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The Solanae Resilient Shield

spaceeagle20spaceeagle20 Member Posts: 971 Arc User
Wiki says
"1% chance to reflect 33% of incoming energy damage back at attackers-This effect cannot trigger more than once every 2 seconds."
But when I test-parsed it on ISE, I didn't see that much of a damage ...
Is it a bug or am i missing something here?
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Post edited by spaceeagle20 on
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Comments

  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited February 2014
    Wiki says
    "1% chance to reflect 33% of incoming energy damage back at attackers-This effect cannot trigger more than once every 2 seconds."
    But when I test-parsed it on ISE, I didn't see that much of a damage ...
    Is it a bug or am i missing something here?

    It's 1%...could happen with any energy damage attack...and is going to do 33% of that damage. If it triggers off a tiny attack, it will do miniscule damage. If the attacks are slow, you're going to be less likely to see it happen at all...etc, etc, etc.
    reyan01 wrote: »
    Not sure, but personally I find it to be one of the most underwhelming shields in the game.

    It's ~Aegis/Jem/Breen...it's not even Nukara/Romulan/Reman...much less Borg/Omega/KHG/MACO...or Fleet. It is what it is...it's not bad to slot while working toward whatever shield you plan on using.
  • mimey2mimey2 Member Posts: 0 Arc User
    edited February 2014
    NPCs don't use a lot of energy weapons at a time. You didn't see it much because of that.

    Few weapons, so fewer shots they were shooting at you, and thus you saw it very little.

    Try it out in Starbase 24 and get shot at by a lot of stuff, that should help give it a better test.
    I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
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  • saxmanusmcsaxmanusmc Member Posts: 79 Arc User
    edited February 2014
    I can agree the shield alone is pretty underwhelming. The proc especially is underwhelming, and for min/maxing of course the king is still the Elite Fleet Resilient shields.

    I will say that currently I run the Sci Vesta on my sci captain and am using the full 4 piece set and I am loving it. My build is built around power/shield drain and control using Energy Siphon, Tyken's, Grav Well III with Grav Photon Torp up front, KCB in rear, and 4 Phased Tetryon Beam arrays.

    Not only can the ship hold its own in dps (8-10K pretty easy in ISE) and can completely shut down a tac cube in STF's, I can tank the gates and the ship held up very well even in Elite Hive.

    I am not going to say it is the end all be all, because it is not, but I believe that it is not nearly as low level as it has been made out to be. The pieces on an individual bases are definitely underwhelming, but as a set it shines.
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  • norobladnoroblad Member Posts: 2,624 Arc User
    edited February 2014
    I think you should try to get hit by the borg beam from hive onslaught about 300 times to see if you can get a reflect and judge the usefulness of this gimmick.

    :P
  • saxmanusmcsaxmanusmc Member Posts: 79 Arc User
    edited February 2014
    noroblad wrote: »
    I think you should try to get hit by the borg beam from hive onslaught about 300 times to see if you can get a reflect and judge the usefulness of this gimmick.

    :P

    Oh trust me I agree the shield proc itself is just utterly useless. Though would that not be the ultimate proc timing when getting hit with one of those beams?....lmao.
    FA Janin Delwynn - Fed Tac Officer
    FA Dion - Romulan Engineer Officer
    FA Zophie Delwynn - Fed Science Officer
  • futurepastnowfuturepastnow Member Posts: 3,660 Arc User
    edited February 2014
    We tested the Nukara shield- which has a similar effect- in ISE, and its proc occurred exactly once. ._.

    1% adds up to pretty much nothing
  • majortiraomegamajortiraomega Member Posts: 2,214 Arc User
    edited February 2014
    We tested the Nukara shield- which has a similar effect- in ISE, and its proc occurred exactly once. ._.

    1% adds up to pretty much nothing

    The proc is much more helpful in PvP. All it takes is one Beam Overload reflection to make that shield worthwhile...
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  • pottsey5gpottsey5g Member Posts: 4,253 Arc User
    edited February 2014
    The proc is much more helpful in PvP. All it takes is one Beam Overload reflection to make that shield worthwhile...
    Hardly worth it. So you need to take around 1 hours worth of constant beam overloads to reflect 1 shot back at roughly 2000 damage.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited February 2014
    Can it crit? Can that crit trigger Sensor Targeting Assault? So even a tiny retaliation from a Turret could...be funny? :P
  • wolverine595959wolverine595959 Member Posts: 726
    edited February 2014
    pottsey5g wrote: »
    Hardly worth it. So you need to take around 1 hours worth of constant beam overloads to reflect 1 shot back at roughly 2000 damage.

    You do not know the proc system in the game. The reason why this is effective in PvP is the rate of fire from the enemy is higher than in PvE. The law averages show that while this is a 1% proc in a normal PvP encounter versus a cannon escort is probably once per cannon run. Throw in a target running these shields with APD plus other buffs and debuffs being thrown around it may be enough for you break off and heal up a little.
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  • hereticknight085hereticknight085 Member Posts: 3,783 Arc User
    edited February 2014
    This shield suffers from the same terrible design as the majority of the set. What is that weakness you ask? It's simple. Other than only having a 1% chance to proc, it has that silly lockout (dumbest idea in the world, putting a lockout on such a low proc chance. One or the other devs, not both!). Just like the hull heal. That alone makes pretty much this entire set utter rubbish.

