During the mission, near the end, there's a cutscene in which the ship traps Cooper (I think? I didn't get further into it) and there are two Coopers instead of one, and the cutscene didn't end for another... about 30 minutes, until I Esc'd it to skip.
Unsure what caused it, but I did the mission with my tactical officer, bio-grenade module and KB Pulseweave assault.
During the mission, near the end, there's a cutscene in which the ship traps Cooper (I think? I didn't get further into it) and there are two Coopers instead of one, and the cutscene didn't end for another... about 30 minutes, until I Esc'd it to skip.
Unsure what caused it, but I did the mission with my tactical officer, bio-grenade module and KB Pulseweave assault.
I'd actually like to see an episode go live with as little bugs as possible, really. I still keep getting stuck in Hirogen space trap every time I make a new character.
Edit: Besides, what are you even doing here in tribble section if you want to not be spoiled until final product o_O?
During the mission, near the end, there's a cutscene in which the ship traps Cooper (I think? I didn't get further into it) and there are two Coopers instead of one, and the cutscene didn't end for another... about 30 minutes, until I Esc'd it to skip.
Unsure what caused it, but I did the mission with my tactical officer, bio-grenade module and KB Pulseweave assault.
found the same bug.
Engineer
And the BOFFs seemed to still be going after the original one
Comments
http://nsa34.casimages.com/img/2014/09/03/14090309412718013.jpg
http://sto-forum.perfectworld.com/showthread.php?t=233032
I'd actually like to see an episode go live with as little bugs as possible, really. I still keep getting stuck in Hirogen space trap every time I make a new character.
Edit: Besides, what are you even doing here in tribble section if you want to not be spoiled until final product o_O?
found the same bug.
Engineer
And the BOFFs seemed to still be going after the original one
I didn't have any BOFFs there with me o.o"