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maxlevelgod69maxlevelgod69 Member Posts: 0 Arc User
Hello there

I am curious. With how advanced the technology is in Star Trek Online. There's many times I just want to go from one planet to another like Memory Alpha to Starfleet Academy on Earth..

Can Cryptic introduce site to site transfers via a teleportation scheme which leverages the subspace communication network?

Or can you introduce 'Avatars' where you can hang out in your favorite area, but 'slip into' another body in your destination location to interact with the locals and/or do your business without impacting them? I can see this avatar form being especially cool and important to introduce with first contact missions IF you actually expanded the first contact missions and made them more interesting.

There's other funny/cool missions you can introduce such as - "WOOPS" I'm a dude and they slipped me into a woman's body for this mission which is 3 days!. What's this and what are these? Hmm. this isn't so bad after all. This will do, could be interesting, and it's only for a couple days"

If Star Trek the series had only had such missions!

Really makes you wonder what the NPC is trying out in their new form when you're not plugged in!

Can you imagine the story chains from either of these - especially the avatar - and continuity between ground based locations?
Post edited by maxlevelgod69 on
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Comments

  • thecosmic1thecosmic1 Member Posts: 9,365 Arc User
    edited February 2014
    Part of any MMO involves time-gating travel - traveling places eats up time rather then just jumping from mission to mission to mission to whatever. Games need the travel times, along with other time-gates, to keep people form overwhelming the content.
    STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
  • aloishammeraloishammer Member Posts: 3,294 Arc User
    edited February 2014
    Can Cryptic introduce site to site transfers via a teleportation scheme which leverages the subspace communication network?

    Like maybe the gizmo Kahn used to beam from Earth to Qo'nos?

    Oh wait...right there's one big reason this won't happen- JJTrek is "the other guys" and any way they tried to explain it, Paramount could hop on the infringement lawsuit train.

    Sorry, looks like you'll have to keep flying spaceships in this game about people flying spaceships.
  • saihung423saihung423 Member Posts: 548 Arc User
    edited February 2014
    Not really trying to be flippant but, wouldn't that defeat a large purpose behind the space ships we're piloting?

    Doesn't really fit into the canon either, not that everything does...but that would dramatically change canon.
  • saihung423saihung423 Member Posts: 548 Arc User
    edited February 2014
    Like maybe the gizmo Kahn used to beam from Earth to Qo'nos?

    Oh wait...right there's one big reason this won't happen- JJTrek is "the other guys" and any way they tried to explain it, Paramount could hop on the infringement lawsuit train.

    Sorry, looks like you'll have to keep flying spaceships in this game about people flying spaceships.

    I totally forgot that happened. Hmm. Interesting.
  • maxlevelgod69maxlevelgod69 Member Posts: 0 Arc User
    edited February 2014
    saihung423 wrote: »
    Not really trying to be flippant but, wouldn't that defeat a large purpose behind the space ships we're piloting?

    Doesn't really fit into the canon either, not that everything does...but that would dramatically change canon.

    Look, let's be honest. We're not piloting space ships. We're setting a destination with our mouse and keyboard, and watching from our monitors as a relatively boring and not too well thought out space simulation goes by.

    Now this would be a completely different story if I were actually ON BOARD the starship looking through the viewport, and being able to walk around the deck of my ship and fraternize with the people on board.

    But that's not the case.

    So unfortunately, Star Trek is coded in such a way that makes the 'journey' really boring as we wait for load screens constantly to get where we want, and have to shut down after 4 hours of gameplay because of the unacknowledged memory leaks they constantly defend against in the forums claiming they have none.

    The destination IS the point to this game. Sure, the starship is beautiful and all, but when we select the menu option to go inside the starship it stops altogether. And really, the interior of the starship is set decoration and nothing more.

    STO IS the destination, that's the way they coded it up.

    Now that can clearly change, if they'd simply focus on greater diversity of content options and quit restricting travel to keep people in game longer and spending money to 'fast travel' - and align more with technological options of the time - they are a relatively money free soceity - and teleportation and holodeck simulations are clearly two very important technologies in the Star Trek Universe.

    So no, a large purpose behind the space ships we're piloting is not to be bored out of our skulls - we are, after all playing STO for entertainment purposes.

    So if I was driving my car across northern texas for 20 hours on end where it's the same flat scenery for a thousand+ miles (about 1600km), which i have done many times, I break out with my ipod or I play games or I drive really really fast or a combination of them all. It's flat out boring. So I do look for entertainment options to keep the drive interesting.

