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Tailor changes with Season 9!

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  • centersolacecentersolace Member Posts: 11,178 Arc User
    edited March 2014
    Does anyone know why it is not wanted that our boffs wear anything else then a standard uniform?

    I don't know why! It's not even Canon! D:
  • killdozer9211killdozer9211 Member Posts: 919 Arc User
    edited March 2014
    Does anyone know why it is not wanted that our boffs wear anything else then a standard uniform?

    No one's ever come out and told us it's not wanted. It's just really strongly hinted at through institutional discouragement.

    But it is really silly to insinuate that certain individuals would never ever wear certain clothes. There's definitely not a single scenario ever where my tac officer with all his grenade powers would want to wear a mercenary outfit bandoleer with grenades on it...
  • caasicamcaasicam Member Posts: 228 Arc User
    edited March 2014
    So, been playing around with some of the changes on Tribble, and I have to say, thoroughly impressed by it. Kit visuals are one of the reasons why I play Federation (or Federation-aligned Romulan), and the additions to the tailor are very nice.

    Of course, it does seem like there could be some areas of improvement (some of the Science kit visuals missing the holographic armor bits, limited color options/errors), but all in all, can't wait for this to go live.
  • shailatshailat Member Posts: 478 Arc User
    edited March 2014
    caasicam wrote: »
    So, been playing around with some of the changes on Tribble, and I have to say, thoroughly impressed by it. Kit visuals are one of the reasons why I play Federation (or Federation-aligned Romulan), and the additions to the tailor are very nice.

    Of course, it does seem like there could be some areas of improvement (some of the Science kit visuals missing the holographic armor bits, limited color options/errors), but all in all, can't wait for this to go live.

    so insted of just right clicking on your armor...kit...to show the visual you like wasting a outfit slot for that kind of stuff......meh
    (if you can tell, im not in favor of this change....)
    ogew7.jpg
  • caasicamcaasicam Member Posts: 228 Arc User
    edited March 2014
    shailat wrote: »
    so insted of just right clicking on your armor...kit...to show the visual you like wasting a outfit slot for that kind of stuff......meh
    (if you can tell, im not in favor of this change....)

    That's the thing though, it's not just "some armor" or "some kit", this allows for complete customization of both visuals, down to the style of armor and color of kit pieces. While I think that taking out the "click to show visuals" wasn't a smart idea, I think that this is very much an improvement.
  • nikkojtnikkojt Member Posts: 372 Arc User
    edited March 2014
    Well, I gotta ask...does this mean the Foundry tailor is going to get kits & armour?
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  • revandarklighterrevandarklighter Member Posts: 0 Arc User
    edited March 2014
    No one's ever come out and told us it's not wanted. It's just really strongly hinted at through institutional discouragement.

    But it is really silly to insinuate that certain individuals would never ever wear certain clothes. There's definitely not a single scenario ever where my tac officer with all his grenade powers would want to wear a mercenary outfit bandoleer with grenades on it...

    Its not even that everything outside the "uniform" section is off duty.
    Why would a Captain wear the Mercenary in his free time? Its a combat outfit, and if the Captain has it, why wouldn't the rest of his away team in a combat mission.

    Same for the Omega sets.
    caasicam wrote: »
    That's the thing though, it's not just "some armor" or "some kit", this allows for complete customization of both visuals, down to the style of armor and color of kit pieces. While I think that taking out the "click to show visuals" wasn't a smart idea, I think that this is very much an improvement.

    Agreed. Why not both, kit visuals as turn on/off AND the options in the tailor?
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited March 2014
    nikkojt wrote: »
    Well, I gotta ask...does this mean the Foundry tailor is going to get kits & armour?
    I hope so... but we don't know yet.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • centersolacecentersolace Member Posts: 11,178 Arc User
    edited March 2014
    Its not even that everything outside the "uniform" section is off duty.
    Why would a Captain wear the Mercenary in his free time? Its a combat outfit, and if the Captain has it, why wouldn't the rest of his away team in a combat mission.

