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What is wrong with ship/buff balance?

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  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    sophlogimo wrote:
    I wouldn't dispute that - but having the option to put some abilities on autofire isn'T Boff full auto mode, right?

    How is that not what it is? You no longer have to pay attention to it, thus the buff is doing all of the work with no more attention from you. That would be full auto-mode.

    So far, your entire defense of the OP and your auto -- "But it makes it easier".

    The entire point of everyone else -- "it's easy enough, learn to play".

    And many of the people who come in to pvp and then whine how unfair it is are the same ones who do all the PvE on Normal or Advanced. If you aren't prepared for Elite PvE, then you sure as hell can't even begin to handle PvP.

    so, to the original thread again -- what is wrong with ship/buff balance? Nothing. It takes skill.

    to the auto-ability idea -- No. Go back to playing Candyland if that's your thing. Auto-fire was enough of a bone thrown to the community that wasn't needed.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    Husanak wrote: »
    What I intended you to take from my post... was that a dumb fire marco would be as effective as any Boff Full Auto Mode.

    Could you dumb that down for me a bit? That I should have to think to understand the point you are trying to make doesn't fit with my expectations. As such you need to reword it for the lowest common denominator to understand.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    SteveHale wrote: »
    Could you dumb that down for me a bit? That I should have to think to understand the point you are trying to make doesn't fit with my expectations. As such you need to reword it for the lowest common denominator to understand.

    Not lowest common, just lowest. Otherwise lol.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    HunterOdin wrote: »
    How is that not what it is? You no longer have to pay attention to it, thus the buff is doing all of the work with no more attention from you. That would be full auto-mode.

    I got it. You believe that STO space combat is about pressing a button. I say, it is about building a good ship, choosing the best course of action and thinking about what to do, with which autofire for abilities would help.
    So far, your entire defense of the OP and your auto -- "But it makes it easier".

    The entire point of everyone else -- "it's easy enough, learn to play".

    I love it when people speak for "everyone else". ;)

    But it is correct that people like the OP will find the game more accessible if it is easier to play, and will be able to offer more of a fight. Which is what you shoiuld want if you are in PvP for the challenge.

    But maybe you have other motives?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    I hate to speak for other people, but he may be motivated by his desire for the game to not suck. We don't need AI turning PvP into more PvE. PvEers have enough options. If folks don't want the challenge from other players they don't have to play against them.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    SteveHale wrote: »
    I hate to speak for other people, but he may be motivated by his desire for the game to not suck. We don't need AI turning PvP into more PvE. PvEers have enough options. If folks don't want the challenge from other players they don't have to play against them.

    But see, you are arguing that fighting newbies who use such an autofire for abilities will be too easy, just as PvE is, so you conclude that the game will be worse that way. But if it does not help the newbies improve their gameplay (which I disagree with, but let's think it through for the sake of the argument), you don't loose anything, because they are insta-popped now and will be then. If, however, it does help, then your game experience will be improved, too, because now you have better opponents than before.

    Sorry, but your line of arguing simply does not compute.

    In fact, your arguing will only make sense if one assumes that you fear that autofire for abilities will make it harder for you to blow up newbies.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    PVP is the harshest environment known to man!

    There are people here who have spent two years tweaking their skills and ship loadouts and having long long discussions about how to PVP, for these players it is a finally tuned art form.

    These Pioneers of STO PVP have not just left a mark on the game, but have left Forum posts that anyone can read on how to PVP, there are numerous guides and instructions all over the place that require no more effort than a google search to find.

    The original poster did not prepare himself, he did not try to adapt or learn, he got blown up then said the other guys are overpowered it's not fair. The problem is his ship build for starters is horrible and yet he was tricked by playing Normal mode PVE that his ship was Bad TRIBBLE and unstoppable.

    When I'm trying to farm my B'Tran Cluster Diilithium I play on normal so I can do it in 10 minutes or less, if that's ship to ship combat I don't even need to use my Hull heals, shield buffs or even redistribute them, I auto fire and pop Tac Team, FAW and Torp Spread. To kill quicker not to survive.

    I autofire for the sole purpose of not pounding my space bar. But you sophlogimo have made me long for the days when there was only 1* weapon capable of Autofiring.

    *(Yeah I know there was a trick to get multiple ones working.)