    Now if I were clicking my mouse on a destination and had to wait as I watched a computer screen car drive across Texas for 20 hours. I'd flat out just quit playing the game.

    So correct me if I am wrong, but isn't STO a corporation in it for profit?

    If so, wouldn't it stand to reason that they provide more options to experience the space ship if that's their intention?

    Otherwise, you have what amounts to a drive across texas. Fortunately it only takes me 15 minutes to traverse the entire galaxy. But what's the purpose in any wait when you never offer anything 'in between' and the destination IS the content?
  • shpoksshpoks Member Posts: 6,967 Arc User
    edited February 2014
    *Facepalm*

    /10 chars.
    HQroeLu.jpg
  • tenkaritenkari Member Posts: 2,906 Arc User
    edited February 2014
    shpoks wrote: »
    *Facepalm*

    /10 chars.

    ha. Thats a new one.
  • moonshadowdarkmoonshadowdark Member Posts: 1,899 Arc User
    edited February 2014
    *slaps OP*

    Get out.
    "A life is like a garden. Perfect moments can be had, but not preserved, except in memory. LLAP"

    -Leonard Nimoy, RIP
  • rinksterrinkster Member Posts: 3,549 Arc User
    edited February 2014

    Can Cryptic introduce site to site transfers via a teleportation scheme which leverages the subspace communication network?



    No, because then it'd be Stargate Online.

    Now, thats not necessarily a bad game to theoretically exist, but it isn't this one.
  • thecosmic1thecosmic1 Member Posts: 9,365 Arc User
    edited February 2014
    The destination IS the point to this game. Sure, the starship is beautiful and all, but when we select the menu option to go inside the starship it stops altogether. And really, the interior of the starship is set decoration and nothing more.

    STO IS the destination, that's the way they coded it up.
    For many Trek fans flying around in their favorite ship is the real reason for playing - as is sitting on the bridge or running around their ship looking at things.

    For the most part only power-gamers are focused on the destination - get there as quick as I can, finish the mission and get my rewards as quick as I can, and then get on to the next mission as quick as I can. .
    So correct me if I am wrong, but isn't STO a corporation in it for profit?
    Doing what you want does not mean more profit for them. It means huge expenses to change the game to accommodate a play-style that most MMOs do not adhere to. Games have the tropes they have for specific metric reasons. Those tropes are not there to tick off people with ADD - that is just a benefit. :)
    STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
  • aloishammeraloishammer Member Posts: 3,294 Arc User
    edited February 2014
    So correct me if I am wrong, but isn't STO a corporation in it for profit?

    Why yes. Yes, they are.

    So how's the grand plan to partner with them so you get free Foundry access to make *cough* "adult Foundry content" going? How did they like the idea of letting you do this for Bitcoins so they are "out of the financial loop" (As in, don't get any cut) to let you keep all the money?

    http://sto-forum.perfectworld.com/showpost.php?p=15039611&postcount=1
    Well if you allow me to design my own content that I can link up to an interface I create, that can allow me to have people 'pay for content' through bitcoin transactions directly in game. This keeps Cryptic out of the financial loop, and allows me to actually earn a living creating custom content and interfaces.

    -facepalm- indeed. :eek:

    Can you imagine the story chains from either of these - especially the avatar - and continuity between ground based locations?

    Yes, I can. But Quantum Leap has already been done and run its course.
  • abystander0abystander0 Member Posts: 649 Arc User
    edited February 2014

    ~snip~

    Uh, you do know that there is an option to transwarp to your destination for an energy credit fee, right?

    Also, on your trip across Texas, I hope you were paying attention to your navigation. Real life has different collision mechanics.
  • thecosmic1thecosmic1 Member Posts: 9,365 Arc User
    edited February 2014
    Oh how I miss those random enemies attacking you while you flew around. :)
    STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
  • rinksterrinkster Member Posts: 3,549 Arc User
    edited February 2014



    So if I was driving my car across northern texas for 20 hours on end where it's the same flat scenery for a thousand+ miles (about 1600km), which i have done many times, I break out with my ipod or I play games or I drive really really fast or a combination of them all. It's flat out boring. So I do look for entertainment options to keep the drive interesting.



    Sorry, drive fast, play games on ipod or combination thereof?


    Well, i suppose deliberately distracting yourself while actually driving very fast could be described as an 'entertainment option'....however, less for you and more for me when I read about it in the Darwin Awards.
  • aloishammeraloishammer Member Posts: 3,294 Arc User
    edited February 2014
    Also, on your trip across Texas, I hope you were paying attention to your navigation. Real life has different collision mechanics.

