basically there are 3 that I've been thinking about that should be easy to implement, and should not require any new action graphics beyond what's already in the game, just really a little costume tweaking.
1) the JH polearm. if NPC's can wield them, it shouldn't be that hard (says the guy not doing the coding) to make it available to PCs.
2) Lethean Gauntlet. In TNG we saw this item in Whorf's holo battle training simulation. I don't know what it does, but want one.
3) Claw caps---with Caitians, Ferasan, Gorn and other miscellaneous aliens that have the claw option for hands, let's actually see the claws do different damage than a punch or kick to the head. claws should have additional shield penetration and/or apply a bleed DoT.
with 9.5 I'm hoping that eventually i'll be able to make a dang mk xii sword too. I don't want a bat'leth or a Lirpa, gimme a dang purple sword!
The Breen boff should come with the stabby icicle thing the Breen NPCs use.
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There used to be a picture here, but they changed signatures and I can't be bothered to replace it.
I'd love to see more variety of melee weapons in the game, even though my player character probably wouldn't use them. Probably get some for some BOFFs though! All of the weapons suggested thus far would be pretty cool.
While we're wishing, I personally hope people don't forget an Ushaan!
In addition to new melee weapons, pistols need a serious overhaul. There is no reason to wield a pistol over an rifle right now. Suggestion: Make pistols (single) and one-handed melee weapons combinable to form a hybrid of both weapon types.
Also, melee weapons with added byonettes (KHG and AKHG) should have an melee bonus.
And a stun-baton type weapon for Starfleet would be a neat addition.
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"No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
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basically there are 3 that I've been thinking about that should be easy to implement, and should not require any new action graphics beyond what's already in the game, just really a little costume tweaking.
1) the JH polearm. if NPC's can wield them, it shouldn't be that hard (says the guy not doing the coding) to make it available to PCs.
2) Lethean Gauntlet. In TNG we saw this item in Whorf's holo battle training simulation. I don't know what it does, but want one.
3) Claw caps---with Caitians, Ferasan, Gorn and other miscellaneous aliens that have the claw option for hands, let's actually see the claws do different damage than a punch or kick to the head. claws should have additional shield penetration and/or apply a bleed DoT.
with 9.5 I'm hoping that eventually i'll be able to make a dang mk xii sword too. I don't want a bat'leth or a Lirpa, gimme a dang purple sword!
One more: the Voth Spec Ops double-bladed...things.
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I would love to see axes, gladiator type webs, blades, machetes xD, hammers and a lot of stuff. Wishing and asking is free, right? lol. I know we will never see more melee weapons in the game, so dreaming in the forums is a way to get out all the stress acumulated.
What about the whip that the Ferengi used when they first encountered them in Next Generation? When they "whipped it" at a target it shot an energy beam that stunned the Enterprise away team.
What about the whip that the Ferengi used when they first encountered them in Next Generation? When they "whipped it" at a target it shot an energy beam that stunned the Enterprise away team.
That's already in game.
[SIGPIC][/SIGPIC]
0
rattler2Member, Star Trek Online ModeratorPosts: 58,729Community Moderator
edited July 2014
The Ferengi Whip is in the Lobi store, 50 Lobi if I remember correctly.
Anyways... I wouldn't mind seeing more melee weapon choices as well. They've got the animations for the Jem Polearm and knives/daggers and stun battons. Why not make them available for players?
I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
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normal text = me speaking as fellow formite colored text = mod mode
- Klingon D'k tahg
- Klingon Mekleth (Crappy pic, but hey, watch DS9 Season 4)
- The dagger that's visible on the Mirror Universe belt
I support all three of these.
I was surprised to find out that in STO, the D'k tahg did not make it into the game while the Bat'leth did. The D'k tahg was seen in Star Trek far more often, and was more practical to be found than a big Bat'leth.
Nitpicking is a time-honored tradition of science fiction. Asking your readers not to worry about the "little things" is like asking a dog not to sniff at people's crotches. If there's something that appears to violate natural laws, then you can expect someone's going to point it out. That's just the way things are.
I agree with pretty much every melee weapon suggestion in this thread.
Yep
In order for me:
Mekleth (Especially with Worf's consistent use of it in recent episodes)
D'ktahg
Caitan Claws actually doing decent damage! (They are based on the Kzinti for goodness sake, some of the most feared hand to hand combatants in the multiverse but STO treats them as barely better then a human). Perhaps adding in a Guantlet option with some generic swiping animations would fit this and the Glove/guantlets of other species as well. (Nausican armor comes to mind).
Earth Swords (if nothing else we need three representives)
-Claymore/broadsword
-Katana
-Raipier
Stun Batons/escrima sticks perhaps charged with energy damage?
Comments
There used to be a picture here, but they changed signatures and I can't be bothered to replace it.
I believe you mean, in order:
- Klingon D'k tahg
- Klingon Mekleth (Crappy pic, but hey, watch DS9 Season 4)
- The dagger that's visible on the Mirror Universe belt
I support all three of these.
While we're wishing, I personally hope people don't forget an Ushaan!
Also, melee weapons with added byonettes (KHG and AKHG) should have an melee bonus.
And a stun-baton type weapon for Starfleet would be a neat addition.
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One more: the Voth Spec Ops double-bladed...things.
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
Any chance we could get that? (probably should be under 'personal weapons').....
That's already in game.
Anyways... I wouldn't mind seeing more melee weapon choices as well. They've got the animations for the Jem Polearm and knives/daggers and stun battons. Why not make them available for players?
normal text = me speaking as fellow formite
colored text = mod mode
I was surprised to find out that in STO, the D'k tahg did not make it into the game while the Bat'leth did. The D'k tahg was seen in Star Trek far more often, and was more practical to be found than a big Bat'leth.
Joined January 2009
Yep
In order for me:
Mekleth (Especially with Worf's consistent use of it in recent episodes)
D'ktahg
Caitan Claws actually doing decent damage! (They are based on the Kzinti for goodness sake, some of the most feared hand to hand combatants in the multiverse but STO treats them as barely better then a human). Perhaps adding in a Guantlet option with some generic swiping animations would fit this and the Glove/guantlets of other species as well. (Nausican armor comes to mind).
Earth Swords (if nothing else we need three representives)
-Claymore/broadsword
-Katana
-Raipier
Stun Batons/escrima sticks perhaps charged with energy damage?
JH Polearm