How about this, after the loan contract is signed a period of X day begins. After that period all income of the borrower will be transferred to a credit account. This stops at the moment the credit is payed!
How about this, after the loan contract is signed a period of X day begins. After that period all income of the borrower will be transferred to a credit account. This stops at the moment the credit is payed!
The answer to this, would still be a huge NO!
The Dev's would never allow for a player to have such a feature, if they implemented such a loan system, it would be under their control via npc, or such other game mechanic related control.
I will just say that STO is a sci-fi MMO game. It is not a financial MMO game.
I prefer not having to worry about making loans to various players of dubious credit worthiness. Then having to pool all the loans into CDOs (collateralised debt obligations) that would spliced and diced into various tranches by their degree of exposure to default. And then figure out the value of each of the tranches because they are all made up fractional individual loans that ultimately make it a nightmare to figure out their actual value. If the actual value cannot be discernible, then they basically become illiquid which causes their intrinsic value to fall.
No new threads needed. He'll be laughed out of the forums again. What is needed is for the admins to lock this thread so OP's passive aggressive bumping of his own thread ends now.
Comments
"Greed... for the lack of a better word... Is good!"
No matter what, in the end the customer still pays!
Just look at the bailout, as an example.
Greed is never good, it is why our world allows income equality to be non-existent, and why social programs are completely disappearing.
The answer to this, would still be a huge NO!
The Dev's would never allow for a player to have such a feature, if they implemented such a loan system, it would be under their control via npc, or such other game mechanic related control.
Praetor of the -RTS- Romulan Tal Shiar fleet!
Keep it up guys!
I will just say that STO is a sci-fi MMO game. It is not a financial MMO game.
I prefer not having to worry about making loans to various players of dubious credit worthiness. Then having to pool all the loans into CDOs (collateralised debt obligations) that would spliced and diced into various tranches by their degree of exposure to default. And then figure out the value of each of the tranches because they are all made up fractional individual loans that ultimately make it a nightmare to figure out their actual value. If the actual value cannot be discernible, then they basically become illiquid which causes their intrinsic value to fall.
Sorry, but this is becoming a distraction and a hazard, why not make a new thread?
Please OP, what other real world financial devices should be integrated into this game?