    Newbies need to learn about PVP, the first experience they will have with this is queuing a random game and getting nuked into oblivion repeatedly. Now they either do two things, they toss their hands into the air and bemoan everyone else must be over powered. Or they ask for help, now I doubt in the midst of PVP somebody will start a detailed guide to the game but I'm sure somebody will whisper them and point them in the right direction afterwards. And if your not doing this in PVP for at least your own faction your making the experience worse for yourself. I don't know what happened to the original poster he's never been back perhaps too many people telling him it was him and not the game was too hard to take or maybe he went to the PVP forums and learnt to play.

    Your concept of Autofire BOFF abilities to help the newbies is a terrible idea, it doesn't encourage them to learn it encourages them to rely on the game to play itself. The reason it is so popular is because there are so many people out there who bemoan the fact they need to use EPtS every 30s and want it on Auto.

    Now all that being said there are some people who refuse to learn, they have decided that their way is the best or should be the best and are not going to be convinced otherwise even if they die instantly and repeatedly. You can only help people who wish to learn.

    Oh and to finish this post off

    PVP is the harshest environment known to man!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    The original poster did not prepare himself, he did not try to adapt or learn, he got blown up then said the other guys are overpowered it's not fair. [...]

    In fact he said that a particular ship was, in his opinion, very fragile, even compared to a tier 2 ship that he also flew. One does not have to agree with it, but his post is expressing emotions that, in an entertainment activity, should not be simply ignored or even ridiculed.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    sophlogimo wrote:
    In fact he said that a particular ship was, in his opinion, very fragile, even compared to a tier 2 ship that he also flew. One does not have to agree with it, but his post is expressing emotions that, in an entertainment activity, should not be simply ignored or even ridiculed.

    Yes but what he said was plain wrong. He was told why it was wrong, perhaps some were a little harsh in their wording but if you post on these forums a slightly thicker skin than average may be needed. He hasn't returned probably because he doesn't have the thick skin, is not able to admit he's wrong and eat humble pie, does not want to learn, or was in fact a troll.

    Whilst I'm on, autofire for what, every buff? I missed that post and can't be arsed to go look for it, but what an incredibly awful idea. Why don't we just have our ships on auto completely, we can then just sit back and watch the battle take place!

    PvP is the hardest part of the game because we are fighting real people, smart and for the most part intelligent human beings whose brain make's the most powerful supercomputer look like a calculator.

    It is a test of skill and understanding of the mechanics of the game. Personally I love it when I get constantly creamed because it means I am missing some opportunity to be better. I talk to those players that are better than me and learn from them, and then spend countless hours refining my build and skill set, tweaking here and there to give me the edge I need.

    I want to single out one player who has helped me tremendously, Lady Fekler who flies The Lady In Pink, who is now a good friend and possibly one of the greatest players in the game. He's shown me more in a few hours than I learnt in 6 months, and because of that I can wipe the floor with almost anyone in our fleet now. Yet I still have much to learn and as the game continually changes I know I will never reach the peak, I will never be the best, but I dam well enjoy trying to get there.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    Yes but what he said was plain wrong. He was told why it was wrong, perhaps some were a little harsh in their wording but if you post on these forums a slightly thicker skin than average may be needed.

    In other words, some people here find it okay to attack people who write about their frustration, instead of helping them out of it in a way that is actually helpful on the core level.
    He hasn't returned probably because he doesn't have the thick skin, is not able to admit he's wrong and eat humble pie, does not want to learn, or was in fact a troll.[...]

    Or maybe he just grew sick of people having no manners?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    sophlogimo wrote:
    In other words, some people here find it okay to attack people who write about their frustration, instead of helping them out of it in a way that is actually helpful on the core level.



    Or maybe he just grew sick of people having no manners?

    Yes, maybe, and that's a shame. I remember when I started using these forums I was shocked at some of the aggressive responses, it almost stopped me from posting. However I realised that these were not personal attacks, and those that made them were often easily countered or ignored. I'm glad I continued because I have learnt so much from the people that participate here. Manners maketh man I was always told, however it seems some people were not brought up with that philosophy unfortunately.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    PVP is the harshest environment known to man!

    There are people here who have spent two years tweaking their skills and ship loadouts and having long long discussions about how to PVP, for these players it is a finally tuned art form.

    These Pioneers of STO PVP have not just left a mark on the game, but have left Forum posts that anyone can read on how to PVP, there are numerous guides and instructions all over the place that require no more effort than a google search to find.

