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Massive Foundry Assets Update on Tribble (and the Official TacoFangs Rules Thread)

kirksplatkirksplat Member Posts: 0 Arc User
Massive additions to foundry assets inbound on Tribble.

We're still trying to catalog them, but...

WE HAZ FLOORS! Federation carpet, metal floors, Klingon floors, Romulan floors. All of them are textured on the bottom so they look good for ceilings.

Water planes, lots and lots of water planes!

All kinds of new esd consoles, crates, wall props.

Ceiling lights!

This is the biggest and most exciting update to the Foundry assets in 3 years.

PS. Tacofangs is awesome! Thank you to Taco and any other dev who had something to do with this update. It's a game changer for our ability to make custom interiors.
[SIGPIC][/SIGPIC]
Post edited by kirksplat on
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Comments

  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited May 2014
    When everything is found, I can post the list to UGC.
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
    ashkrik_by_lindale_ff-d65zc3i.png
  • kirksplatkirksplat Member Posts: 0 Arc User
    edited May 2014
  • hypnosnakehypnosnake Member Posts: 0 Arc User
    edited May 2014
    HUGE thanks to Taco (and anyone else, of course) involved in this huge update to the Foundry!

    This is going to be an incredible boon to all of the creators and I couldn't be happier.
  • odyssey47odyssey47 Member Posts: 524 Arc User
    edited May 2014
    The timing couldn't be better for me. I hope the odyssey uniform is part of it. Thank you all.
  • adverberoadverbero Member Posts: 2,045 Arc User
    edited May 2014
    So many useful Assets, Thank you mysterious Foundry Deities

    May our Mission Offerings gratify the player base with new found levels of map Quality
    solar_approach_by_chaos_sandwhich-d74kjft.png


    These are the Voyages on the STO forum, the final frontier. Our continuing mission: to explore Pretentious Posts, to seek out new Overreactions and Misinformation , to boldly experience Cynicism like no man has before.......
  • kirksplatkirksplat Member Posts: 0 Arc User
    edited May 2014
    [SIGPIC][/SIGPIC]
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited May 2014
    Sooo much awesome... :D
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • designationxr377designationxr377 Member Posts: 542 Arc User
    edited May 2014
    Taco, Kestral, and any other Cryptic Dudes or Dudettes that have been uploading this stuff and filling in tooltips/description boxes totally deserve some high fives and props for this.
  • thegreendragoon1thegreendragoon1 Member Posts: 1,872 Arc User
    edited May 2014
    odyssey47 wrote: »
    The timing couldn't be better for me. I hope the odyssey uniform is part of it. Thank you all.

    No, this update was purely from the environmental artists, so not new costumes.
  • trekkietravistrekkietravis Member Posts: 214 Arc User
    edited May 2014
    AWESOME!!! So excited for Foundry updates! All you amazing Foundry authors, please keep the great stories coming!
  • adverberoadverbero Member Posts: 2,045 Arc User
    edited May 2014
    kirksplat wrote: »

    Complete With Giant Inflatable Nova class pool toy !
    solar_approach_by_chaos_sandwhich-d74kjft.png


    These are the Voyages on the STO forum, the final frontier. Our continuing mission: to explore Pretentious Posts, to seek out new Overreactions and Misinformation , to boldly experience Cynicism like no man has before.......
  • odyssey47odyssey47 Member Posts: 524 Arc User
    edited May 2014
    Anyone else notice the interactable chair?
  • tacofangstacofangs Member Posts: 2,951 Cryptic Developer
    edited May 2014
    odyssey47 wrote: »
    The timing couldn't be better for me. I hope the odyssey uniform is part of it. Thank you all.

    Sorry, don't know how to do costumes. :/

    kirksplat wrote: »

    Oh man. . . I don't remember where I put the drain. Now someone will have to wade in there and find the plug.

    I nominate Worffan.



    Edit:

    odyssey47 wrote: »
    Anyone else notice the interactable chair?

