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Remove the XP requirement from the Rep system.

azniadeetazniadeet Member Posts: 1,871 Arc User
I was just poking around on tribble, and noticed that the updated Rep projects still have an XP requirement.

I'm fine with see commendations done away with, but the one advantage that the commendation system had was that it didn't require XP. The XP requirement is a major obstacle for new characters, and we're in enough of an XP drought as things are, being that the mirror event was done away with.

I would like to see this community get as outraged about how we are being squeezed dry of XP, as we were when we were squeezed dry of Dil back when S7 launched. Something's gotta give with the XP shortage. And I was very dissapointed to see that such a requirement will be reintroduced into the rep system with season 9.
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  • azniadeetazniadeet Member Posts: 1,871 Arc User
    edited April 2014
    By the way... just a suggestion from someone who is happy with a lot of what S9 has shown so far. Not trying to be bossy or ragey.
  • rylanadionysisrylanadionysis Member Posts: 3,359 Arc User
    edited April 2014
    implying that a little xp is at all hard to get if you play the game for just 20 minutes a day...
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  • capemike4capemike4 Member Posts: 394 Arc User
    edited April 2014
    Depends on what you define as new, I suppose.... :)

    I've only been playing since late last October, and my main's sitting on about 2.3 million xp/expertise...I literally can't spend it all!!

    It's a valid concern, though, and my situation may be simply because I've found an overall setup that works for me, so I don't really spend much unless I find it necessary....
    When in doubt...Gravity Well TO THE FACE!! :D
  • azniadeetazniadeet Member Posts: 1,871 Arc User
    edited April 2014
    implying that a little xp is at all hard to get if you play the game for just 20 minutes a day...

    Once you've reached endgame, and you're burning through the rep system, it gets used up a lot faster than it gets acquired. We definitely have an XP shortage... I mean, that's what the old mirror event was for- it was the only reliable way to recharge an endgame toon's XP for a while.
  • solidneutroniumsolidneutronium Member Posts: 510 Arc User
    edited April 2014
    Wat u talken about Willis? I have a billion expertise playing for 30 minutes a day so you must have a billion too. :rolleyes:
    Professional Slider Since 2409

    Officially Nerfed In Early 2410
  • rinksterrinkster Member Posts: 3,549 Arc User
    edited April 2014
    azniadeet wrote: »
    Once you've reached endgame, and you're burning through the rep system, it gets used up a lot faster than it gets acquired. We definitely have an XP shortage... I mean, that's what the old mirror event was for- it was the only reliable way to recharge an endgame toon's XP for a while.

    Nope.

    Doffing is a pretty good source, so long as you keep at it.

    Might not pay out all in one chunk, but its steady and the return gets better as you acquire better doffs.

    Story missions pay a reasonable chunk.

    There's no end of shooting galleries in the foundry that also toss out lots of XP.

    This alleged lack of XP is merely people not wanting to do the things that give XP.

    The old Mirror Invasion got people a bit lazy, imo.

    I had a new toon that hit this alleged XP wall. Was levelling all the reps simultaneously and got to around tier 2.2 and run out.

    Took me a mere day of concentrating on it to amass enough XP from the above mentioned routes to see me through the rest of it.
  • thecosmic1thecosmic1 Member Posts: 9,365 Arc User
    edited April 2014
    Dilithium is easy to get... I never have enough Diltihium to do what I want.
    Expertise is easy to get... I never have enough Expertise to do what I want.
    Marks are easy to get... I never have enough Marks to do what I want.

    This forum is the like the Yin and Yang of the universe. :)
    STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
  • maarkeanmaarkean Member Posts: 116 Arc User
    edited April 2014
    My old main has 8 million expertise and will never use it all.

    My newer characters can't get enough expertise by running missions that earn me the marks I need to do reputation. Running missions for marks for 3 reputations, I get enough expertise to start one project. To run the other 3-5 projects I would need to do several unrelated missions just for the expertise. Per day.

    Expertise requirements need to be toned down.
  • rylanadionysisrylanadionysis Member Posts: 3,359 Arc User
    edited April 2014
    inb4 someone mentions mirror

    DAMMIT RINKSTER >=/
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    Lifetime Subscriber since 2012 == 17,200 Accolades = RIP PvP and Vice Squad
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  • rinksterrinkster Member Posts: 3,549 Arc User
    edited April 2014
    inb4 someone mentions mirror

    DAMMIT RINKSTER >=/

    Rinkster is OP, plz nerf










    waitaminute,........
  • azniadeetazniadeet Member Posts: 1,871 Arc User
    edited April 2014
    maarkean wrote: »
    My old main has 8 million expertise and will never use it all.

    My newer characters can't get enough expertise by running missions that earn me the marks I need to do reputation. Running missions for marks for 3 reputations, I get enough expertise to start one project. To run the other 3-5 projects I would need to do several unrelated missions just for the expertise. Per day.

    Expertise requirements need to be toned down.

    Exactly where I am. My one long term established toon is set for life as far as XP goes. My three more recent toons can't handle the costs...

    This notion that you can make enough in 20-30 minutes is demonstrably absurd. I play endgame content a lot, and I can't keep up with these costs at a healthy pace.

