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Lirpa vs Borg.

cbrjwrrcbrjwrr Member Posts: 2,782 Arc User
edited May 2014 in Federation Discussion
About to start the Borg story arc for the first time, and as I'm guessing they can adapt to energy weapons, should my Vulcan sci use her traditional Lirpa?
Post edited by cbrjwrr on

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  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited April 2014
    Borg can adapt to Nanopulse weapons, but all other melee weapons are immune to adaptation. melee combat does take practice, but... it is brutally effective.
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  • cbrjwrrcbrjwrr Member Posts: 2,782 Arc User
    edited April 2014
    Yes, pretty much ignore shields for a start. Well, my Klingon does, I hope that still works Fed side...
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited April 2014
    oh it does, quite well in fact.
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  • tk79tk79 Member Posts: 1,020 Arc User
    edited April 2014
    cbrjwrr wrote: »
    About to start the Borg story arc for the first time, and as I'm guessing they can adapt to energy weapons, should my Vulcan sci use her traditional Lirpa?

    Bathlets and Lirpas will do good damage, but sword-type weapons have an auto-lunge mechanic that can be useful if you don't want to be chasing Borg around. They do less DPS though.
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  • cbrjwrrcbrjwrr Member Posts: 2,782 Arc User
    edited April 2014
    Hmm, more DPS or an easier fight... Needs testing. Still, worn variants are cheap on the exchange so at least it won't be pricey to find out.

    Is there a reason not to? I mean, aside from the obvious having to be certifiable to want to engage Borg with just a pointly metal stick...
  • tk79tk79 Member Posts: 1,020 Arc User
    edited April 2014
    cbrjwrr wrote: »
    Hmm, more DPS or an easier fight... Needs testing. Still, worn variants are cheap on the exchange so at least it won't be pricey to find out.

    Is there a reason not to? I mean, aside from the obvious having to be certifiable to want to engage Borg with just a pointly metal stick...

    Some Borg will root you in place, making chasing a little difficult if you don't have some points in Willpower. On the other hand, they're rather slow overall, so chasing might not really be an issue. The faster Borg (those ones on steroids) will be in Elite STF versions which I think you won't be facing in the episodes.
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  • mynameisnommynameisnom Member Posts: 639 Arc User
    edited April 2014
    What I don't get us how borg adapt to ferengi lobi whip. It uses electrical damage so how do borg adapt to electricity...?
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  • sampa4sampa4 Member Posts: 2 Arc User
    edited April 2014
    What I don't get us how borg adapt to ferengi lobi whip. It uses electrical damage so how do borg adapt to electricity...?

    they get fatter? (insulation) :P
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited April 2014
    One thing to remember is that some weapon effects(such as repel, and the stun on the energy whip) still work even if the Borg adapted.
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  • f9thaceshighf9thaceshigh Member Posts: 1 Arc User
    edited April 2014
    of course the best option is to just use the normal energy weapons with remodulators
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited April 2014
    umm.... no. That's only really the best option for places where you can't or don't want to melee them. Like Becky or the ones inside Sibiran station, and Sibiran is only true if your group isn't meleers. A good melee group can massacre Borg fast enough to get the optional anyways.

    The problem with normal remods is that they're just too slow. They're only worthwhile if you NEED your guns.... which you typically don't. Remodding in the middle of a fight will sometimes get you killed and often the fight will be over before you're doen remodding.
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  • annemarie30annemarie30 Member Posts: 2,700 Arc User
    edited April 2014
    tk79 wrote: »
    Bathlets and Lirpas will do good damage, but sword-type weapons have an auto-lunge mechanic that can be useful if you don't want to be chasing Borg around. They do less DPS though.

    Lirpa does too. my Sci used his against the undine in surface tension seemed more effective than the AP high density rifle
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  • norobladnoroblad Member Posts: 2,624 Arc User
    edited April 2014
    cbrjwrr wrote: »
    About to start the Borg story arc for the first time, and as I'm guessing they can adapt to energy weapons, should my Vulcan sci use her traditional Lirpa?

    Melee is great for doing borg if you do not have better options. But the real answer is "it depends". A strong, melee boosted tactical captain can put the hurt on with melee weapons, but that depends on your race somewhat and your traits (which is a non-issue now, but still). An engineer can use melee to shove enemy into mines and does pretty well (also helps to be strong etc).