    So, this, and the Holographic Consoles were kind of a test, to see if they'd work. We had a discussion on twitter about these. Since reports seem to be that the sittable chair works, and the holo console pops up when you get near it, I'll try to do more of that going forward. I'll also try to get sittable versions of all of the ESD bench seats, and the Admiral's chair in.
    Only YOU can prevent forum fires!
    19843299196_235e44bcf6_o.jpg
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited May 2014
    tacofangs wrote: »
    Sorry, don't know how to do costumes. :/




    Oh man. . . I don't remember where I put the drain. Now someone will have to wade in there and find the plug.

    I nominate Worffan.



    Edit:




    So, this, and the Holographic Consoles were kind of a test, to see if they'd work. We had a discussion on twitter about these. Since reports seem to be that the sittable chair works, and the holo console pops up when you get near it, I'll try to do more of that going forward. I'll also try to get sittable versions of all of the ESD bench seats, and the Admiral's chair in.
    I don't think Jaffa can breathe underwater. :P

    I need to make one of the old ESD shipyard. :D
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • djxprimedjxprime Member Posts: 522 Arc User
    edited May 2014
    Now how did you all know it was my birthday! :D

    Looks like I'll be going back to some of my older missions for some map updates!
    Kkerp5u.jpg?1

    "No matter where you go...there you are."
  • odyssey47odyssey47 Member Posts: 524 Arc User
    edited May 2014
    tacofangs wrote: »
    Sorry, don't know how to do costumes. :/




    Oh man. . . I don't remember where I put the drain. Now someone will have to wade in there and find the plug.

    I nominate Worffan.



    Edit:




    So, this, and the Holographic Consoles were kind of a test, to see if they'd work. We had a discussion on twitter about these. Since reports seem to be that the sittable chair works, and the holo console pops up when you get near it, I'll try to do more of that going forward. I'll also try to get sittable versions of all of the ESD bench seats, and the Admiral's chair in.

    I was wondering if the holographuc console was interactable. If you could pass along that the odyssey uniform is needed badly to match the npcs. Everything is greatly appreciated, thank you for taking the time to do it.
  • hypnosnakehypnosnake Member Posts: 0 Arc User
    edited May 2014
    tacofangs wrote: »
    So, this, and the Holographic Consoles were kind of a test, to see if they'd work. We had a discussion on twitter about these. Since reports seem to be that the sittable chair works, and the holo console pops up when you get near it, I'll try to do more of that going forward. I'll also try to get sittable versions of all of the ESD bench seats, and the Admiral's chair in.

    Really appreciate the work you guys put into this. :) You guys did an amazing job and really gave a lot of new things to work with. Looking forward to using them all!
  • johnnysnowballjohnnysnowball Member Posts: 399 Arc User
    edited May 2014
    I too wanna add my thanks and praise to anyone at Cryptic involved in making this awesomeness happen!!!!
  • johnnysnowballjohnnysnowball Member Posts: 399 Arc User
    edited May 2014
    Hopefully this link will show you all the assets in game view:

    https://www.dropbox.com/sh/e0e7gthxhb94ejj/AAD24h_CLerrD50lexdx01HCa
  • admiralcarteradmiralcarter Member Posts: 19 Arc User
    edited May 2014
    Custom Ground Maps possible yet?
    [SIGPIC][/SIGPIC]

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    Join Date: Jul 2009
  • captainhunter1captainhunter1 Member Posts: 1,632 Arc User
    edited May 2014
    adverbero wrote: »
    So many useful Assets, Thank you mysterious Foundry Deities

    May our Mission Offerings gratify the player base with new found levels of map Quality
    Taco, Kestral, and any other Cryptic Dudes or Dudettes that have been uploading this stuff and filling in tooltips/description boxes totally deserve some high fives and props for this.

    Aye.

    Thank you! Thank you! Thank you! :):):):)
  • erei1erei1 Member Posts: 4,081 Arc User
    edited May 2014
    That's just awesome !
    We can make underwater missions, which is so cool ! And yeah, it works (you just never drown that's it, no big deal).

    However, there is a small problem, no big deal, but can someone add the "viscosity/floating" property when under water ? Currently we can run like it's air. Just add the same properties than space when using an EV. Swimming under water is very close as flying in space as far as animations are concerned.