    This is why people ran the Mirror Invasion wall to wall for each hour it was on the schedule. It's not like people were running it for no reason. It was THE XP grind, and now that it's gone, we're seeing increased costs. That's not sustainable.

    There needs to be some relief. Supply for XP is going down, and demand for XP is going up. That is not economically healthy.
  • mandoknight89mandoknight89 Member Posts: 1,687 Arc User
    edited April 2014
    The problem, IMO, with the Expertise requirement in the past was how it scaled up as you went along, so going from Tier IV to V cost about 10k or 16k Expertise per day per reputation.

    The new rep will only take 2k for the daily, with a maximum of 5k per day for reputation XP. Running only the daily will cost you 80k Expertise for the entire reputation, and you should be getting about 2k a day just from very casual doffing along with running the missions to get the marks for the daily.

    Running only the big rep project will be an 80% Expertise discount on a per-project basis compared to the old Tier IV-V project, while also offering a +25% increase in Rep XP gained. Factoring in the old scaling, if you ran only the big-XP project (the most efficient way to gain Rep XP) and had no sponsorship tokens, it's an overall 82% Expertise cost reduction per reputation.

    The total Marks it costs you also take a hit: 1570 down to 1025 (including the 5 tier-up projects), which is only a 34.7% reduction.

    So, in regards to Expertise, you'll be able to run all five Reputations on a fresh character with no Sponsorship for the Expertise it used to cost you to run just Omega rep.
  • solidneutroniumsolidneutronium Member Posts: 510 Arc User
    edited April 2014
    maarkean wrote: »
    My old main has 8 million expertise and will never use it all.

    My newer characters can't get enough expertise by running missions that earn me the marks I need to do reputation. Running missions for marks for 3 reputations, I get enough expertise to start one project. To run the other 3-5 projects I would need to do several unrelated missions just for the expertise. Per day.

    Expertise requirements need to be toned down.
    Nope, apparently half an hour of "playing the game" will magically reward you with a cornucopia of expertise. Maybe it's a secret cow level battlezone the Iconians are hiding in subspace.
    Professional Slider Since 2409

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  • rylanadionysisrylanadionysis Member Posts: 3,359 Arc User
    edited April 2014
    Newest toon, a little over 4 months old, all four reps done... screenshot included.

    I dont see the problem, OP

    http://i.imgur.com/EK976E2.jpg
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    Lifetime Subscriber since 2012 == 17,200 Accolades = RIP PvP and Vice Squad
    Chief of Starfleet Intelligence Service == Praise Cheesus
  • kargisterkargister Member Posts: 49 Arc User
    edited April 2014
    A little perspective here. I just leveled up a Klingon tac because I got a bug ship and wanted to have the whole JHDC/bug thing going on.

    ANYway, I leveled this guy without doffing or foundry, just Episodes, until I hit level 40 and stopped getting any quests. I was too low level for anyone to talk to me. By the time I hit 50 and started building rep, rep building at twice the speed of a true noob thanks to sponsorship, I had right around 100k expertise.

    I got lucky of course with the new Mirror Event, but since that's over the OP might just have a point. Not much of a point for those of us that have been around, but I can't imagine some newblood will look on the lack with much enthusiasm.....
  • spacebaronlinespacebaronline Member Posts: 1,103 Arc User
    edited April 2014
    You do realise the reduced the XP required to ONLY 2000!!! Per 20hr assignment. I don't think you can run any mission in the game that pays less than 2000xp
  • azniadeetazniadeet Member Posts: 1,871 Arc User
    edited April 2014
    The problem, IMO, with the Expertise requirement in the past was how it scaled up as you went along, so going from Tier IV to V cost about 10k or 16k Expertise per day per reputation.

    The new rep will only take 2k for the daily, with a maximum of 5k per day for reputation XP. Running only the daily will cost you 80k Expertise for the entire reputation, and you should be getting about 2k a day just from very casual doffing along with running the missions to get the marks for the daily.

    Running only the big rep project will be an 80% Expertise discount on a per-project basis compared to the old Tier IV-V project, while also offering a +25% increase in Rep XP gained. Factoring in the old scaling, if you ran only the big-XP project (the most efficient way to gain Rep XP) and had no sponsorship tokens, it's an overall 82% Expertise cost reduction per reputation.

    The total Marks it costs you also take a hit: 1570 down to 1025 (including the 5 tier-up projects), which is only a 34.7% reduction.

    So, in regards to Expertise, you'll be able to run all five Reputations on a fresh character with no Sponsorship for the Expertise it used to cost you to run just Omega rep.

    I ran the Dyson rep system spending 0 expertise with two of my toons. I understand the move away from commendations, but to add expertise to that project while taking away the best source of expertise, is a real problem.

    Not to mention the heavy expertise costs for rep gear once you've leveled through the system. That's what you should really be saving for.
  • hyplhypl Member Posts: 3,719 Arc User
    edited April 2014
    implying that a little xp is at all hard to get if you play the game for just 20 minutes a day...