    Same for the Omega sets.



    Agreed. Why not both, kit visuals as turn on/off AND the options in the tailor?

    How come this isn't the obvious solution? :(
  • dragonsbrethrendragonsbrethren Member Posts: 1,854 Arc User
    edited March 2014
    Does anyone know why it is not wanted that our boffs wear anything else then a standard uniform?

    This isn't an official answer, but because they're always on duty? You can't take them to social zones, only missions.
  • vandelemmingenvandelemmingen Member Posts: 50 Arc User
    edited March 2014
    This isn't an official answer, but because they're always on duty? You can't take them to social zones, only missions.

    You can take them to the "social" area on new romulus.
    As others have mentioned maco and omega force outfits aren't standard uniforms either and i'm pretty sure you can take your boffs into combat :P
  • centersolacecentersolace Member Posts: 11,178 Arc User
    edited March 2014
    This isn't an official answer, but because they're always on duty? You can't take them to social zones, only missions.

    But that's not even Canon! Lots of times officers were shown off duty, and many characters weren't members of Starfleet in the first place.
  • futurepastnowfuturepastnow Member Posts: 3,660 Arc User
    edited March 2014
    Does anyone know why it is not wanted that our boffs wear anything else then a standard uniform?

    They're afraid giving everyone's boffs a second costume slot will break their already overloaded database servers, I think. That may not seem like a lot of data... but it potentially could be, if everyone availed themselves.

    Add me to the list of people who like using Omega and MACO gear visuals on boffs. I hope that ability is retained, or a boff version of the costume unlocks is added.

    Also, while you're adding things to the tailor, Cryptic, can you please make the Lobi-store Ferengi jackets function on KDF characters?
  • gurluasgurluas Member Posts: 464 Arc User
    edited March 2014
    A Maco Patch for Romulan females, Maco under Standard uniform, and Wells Uniform for Fed Romulans would be nice too ^^
  • wilbor2wilbor2 Member Posts: 1,684 Arc User
    edited March 2014
    So there is no point to grind the rep setsfor my boff any more might as well stick wirh drop for them from now on.
    gs9kwcxytstg.jpg
  • centersolacecentersolace Member Posts: 11,178 Arc User
    edited March 2014
    wilbor2 wrote: »
    So there is no point to grind the rep setsfor my boff any more might as well stick wirh drop for them from now on.

    Sadly yes. :(
  • sle1989sle1989 Member Posts: 552 Arc User
    edited March 2014
    The Sci hologram parts need red and its variants as color options. They already have green, blue, and yellow options. Would love to see red, purple, pink (Oh, excuse me Donut, lightish red) and orange.
    y1arXbh.png

  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited March 2014
  • centersolacecentersolace Member Posts: 11,178 Arc User
    edited March 2014

    Fantastic. I hope they let us use everything on boffs.
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited March 2014
    Fantastic. I hope they let us use everything on boffs.
    I did note that it has a mix of the branches and I hope that's NOT an oversight, it's fun combining them! My demonstration combines the arm armor off a tac kit, the energy chest plate off a sci kit, and a few gadgets from eng kits.(I colored all the kit pieces lime green)
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • centersolacecentersolace Member Posts: 11,178 Arc User
    edited March 2014
    I did note that it has a mix of the branches and I hope that's NOT an oversight, it's fun combining them! My demonstration combines the arm armor off a tac kit, the energy chest plate off a sci kit, and a few gadgets from eng kits.(I colored all the kit pieces lime green)

    Yay!!! I can finally make my science captain and crew look like a Ghostbusters.
  • stardestroyer001stardestroyer001 Member Posts: 2,615 Arc User
    edited March 2014
    One small issue I have with the new tailor.