    A weak captain might do better to adapt and shoot. Using slow to fire big hitting weapons is key for borg, in this case.

    Engineers really help. An away team full of mines and turrets can leave your own self with nothing to do. Or if you ARE an engineer, just kill them already....
  • chuckwolfchuckwolf Member Posts: 206 Arc User
    edited April 2014
    I like using my tholian sword against them in melee, right after I use my own neural blast to stun them (yep I'm a borg myself, how ironic)
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  • cbrjwrrcbrjwrr Member Posts: 2,782 Arc User
    edited April 2014
    So, 1st test - works damn well, kills stuff faster, and my new TES high elf remake has her choice of weapon sorted as soon as possible.

    But, and for me it is a big one, it doesn't feel very Star Trek for my Fed-main to be using a pointy metal stick. It's funny, with a Klingon it feels wrong not to use a Bat'leth, but for a Vulcan using a Lipra doesn't sit right with me...

    However, it is just too useful to ignore.


    Now, obviously tactical gets a skill devoted to extra damage for melee weapons, and engineers can use mines, but what can Sci's use? I know they can use the melee boosting sci skill whose name I can neither spell nor remember, but what else is there?
  • norobladnoroblad Member Posts: 2,624 Arc User
    edited April 2014
    cbrjwrr wrote: »
    So, 1st test - works damn well, kills stuff faster, and my new TES high elf remake has her choice of weapon sorted as soon as possible.

    But, and for me it is a big one, it doesn't feel very Star Trek for my Fed-main to be using a pointy metal stick. It's funny, with a Klingon it feels wrong not to use a Bat'leth, but for a Vulcan using a Lipra doesn't sit right with me...

    However, it is just too useful to ignore.


    Now, obviously tactical gets a skill devoted to extra damage for melee weapons, and engineers can use mines, but what can Sci's use? I know they can use the melee boosting sci skill whose name I can neither spell nor remember, but what else is there?

    Sci have several ground offensive attacks. The firey one, and some other aoe, and I think a radiation dot, and a shield stripper, to name a few. But they are going to be the weakest and might consider using a "shotgun" and remodulator thingy while healing and supporting a strong away team. Or if physically /racially good at melee, which I think vulcans are, you might do OK at melee. But you got nothing that compares to mines and lunge.
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited April 2014
    cbrjwrr wrote: »
    So, 1st test - works damn well, kills stuff faster, and my new TES high elf remake has her choice of weapon sorted as soon as possible.

    But, and for me it is a big one, it doesn't feel very Star Trek for my Fed-main to be using a pointy metal stick. It's funny, with a Klingon it feels wrong not to use a Bat'leth, but for a Vulcan using a Lipra doesn't sit right with me...

    However, it is just too useful to ignore.


    Now, obviously tactical gets a skill devoted to extra damage for melee weapons, and engineers can use mines, but what can Sci's use? I know they can use the melee boosting sci skill whose name I can neither spell nor remember, but what else is there?
    You can use a Tegolar and make like nu-Sulu. :P Despite being "Nausicaan" they look like Katanas.

    Oh and use Dylovene.
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  • darkjeffdarkjeff Member Posts: 2,590 Arc User
    edited April 2014
    cbrjwrr wrote: »
    Is there a reason not to? I mean, aside from the obvious having to be certifiable to want to engage Borg with just a pointly metal stick...

    Well, they do have an Assimilate melee attack which can turn you into an enemy NPC. Don't think I've seen it outside of eSTFs though.

    Personally I just drop turrets everywhere, and a Omega/MACO/Adapted MACO's integral remodulator is fast enough to make adaptation not an issue, especially if you grab the appropriate trait. Dunno if you have the reputation at a high enough tier though.
  • cbrjwrrcbrjwrr Member Posts: 2,782 Arc User
    edited April 2014
    You can use a Tegolar and make like nu-Sulu. :P Despite being "Nausicaan" they look like Katanas.

    Oh and use Dylovene.

    That's the one. Dylovene. Tegolars are also holstered in the right way, but one comparable to her Lipra is way out of EC budget right now...

    Darkjeff - exactly my concern, but if it is an eSTF only abiity then it should be safe from assimilation.

