buff abilities of a T6, and will be able to get a Master Trait via other sources - most like Lockbox, Lobi, or C-Store.
T6 ships will have a 13th Boff Slot but only 10 Console Slots. They will come with the Master Trait when you buy the ship. It appears these ships come with a special Console ability.
T6 Intelligence Class will have a 13th Boff Slot and a new Intelligence Boff, but only the 10 Console Slots. They will also come with a Master Trait when you buy the ship. The line also has an innate Cloaking Device built in - though it is not a Battlecloak. The Intel Boff has unique abilities unlike regular Tac, Sci, and Eng. It appears these ships come with a special Console ability too.
In some ways I think I will have as much fun using a T5U as I will a T6 or T6 Intel. An 11th Console can be very handy - and in many ways as handy as a 13th Boff ability. I see the whole thing as just a new way to mix and match so my alts can have plenty of variety.
My character Tsin'xing
ive been living the dream for at least two years then. i am kdf
free jkname
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There are 2 things in this paragraph that I'm curious about.
1) I hadn't understood that the T5 would get an extra slot above the T6 ships. I had read it as getting the extra slot to match them. I feel a lot better about getting a T5 with that being the case.
2) is it confirmed that you'll be able to get that master trait in some way?
http://en.wikipedia.org/wiki/German_battleship_Bismarck
It's ships, after all. Though, if you had mentioned the Shermans were upgraded Super Shermans with a bigger gun, it might have made more sense, particularly to those who wouldn't get it otherwise.
As far as our game goes, I'm not super thrilled about the changes, and I am not fond of the idea of working harder to get my old ships up to speed, especially for a price after I've already paid. I used to buy pwe cards, but I'll never do that again because of their attitude about my wallet. If time truly is money, then they are taking from me yet again. Still, I have only two choices; to play or not. I think I'll simply go into this easy, and see where it leads me. I'm currently saving all my refined dil for whatever I have to do when DR happens.
Time will only tell!
1) I think (not 100% sure) that tier 6 ships will have 10 console slots. one above the standard 9. If you have a fleet ship, lockbox/lobi ship that will bring up up to 11.
2) when you hit 50, new trait slots unlock for your ship. you can obtain traits through unnamed methods. probably lockboxes, mission rewards etc. I think that traits also unlock on your character so if you buy a tier 6 ship and unlock it, you can then move the trait back to your tier 5-U ship.
again im not 100% sure on all this but that is what im piecing together.
also not every tier 6 ship will have the new intelligence bridge officer slots. so they are not meant to the new standard, and i imagine will be in balance with existing sci, tac, eng seating, so they just offer a different type of gameplay.
tier 6 ship and fleet 5-u should be quite in balance with each other.
Keep in mind almost certainly the new tier 6 will be more expensive to buy outright. You will probably find that the cost of a fleet ship plus the upgrade is equal to the cost of a tier 6 if not less. so player A who has upgraded will be paying the same as player B who comes straight in and gets the new shiny.
the bells and whistles are not needed, as you can still play all the missions with your normal tier 5 if you dont want to pay, but if you want the extra power, and abilities then its going to cost. either money, or using in game resources to trade for zen.
that really is no different to the upgrade from tier 5 to fleet which we have already had for some time. if you want the extra power, people had to pay.
Did you by chance not read the dev-blog..?
The changes are pretty clearly described.
i had a play through the first mission of DR on tribble and although i had a standard T5 ship i still found it no more dificult then a standard pre DR episode, i dare say other content will be more of a challange but not impossible.
havent found how you upgrade your ship yet but expect that may not be active yet, was perplexed to notice the assets tab is missing from your inventory so you cant check on all your currency status.
over all though it was quite a good mission though a bit odd in places, nice to see a bit of the delta quadrant map as well though.
When I think about everything we've been through together,
maybe it's not the destination that matters, maybe it's the journey,
and if that journey takes a little longer,
so we can do something we all believe in,
I can't think of any place I'd rather be or any people I'd rather be with.
So Tier 4.5 Intrepid, Defiant, and Galaxy is what I had available to me.
It's quite fun to deck it out in the best you can and go all out.
Now I have a Tier 5 Ambassador instead, it's nice to be more powerful for once, and I noticed I sometimes outperform other Tier 5 people so I guess me using obsolete ships made me better.
Yeah yeah, but since when does Section 31 build starships, and why do they get extra Commander slot? And I thought expansions were supposed to be free, but now it costs over 100 $?
Mustrum "WARNING THIS POST DOES NOT CONTAIN FACTUAL INFORMATION AND IS MEANT FOR HUMOURISTIC PURPOSES ONLY" Ridcully
Something I reminded myself the other evening when I went into a borg elite STF with a T'liss with 3 ensign stations, 2 fore and 1 aft weapon and 11k hull points.
It was great.