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Federation Frigate question 4 Dev's

atalossataloss Member Posts: 563 Arc User
edited May 2014 in Federation Discussion
Why can't the Yellowstone or the Delta flyer be converted into the federations Frigate?

I understand you have to make money in order to stay in business (by using your coveted cash cow, the JHAS, I'm sorry. I couldn't help myself to take that cheap shot), but the need for the federation to have a Frigate is so obvious.
One day Cryptic will be free from their Perfect World overlord. Until that day comes, they will continue to pamper the whales of this game, and ignore everyone that isn't a whale.
Post edited by ataloss on

Comments

  • admiralq1732admiralq1732 Member Posts: 1,561 Arc User
    edited May 2014
    They are simple too small. they are fine as is. WHY ARE YOU EVEN CONSIDERING THEM FRIAGTES!?
  • catliketypingcatliketyping Member Posts: 611
    edited May 2014
    They are simple too small. they are fine as is. WHY ARE YOU EVEN CONSIDERING THEM FRIAGTES!?

    The Vo'quv is OP, and the Atrox is FUBAR, or something.
    Nessia (KDF Sci)
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  • atalossataloss Member Posts: 563 Arc User
    edited May 2014
    Yes their small, but at least it'll be a bandage fix for a long standing problem.

    It's not about the Klingon's or the Romulan's and their frigates, it's just odd that the Yellowstone (atleast that ship) isn't a Frigate.

    I personally have a Tholian carrier and I LOVE my Frigate. On my JHDC I don't have the JHAS, so I can't comment on that. But I just think that if a full carrier can't come with a dedicated frigate, then at least have a universal one for the Federation.
    One day Cryptic will be free from their Perfect World overlord. Until that day comes, they will continue to pamper the whales of this game, and ignore everyone that isn't a whale.
  • admiralq1732admiralq1732 Member Posts: 1,561 Arc User
    edited May 2014
    The Vo'quv is OP, and the Atrox is FUBAR, or something.

    No Vo'Quv is fun and makes a galaxy look graceful. Atrox is a literally a Kock and Balls. Seriously what was that designer thinking?
  • dahminusdahminus Member Posts: 0 Arc User
    edited May 2014
    Gladius damn it...we need a frigate, the Gladius needs a purpose
    Chive on and prosper, eh?

    My PvE/PvP hybrid skill tree
  • admiralq1732admiralq1732 Member Posts: 1,561 Arc User
    edited May 2014
    ataloss wrote: »
    Yes their small, but at least it'll be a bandage fix for a long standing problem.

    It's not about the Klingon's or the Romulan's and their frigates, it's just odd that the Yellowstone (atleast that ship) isn't a Frigate.

    I personally have a Tholian carrier and I LOVE my Frigate. On my JHDC I don't have the JHAS, so I can't comment on that. But I just think that if a full carrier can't come with a dedicated frigate, then at least have a universal one for the Federation.

    yellow stone was ALWAYS a runabout. No if fed's get a frigate it be Mirnada
  • admiralq1732admiralq1732 Member Posts: 1,561 Arc User
    edited May 2014
    dahminus wrote: »
    Gladius damn it...we need a frigate, the Gladius needs a purpose

    it's purpose is to be ungly and to die :p
  • peetapipmacpeetapipmac Member Posts: 2,131 Arc User
    edited May 2014
    ataloss wrote: »

    It's not about the Klingon's or the Romulan's and their frigates, it's just odd that the Yellowstone (atleast that ship) isn't a Frigate.


    Why would the yellowstone (of all ships) qualify for frigate status?
    It's not my fault if you feel trolled by my Disco ball... Sorry'boutit.



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  • tamerethtamereth Member Posts: 40 Arc User
    edited May 2014
    yellow stone was ALWAYS a runabout. No if fed's get a frigate it be Mirnada

    That's actually a good idea, the gladius is one of cryptics best design's and it's small enough to work on a large carrier i.e. the Jupiter class.
  • tamerethtamereth Member Posts: 40 Arc User
    edited May 2014
    tamereth wrote: »
    That's actually a good idea, the gladius is one of cryptics best design's and it's small enough to work on a large carrier i.e. the Jupiter class.

    No idea why this has quoted the wrong post?
  • revandarklighterrevandarklighter Member Posts: 0 Arc User
    edited May 2014
    ataloss wrote: »
    Yes their small, but at least it'll be a bandage fix for a long standing problem.

    It's not about the Klingon's or the Romulan's and their frigates, it's just odd that the Yellowstone (atleast that ship) isn't a Frigate.

    I personally have a Tholian carrier and I LOVE my Frigate. On my JHDC I don't have the JHAS, so I can't comment on that. But I just think that if a full carrier can't come with a dedicated frigate, then at least have a universal one for the Federation.

