Ok take this im no professor or bright student my math isn't like the rest of the people, take this in example, I'm pretty new to the game mechanics and I do an STF try to get down a cube it take me minutes to do very frustrating I might add.
Now another player comes arround couple of shots and gone is the cube ???
I sit there wtf happens here, I followed guidelines to make a build but I can't shoot down a cube and someone else comes in and shoot it down with literally a couple of shots...
This is what someone else told me I had no answer for him all I really could say my build works not as he told me but I can't complain realy. So where can you look for a guideline to build a ship that takes out a cube in a few shots ?
[SIGPIC][/SIGPIC]
"Coffee: the finest organic suspension ever devised. It's got me through the worst of the last three years. I beat the Borg with it."
Well, I can nuke a normal cube in ab 10-15s. Not sure wat do u mean couple shot. My dps is ab 60k maybe lot more due to crit rate. That dun include extra attack from console. Tac cap can kill a normal cube real fast nowadays. STF been nerfed. The mobs strengght is ab 1/2 cmpare to b4.
So where can you look for a guideline to build a ship that takes out a cube in a few shots ?
First, be tactical captain.
Second, stack damage boosts. This includes your captain abilities (APA), boff abilities (EPtW, APB/O), tactical consoles (spire crit ones for best results), crit boosting universal consoles (assimilated, zero point), proper energy type (AP, disruptor, or plasma preferably), proper space trait boffs (romulans with that one trait, blue tactical I think from embassy if not a romulan captain), and spare weapon power (135+ for cannons, as much as possible for beams). Oo and AMP warp core.
If using cannons, 3-4 DHCs up front with rapid fire at point blank range. Add in a high yield/spead heavy hitting non target able non splash-able torpedo or beam bank with beam overload (supported by a Marion doff + DEM) if desired.
If using beams use all weapon slots for beam arrays. Use spire warp core that reduces drain /w AMP. Use FaW. Still get close to the enemy.
To maximize boff ability up time feel free to use either A2B with technicians, or the attack pattern conn officer with damage control engineers and what not.
This is an extremely rough starting point and not intended to be a comprehensive guide. Post your actual build on the relevant shipyard forum and I'm sure you will get much more, in depth advice. Just be aware some of the advice might be bad.
This is what someone else told me I had no answer for him all I really could say my build works not as he told me but I can't complain realy. So where can you look for a guideline to build a ship that takes out a cube in a few shots ?
Here's the simplest way you can make things blow up faster.
1. Get yourself a Fleet Patrol Escort Retrofit.
2. Equip it with fleet phaser turrets in the back, fleet phaser dual heavy up front, and a rep torpedo of your choice (gravimetric or adv. bio molecular are probably your best bets WITH the 2 set bonuses from their consoles.)
3. Load out on phaser spire tactical consoles (+crit chance is the way to go for this build.)
4. Just make sure that your tac doffs cover all the major bases, your sci/eng boffs stack up on shield and hull heals, and the consoles you are using either A. increase your damage resitance/shields or B. are a universal console which makes your ship work much better in some other respect (or are C. your nadeon bombs which come with the c-store version of the ship.)
Then head to the nearest enemy thing and let loose with your nadeon bombs. Then open fire normally with the highest level scatter/rapid fire you can with the biggest volley/spread you can also manage. Whatever you are shooting WILL die (outside of PVP.)
That said, the second thing might still kill you but that's where higher level strategies and other types of ship builds come in. If you're focus is purely on getting the most explosions in a single go, just take the simple route.
Bipedal mammal and senior Foundry author.
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
This whole thread is going to be filled with much of the same thing. No one has any imagination anymore, and if you try to PvP with something that isn't stupid fast and OP'd you get punished for it. If you think the Borg are giving you a hard time, I suggest you do what I do and avoid the PvP scene, unless you don't mind not having a mind of your own and having to play a certain way with a certain ship and setup. Me, I say all the dps fanatics can go TRIBBLE themselves. To everyone else, play the way that you WANT to play, not how these guys tell you you should. Don't worry about how fast someone else can kill something, it just means they've removed all the fun from their build and aystyle and gone strictly for the win.
This whole thread is going to be filled with much of the same thing. No one has any imagination anymore, and if you try to PvP with something that isn't stupid fast and OP'd you get punished for it. If you think the Borg are giving you a hard time, I suggest you do what I do and avoid the PvP scene, unless you don't mind not having a mind of your own and having to play a certain way with a certain ship and setup. Me, I say all the dps fanatics can go TRIBBLE themselves. To everyone else, play the way that you WANT to play, not how these guys tell you you should. Don't worry about how fast someone else can kill something, it just means they've removed all the fun from their build and aystyle and gone strictly for the win.
Fun is subjective. What you don't consider fun is perhaps fun to someone else.
Don't worry about how fast someone else can kill something, it just means they've removed all the fun from their build and aystyle and gone strictly for the win.
So your advice to the OP about the problem of doing more damage is to not worry about doing more damage. But perhaps he simply wants to kill things faster for the sake of killing things faster as that might be, you know, a fun thing to do?
Is he wrong for wanting to increase DPS, am I an TRIBBLE simply because I like it when fleets of Neg'Vars disappear in a haze of orange? NO (though I am for replying to you), because much as you might have YOUR playstyle other people have theirs. They might prioritize DPS over other attributes but thats a perfectly viable and reasonable point of view because DPS is basic to the mechanics of this game. Of course there are other mechanics too but thats what lower priorities are for, at least when you're working with these types of builds which the OP did specifically ask for.
Now, to each his own but you can't possibly maintain that while at the same time mocking some other choice than yours.
Bipedal mammal and senior Foundry author.
