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Mindscape Cooper duo

genethitamigenethitami Member Posts: 19 Arc User
edited September 2014 in Tribble - Bug Reports
BUG:

Cooper twins during cutscene

Description:

During the mission, near the end, there's a cutscene in which the ship traps Cooper (I think? I didn't get further into it) and there are two Coopers instead of one, and the cutscene didn't end for another... about 30 minutes, until I Esc'd it to skip.

Unsure what caused it, but I did the mission with my tactical officer, bio-grenade module and KB Pulseweave assault.
Post edited by genethitami on

Comments

  • doublechadoublecha Member Posts: 241 Arc User
    edited September 2014
  • tucana66tucana66 Member Posts: 710 Arc User
    edited September 2014
    Did you REALLY need to spoil the episode with your thread title?!



    BUG:

    Cooper twins during cutscene

    Description:

    During the mission, near the end, there's a cutscene in which the ship traps Cooper (I think? I didn't get further into it) and there are two Coopers instead of one, and the cutscene didn't end for another... about 30 minutes, until I Esc'd it to skip.

    Unsure what caused it, but I did the mission with my tactical officer, bio-grenade module and KB Pulseweave assault.
  • genethitamigenethitami Member Posts: 19 Arc User
    edited September 2014
    tucana66 wrote: »
    Did you REALLY need to spoil the episode with your thread title?!

    http://sto-forum.perfectworld.com/showthread.php?t=233032

    I'd actually like to see an episode go live with as little bugs as possible, really. I still keep getting stuck in Hirogen space trap every time I make a new character.

    Edit: Besides, what are you even doing here in tribble section if you want to not be spoiled until final product o_O?
  • jarodroto123jarodroto123 Member Posts: 1,337 Arc User
    edited September 2014
    BUG:

    Cooper twins during cutscene

    Description:

    During the mission, near the end, there's a cutscene in which the ship traps Cooper (I think? I didn't get further into it) and there are two Coopers instead of one, and the cutscene didn't end for another... about 30 minutes, until I Esc'd it to skip.

    Unsure what caused it, but I did the mission with my tactical officer, bio-grenade module and KB Pulseweave assault.

    found the same bug.
    Engineer
    And the BOFFs seemed to still be going after the original one
  • nepsthennepsthen Member Posts: 209 Arc User
    edited September 2014
    Did it as a Fed sci. Maybe because the camera angle is on the location and the fighting actor doesn't despawn?
    DxDiag64 dump 19Feb2016: http://pastebin.com/1c0pkEuw
  • genethitamigenethitami Member Posts: 19 Arc User
    edited September 2014
    found the same bug.
    Engineer
    And the BOFFs seemed to still be going after the original one

    I didn't have any BOFFs there with me o.o"
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