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Art issues with the Galaxy bundle.

starboardnacellestarboardnacelle Member Posts: 67 Arc User
I know these have been posted before, but maybe now that the ship is actually bringing in some revenue, it'd be worth taking a look. I apologize for the low-quality screenshots. My graphics card RMA is still being processed.

Both:
Venture-class variant is missing windows on the lower saucer. Picture 1

Exploration Cruiser:
Monarch-class variant's saucer can't use Fleet windows. Picture 1
Venture-class variant's saucer can't use Fleet windows. Picture 1

Dreadnought Cruiser:
Galaxy-class additions are off-center in relation to the rest of the ship. Picture 1, Picture 2
Post edited by starboardnacelle on
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Comments

  • jer5488jer5488 Member Posts: 506 Arc User
    edited March 2014
    I think you'll find just about everyone who flies with the Galaxy agrees with you - it's very sad that the model wasn't updated for the great 're-release'. I'm grateful for the upgrade to the ship, she flies VERY nicely now, but with a little polish to the model and textures...
  • starboardnacellestarboardnacelle Member Posts: 67 Arc User
    edited March 2014
    Now that the Galaxy-class alignment problems on the Dreadnought have been officially acknowledged, maybe we'll see a fix soon.
  • angrytargangrytarg Member Posts: 11,016 Arc User
    edited March 2014
    I'd like to add the bonkers placement of weapon hardpoints to that list. No incarnation of the ship is using actual weapon placements (phaser arrays) that are present on the models. Instead, all aft weapons are fired from the aft torpedo bay for example - no use of pylon aux arrays, no use of any ventral array whatsoever and dual beam banks are fired from some weird places on the edges of the saucer.
    lFC4bt2.gif
    ^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
    "No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
    "A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
    "That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
  • starboardnacellestarboardnacelle Member Posts: 67 Arc User
    edited March 2014
    Oh, I have a request. Could we get an option to use the Galaxy nacelles with mounted phaser arrays on the Explorer? It'd be a nice shout-out to the Venture from the show.
  • sdf01macrosssdf01macross Member Posts: 0 Arc User
    edited March 2014
    angrytarg wrote: »
    I'd like to add the bonkers placement of weapon hardpoints to that list. No incarnation of the ship is using actual weapon placements (phaser arrays) that are present on the models. Instead, all aft weapons are fired from the aft torpedo bay for example - no use of pylon aux arrays, no use of any ventral array whatsoever and dual beam banks are fired from some weird places on the edges of the saucer.

    Pylon ventral beam arrays do fire from the pylons. Dorsal aft beam arrays fire at that puny spot.

    The Ambassador does a GREAT job with aft beam fire by using the arrays on the saucer.....Arrays that should be used on the Galaxy for aft dorsal beam fire!!!
  • asches1asches1 Member Posts: 150 Arc User
    edited March 2014
    The upper saucer section weapon hard points for dual beam banks fire THROUGH the saucer sections. Im cutting my saucer like a cake! Please, if you work on something, please do it right. Especially if you're getting money out of it!

    BTW: this is a very very very old problem….
    Everybody looks right, but you pass left...
  • maxvitormaxvitor Member Posts: 2,213 Arc User
    edited March 2014
    Now that the Galaxy-class alignment problems on the Dreadnought have been officially acknowledged, maybe we'll see a fix soon.
    Where was this posted?
    If something is not broken, don't fix it, if it is broken, don't leave it broken.
    Oh Hell NO to ARC
  • starboardnacellestarboardnacelle Member Posts: 67 Arc User
    edited March 2014
    maxvitor wrote: »
    Where was this posted?

    It wasn't posted, but CaptainSmirk addressed it during his meet and greet.
  • maxvitormaxvitor Member Posts: 2,213 Arc User
    edited March 2014
    It wasn't posted, but CaptainSmirk addressed it during his meet and greet.
    Oh, well that is rather disappointing, if it had been a response from one of the ship designers there would be reason to hope, but CaptainSmirk is Community Manager and the community group has nothing to do with software development.
    If something is not broken, don't fix it, if it is broken, don't leave it broken.
    Oh Hell NO to ARC
  • jer5488jer5488 Member Posts: 506 Arc User
    edited March 2014
    Nothing on the Galaxy model - but CaptJamJamz did reply on the Venture windows in another thread. I'm really hoping we'll see something updated this week.

    http://sto-forum.perfectworld.com/showthread.php?t=949761&page=2
  • crypticquackcrypticquack Member Posts: 0 Arc User
    edited March 2014
    We are aware of all of the issues, thanks for all of the feedback.