    Not sure if you can do that, but the properties and animations are already there, just need to add them to the water block :)
    Or, even better, let us add it, a "space-water area" block. We could use it for a low gravity area, or water, space...


    Anyway, no matter what, I love you !
    [SIGPIC][/SIGPIC]
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited May 2014
    Oooh.... I had fun. I made a test mission on tribble to demonstrate what you can do with the new water assets. It takes 16 of the big block to completely cover the Vulcan ground map.

    Oh and I did find a minor glitch, Taco. The 500ft ESD water block has the wrong name(Romulan). It has the right description and appearance, but wrong name.

    In case people are wondering.... regular water is dark and a bit murky, ESD water is swimming pool like, and Romulan water is pink like the rivers and streams on Mol'Rihan.

    I think the only thing that could make it better is if we had a fourth set for the Grethor "water", but that's a niche thing and probably unnecessary.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • kirksplatkirksplat Member Posts: 0 Arc User
    edited May 2014
    I think the only thing that could make it better is if we had a fourth set for the Grethor "water", but that's a niche thing and probably unnecessary.

    Changing backdrops and sky affects the color of the water. I bet we could pull it off with the right lighting. I was able to make a convincing great link using the badlands backdrop.
    [SIGPIC][/SIGPIC]
  • paxfederaticapaxfederatica Member Posts: 1,496 Arc User
    edited May 2014
    erei1 wrote: »
    That's just awesome !
    We can make underwater missions, which is so cool ! And yeah, it works (you just never drown that's it, no big deal).

    However, there is a small problem, no big deal, but can someone add the "viscosity/floating" property when under water ? Currently we can run like it's air. Just add the same properties than space when using an EV. Swimming under water is very close as flying in space as far as animations are concerned.
    kirksplat wrote: »
    Changing backdrops and sky affects the color of the water. I bet we could pull it off with the right lighting. I was able to make a convincing great link using the badlands backdrop.

    It's occurred to me that putting an entire map "under water" might make for some interesting atmospheric effects. I just might have to experiment with water/sky combos to achieve an Undine fluidic atmosphere, that is unless someone else is already onto that.
  • johnnysnowballjohnnysnowball Member Posts: 399 Arc User
    edited May 2014
    odyssey47 wrote: »
    The timing couldn't be better for me. I hope the odyssey uniform is part of it. Thank you all.
    kirksplat wrote: »
    Massive additions to foundry assets inbound on Tribble.

    We're still trying to catalog them, but...

    WE HAZ FLOORS! Federation carpet, metal floors, Klingon floors, Romulan floors. All of them are textured on the bottom so they look good for ceilings.

    Water planes, lots and lots of water planes!

    All kinds of new esd consoles, crates, wall props.

    Ceiling lights!

    This is the biggest and most exciting update to the Foundry assets in 3 years.

    PS. Tacofangs is awesome! Thank you to Taco and any other dev who had something to do with this update. It's a game changer for our ability to make custom interiors.
    It's occurred to me that putting an entire map "under water" might make for some interesting atmospheric effects. I just might have to experiment with water/sky combos to achieve an Undine fluidic atmosphere, that is unless someone else is already onto that.

    NOTE that the underwater effect only works if you are within 33 (feet? metres? units?)
    That is, if you are at Y0 and water is at Y34, you will no longer have the effect
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited May 2014
    kirksplat wrote: »
    Changing backdrops and sky affects the color of the water. I bet we could pull it off with the right lighting. I was able to make a convincing great link using the badlands backdrop.
    Ooohh... fun!

    BTW, my mission is named "Flood!"
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    edited May 2014
    kirksplat wrote: »

    Oh, emergency landing? Who let the Betazoid at the nav console?
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • vegeta50024vegeta50024 Member Posts: 2,336 Arc User
    edited May 2014
    I am definitely liking the changes! Finally I can make a conference area in my mission and sit people around the table in those new chairs!

    I am also looking forward to replacing all of the building blocks I used to build my starbase with and put real floors in place. So many of our missions will finally look closer to what they should!

    TSC_Signature_Gen_4_-_Vegeta_Small.png
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