    I can't play for 20 minutes a day! DON'T YOU UNDERSTAND!? I CAN ONLY PLAY FOR 10 SECONDS! 10!!!
  • spacebaronlinespacebaronline Member Posts: 1,103 Arc User
    edited April 2014
    Why are so many people missing doffing? A few minutes a day will get you more XP then you will ever need - and it breaks up the mission grind a bit.
  • azniadeetazniadeet Member Posts: 1,871 Arc User
    edited April 2014
    hypl wrote: »
    I can't play for 20 minutes a day! DON'T YOU UNDERSTAND!? I CAN ONLY PLAY FOR 10 SECONDS! 10!!!

    For a new toon doing five reps, that's 10,000 for each set of dailies, and 5,000 for each set of hourlies.

    And I can't think of many endgame missions that pay 2000 xp.

    What's amazing is how this forum erupts into a rage when they're required to play through a grind for a free ship, yet when a systematic cost affects the gameplay of newer toons, those same veteran players diminish the problems faced by others.
  • rylanadionysisrylanadionysis Member Posts: 3,359 Arc User
    edited April 2014
    Why are so many people missing doffing? A few minutes a day will get you more XP then you will ever need - and it breaks up the mission grind a bit.

    Thats the ticket, laddie.

    All of my toons are dedicated doffers (im semi retired atm except for contraband) that have generated over 20 million expertise in the last 6 months alone.

    The char i just screenshotted and linked earned something like 3 million expertise logging in 5 minutes a day for 2 months. At the same time I did all four of her reps. Easy peasy, I didnt even "have" to do anything else aside from mark grinding.

    Not to mention doffing romulan SROs twice a week on four toons earned me a small fortune to gear it up with.
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  • peetapipmacpeetapipmac Member Posts: 2,131 Arc User
    edited April 2014
    I'm sorry op, but if you really can't scrounge up enough xp for the paltry amount the rep needs, then you are doing it wrong. :rolleyes:
    It's not my fault if you feel trolled by my Disco ball... Sorry'boutit.



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  • solidneutroniumsolidneutronium Member Posts: 510 Arc User
    edited April 2014
    Get to grindin! Grind them expertise like your playin a game...oh wait...
    Professional Slider Since 2409

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  • gofasternowgofasternow Member Posts: 1,390 Arc User
    edited April 2014
    Just be happy they're removing the XP requirements for the items, especially since they're all Mk XII. You'd have to get well over 300,000 XP to get everything.
  • anodynesanodynes Member Posts: 1,999 Arc User
    edited April 2014
    azniadeet wrote: »
    And I can't think of many endgame missions that pay 2000 xp.

    Even the Lore quizzes at the Academies pay 1770 (sometimes 1769 for whatever reason) expertise at level 50. I'd have to log in to be certain, but I think that claiming the datachip at the same place is also 1770 expertise. 3540 expertise and 480 dilithium in about a minute. Most episode replays are around 4000 expertise, so find a quick one of those.
    This is an MMO, not a Star Trek episode simulator. That would make for a terrible game.
  • centersolacecentersolace Member Posts: 11,178 Arc User
    edited April 2014
    XP is something I measure by the millions.
  • lucho80lucho80 Member Posts: 6,600 Bug Hunter
    edited April 2014
    Why are so many people missing doffing? A few minutes a day will get you more XP then you will ever need - and it breaks up the mission grind a bit.

    I used to doff more, but once you've been at it for a while, you get bored of it and start avoiding it like the plague. I still do it for buffs I can use in PvP and contraband, but rarely to get good amounts of EC like I used to.
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited April 2014
    azniadeet wrote: »
    For a new toon doing five reps, that's 10,000 for each set of dailies, and 5,000 for each set of hourlies.

    And I can't think of many endgame missions that pay 2000 xp.

    What's amazing is how this forum erupts into a rage when they're required to play through a grind for a free ship, yet when a systematic cost affects the gameplay of newer toons, those same veteran players diminish the problems faced by others.
    Actually I'm equally apathetic to both of them. :P Grind for ship? I'll think about it... But for Xp, I doff incessantly and even my newest character, despite running rep projects has onver 1M.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • fovrelfovrel Member Posts: 1,448 Arc User
    edited April 2014
    People are talking in circles here. The ones with one character or a main will probably have millions of xp. That is what happens when you stick to one. They don't see the problem.

    I have several characters. Some I play regularly, others are on a long shore leave. Some of those characters are from the time I began to play this game, about 2 years, others are just some months old. What I do is log in on most of my characters, set up doff missions and fill in reputation projects. The young characters are died up or almost dried up of xp.

    It is a self made problem. I do not play these characters much and doff missions is not enough for 2 or 3 reputation projects. Also a player that started a couple of weaks ago, will have probably be at level 50 now and go start all the reputation projects. Older players have done the reputations one by one.

    Conclusion for me is that you have to do the micromanagement yourself. Set your priorities and make a plan. Getting xp is indeed no problem. If it is, that is because you made it so.
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,870 Community Moderator
    edited April 2014
    I think I remember reading somewhere that unlike now, the requirements won't scale up as you go up the Rep Tiers. They will stay consistant.
    So they are giving us a bit of a reprieve on that pain.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
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