I really liked the Voth and Undine space and ground battlezones that have recently appered in game.(nice job Devs
)
But I think that the Borg have been getting a little neglected of late. The recent Borg/Undine story arc is some of my favourite new content. I liked Defera and the stfs but here is an idea based on "Voyager" and "First contact"
This Idea has been on my mind for a while. I based most of it on the work that has already been done in game and some on Star trek first contact.
I was thinking of the possiblility that (possibly in the future) a Borg unicomplex guarding a transwarp hub (to fluidic space) could be discoverd. "this is the spot from where the borg are invading fluidic space"
This could be divided into 3 different styles of battlezone as follows.
1. Captains in their starships try to fight off the borg fleet and take posession of key "Nodes" on a HUGE borg unicomplex (when all nodes have been captured, dreadnoughts show up and so on, and undine come through the "gateway" to make the fight interesting).2. Captains could take thier shuttles down to a zone quite close to the surface of the unicomplex, and fight probes, spheres for control of "towers" i.e. a Borg weapons, shield or power matrix. while doing minimissions and providing air support for...
3. A ground battlezone on the surface of the unicomplex.
Players will don evsuits and use magnetic boots, spacewalking on the hull. They will have to watch for various hazards. (I.e. Polarised hull plating, to which boots cant stick and you float out into space, plasma vents, which may either Vaporise you outright or blow you out into space basically, if you cant find a reaction thruster point before you float out of range, you will be splattered by a piece of errant space junk), Players, after fighting for control of "sections" must "Storm" the "towers" that were the primary objective in the shuttle battlezone (kinda like the V-Rex battle).
Borg drones will crawl out of exterior hatches and meet you in combat on the hull, (KB weapons will have a chance to send them off into space)
players will be able to collect somthing (possibly either a charge up system or command credit system) to call in an air strike from the shuttles above.
possibly
a T1 airstrike could be a strafing run,
T2 is a jam communications, making it difficult for the borg to adapt for a short time,
T3 is a de-magnetising Torpedo strike,
T4 is a powerful Jam communications (stunning borg or making them unable to adapt for a reasonable length of time)
T5 could be a coordinated Air Strike (a squad of shuttles unleash all hell on the borg).
The battlezone could be divided into 3 sub zones (kinda like the voth BZ)
zone 1 would be large expanses of borg hull with canyons towers, blocks and a ton of hazards for players to avoid.
zone 2 could be a system of (dark?) alleyways between borg "stuff".
zone 2 would be under the constant effect of a dampening field causing players and borg alike to be unable to use their energy weapons or some kit powers. This would force a close quaters combat zone vs the borg where batleths and swords come into their own (recycling from nukara).
zone 3 would be a a massive hangar "silo" where the borg repair damaged ships. with multiple levels, hazards, energy discharges and borg defenses. possibly jetpacks or reaction thrusters could be required to move quickly around the large hangar. The "aim" of this zone is to sabotage the hangar so that further borg vessels will be unable to rejoin the fight.
Possibly some "elite" missions for the battlezone could include:
Space starship assault on the "transwarp hub" Players must "assist the borg" to take out a planet killer that will attack the transwarp hub (if the undine succeed in destroying it, transwarp hub will create a MASSIVE (quadrant sized )explosion in subspace) after defeating the undine, you must shut down the hub in a "safer" manner.
Shuttle "trench run" to take out an interlink hub. you will face borg towers, probes spheres and "a few" cubes
Shuttle "Air strike" on Borg Interplexing beacons in fluidic space
Ground Commando raid on some critical system in the unicomplex.
Some ideas for additions to the omega store are
Antiproton space weapons (including shuttle weapons) with the CritDCritHBorg modifiers
Adaptive Transphasic Torpedos and mines
An Omega Combat Environmental Systems ground set
Weapon, either Omega Piercing Plasma Dual pistols OR
Nanopulse Edged Ushan-TorKit module universal Borg close quaters combat. (a modified sweeping strikes with chance to stun borg or deal extra damage to them)
Personal device Omega Personal Biofunction monitor (Integral immunosupport nanites, +medium stun and root resistance and +2.5 all damage resistance.
set 2 Omega CQB training (25% chance, deflect any melee damage back at attacker, + reasonable physical damage resistance,+5% chance knockback on any melee attacks)
set 3 Integrated Exo systems. (includes, Rebreather, Magnetic Grappler (kinda like Reaction thrusters with a 10sec cool down), and flashlight)
(possibly the rebreather is enough to breath in space, but lacks of any kind of environmental damage resistance)
Basicly this set is designed to "tie in" with all exixting Armour weapon and psg sets, but allows for more flexibility than was allowed before the kit revamp
It will be useful for fighting the Elachi
It will be useful for CQB
It will be useful for fighting borg anywhere.
please post any ideas that you guys have for this battlezone or any thoughts you have on my idea.