    That would not be a bandage fix for the lack of frigates.
    If they want to fix the lack of frigates they need to add frigates instead of turning something that is obviously not a frigate and works fine the way it is into a frigate.

    There are more then enough ships that could be released as frigate pets. The defiant, gladius, Aquarius, the t1 version of the Andorian ship, nx class arguably the Miranda.
    They could even make a "frigate" version if the infamous constitution (yes it's not a frigate technically, so aren't nx or Miranda, put gameplay and balance wise there is nothing against it...)

    If they would want to add frigates they simply could do that.

    But there are 2 things fed players constantly miss in that regard:

    1. There is not A SINGEL frigate that is not tied to a specific ship.
    Only the vo'quv can use bops, only the jem hadar dreadnought can use bug frigates, only the scimitar can use the drones ect ect.
    The lack of fed frigates is caused by the fact that the specific ships the Feds have are not supposed to use frigates.

    2. Unlike common believe the Feds are already in a better position with their generally available pets.
    Outside the frigates on specific ships kdf and allied roms only have fighters for free. The only "medium sized" pet is tied to a t5 cstore ship, so not free for kdfs (at least for those who missed the summer event, like me) and kdf allied romulans can't get them at all.
    Fighters have real problems in newer content in particular because they die almost immediately after launch.
    The federation has 2 ships like that for free, runabouts and delta flyers and in the current gameplay that is a huge advantage.
  • maxvitormaxvitor Member Posts: 2,213 Arc User
    edited May 2014
    The Miranda is considered a Frigate in some circles and as far weight class analogies would be concerned the Yellowstone would be a PT boat. A frigate is a ship it's not a small 2-4 man craft.
    If something is not broken, don't fix it, if it is broken, don't leave it broken.
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  • killacaseykillacasey Member Posts: 18 Arc User
    edited May 2014
    The feds really need drone versions of the Aquarius Destroyer for frigates to use on the fed side, and a new carrier to accompany them. Fighters are just not doing it anymore with the new enemies like the voth and undine having increasingly deadly AOE attacks that just wipe multiple hangars of fighters at a time.
    Holiness is in right action, and courage on behalf of those who cannot protect themselves.
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited May 2014
    Shuttles are very small craft with nothing else.

    If you want a Frigate, I'd say the Miranda, specifically the ShiKahr-class skin for it. Seems to be a more modern design than the Miranda-class and the TNG-era Centaur-class.

    Another strong thing to remember about Frigates, esp. since people around here like to talk about stuff like the BOPs, Fer'Jai, Mesh Weavers, etc... is that Frigates are ship specific and are not able to be tossed around for whatever hangar-capable ship you choose. People seem to forget that. You cannot use the BOPs on Kar'Fi, Flight Deck Cruiser / Escort, or any other light or heavy Carrier. Only the Vo'Quv.

    A frigate should also be home to a bonafide, 2-hangar carrier (like Atrox) or a very large hangar capable ship (i.e. Scimitar). A frigate spawning from something like an Akira is ridiculous.

    My take on values for it, while considering the stats of Carrier units as a whole:

    ShiKahr Class (Federation Frigate, unique to ___ Carrier)
    - In general, movement like the Scimitar's Drone Ships.
    - 2 per hangar unit can be spawned total (1 per launch per hangar unit), for a total of 4 with a 2 hangar Carrier.
    BASIC
    Fwd & Aft Phaser Beam Arrays, 1 forward Photon Torpedo Launcher
    Torpedo High Yield 1

    ADVANCED (Dil Store)
    Fwd & Aft Phaser Beam Arrays, 1 Forward Photon Torpedo Launcher
    Torpedo High Yield 1
    Emergency Power to Shields 1

    ELITE (Fleet)
    Fwd & Aft Phaser Beam Arrays, 1 Forward Quantum Torpedo Launcher
    Torpedo High Yield 2
    Emergency Power to Shields 1

    This style will grant a robust Starfleet Frigate that has EPTS. Energy Weapons damage will be average at practically all times, but the addition of forward AND aft beam arrays ensures that they're always firing. The Torpedo with HYT1 or 2 gives a chance for some punch.
    XzRTofz.gif
  • atalossataloss Member Posts: 563 Arc User
    edited May 2014
    1. If they did convert the Miranda to a Frigate, what Federation ships would be large enough to spawn in?

    Obviously the Atrox, but what about a Odyssey? Those are the two biggest federation ships I can think of (off the top of my head). All of you do have a point that the Frigates are tied to a specific ship, and those two I mentioned are the biggest federation ships. So in a way, it'll be limited to the two of them.


    2. Wouldn't Frigates need a new AI? Being a pilot that prefers carriers, I've noticed that the AI for each pet is very lack luster. It would be a shame to have a Miranda fighting as if it's a Tholian Widow fighter.

