I believe it is good idea to add fleet tax option, percentage of players earnings (EC, dof, dilithium etc) to go automatically to the fleet bank.
Also, the advanced logging is very much needed. Who took, donate, and how much in the fleet. ITS 24 century, everything is logging. Let the players use their fleet management skills.
And when i say log, add some improved one, unlike the fleet bank log or events.. that is far away from Starfleet logging system. Its more like 19 century log
I hope you would consider this and add to the game.
BTW. Please add Select ALL button for DOF donations. I think many people dislocated their fingers sellecting >154 DOFS each day.
Thanks.
Comments
Logging can be improved, although you are able to search.
Adding doffs could get an overhaul. But remember why they did it this way; people want to keep certain doffs (for whatever reasons), and the way it is now the player can choose which one to donate and which one to keep. It's a pain, I know. Did donate couple of hundreds myself.
I call it, the Stoutes paradox.
Fleet tax, as I say at previous thread at this topic, yes but only if fleet can set it at 0%.
Adding "Select all" don't prevent you from unselecting later doffs which you want to keep.
I call it, the Stoutes paradox.
I agree.. select all with option to unselect some DOFS
logging for provisional usage should be added, and all other logs should be enhanced.
For the record, I myself lead two fleets and I am very much opposed to any kind of fleet tax mechanic in this game. If people want to donate they will donate. No one should be forced to.
R.I.P. Leonard Nimoy
I just figured they became the staff at that particular holding. (that or they were frog marched into an industrial replicator to be "recycled."
R.I.P. Leonard Nimoy
Don't want tax in your fleet, then set it at 0%, but don't deprive such a possibility others who may accept it.
Where do you think Bio-neural gel packs comes from?
:eek: Dear God!
R.I.P. Leonard Nimoy
With fleet tax there will be fleet management important.
Now some players abuse the fleets with little donations and receiving a lot of provisionals. Or.. some donate only fleet marks and expertise and never dilithium.
This is the way fleets would gain small amount of dilithium and EC FROM ALL PLAYERS, not only the once who are willing to donate, which would help them a lot.
We as a fleet do not need players who do not donate and ask many provisionals, we kick them out.
Everyone is equal.
It should still be their choice. I can say with certainty that if any fleet that implemented a tax would see it's membership plummet. Especially if that tax is in the form of dillithium. If someone is saving up dillithium (which can be problematic at the best of times) the last thing you want is a pushy fleet leader skimming your profits.
If you don't trust your members not to clean out your provisions, why are they in your fleet in the first place?
R.I.P. Leonard Nimoy
You're kidding right? 1 STF -> 5-10 minuts -> 1-3k dilithium. Dilithium asteroid 5 minuts -> 1k dilith. And many other fast ways for dilith right now, ex battlezone.
What stf give you that much dilithium?
R.I.P. Leonard Nimoy
That is assuming you don't need those for other things. Which for a casual player is a VERY big assumption.
R.I.P. Leonard Nimoy
And that is why i wrote that you get from 1 (only base) to 3 (if you don't need marks/bnps) but still it is at least 3k dilithium i 15-30 minutes from 3 easy STFs
Erm... cooldowns?
Either way we are straying from the point. It's not about how easy it is to get the dilithium, it's about members having the choice to donate it.
R.I.P. Leonard Nimoy
Why? What problem(s) will these suggestions solve? Why would these particular solutions solve those problem(s) better than alternative solutions?
I understand that OP thought he had a good idea, but he should read other fleet tax threads first. Pretending those threads do not exist is like expecting community stance on fleet tax had changed since the last time it was proposed. Which I think is not the case.
In other words, raising a failed idea for umpteenth time will not make it a valid one. If OP is a fleet leader and thinks his fleet requires the use of forced taxation, then something is wrong with fleet leader. If hes not a fleet leader, that means that either the fleet is very small or is just an alt cemetery.
pwebranflakes: this system is currently in place and working the way it should.
moradum: I got banned for saying "I started my day with cutting off 3 MM off of the bottom of my cabinet"
If people in your Fleet aren't contributing or haven't contributed then drop them. This really stupid idea of taxing Fleet members guarantees Fleet members who are contributing will leave. And the others who are not contributing will leave right along with them.
Perhaps a better title for this thread would have been, "How to Turn a Fleet into a Ghost Town."
No freaking way you going to get my ec/dil/doffs automatically.
No,no,no,no,no,no,no,no....NNNNNNOOOOOOO.