BTW thanks Devs for all the cool stuff you have given us so far.
Comments
The borg have been neglected because most people are fed up with them.
After all, for 2 of the 4 years this game is live borg were the only end content.
And the Borg missions around are still the most played.
But if, IF we get a Borg battle zone, I wouldnt want it on a planet. Id rather see something like a partly deactivated Cube we try to get control over.
Have you been to defera lately?
Shuttle only missions for Battlezones plox.
This. They`re are over 22 PVE VS Borg ground missions there. All with various difficulty levels.
The missions reward Omega rep mark containers, and fleetmarks.
My character Tsin'xing
I don't understand the infatuation with the Borg. I've even seen people saying that they're the "one true Big Bad of Trek", and that they should somehow maintain that supposed status even with the Iconians involved. Is it just because they're from TNG, and people worship TNG?
I fully endorse this idea........On 1 condition, I be allowed to wear my MACO in the ground zone instead of some crappy biosuit.
I thought WoW's forums had angry elitist snobs, but I never could have imagined the level STO forums has.
Nuke the planet from orbit. It's not worth saving.
Yes that's all true about Defera, but it's easy, boring, and can only be done in a team(the hard missions, and my fleet is pretty much dead) if they made Defera have a PUG queue, I'd do it more, but as it stands, I think the easy/medium missions are extremely boring/easy.
I thought WoW's forums had angry elitist snobs, but I never could have imagined the level STO forums has.
I've certainly had my fill of them.
I'd like to see more stuff pretaining to the escalating threat of the Iconians. And move forward from the Borg.
I thought WoW's forums had angry elitist snobs, but I never could have imagined the level STO forums has.
I'm sick and tired of the frakking Borg ever since VOY robbed them of what little threat they once possessed (threat they possessed only because Starfleet are a bunch of idiots).
— Sabaton, "Great War"
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http://sto-forum.perfectworld.com/showthread.php?t=1066281
The surface of a ship in kerrat I guess.
Joined January 2009
I wouldn't be above carpet bombing the surface into a planetary parking lot.:D
Granted, there is content around the Borg, and aside of the STF's... it's just not good.
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As others said on the previous page, Borg Battlezone = Defera. And Defera doesn't get boring at all. (Well at least with the people I know who run it with). All Cryptic has to do is add the Comm Center they never completed and perhaps enlarge the zone to add in something new (perhaps like a Space Borg Attack on Defera). At the same time, fix the bugs that been around for 3 years.
But personally, I hope they don't go with more boring Cap & Hold type Battlezones.
Aside of that, the battlezones promote teamwork.. whereas Defera missions are full of griefers, who just 'vulture' on others, when it comes to completing the missions. Specifically speaking about those 'mediums' in the Temple area. I used to come down to Defera for some solo Borg smack while going through the medium/hard missions... but no longer, because it's just... meh.
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"Learn lots. Don't judge. Laugh for no reason. Be nice. Seek happiness." ~Day[9]
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I call it, the Stoutes paradox.
How about we give Nimbus a reason to go back to at 50?
Maybe the Elachi / Tal Shair have decided they want an easy target... and boom... an Elachi ship is hovering above Paradise city... then for the next 10-15 minutes.. your sole objective is to survive.. the hordes of Elachi drones, Romulans... then maybe drop one of those walkers for us to fight :P
P.S. We'll need some rocket launchers!
Mission(s) wise....
[Zone] Defeat 100 Elachi / Tal Shair
[Easy] Set up X turrets along the city walls.
[Easy] Collect medical supplies from downed shuttle.
[Medium] Scavenge parts from Elachi drones (facehuggers, turrets, flamecrawlers etc)
[Medium] Destroy a Scorpion fighter.
[Hard] Defeat an Elachi Walker.
[Hard] Complete the zone without dying.
then when the zone is done you get your Romulan(?) marks.
Failing that....Nimbus is near Azura, maybe the Tholians want to pay us a visit? or the Undine?
Defera can be "altered to include some of these ideas, but I think it's time for a playable Borg faction.
RIP KDF and PvP 2014-07-17 Season 9.5 - Death by Dev
The idea is that the players can form a battle group (or your own fleet) , open a wormhole (by fleet) that leads back in delta quadrant where Voyager originaly left with help of older janeway and explore that part of the space. I don't mean the whole quadrant but it would be nice if we can reach the borg unicomplex (with battlezone), trade and first contact unknown spieces, and do much more... The same idea is with gamma quadrant Bajor wormhole. What do you and DEV's think about it ?
With a bit more thought, Though Defera is horribly easy and annoying at the same time (various sample drops) a revamp of Defera with the format used in the Dyson Sphere could be interesting.
Borg have become a bit too easy as an opponent though.