    I'm trying to think of ways where Cryptic could convert a ship to a Frigate within a week. Where the only work they'd have to do is focus on the AI, because with all the ship models we have in this game (NPC and player controlled) we have more than enough ships.


    3. Will we be able to Kit the Frigate the way we would our own ships. With so much size and firepower, It would take to much time to have a Advanced, Elite and Regular version with only a Phaser or some other federation weapon.
    One day Cryptic will be free from their Perfect World overlord. Until that day comes, they will continue to pamper the whales of this game, and ignore everyone that isn't a whale.
  • admiralq1732admiralq1732 Member Posts: 1,561 Arc User
    edited May 2014
    ataloss wrote: »
    1. If they did convert the Miranda to a Frigate, what Federation ships would be large enough to spawn in?

    Obviously the Atrox, but what about a Odyssey? Those are the two biggest federation ships I can think of (off the top of my head). All of you do have a point that the Frigates are tied to a specific ship, and those two I mentioned are the biggest federation ships. So in a way, it'll be limited to the two of them.


    2. Wouldn't Frigates need a new AI? Being a pilot that prefers carriers, I've noticed that the AI for each pet is very lack luster. It would be a shame to have a Miranda fighting as if it's a Tholian Widow fighter.

    I'm trying to think of ways where Cryptic could convert a ship to a Frigate within a week. Where the only work they'd have to do is focus on the AI, because with all the ship models we have in this game (NPC and player controlled) we have more than enough ships.


    3. Will we be able to Kit the Frigate the way we would our own ships. With so much size and firepower, It would take to much time to have a Advanced, Elite and Regular version with only a Phaser or some other federation weapon.


    One Odyy wouldn't have it but Atrox and and a Jupiter
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited May 2014
    ataloss wrote: »
    1. If they did convert the Miranda to a Frigate, what Federation ships would be large enough to spawn in?

    Obviously the Atrox, but what about a Odyssey? Those are the two biggest federation ships I can think of (off the top of my head). All of you do have a point that the Frigates are tied to a specific ship, and those two I mentioned are the biggest federation ships. So in a way, it'll be limited to the two of them.


    2. Wouldn't Frigates need a new AI? Being a pilot that prefers carriers, I've noticed that the AI for each pet is very lack luster. It would be a shame to have a Miranda fighting as if it's a Tholian Widow fighter.

    I'm trying to think of ways where Cryptic could convert a ship to a Frigate within a week. Where the only work they'd have to do is focus on the AI, because with all the ship models we have in this game (NPC and player controlled) we have more than enough ships.


    3. Will we be able to Kit the Frigate the way we would our own ships. With so much size and firepower, It would take to much time to have a Advanced, Elite and Regular version with only a Phaser or some other federation weapon.

    1. The Odyssey is not a carrier. The true Carriers in the game are the 2 hangared stuff like the Atrox, Vo'Quv, Recluse, Kar'Fi, JHDC, etc. These are the kind of ships where the ship is characterized and built around the hangar units. Not like single hangared ships where, "Oh look, my Escort can spout fighters!"


    2 full hangar carriers. Not the single hangared stuff like JHEC, Akira, Bastion. Dedicated, fullsized carriers are the only ones in the game that have access to Frigates.

    Vo'Quv
    JHDC
    Kar'Fi
    Recluse

    2. Frigates don't need a new AI. All hangar units need a serious revamp in AI. They like hanging around soon-to-explode warp cores. Stuff that is supposed to be agile, like the KDF BOP hangar pets, take long, leisurely turns, where the Dual Cannons and CRF3 aren't used to full effect like it should. Units like these need more management by the player to make them work better, but the AI in general needs a lot of help.

    3. I'm all for NOT being able to "kit" Hangar units at any way, shape, or form. I can foresee so many horrible exploits. 1 Frigate pet customized with whatever equipment and abilities to throw in? Then multiply that by x4 for Frigates? x12 for Fighters? x6 for Fed Shuttles? Horrible room for exploits.

    For a new, makeshift Starfleet Carrier, one that actually LOOKS like it can have the capacity to be one, is the NPC "Jupiter-class." Add maybe some hangar exit / entry points, use the Fed Frigate (like my idea from my last post), give it Carrier appropriate stats, then *BAM* new Starfleet Carrier.

    A quick idea for a Jupiter-Class, drawing some inspiration from Vo'Quv.

