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Cap Level Going To 60?

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  • nathraelnathrael Member Posts: 264 Arc User
    edited February 2014
    If everybody can upgrade their stuff, what is the point of the level bump? Everybody at 50 would go to 60... seriously what is the point?

    What is the point of even having the game then?

    Level your character to 50th, then delete it and start a new one? This is a way to in my opinion make a Level 60 cap work without invalidating everyone's ships. There could be other things added to it for balance I suppose.

    True, anything will only delay the inevitability of "topping out". What the solution is to this? Well one thing would help is if they put more content in. (HAHAHAHAHA!) If done right frankly it would not matter what your level was if the challenges were scaled correctly.

    Some have mentioned the idea of separatung rank from level. There's a lot of merit to this, not sure how easy or difficult it would be vis a vis coding. It's all academic right now though, as if it ever happens at all I am sure it will be summed up in one word.

    Grind! :D
  • ursusmorologusursusmorologus Member Posts: 5,328 Arc User
    edited February 2014
    nathrael wrote: »
    What is the point of even having the game then?

    Level your character to 50th, then delete it and start a new one?
    Hello, there is no point to any leveling at all ... Leveling is a holdover from single-player gaming, this is multiplayer gaming, we are all fighting common enemies in the same shared universe. What is the point of a Mk VII weapon in this universe? Its a waste of money and it separates the player community unnecessarily.

    Rank is all the differentiation that's needed to control access to gear. Reputation as rank would be even better... yes general we will let you use our newest warships and our best weapons = good multiplayer design. Mk VII weapons on the exchange = horrible multiplayer design. Its pointless in a multiplayer persistent universe, its lazy and bad design and causes more problems than it solves.
  • edwardianededwardianed Member Posts: 0 Arc User
    edited February 2014
    starswordc wrote: »
    Sorry, Tuvok, but being a better-written and -acted character than anybody else on VOY apart from the Doctor does not mean you get to order around somebody who outranks you by two pay grades.

    1. There are no pay-grades in Starfleet.
    2. Starfleet practices operational superiority; if Tuvok's orders come from someone ranking higher than you, then he's in charge (but only in regard to the situational exercise of those orders).
  • starswordcstarswordc Member Posts: 10,963 Arc User
    edited February 2014
    adverbero wrote: »
    He orders you around because the Joint command structure is NOT the starfleet command structure, Kaol, Regardless of your respective ranks, is in command of the operation , and thus, you will do as he commands while conducting operations in the Dyson Sphere

    "The concept of chain of command also implies that higher rank alone does not entitle a higher-ranking service member to give commands to anyone of lower rank. For example, an officer of unit "A" does not directly command lower-ranking members of unit "B", and is generally expected to approach an officer of unit "B" if he requires action by members of that unit. The chain of command means that individual members take orders from only one superior and only give orders to a defined group of people immediately below them."


    If an officer of unit "A" does give orders directly to a lower-ranked member of unit "B", it would be considered highly unusual (a faux pas, or extraordinary circumstances, such as a lack of time or inability to confer with the officer in command of unit "B") as officer "A" would be seen as subverting the authority of the officer of unit "B". Depending on the situation or the standard procedure of the military organization, the lower-ranked member being ordered may choose to carry out the order anyway, or advise that it has to be cleared with his or her own chain of command first, which in this example would be with officer "B".

    In this instance, You are in command of your ship unit "A" and you will approach Tuvok, commander of unit "B" before commandering whats left of his team, since your not his teams commander, they are not necessarily in direct command of Tuvok and cooper

    I don't think that was ever meant to result in senior flag officers, i.e. a vice admiral or lieutenant general (O-9), being ordered around by non-flag officers, i.e. Kaol, subcommander (O-5), equivalent to a Starfleet commander, and the flagship captains, captain/commander (O-6). In any military environment it's patently absurd.
    1. There are no pay-grades in Starfleet.
    2. Starfleet practices operational superiority; if Tuvok's orders come from someone ranking higher than you, then he's in charge (but only in regard to the situational exercise of those orders).

