but i would be thinking that there might be a botton or a view that lets you contrall your starship from the bridge not like the 3 person view of what it is now but i mean is that you can see your player in the bridge and you have power over the ship but in the view but the 3rd person view would still be there if people dont like the bridge view
other words if anyone played star trek bridge commander then you might know what i am getting at but i think and dont ban me for this but it would be very cool to have that in the game and maybe bring in more people to the game as well
hayden@drivernumber23
ps i was just pointing it out to anyone who gets of what i am saying here
but i am getting at here is that it would be something like the doomsday mission when you are about the attack the doomsday and would have bit more action on the bridge not a redo of the engine but a redo of the mission with better cutsceans or have the optiain there to watch the bridge instead of it right now
Why would you be banned for making a suggestion? You get banned for making personal attacks, threatening people, making major attacks on Cryptic employees, etc. Not for making a suggestion.
Now as to your suggestion, it will never happen. Fighting from the bridge would require a major redesign of the game engine. The way the engine works right now is that the game recognizes 2 characters: your ship is a character and your ground form is a character. They are exclusive of each other and cannot exist at the same time. What you are suggesting would need to be something that was built into the game from the first day, so the only way it could happen is if Cryptic were to do a STO 2.
STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
Why would you be banned for making a suggestion? You get banned for making personal attacks, threatening people, making major attacks on Cryptic employees, etc. Not for making a suggestion.
Now as to your suggestion, it will never happen. Fighting from the bridge would require a major redesign of the game engine. The way the engine works right now is that the game recognizes 2 characters: your ship is a character and your ground form is a character. They are exclusive of each other and cannot exist at the same time. What you are suggesting would need to be something that was built into the game from the first day, so the only way it could happen is if Cryptic were to do a STO 2.
^^This. Your character essentially turns into your ship when transferring to a space map. That's why the rare bug occurs where people sometimes beam down still as their ship.
If Cryptic banned people for suggesting things there wouldn't be a forum population left.
"Great War! / And I cannot take more! / Great tour! / I keep on marching on / I play the great score / There will be no encore / Great War! / The War to End All Wars"
— Sabaton, "Great War"
its a nice idea, but until they make bridges better looking i dont see it happening, i really dont like the star ship interiors, all of the rooms are oversized and it looks silly, until they redo interiors i dont see it happening
I've definitely gone over this plenty of times in the past, but my search-fu seems to be weak today.
Note that I don't think I've ever used the word 'impossible.' It's all code, nothing is impossible given enough time, money, and manpower.
However, what I have said in the past, and will repeat now, is that our game, as it stands today, is not set up for this at all. It's not an engine limitation per se, and it's not because our engine is old. It's because it's not how the game was designed. Again, possible, but not probable.
The problem, as stated by others, is that your "character" is both a ship, and a captain, simultaneously. When you are in space, you are drawn as a ship. When you are on the ground, you are drawn as a person. So, when you are in sector space (as a ship) and go to your bridge (as a person), your ship ceases to exist in sector space. You are no longer there. You are ONLY on your bridge. When you leave your bridge, and go back to sector space, you become a ship again, and your captain (and the bridge) cease to exist.
So, there is no easy way to track you through sector space while you are actually on another map. Again, this is likely possible, but is not set up, and would require significant coding.
To my (non-programmer) mind, the best alternative is the count-down method others have mentioned. Instead of "flying" your ship from the bridge, you go to your helm officer, tell him which system to go to, and a timer counts down however long it takes to get there. During the countdown you can meander around your interior, doing whatever captainy things captains do. When the timer is up, your helm officer informs you that you have arrived, and you can load that map.
The problem with the above is what happens when you leave your bridge part way through the count down. If you leave at the start, you go back to where ever you left to get to your bridge. If you leave at the end, you go to your destination. If you leave in the middle, where do you go? Remember, there is nothing tracking you through sector space, so we have no functional idea where your "ship" is right now. Instead, we just know that you're 50% done with the countdown. So, we can't drop you in the right spot in sector space, do we dump you back at the start? We can't let you cheat by going to the end point. . .
Another issue is how to determine the timing. I guess we could manually fly from every planet to every other planet to get a baseline, but that's annoying. IMO I think this idea best works with a unified sector space, so that there is no map loading between sectors. Timing things in that mode would be a much simpler task, as we could just determine distances between them. A unified sector space would also make it easier to drop you in an appropriate spot if you were to leave your bridge part way through your journey. It's something that has been tossed about, but I haven't heard anything concrete about that in a while.