    Noroblad - only needs to be good enough for PvE. I've spent the entire ground game so far with up to 200 DPS including crits and abilities, and as the Lipra is doing that already before I've even started looking at improvements...
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited April 2014
    I've gotten assimilated in Defera, so it's not just STF Borg you need to worry about. AFAIK though, you can't get assimilated at high health.
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  • cbrjwrrcbrjwrr Member Posts: 2,782 Arc User
    edited May 2014
    Ok, a whole month later and I've finally got around to completing the Borg arc - Lirpa was putting out around 300 DPS and critting for well over 600 damage.

    Considering I've spent the rest of the game doing 120 DPS or so on ground, and critting for 180 damage... (ETA-weapon only.)


    Only that assimilated Undine was any trouble at all.




    As an aside, anyone else felt genuinely worried when you first saw that completely borgified planet?
  • lowy1lowy1 Member Posts: 964 Arc User
    edited May 2014
    The consumable remodulators work very well if you're farming Defera and don't have Omega/MACO/AMACO. Fleet AP Balst Assault/Fleet Plasma Blast Assault on my TAC with those brutalized the Borg. Pop Buff 1 shot the group surrounding the Deferi, ???, Profit.

    Melee wise you're better off with a sword because of the gap closer.
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  • doffingcomradedoffingcomrade Member Posts: 0 Arc User
    edited May 2014
    I've gotten assimilated in Defera, so it's not just STF Borg you need to worry about. AFAIK though, you can't get assimilated at high health.
    You can: The assimilation debuff can be applied at any time. It will then begin to rapidly deplete your health until you become assimilated. Heals become extremely ineffective while this is ineffect, although certain Sci heals will clear it and restore normal behavior. The only countermove is to use a potion found in one ground STFs that clears it...which is of no help to you on Defera.

    Interestingly, due to Defera being a weak "Normal" difficulty zone, it is possible for the assimilation process to fail to deplete enough health for you to actually become assimilated, thus afflicting you with a permanent case of Borg Fleas that neither go away nor assimilate you.
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  • talonxvtalonxv Member Posts: 4,257 Arc User
    edited May 2014
    Pretty much when fighting borg, it's a good idea to just set your team to melee weapons, or atleast your captain and if you have more than one tactical officer, it's good to set him up with stuff like sweeping strikes, lunge and the like.

    Very effective vs the Borg. Crystalline sword in particular is very effective vs the borg.
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  • dragonsbrethrendragonsbrethren Member Posts: 1,854 Arc User
    edited May 2014
    cbrjwrr wrote: »
    But, and for me it is a big one, it doesn't feel very Star Trek for my Fed-main to be using a pointy metal stick. It's funny, with a Klingon it feels wrong not to use a Bat'leth, but for a Vulcan using a Lipra doesn't sit right with me...

    Yeah, it's just too silly looking for me. I keep an emergency lirpa in my inventory and use it if I absolutely have to, but I'd much rather be shooting them down, or at least beating them with a rifle Wolf-style.

    Really, the only time the extra melee damage actually feels needed is in elite STFs. That's when the emergency lirpa comes out.
  • sirokksirokk Member Posts: 990 Arc User
    edited May 2014
    darkjeff wrote: »
    Well, they do have an Assimilate melee attack which can turn you into an enemy NPC. Don't think I've seen it outside of eSTFs though.

    Personally I just drop turrets everywhere, and a Omega/MACO/Adapted MACO's integral remodulator is fast enough to make adaptation not an issue, especially if you grab the appropriate trait. Dunno if you have the reputation at a high enough tier though.

    My character was assimilated during one of the recent Borg remade episodes, so it's not just in eSTFs.

    The Tholian sword works nicely against the Borg and absorbs some energy weapon fire, but I really got to get him a Lurpa since he's Vulcan though.
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  • yargomeshyargomesh Member Posts: 179 Arc User
    edited May 2014
    Swords are great not only for the gap closer but for the guaranteed/nigh-guaranteed knockdown combo.
    I used it over my ranged weapons and laughed at most borg who couldn't do anything because I was knocking them around so much when they popped up for fed starbase invasion. Also handy in Infected Ground.

    Even if you look really silly and non-starfleet like running around with a tsunkatse falchion.
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