    They are now in our bug-list.
    Nick "Crypticquack" Quackenbush
    33.33% of the STO Ship Art team.
    100% of the new guys on the STO Ship Art team.
  • centersolacecentersolace Member Posts: 11,178 Arc User
    edited March 2014
    We are aware of all of the issues, thanks for all of the feedback.

    They are now in our bug-list.

    Please. This would be great. :(
  • myrnwynmyrnwyn Member Posts: 103 Arc User
    edited March 2014
    We are aware of all of the issues, thanks for all of the feedback.

    They are now in our bug-list.

    Is there any way to get the name display on a separated saucer to keep my ship name instead of renaming itself "Federation Saucer" (although honestly I'd like to see better NPC fed ship names all around - why aren't these plugged into the name randomizer? U.S.S. Cruiser is just silly)?
  • jer5488jer5488 Member Posts: 506 Arc User
    edited March 2014
    myrnwyn wrote: »
    Is there any way to get the name display on a separated saucer to keep my ship name instead of renaming itself "Federation Saucer" (although honestly I'd like to see better NPC fed ship names all around - why aren't these plugged into the name randomizer? U.S.S. Cruiser is just silly)?

    Hmm, sounds like you might just have run into a bug. My saucer (almost) always displays as my ship's name - and when I can finagle close enough to look at it - it has my ship's name stamped on the hull. There are times when it glitches a bit and displays 'Federation Saucer' but they're pretty rare.
  • iconiansiconians Member Posts: 6,987 Arc User
    edited March 2014
    It wasn't posted, but CaptainSmirk addressed it during his meet and greet.

    Another point to be made in regards to PWE/Cryptic not taking communications seriously. If it's not on the forums, I don't read it.

    So if there's tweets, facebook responses, community meet and greets, and podcast/radio interviews, it all needs to be condensed and thrown into a digest on the forums.

    Please bring some sanity back to keeping your playerbase informed, guys.
    ExtxpTp.jpg
  • tiberiusdangertiberiusdanger Member Posts: 21 Arc User
    edited March 2014
    So, this isn't really a model error, and I'm pretty sure that years ago they said they couldn't do this, but I would love to see beams use the "tracks" like we saw in the shows. We got the quad cannons on the Defiant, now let's get the tracks on the Galaxy class.

    Blah blah blah the tech blah blah blah, but a guy can dream.
  • davidwforddavidwford Member Posts: 1,836 Arc User
    edited March 2014
    myrnwyn wrote: »
    Is there any way to get the name display on a separated saucer to keep my ship name instead of renaming itself "Federation Saucer" (although honestly I'd like to see better NPC fed ship names all around - why aren't these plugged into the name randomizer? U.S.S. Cruiser is just silly)?

    The MVAM Prommy pets use the same name as the ship. Same goes for the Oddy and Bortasq'. I surprised they didn't address this with the Galaxy "reboot".
  • maxvitormaxvitor Member Posts: 2,213 Arc User
    edited March 2014
    We are aware of all of the issues, thanks for all of the feedback.

    They are now in our bug-list.
    This is good to know, but weren't they already on the bugs list? Anyway you'll be making a lot Dreadnought drivers very happy if you can have a look at those models.
    If something is not broken, don't fix it, if it is broken, don't leave it broken.
    Oh Hell NO to ARC
  • stardestroyer001stardestroyer001 Member Posts: 2,615 Arc User
    edited March 2014
    They need to just scrap the Galaxy / Gal-X models entirely and start from scratch.

    Bridge Commander modders got the ship right back in 2006. We're almost 8 years later and the Galaxy/Gal-X looks like a child's toy. The lance problem, window issues, and the shape of the deflector and the neck :mad:

    Seriously, needs a major overhaul at this point.
    stardestroyer001, Admiral, Explorers Fury PvE/PvP Fleet | Retired PvP Player
    Missing the good ol' days of PvP: Legacy of Romulus to Season 9
    My List of Useful Links, Recently Updated November 25 2017!
  • angrytargangrytarg Member Posts: 11,016 Arc User
    edited March 2014
    Did anybody mention that launched shuttles on the Dreadnaught Cruiser will spawn at the aft torpedo launcher (at least for the Venture Type this is where the shuttlebay is) and then shoot forward like Galactica starfighters, crash through the entire Stardrive section to eject from the deflector dish again?