In addition, I wouldn't really want to do this unless we did some major bridge refresh as well. I think we have a lot of terrible bridges in the game. I also think it would be cool if your viewscreen could reflect the system you are at, but that would be more tech, and wouldn't really work until the above bits happened. They're all nice ideas, and I think everyone on the team would love to see it, but there is a LOT of work involved, and a lot of edge cases that can break things horribly. It's not a trivial undertaking.
Keep in mind, the above suggestion would only be for travel, not fighting anything. That would be an even bigger can of worms to wrestle with.
The monitor overlay idea has been raised a number of times before, but imo it would just feel chintzy. We couldn't do a full 3d bridge overlay, it would just be a texture. Basically cutting a viewscreen out of cardboard and pasting it onto your monitor. I don't think anyone would be satisfied by that.
Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
I'm not sure it would even work in a game like this. To cope with everything going on you just need eyes outside your ship, limiting yourself to a bridge view would just cause a bad case of tunnel vision - which will quickly turn irritating as hell with dozens of ships or pets running circles around you.
You won't get banned for making suggestions, but long story short, as far as the game is concerned your ship is just another character costume for you to wear and space is just another room to move around in, it doesn't register your character as a separate entity on your ship, you are your ship. You switch between being a character or a ship depending on whether you are in a space map or on a ground map, you can be one or the other, but you can't be both at the same time.
You aren't the first person to make this suggestion, it has been suggested repeatedly for years with the same response, it's very unlikely to be considered.
If something is not broken, don't fix it, if it is broken, don't leave it broken.
Maybe it will happen when STO 2 launches but for the Original STO it can't be done. But when they start on STO the Next Generation, STO 2 they might considering it because there is so much people asking this question.
Why can't they do this in this platform, STO is RPG build Arcade in design, so it aint possible for them to change this. It's like asking a Arcade based platform to create simulation tasks that's impossible because the Arcade platform simply wouldn't allow that.
If im correct that is i'm not a platform builder, so maybe a dev could tell why this won't work.
I wonder if their would come a new STO ( STO The Next Generation ) and it would play from your captain chair and inside your ship would you leave the Old STO and Join STO 2 ?
I would what about you ?
[SIGPIC][/SIGPIC]
"Coffee: the finest organic suspension ever devised. It's got me through the worst of the last three years. I beat the Borg with it."
i`ts good idea but perhaps for a future episode we can have a battle ore situation which we can view from point on the Bridge and to make some choice. For a full game i`ts not going to happen in a MMO, mb for a RPG it may works.
Comments
Now as to your suggestion, it will never happen. Fighting from the bridge would require a major redesign of the game engine. The way the engine works right now is that the game recognizes 2 characters: your ship is a character and your ground form is a character. They are exclusive of each other and cannot exist at the same time. What you are suggesting would need to be something that was built into the game from the first day, so the only way it could happen is if Cryptic were to do a STO 2.
Officially Nerfed In Early 2410
^^This. Your character essentially turns into your ship when transferring to a space map. That's why the rare bug occurs where people sometimes beam down still as their ship.
— Sabaton, "Great War"
Check out https://unitedfederationofpla.net/s/
Mmm, but no more T5 Connie/JJprise threads, either. :rolleyes:
Member since early 2011
Relevant Post:
don't jinx it damnit!
http://www.arcgames.com/en/games/star-trek-online/news/detail/10052253
Why are you not rejoicing?
Some FAS (Frequently Asked Suggestions) Need a sticky.
You aren't the first person to make this suggestion, it has been suggested repeatedly for years with the same response, it's very unlikely to be considered.
Why can't they do this in this platform, STO is RPG build Arcade in design, so it aint possible for them to change this. It's like asking a Arcade based platform to create simulation tasks that's impossible because the Arcade platform simply wouldn't allow that.
If im correct that is i'm not a platform builder, so maybe a dev could tell why this won't work.
I wonder if their would come a new STO ( STO The Next Generation ) and it would play from your captain chair and inside your ship would you leave the Old STO and Join STO 2 ?
I would what about you ?
"Coffee: the finest organic suspension ever devised. It's got me through the worst of the last three years. I beat the Borg with it."