    The original poster did not prepare himself, he did not try to adapt or learn, he got blown up then said the other guys are overpowered it's not fair. The problem is his ship build for starters is horrible and yet he was tricked by playing Normal mode PVE that his ship was Bad TRIBBLE and unstoppable.

    When I'm trying to farm my B'Tran Cluster Diilithium I play on normal so I can do it in 10 minutes or less, if that's ship to ship combat I don't even need to use my Hull heals, shield buffs or even redistribute them, I auto fire and pop Tac Team, FAW and Torp Spread. To kill quicker not to survive.

    I autofire for the sole purpose of not pounding my space bar. But you sophlogimo have made me long for the days when there was only 1* weapon capable of Autofiring.

    *(Yeah I know there was a trick to get multiple ones working.)

    Newbies need to learn about PVP, the first experience they will have with this is queuing a random game and getting nuked into oblivion repeatedly. Now they either do two things, they toss their hands into the air and bemoan everyone else must be over powered. Or they ask for help, now I doubt in the midst of PVP somebody will start a detailed guide to the game but I'm sure somebody will whisper them and point them in the right direction afterwards. And if your not doing this in PVP for at least your own faction your making the experience worse for yourself. I don't know what happened to the original poster he's never been back perhaps too many people telling him it was him and not the game was too hard to take or maybe he went to the PVP forums and learnt to play.

    Your concept of Autofire BOFF abilities to help the newbies is a terrible idea, it doesn't encourage them to learn it encourages them to rely on the game to play itself. The reason it is so popular is because there are so many people out there who bemoan the fact they need to use EPtS every 30s and want it on Auto.

    Now all that being said there are some people who refuse to learn, they have decided that their way is the best or should be the best and are not going to be convinced otherwise even if they die instantly and repeatedly. You can only help people who wish to learn.

    Oh and to finish this post off

    PVP is the harshest environment known to man!

    While all this is true and a wise person would take it to heart, the person you had hoped to reach with this wisdom still seems to have no interest in learning it and would rather offer complaint and ideas to circumvent the wisdom of those that came before him in PvP due to a lack of drive or some other eatheral qaulity he has not quite grasped yet.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    sophlogimo wrote:
    I got it. You believe that STO space combat is about pressing a button. I say, it is about building a good ship, choosing the best course of action and thinking about what to do, with which autofire for abilities would help.?

    Ha ha, how would one input these best courses of action....PRESSING BUTTONS.....burn.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    Aldo-Raine wrote:
    Ha ha, how would one input these best courses of action....PRESSING BUTTONS.....burn.

    In His defense, I do not press buttons. I gently carress my buttons for maximum pleasure response.:p
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    Originally Posted by sophlogimo
    I got it. You believe that STO space combat is about pressing a button. I say, it is about building a good ship, choosing the best course of action and thinking about what to do, with which autofire for abilities would help.?

    Aldo-Raine wrote:
    Ha ha, how would one input these best courses of action....PRESSING BUTTONS.....burn.

    LMAO!!!

    ~Exactly, the best way to choose a course of action is to press the button, which has tied to it, the course of action you wish to take! Auto fire for abilities would circumvent that choice, by choosing for you when that action should take place.

    ~With that said, I am in the pool or percentage of people that agree that the Re-distribute shields default abilities, should get a toggle for on or off. Pressing the button for it over and over again is just as mindless as pushing the spacebar over and over again to fire your weapons.

    ~I’d prefer it if, I pressed the, Arrow Key Down, that my aft shield would continuously get shields redistributed there until I toggle it off. In that way, my figures are free to use my Bridge Office Abilities rather than smashing the Re-Distribute button over and over again. Just my opinion, chew away at it.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    Eh, I don't get how autofiring boff skills is even an option. For what little I know about pvp, in every game its always about Positioning, Timing, and Awareness. Autofiring boff skills takes that edge away.

    All of these skills are innate or learned, and cannot be scripted properly.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    sophlogimo wrote:
    In other words, some people here find it okay to attack people who write about their frustration, instead of helping them out of it in a way that is actually helpful on the core level.

    Or maybe he just grew sick of people having no manners?

    So I went back and read the first few pages of this thread just to double check, people where coming forward with help from the very start. People where asking for more information and pointing him to PVP Cruiser threads. Not once did anyone say "sucks to be you noob".

    People stopped becoming helpful as the original poster complained that no his build was fine
    JXC wrote: »
    I love the ship in PVE and I dominate...