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
If the guy wants to learn how to do great DPS, then damnit, we can help him going along the right direction.
Anyways OP, dive around the various shipyard, build subforums around here. For ALL factions. Chances are you'll find various high whatever-K DPS builds or threads on players asking build help. Check them all out. There's lots of info in there.
Most importantly, you need to understand WHY suggested builds are presented the way they are and how they make that build work. Some have good DPS and more than enough survivability. Some have insane DPS that rely on you burning the target down before you yourself go down. There's little quibbles and stylings, A2B or even Non-A2B. You need to dig further into the mechanics.
Do this, and you'll be able to quickly look at a ship and start coming up ways on making it burn stuff quickly than you ever had before.
There are good players out there that can make high DPS builds with ships not generally acknowledged to be damage dealing boats.
Take a look at those also and understand how and why they did it.
Thank you all for the great advice guys, really I mean that and yes me as OP want to kill things faster to but we looked at STO wiki and like I said before it's all a fuss to me.
With other words I have no Idea how to do what on a build most builds described are not what I wanted so I looked for specific STF build and found something but when I put it in reality it does not give the promised 50 to 60 K DPS, or my Eyesight is being poor or I just don't understand this I will try to make a picture and upload it here. But isn't there anywhere a site where they can take you true this step by step that would probably work better. If there is please share a link from it....
Greets :P
[SIGPIC][/SIGPIC]
"Coffee: the finest organic suspension ever devised. It's got me through the worst of the last three years. I beat the Borg with it."
Comments
First, be tactical captain.
Second, stack damage boosts. This includes your captain abilities (APA), boff abilities (EPtW, APB/O), tactical consoles (spire crit ones for best results), crit boosting universal consoles (assimilated, zero point), proper energy type (AP, disruptor, or plasma preferably), proper space trait boffs (romulans with that one trait, blue tactical I think from embassy if not a romulan captain), and spare weapon power (135+ for cannons, as much as possible for beams). Oo and AMP warp core.
If using cannons, 3-4 DHCs up front with rapid fire at point blank range. Add in a high yield/spead heavy hitting non target able non splash-able torpedo or beam bank with beam overload (supported by a Marion doff + DEM) if desired.
If using beams use all weapon slots for beam arrays. Use spire warp core that reduces drain /w AMP. Use FaW. Still get close to the enemy.
To maximize boff ability up time feel free to use either A2B with technicians, or the attack pattern conn officer with damage control engineers and what not.
This is an extremely rough starting point and not intended to be a comprehensive guide. Post your actual build on the relevant shipyard forum and I'm sure you will get much more, in depth advice. Just be aware some of the advice might be bad.
Here's the simplest way you can make things blow up faster.
1. Get yourself a Fleet Patrol Escort Retrofit.
2. Equip it with fleet phaser turrets in the back, fleet phaser dual heavy up front, and a rep torpedo of your choice (gravimetric or adv. bio molecular are probably your best bets WITH the 2 set bonuses from their consoles.)
3. Load out on phaser spire tactical consoles (+crit chance is the way to go for this build.)
4. Just make sure that your tac doffs cover all the major bases, your sci/eng boffs stack up on shield and hull heals, and the consoles you are using either A. increase your damage resitance/shields or B. are a universal console which makes your ship work much better in some other respect (or are C. your nadeon bombs which come with the c-store version of the ship.)
Then head to the nearest enemy thing and let loose with your nadeon bombs. Then open fire normally with the highest level scatter/rapid fire you can with the biggest volley/spread you can also manage. Whatever you are shooting WILL die (outside of PVP.)
That said, the second thing might still kill you but that's where higher level strategies and other types of ship builds come in. If you're focus is purely on getting the most explosions in a single go, just take the simple route.
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
Fun is subjective. What you don't consider fun is perhaps fun to someone else.
So your advice to the OP about the problem of doing more damage is to not worry about doing more damage. But perhaps he simply wants to kill things faster for the sake of killing things faster as that might be, you know, a fun thing to do?
Is he wrong for wanting to increase DPS, am I an TRIBBLE simply because I like it when fleets of Neg'Vars disappear in a haze of orange? NO (though I am for replying to you), because much as you might have YOUR playstyle other people have theirs. They might prioritize DPS over other attributes but thats a perfectly viable and reasonable point of view because DPS is basic to the mechanics of this game. Of course there are other mechanics too but thats what lower priorities are for, at least when you're working with these types of builds which the OP did specifically ask for.
Now, to each his own but you can't possibly maintain that while at the same time mocking some other choice than yours.
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
Anyways OP, dive around the various shipyard, build subforums around here. For ALL factions. Chances are you'll find various high whatever-K DPS builds or threads on players asking build help. Check them all out. There's lots of info in there.
Most importantly, you need to understand WHY suggested builds are presented the way they are and how they make that build work. Some have good DPS and more than enough survivability. Some have insane DPS that rely on you burning the target down before you yourself go down. There's little quibbles and stylings, A2B or even Non-A2B. You need to dig further into the mechanics.
Do this, and you'll be able to quickly look at a ship and start coming up ways on making it burn stuff quickly than you ever had before.
There are good players out there that can make high DPS builds with ships not generally acknowledged to be damage dealing boats.
Take a look at those also and understand how and why they did it.
With other words I have no Idea how to do what on a build most builds described are not what I wanted so I looked for specific STF build and found something but when I put it in reality it does not give the promised 50 to 60 K DPS, or my Eyesight is being poor or I just don't understand this I will try to make a picture and upload it here. But isn't there anywhere a site where they can take you true this step by step that would probably work better. If there is please share a link from it....
Greets :P
"Coffee: the finest organic suspension ever devised. It's got me through the worst of the last three years. I beat the Borg with it."