    1a. "Pay grade" in a military environment is basically a synonym for "rank" (because how much you get paid is tied to your rank). Starfleet most certainly has a rank structure, so quit being pedantic.

    1b. Whether or not the Federation uses money is flipflopped all over the ****ing place, no matter what Roddenberry had in mind. And frankly, because of the function that money actually serves (a medium of exchange for trade), that falls into the category of Roddenberry ideas called "neat to talk about as a grand idea, but absolutely boneheaded in practical use".

    2. See above.
    "Great War! / And I cannot take more! / Great tour! / I keep on marching on / I play the great score / There will be no encore / Great War! / The War to End All Wars"
    — Sabaton, "Great War"
    VZ9ASdg.png

    Check out https://unitedfederationofpla.net/s/
  • deathsremnantdeathsremnant Member Posts: 265
    edited February 2014
    Theyve talked about a level cap increase, they never mentioned anything about new gear such as MK XIII items...So even if they raise the cap to 60 and even if they added level 60 tier ships You could in theory use the exact same gear (just with an additional console most likely)

    Though honestly without new gear whats left to grind for when you have finished everything? Say youre T5 on all your reps (maybe even on more then a few characters) got full sets, what then? Make yet another character? Gotta realize the only way to extend life in a game is grind (at least with the current type of mmorpg models) and this is usually done with level cap increases and new types of gear.

    Though at the same time it doesnt work well with STO. In a basic mmorpg you would require older top tier gear to attempt to farm the new gear, unless the raised level cap had heavily increased difficulty it wouldnt be the case and people would simply rush to 60 and farm that, then ignore the rest of the content.
  • edwardianededwardianed Member Posts: 0 Arc User
    edited February 2014
    starswordc wrote: »
    I don't think that was ever meant to result in senior flag officers, i.e. a vice admiral or lieutenant general (O-9), being ordered around by non-flag officers, i.e. Kaol, subcommander (O-5), equivalent to a Starfleet commander, and the flagship captains, captain/commander (O-6). In any military environment it's patently absurd.

    What you think is irrelevant, the results are what they are. OF-8 officers are being ordered around by lesser ranking officers, and that there is a logical reason for it.
  • jamin1jamin1 Member Posts: 6 Arc User
    edited July 2014
    Theyve talked about a level cap increase, they never mentioned anything about new gear such as MK XIII items...So even if they raise the cap to 60 and even if they added level 60 tier ships You could in theory use the exact same gear (just with an additional console most likely)

    I doubt we'd even get new tier ships; suddenly, the premium ships would be much less worth while and no one would buy them. The only viable option would be premium ships becoming the lv60 tier ships, which again wouldn't happen as there'd be an outcry by those who'd bought them. Personally, I find that a shame; if I were in their shoes, I'd refund zen payed on the retrofit galaxy, intrepid and defiant and make them the new tier. Or the odyssey variants; before anyone moans that everyone would, at least aesthetically, have the same ship, how many fed ships that weren't constitutions did you see in TOS? I rest my case.
  • walshicuswalshicus Member Posts: 1,314 Arc User
    edited July 2014
    I just hope they scrap the idea of commanding fleets of ships. One captain, one ship, one crew; that's what Trek is about.
    http://mmo-economics.com - analysing the economic interactions in MMOs.
  • edited July 2014
    This content has been removed.
  • mirrorchaosmirrorchaos Member Posts: 9,844 Arc User
    edited July 2014
    dont nerco a thread. meaning dont reply to a thread more then 30 days old, the mods dont like it.
    T6 Miranda Hero Ship FTW.
    Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
  • ussdelphin2ussdelphin2 Member Posts: 525 Arc User
    edited July 2014
    flash525 wrote: »
    The community would riot if all Lock Box, Lobi and Fleet ships were suddenly replaced with something better.

    No.... they really wouldn't, they would moan and whine and eventually accept it....
    How I picture a lot of the forumites :P
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