    It was about here that things took a down hill slide to an argument the original poster is no longer invested in.

    Teleon while I don't like the idea of a toggle on/off scenario, I wouldn't be against a move obvious acknowledgement of the redistribution. I wouldn't mind if every tap of the redistribute extended it by say 2s for a max of say 6s, with a visual count down of the redistribution. And as anyone knows in the heat of battle 6s can feel like an eternity. Heck 4s feels like the longest thing in the world when I suddenly have to remodulate.

    And a near perfect automatic shield redistribution is quite possible with two copies of Tac Team.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    JXC wrote: »
    Okay... you see my build and worthless or NOT I have 8000+ shields, 42000 hull (which were both full) and THREE hits kills me over and over??? WHAT weapon and buffs do 16666.67 points of damage each!? NONE! Or there should be none... it makes NO SENSE AT ALL... you are missing the point here... something is NOT balanced - I love the ship in PVE and I dominate... I don't even get to use any officer skills or anything before I die - if Starfleet OR in real life if you build a ship like that it would be RECALLED and scraped... I don't know if it is an exploit or a cheat but something is DEAD wrong with that amount of damage in THREE hits...

    First off, PVE is COMPLETELY different than PvP.

    Second of all, I can think of using two BOFF powers attacking your single facing that would kill you in 2 hits!
    i.e. Beam Overload II with an Anti-Proton Dual Beam Bank Mk XI and a Torpedo: High Yield 3 or Spread 3 with a Tricobalt Torpedo device.

    First shot 20K dmg of Beams (knocks your 8k of shields and takes some out of hul)
    Second shot over 40K dmg of tricobalt damage directly to your hull.

    Third, Were you sitting still or at full impulse? If so, your defensive value is not up. You're flying wrong. You use your BOFF powers in anticipation of you actually needing them.

    Lastly, do you live next to Walmart? I hear they sell chill pills there. GETCHA SOME! We're on the forums to help people like you. No need to yell. :cool:
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    PvP is about players versus players, not players versus computers. What part of that does not compute?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    JXC wrote: »
    Okay... you see my build and worthless or NOT I have 8000+ shields
    I can get almost 10k on a BoP with the proper set-up and skills
    , 42000 hull (which were both full)
    but not anywhere near that hull.
    WHAT weapon and buffs do 16666.67 points of damage each!? NONE!
    a fully tactically buffed Beam Overload one, two or Three or a fully tactical buffed THY one , teo or three. A fully buffed Alpha strike against an unprepared foe. There are others.

    Or there should be none... it makes NO SENSE AT ALL... you are missing the point here... something is NOT balanced -
    Somethings are not balanced but Damage versus Healing and resist capabilities is fairly well balanced. If you do not understand how they work then you will die.
    I love the ship in PVE and I dominate...
    Which is your first mistake in assuming you will do well in PvP. PvE does not prepare you for PvP in any form or fashion.
    PvP has a harsh but easy learning curve. Check the PvP forums for many threads that can help you get better. I've seen players like yourself learn to excel in PvP when they take the time to learn the ropes.
    I don't even get to use any officer skills or anything before I die
    A reason why we ask for your BOff set-up to see if you are set for PvP play and know hwo to use them pro-actively to stay alive longer.
    - if Starfleet OR in real life if you build a ship like that it would be RECALLED and scraped... I don't know if it is an exploit or a cheat but something is DEAD wrong with that amount of damage in THREE hits...
    In the proper setting with a chance to get prepped and if I get a lucky critical hit, I could easily do upwards of 45+ damage with a single weapon strike destroying your shields and half your hull and follow it that with a barrage of cannon fire and a THY quantum torpedo to finish off the debris field that would remain.
    And I am only a middle of teh road PvP'er. Many of teh best out thier could do it without having to focus that much attention to it.
    No cheats
    No exploits
    Just good old fashioned understanding of how things work.
  • ibreakbonesibreakbones Member Posts: 55 Arc User
    edited July 2014
    I see a lot of people talking about the fact that PVP is not balanced. But looks like a lot of them are Feds who have 46 ships to choose from over the Klingon 23 and Romulan 13. Fed ships are simply better than all but the Romulan Scimitar so I really cannot understand a Fed moaning about balance. I am not trying to start a fight (even though I just did... sorry). I am just trying to understand how you can think it is not fair when you have better hull, more tac consoles and more choices?

