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Beam overload 1 glitching beam fire at will cooldown

malacite8malacite8 Member Posts: 3 Arc User
edited August 2014 in PC Gameplay Bug Reports
ok so i pop BFaw3 it puts a 20 second cooldown on BFaW2 and a 15 second cooldown on BO1 when i pop the BO1 it counts down the cooldown of BFaw2 to about 2 seconds then glitches it back to 11 seconds, where the BFaw3 is at on its countdown. its puzzling me.

Edit: its also happening with subsystem targeting. and in reverse with one Bfaw and 2 BO.
Post edited by Unknown User on

Comments

  • dahminusdahminus Member Posts: 0 Arc User
    edited August 2014
    They all share cds.

    Bfaw has a gcd of 20 seconds
    BO has a gcd of 15 seconds

    Since they share cds. Popping a BO will cause a bfaw to go to 20 secs gcd. What your experiencing is the server "catching up" thus adding the rightfully 10 seconds to bfaw in order to maintain the 20 second gcd.

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  • malacite8malacite8 Member Posts: 3 Arc User
    edited August 2014
    so then when i hit subsystem targeting it does the same thing, are they supposed to share a cooldown as well? and ive been seeing them synch like that without any other beam effect powers as well.
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