    Those portraits on the left and right of your character. Extremely distracting when your mouse flies over them and your character suddenly looks like a pig. Can't they be minimized?
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  • artan42artan42 Member Posts: 10,450 Bug Hunter
    edited March 2014
    The sci holo kits look lovely with the Dyson researcher uniforms.
    22762792376_ac7c992b7c_o.png
    Norway and Yeager dammit... I still want my Typhoon and Jupiter though.
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  • pweistheworstpweistheworst Member Posts: 986 Arc User
    edited March 2014
    I also hope we can get rid of the stupid, STUPID on-duty/off-duty uniform setup.

    Just give us costume slots and you can make your character (or your BOFF) look like whatever you want them to look like. Mix the off-duty mercenary boots and Kahn helmet with dress pants and a uniform top from TNG if you want!

    The bottom line is that PWE shouldn't me limiting what the players can do when it comes to something that essentially boils down to playing with dress up dolls.
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  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited March 2014
    One small issue I have with the new tailor.

    Those portraits on the left and right of your character. Extremely distracting when your mouse flies over them and your character suddenly looks like a pig. Can't they be minimized?
    Agreed. I never use them, thus they're an inconvenience most of the time.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • adverberoadverbero Member Posts: 2,045 Arc User
    edited March 2014
    so I'm loving the way we can now edit the kit visuals, Its great being able to combine the holographic wrist displays with tactical gear to get a nice look

    Heres a little something i came up with
    new_look_by_chaos_sandwhich-d7aidx7.jpg
    Pretty reserved , just an oddy uniform with some combat gear, but I think the effect even some of the basic kit pieces can have on the visuals are really good

    ( though it would be great to get better colour palettes and all the parts unlocked for BOFFs, since they are missing the Chest gear)

    this was something a little different, but shows how much fun these New-Old kits can be with the dyson outfit, the old things can still gel nicely with new assets in interesting ways
    fun_with_the_dyson_researcher_outfit_in_sto_by_chaos_sandwhich-d7aig8z.jpg

    Surgical scrubs perhaps? 2409_surgical_scrubs__by_chaos_sandwhich-d7aihuf.jpg
    solar_approach_by_chaos_sandwhich-d74kjft.png


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  • centersolacecentersolace Member Posts: 11,178 Arc User
    edited March 2014
    Agreed. I never use them, thus they're an inconvenience most of the time.

    Presets usually are~ :rolleyes:


    I miss the old tailor. :(
  • generalmocogeneralmoco Member Posts: 1,634
    edited March 2014
    This Screenshot is just epicness... wow... Tribble could not get any better than this

    2541589.jpg

    or this one

    2541582.jpg

    2541583.jpg

    2541584.jpg
  • organicmanfredorganicmanfred Member Posts: 3,236 Arc User
    edited March 2014
    adverbero wrote: »
    so I'm loving the way we can now edit the kit visuals, Its great being able to combine the holographic wrist displays with tactical gear to get a nice look

    Heres a little something i came up with

    http://chaos-sandwhich.deviantart.com/art/New-Look-440917243?ga_submit_new=10%253A1395025148

    Pretty reserved , just an oddy uniform with some combat gear, but I think the effect even some of the basic kit pieces can have on the visuals are really good

    ( though it would be great to get better colour palettes and all the parts unlocked for BOFFs, since they are missing the Chest gear)

    this was something a little different, but shows how much fun these new kits can be with the dyson outfit http://chaos-sandwhich.deviantart.com/art/Fun-with-the-Dyson-Researcher-outfit-in-STO-440920259?ga_submit_new=10%253A1395026045

    Surgical scrubs perhaps? http://chaos-sandwhich.deviantart.com/art/2409-Surgical-Scrubs-440922327?ga_submit_new=10%253A1395026732


    Where the hell did you get the Dyson Uniform from? I know T3 Spire has a Tailor unlock, but this is called Voth Science Uniform or so?

    Looks incredible :eek:
  • organicmanfredorganicmanfred Member Posts: 3,236 Arc User
    edited March 2014
    This Screenshot is just epicness... wow... Tribble could not get any better than this

    2541589.jpg

    or this one

    2541582.jpg

    2541583.jpg

    2541584.jpg

    Ohhh myyy gooood... wow
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