    I'm sorry, but calling that a reboot ... really sorry, I know you guys work hard, but it gets more and more embarassing. There is no effort to customize the animations in any way shape or form, yet it's announced big and wide and offered for roughly 40 bucks.
    lFC4bt2.gif
    ^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
    "No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
    "A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
    "That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
  • jer5488jer5488 Member Posts: 506 Arc User
    edited April 2014
    So - two full weeks since the last reply, longer since it's been announced on the 'official bug list'. Any chance we could get an update of when our ships could see some TLC from a ship artist?
  • maxvitormaxvitor Member Posts: 2,213 Arc User
    edited April 2014
    I'm beginning to think it's officially back on the "Ignore It and Hope They Give Up List". The fact that it doesn't even get a mention on the "Known Issues" list when a patch comes out speaks volumes.
    If something is not broken, don't fix it, if it is broken, don't leave it broken.
    Oh Hell NO to ARC
  • primar13primar13 Member Posts: 1,896 Bug Hunter
    edited April 2014
    maxvitor wrote: »
    I'm beginning to think it's officially back on the "Ignore It and Hope They Give Up List". The fact that it doesn't even get a mention on the "Known Issues" list when a patch comes out speaks volumes.

    The Known issues list would need three posts in the Release Notes each week to make everyone happy. They will get to it when they get to it.. They are busy on ESD, when season 9 launches in 3.5 Weeks it will then be back towards the top of the list.
  • maxvitormaxvitor Member Posts: 2,213 Arc User
    edited April 2014
    primar13 wrote: »
    The Known issues list would need three posts in the Release Notes each week to make everyone happy. They will get to it when they get to it.. They are busy on ESD, when season 9 launches in 3.5 Weeks it will then be back towards the top of the list.
    If this were a new issue I would believe that, it isn't, it's a very old one, so I will believe that when I see it, not before.
    If something is not broken, don't fix it, if it is broken, don't leave it broken.
    Oh Hell NO to ARC
  • jer5488jer5488 Member Posts: 506 Arc User
    edited April 2014
    primar13 wrote: »
    The Known issues list would need three posts in the Release Notes each week to make everyone happy. They will get to it when they get to it.. They are busy on ESD, when season 9 launches in 3.5 Weeks it will then be back towards the top of the list.

    Actually the ship and environment artists are different people, so the people developing ESD and the new space maps wouldn't be the same group as those who design and skin ships. The ship artists are certainly busy on the new Undine vessels and art, and I can appreciate and accept that, but after well over a year (Nearly two on the Venture's behalf) - finally having an admission that they need work is something I will keep active. I won't be a pest about it, but I will keep it active.
  • maxvitormaxvitor Member Posts: 2,213 Arc User
    edited April 2014
    If being a pest gets results, I can live with that. It's not a crime to ask them to fix merchandise that never should have made it past quality control in that state to begin with, then be left in that sorry state for so long. I'm beginning to wonder if these issues would get more momentum using the in-game bug reporting system. The only Devs who comment in the forums lately are in the systems and environment groups, which makes me wonder how often the ship devs even look in the forums.
    Don't get me wrong, I do not expect, nor do I want a running commentary on everything they are doing, I want them working on ships, but when we get no response at all to pages and pages of posts regarding issues with ships graphics, it pretty much looks like the ship devs are simply ignoring the forums.
    If something is not broken, don't fix it, if it is broken, don't leave it broken.
    Oh Hell NO to ARC
  • nlindgren57nlindgren57 Member Posts: 0 Arc User
    edited April 2014
    Still no word on when this is going to be fixed? Come on guys, these are ships that we pay for, and they look half-finished.
  • jer5488jer5488 Member Posts: 506 Arc User
    edited April 2014
    All right, Season 9 is going live tomorrow, so we can safely assume any and all art for new and pressing content is beyond finished.

    Can the Galaxy and Venture PLEASE go to the top of the art list now? Or could we have a guesstimated date of when this is going to be worked on at the very least?
  • jer5488jer5488 Member Posts: 506 Arc User
    edited April 2014
    Here's another bump. Cryptic could at least be nice enough to put us on the 'known issues list' so things felt less futile. You know...

    Known Issues:
    Galaxy Dreadnought Additions completely off center
    Venture Saucer missing windows
    Galaxy Model looks a lot like it was rendered by an N64
  • crypticquackcrypticquack Member Posts: 0 Arc User
    edited April 2014
    This has been on our issues list since it was originally discovered and we have acknowledged this.

    When the time becomes available this will be remedied, until then.
    Nick "Crypticquack" Quackenbush
    33.33% of the STO Ship Art team.
    100% of the new guys on the STO Ship Art team.
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