    Yes Klingon ships can cloak but they blow up as soon as they de-cloak because they have a paper thin hull. So what good is a cloak when a lot of players have emission seeking torpedoes, and all mines will find a cloak ship that passes near. There is so many ways to de-cloak a ship that cloaks are not viable in PVP when facing a seasoned fed ball.

    Romulans have... the scimitar. Other than that they get toasted in PVP. Not a Scimitar? They you are dead. Fed Patrol Escort then you have an instant IWIN button.

    I do not see Cryptic every making any attempted to balance the game. They are simply not that smart. If they did then all sides would have more ships to buy so they would make more money. If they are so stupid that they have NO TEIR 5 RAPTORS in the c-store then they are pretty business stupid and balancing PVP actually requires some major brain power. They can't even figure out how to make money. They can't balance the game. More ship equal more money. They don't get that. Sorry guys.

    Still as unbalanced as it is I still manage to have fun and score more kills than deaths. Sadly I see very few KDF in PVP and I think anyone with a reasonable amount or common sense knows why. I PVP every Friday and many times I am the only KDF or only a small amount of others.

    I blame F2P personally because every game I played that went F2P totally disregarded any form of balance and went pay to win. Except this lot is not even smart enough to do pay to win properly and made it Fed to Win.


    Ok now that I pissed everyone off I have to say that it was NOT my intent. I am just venting because I have every whip available to KDF and nowhere to go from here. I feel like they do not want my money. I mean no tier 5 raptors in the c-store? Does that even make sense? People would buy them. Now there are 2 mirror raptors and I have them both. I do not have the fleet raptors because the seating is not as good as the mirror universe raptors.

    I do have a fleet Hoh'Sus and it is a decent PVP ship as is the B'Rel both fleet and c-store version. But we have nothing to compare with the Fed Patrol Escort with that nice tail gun. They are well armored and hard as hell to kill. I do love fighting them but I have yet to kill one.

    Honestly I think they need PVP gear in this game but they would only put it on the Fed side making it even more of a waste of time as no KDF would show up in PVP and the feds would eventually get tired of flying around in circles with nothing to do.


    Balacing the game creates healthy competition but Crippled Cryptic has no interested in that. All they care about is micro transactions and putting the screws to anyone who does not have a fed as their main. It is a stupid business model. I thought when the greedy Chinese (Sorry Chinese dudes. I still love ya), got this game they would try to make money off us all. But that did not happen.You would think Prefect World would let go of the TRIBBLE the Klingon thing at least try to milk us for every dime by offering things to buy. It did not happen.

    Now another game is lurking and promising balance and that they will not choose sides to bless and sides to TRIBBLE and I foresee a flood of KDF types and many bored Feds leaving when it is released. Dang shame because I actually like STO but this lack of concern for paying customers is very annoying.

    Yep this is a long rant. I am frustrated. SO I am going to rant on their forum. My rant will no absolutely no good. I get that. I only play KDF so they only thing I can ever expect from Cryptic is maybe a polite FU note or maybe they would just ignore me altogether as they laugh a the idiot who wishes they would do silly things like fix bugs, add some story, actually finish the half voice overs on the KDF side or add a few KDF ships. They think it iis funny because they are getting plenty of micro transactions from the fed players so TRIBBLE the rest.


    I feel better now. to top it off, they are not getting any more of my money. Protest? NO I have nothing left I can buy. I got everything KDF has to offer and I am not making a Fed unless they finish the KDF side.

    There is something to be said about greedy companies who just want to take our money: They want everyone's money so they sell to everyone. But what can you say about a company so stupid that they do not want everyone's money and only sell to a single side? Well you say nothing. You just hang your head and walk away lol. When they get hungry enough they will figure it out on their own I suppose.

    Peace.
  • askrayaskray Member Posts: 3,329 Arc User
    edited July 2014
    Hey hey now!

    BAD ZOMBIE BAD GO BACK TO THE GROUND!

    Seriously folks, if a thread hasn't been responded to in 30 days please don't bring it back up :( If you feel you need to continue the thread by all means make a new one! :)

    /Closed

    ~Askray
    Yes, I'm that Askray@Batbayer in game. Yes, I still play. No, I don't care.
    Former Community Moderator, Former SSR DJ, Now Full time father to two kids, Husband, Retail Worker.
    Tiktok: @Askray Facebook: Askray113


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