    Starfleet: Jupiter-class Carrier
    Tier 5 - C-Store Ship (Fleet version in parenthesis)
    HULL: 42k (46.2k)
    SHIELD MOD: 1.0 (1.1)
    WEAPONS: 3/3
    HANGAR BAYS: 2
    CREW: (I don't care)
    BOFF STATIONS: LtCdr TAC, Cmdr ENG, Ens ENG, LtCdr SCI, Ens SCI
    CONSOLES (ENG/SCI/TAC): 3/3/3 (3/4/3)
    DEVICE SLOTS: 4
    TURN: 5
    IMPULSE: 0.15
    INERTIA: 0.20
    BONUS POWER: +5 Shield Power, +10 Aux Power
    ABILITIES:
    - Launch ShiKar-class Frigates
    - Carrier Commands
    - Subsystem Targetting
    XzRTofz.gif
  • breadandcircusesbreadandcircuses Member Posts: 2,355 Arc User
    edited May 2014
    ataloss wrote: »
    3. Will we be able to Kit the Frigate the way we would our own ships. With so much size and firepower, It would take to much time to have a Advanced, Elite and Regular version with only a Phaser or some other federation weapon.

    Probably not. None of the carrier pets in the game have the ability to be be kitted out as such, be they small craft or frigates... can you imagine the glory of properly kitting out a JHAS carrier pet the way you would your own JHAS? It would be cool... but also kind of ridiculous :P
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  • kintishokintisho Member Posts: 1,040 Arc User
    edited May 2014
    dahminus wrote: »
    Gladius damn it...we need a frigate, the Gladius needs a purpose

    +1 simply, this would be a great place to start...
  • atalossataloss Member Posts: 563 Arc User
    edited May 2014
    I didn't know about the Jupiter class ship. Also, is the Jupiter class ship playable? I've never heard of it nor remember seeing it.

    If you were the "man in charge" at Cryptic, which would you tackle first?
    A new carrier pet AI? or allowing the Miranda class ship to become a frigate?
    One day Cryptic will be free from their Perfect World overlord. Until that day comes, they will continue to pamper the whales of this game, and ignore everyone that isn't a whale.
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited May 2014
    ataloss wrote: »
    I didn't know about the Jupiter class ship. Also, is the Jupiter class ship playable? I've never heard of it nor remember seeing it.

    If you were the "man in charge" at Cryptic, which would you tackle first?
    A new carrier pet AI? or allowing the Miranda class ship to become a frigate?

    Jupiter class is very rarely seen in the game. IIRC, it's Starfleet's flagship for the Omega Task Force in Gamma Orionis Sector Block. Not a playable ship.

    Between a new carrier pet AI or a Fed Frigate, I'd put the carrier pet AI as a higher priority. It's an issue all carrier units suffer from.
    XzRTofz.gif
  • baelogventurebaelogventure Member Posts: 1,002 Arc User
    edited May 2014
    The Jupiter-class was the first Starfleet Dreadnought in the game, and along with the Typhoon-class Battleship are currently unplayable.

    in some places where you find a Dreadnought, the Galaxy-X and the Ody have replaced the Jupiter, but you can still find the Jupiter here and there. It's also worth mentioning that the Jupiter-class is absolutely gigantic.

    This is borrowed from another thread. https://farm8.staticflickr.com/7457/12839161234_aaf71645b2_o.png

    As you can see, it's MASSIVE and quite clearly large enough to be a Carrier.

    This is the thread I borrowed it from: http://sto-forum.perfectworld.com/showthread.php?t=1022731

    As far as Frigates for Feds go, if they bring the Jupiter around as some sort of Full Carrier, I think that Cryptic should simply introduce a new Frigate, named after one of Jupiter's moons, that is specific to the Jupiter itself.

    Callisto, Ganymede, or Europa-class Frigates, maybe?
  • admiralq1732admiralq1732 Member Posts: 1,561 Arc User
    edited May 2014
    The Jupiter-class was the first Starfleet Dreadnought in the game, and along with the Typhoon-class Battleship are currently unplayable.

    in some places where you find a Dreadnought, the Galaxy-X and the Ody have replaced the Jupiter, but you can still find the Jupiter here and there. It's also worth mentioning that the Jupiter-class is absolutely gigantic.

    This is borrowed from another thread. https://farm8.staticflickr.com/7457/12839161234_aaf71645b2_o.png

    As you can see, it's MASSIVE and quite clearly large enough to be a Carrier.

    This is the thread I borrowed it from: http://sto-forum.perfectworld.com/showthread.php?t=1022731

    As far as Frigates for Feds go, if they bring the Jupiter around as some sort of Full Carrier, I think that Cryptic should simply introduce a new Frigate, named after one of Jupiter's moons, that is specific to the Jupiter itself.

    Callisto, Ganymede, or Europa-class Frigates, maybe?


    sorry i have ZERo compentence in Craptic's model designers (Avenger i'm looking at you.) ther is PLENTy of Canon frigates. no need for a new one.
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