    Take out the lockout, and increase the proc back up to 2.5% just like everything else, and suddenly we'll have a contender.
    It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once. B)
  • capnshadow27capnshadow27 Member Posts: 1,731 Arc User
    edited February 2014
    This shield suffers from the same terrible design as the majority of the set. What is that weakness you ask? It's simple. Other than only having a 1% chance to proc, it has that silly lockout (dumbest idea in the world, putting a lockout on such a low proc chance. One or the other devs, not both!). Just like the hull heal. That alone makes pretty much this entire set utter rubbish.

    Take out the lockout, and increase the proc back up to 2.5% just like everything else, and suddenly we'll have a contender.

    I agree the lockouts for low end abilities are a bit much. There are sets that have great procs that are almost a staple for most builds that dont have lockouts. Or their lockouts arent too bad.
    Inertia just means you can do Powerslides in you carrier!
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  • bpharmabpharma Member Posts: 2,022
    edited February 2014
    Again...wait for the lobi upgrade...

    It is through repetition that we learn our weakness.
    A master with a stone is better than a novice with a sword.

    Has damage got out of control?
    This is the last thing I will post.
  • capnshadow27capnshadow27 Member Posts: 1,731 Arc User
    edited February 2014
    bpharma wrote: »
    Again...wait for the lobi upgrade...

    lies. there will be no lobi upgrade. these items are Mk XII purple if done at lvl 50. So that negates room for an upgrade.

    So please cite sources or reasoning.
    Inertia just means you can do Powerslides in you carrier!
    I am Il Shadow and i approve these Shennanigans!
    [SIGPIC][/SIGPIC]
  • nobletnoblet Member Posts: 0 Arc User
    edited February 2014
    It's a fine shield considering how easy it is to obtain. Compare it to the horrible dyson shield, and it suddenly looks a lot better.
  • bpharmabpharma Member Posts: 2,022
    edited February 2014
    Level cap increase will come, I dare say soonish, they will make a lobi version and give it supper boosted stats. Want an example? JH set.

    Probably be seeing upgraded breen sets at some point too, all to keep the $$ train moving.

    It is through repetition that we learn our weakness.
    A master with a stone is better than a novice with a sword.

    Has damage got out of control?
    This is the last thing I will post.
  • hereticknight085hereticknight085 Member Posts: 3,783 Arc User
    edited February 2014
    lies. there will be no lobi upgrade. these items are Mk XII purple if done at lvl 50. So that negates room for an upgrade.

    So please cite sources or reasoning.

    Well look at what they did to the EV suits. They're purples. And yet you can still upgrade them into something even better. This might possibly be in store for the Solonae space set.
    It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once. B)
  • capnshadow27capnshadow27 Member Posts: 1,731 Arc User
    edited February 2014
    Well look at what they did to the EV suits. They're purples. And yet you can still upgrade them into something even better. This might possibly be in store for the Solonae space set.

    But thats turning 3 items into one. I highly doubt they would do that, without letting people know they need to grind out 3 of each piece on one toon....
    Inertia just means you can do Powerslides in you carrier!
    I am Il Shadow and i approve these Shennanigans!
    [SIGPIC][/SIGPIC]
  • hereticknight085hereticknight085 Member Posts: 3,783 Arc User
    edited February 2014
    But thats turning 3 items into one. I highly doubt they would do that, without letting people know they need to grind out 3 of each piece on one toon....

    Um... not quite what I meant. I mean it would be like the JH set upgrade. It's possible, since they have shown you can upgrade already existing purple items. Mk level might not be an issue.
    It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once. B)
  • resoundingenvoyresoundingenvoy Member Posts: 439
    edited February 2014
    Why did they combine the EV suits?

    It's basically giving three different armor types away as one.
  • capnshadow27capnshadow27 Member Posts: 1,731 Arc User
    edited February 2014
    Um... not quite what I meant. I mean it would be like the JH set upgrade. It's possible, since they have shown you can upgrade already existing purple items. Mk level might not be an issue.

    Well the Jemmie stuff was up a Mk, and excluding older items like some of the nukara stuff that you could trade in for a better item i havent seen as much of it as there could be.

    But i highly doubt they will provide upgraded items for it. And even if they do, it will be marginally better, at best.
    Inertia just means you can do Powerslides in you carrier!
    I am Il Shadow and i approve these Shennanigans!
    [SIGPIC][/SIGPIC]
  • capnshadow27capnshadow27 Member Posts: 1,731 Arc User
    edited February 2014
    Why did they combine the EV suits?

    It's basically giving three different armor types away as one.

    So you could have a better suit by paying for it. Money grabs my friend, anyway they can.
    Inertia just means you can do Powerslides in you carrier!
    I am Il Shadow and i approve these Shennanigans!
    [SIGPIC][/SIGPIC]
  • rylanadionysisrylanadionysis Member Posts: 3,359 Arc User
    edited February 2014
    Im just stopping by to say...

    Solanae is UP, plz buff
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  • capnshadow27capnshadow27 Member Posts: 1,731 Arc User
    edited February 2014
    Im just stopping by to say...

    Solanae is UP, plz buff

    DAMMIT!

    This joke is OP, plz nerf
    Inertia just means you can do Powerslides in you carrier!
    I am Il Shadow and i approve these Shennanigans!
    [SIGPIC][/SIGPIC]
  • bpharmabpharma Member Posts: 2,022
    edited February 2014
    Well the Jemmie stuff was up a Mk, and excluding older items like some of the nukara stuff that you could trade in for a better item i havent seen as much of it as there could be.

    But i highly doubt they will provide upgraded items for it. And even if they do, it will be marginally better, at best.

    Look at all the sets there are and what they're tied to. Then look at how a mk XIII or mk XIV version could be introduced.

    With the fleet stuff it's a case of raising the bar again, adding a 6th teir, with rep it's the same and you upgrade them. There could even be a promotional turn it in for either marks or reduced upgrade cost.

    Now look at all the other sets, think how to make money off them, what you can do and it becomes more obvious. Hence why a lot of vets are getting at best apathetic to the game and at worst leaving and not coming back.

    It is through repetition that we learn our weakness.
    A master with a stone is better than a novice with a sword.

    Has damage got out of control?
    This is the last thing I will post.
  • snowpig74snowpig74 Member Posts: 267 Arc User
    edited February 2014
    I picked the "apathetic" card. But coming back to the OP:

    There is a certain rule which applies very often (but not always) to stuff you find in this game:

    1. The less effort to obtain - the less added value for your setup...

    If you apply this rule to the Solanae Res. Shield you will notice, that it is very easy to obtain - just play that FE and you have it - therefore it cannot, will not and should not compete with stuff you have grind Dilithium, Reputation, Fleet Credits or plain ZEN for.

    o.t.o.h. there is a second rule which partly negates the first one and is a display of design weaknesses in this game:

    2. Not everything which is hard to obtain has more added value for your setup...

    Therefore people use forums like this to get a sort of 2nd/3rd hand impression of stuff they want to try - just to avoid buying stuff like the new hirogen cannon/mine/console set.
  • norobladnoroblad Member Posts: 2,624 Arc User
    edited February 2014
    My take on it is that this set is meant to be a new filler --- the easy to earn starter set that is more on par with the current top gear (its not even close, but its closer than a XI JH set). The whole mission screams of freebies for people that are way behind --- and there are a lot of new players lately or a lot of people starting over, hard to say which.

    I don't think its a precursor to a level cap increase, or a lobi upgrade (it may be, but maybe not). It just looks like a 'better' (??) free starter set.


    The shields are horrible. But the set stats are almost custom made for my ship (sci carrier):
    - engines that boost turn with a stacking bonus, wep power, aux power?! Not bad for free!
    -deflectior: accuracy and high partgen? Not bad. Hit points? OK, though I do not lack for those.
    - reactor that boosts aux power a ton? Very tempting!

    Even as individual pieces and no set bonus, those are tempting. I would lose my ob carrier set bonus (reactor & beam), and my upgraded JH engines which add a lot of weapon power.... so I have to figure out which I like best, but if I had not upgraded the JH set it would be a clear winner.

    the passive set bonus to shields is a nice small perk. The hull heal is a joke and I won't use the shields ever so 4 piece is not gonna happen, and the set bonus for 4 is dumb anyway IMHO.
  • pottsey5gpottsey5g Member Posts: 4,253 Arc User
    edited February 2014
    You do not know the proc system in the game. The reason why this is effective in PvP is the rate of fire from the enemy is higher than in PvE. The law averages show that while this is a 1% proc in a normal PvP encounter versus a cannon escort is probably once per cannon run. Throw in a target running these shields with APD plus other buffs and debuffs being thrown around it may be enough for you break off and heal up a little.
    It is not going be effective in PvP due to the lock out system and reduced damage Modifier. All reflected damage is reduced by 66%.

    Anyway if you want damage reflect you fit the Nukara shields as its x10 better than the rubbish Solanae shield. The Nukare shield doesn?t reduce the damage reflected and doesn?t have a lockout.

    The Solanae shield is just a very poor copy of the Nukara shield.
  • cryptkeeper0cryptkeeper0 Member Posts: 989 Arc User
    edited February 2014
    I honestly am fine with the shield its no maco or KHG. Even not a borg or omega or romulan. But it has its place, as a easy to obtain good new player shield. The engine is honestly the best of the set, with the deflector being a interesting alternative to a few other deflectors in the game.
  • cmdrscarletcmdrscarlet Member Posts: 5,137 Arc User
    edited February 2014
    I honestly am fine with the shield its no maco or KHG. Even not a borg or omega or romulan. But it has its place, as a easy to obtain good new player shield. 9The engine is honestly the best of the set, with the deflector being a interesting alternative to a few other deflectors in the game.

    I'm glad to see this is said.
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