    Why am I reminded of the RV towed into a dealership after rolling over because the operator turned on the cruise control then went into the back to fix a sandwich? :D
  • abystander0abystander0 Member Posts: 649 Arc User
    edited February 2014
    Why am I reminded of the RV towed into a dealership after rolling over because the operator turned on the cruise control then went into the back to fix a sandwich? :D

    Or having to explain how he rear ended cement truck to the state police and his insurance company because he was changing playlists or in the middle of an intense game of Angry Birds. :P
  • rinksterrinkster Member Posts: 3,549 Arc User
    edited February 2014
    Or having to explain how he rear ended cement truck to the state police and his insurance company because he was changing playlists or in the middle of an intense game of Angry Birds. :P

    And we go live to Sheriff Herptyderp from the scene of the crash.

    "Well, Herpette, luckily there was just the one casualty but it could have been a lot worse.
    Sadly he drowned in the slurry released when he hit the septic tanker. Five people tried to save him but were beaten back by the stench.
    His last words were, apparently, 'No bitcoins for Cryptic'
    We suspect a cult."
  • johngazmanjohngazman Member Posts: 2,826 Arc User
    edited February 2014
    Look, let's be honest. We're not piloting space ships. We're setting a destination with our mouse and keyboard, and watching from our monitors as a relatively boring and not too well thought out space simulation goes by.

    The irony being that real space travel probably won't be much different.
    So if I was driving my car across northern texas for 20 hours on end where it's the same flat scenery for a thousand+ miles (about 1600km), which i have done many times, I break out with my ipod or I play games or I drive really really fast or a combination of them all. It's flat out boring. So I do look for entertainment options to keep the drive interesting.

    Ah, so everything you were taught about safe driving is irrellevant as long as the drive is entertaining?
    thecosmic1 wrote: »
    Doing what you want does not mean more profit for them. It means huge expenses to change the game to accommodate a play-style that most MMOs do not adhere to. Games have the tropes they have for specific metric reasons. Those tropes are not there to tick off people with ADD - that is just a benefit. :)

    Try to remember this is the same guy who advocated shutting out the younger players so as to introduce a more "adult" portion of the game. And in this thread, also advocated being able to sell his own created content and make a living from STO.
    You're just a machine. And machines can be broken.
    StarTrekFirstContactBorgBattleonetumblr_lln3v6QoT31qzrtqe.gif
  • maxvitormaxvitor Member Posts: 2,213 Arc User
    edited February 2014
    The is Star Trek, not Star Gate, emphasize the word Trek. The stories in the franchise were as much about the journey and adventures on the ship itself as any destination, remove that and you remove the very essence of Star Trek. The way you describe ships here as just being for getting from one place to another I have to wonder what game you are playing since STO is most certainly not just devoted to ground based activities.
    Transporters in Star Trek traditionally didn't work over distances much greater than planetary orbit, JJ Abrams broke that for the sake of his movies, but then he seemed to like to thumb his nose at Star Trek fans with some of the ridiculous things he made happen in those films.

    Cryptic can not introduce anything to the game without clearing it with CBS and CBS would likely veto something that looks like it comes from Paramount/Bad Robot Productions, or has any similarity to something belonging to Turner/MGM, owners of the Stargate franchise.

    It takes 2 or 3 minutes to cross the galaxy getting from one place to another, very much less so using transwarp on an established character, there are already mechanisms built into the game for near instantaneous travel, some for free, and some that require investment, given that such an infrastructure already exists, there is no reason for Cryptic to make changes.

    As for some of your other remarks I will say I do hope I am nowhere near on the same road as you while you are keeping yourself from getting bored on a long drive, if what you said is truthful and not a foolish boast I don't expect you to survive such practices for too long.
    If something is not broken, don't fix it, if it is broken, don't leave it broken.
    Oh Hell NO to ARC
  • gonaliusgonalius Member Posts: 893 Arc User
    edited February 2014
    saihung423 wrote: »
    Not really trying to be flippant but, wouldn't that defeat a large purpose behind the space ships we're piloting?

    Doesn't really fit into the canon either, not that everything does...but that would dramatically change canon.

    I suppose they could justify insta-travel as being via back-engineered Iconian gateways. I wouldn't be a fan, but it is a possibility.
  • maxvitormaxvitor Member Posts: 2,213 Arc User
    edited February 2014
    gonalius wrote: »
    I suppose they could justify insta-travel as being via back-engineered Iconian gateways. I wouldn't be a fan, but it is a possibility.
    I wouldn't be a fan either, I feel it would deviate too far from what Star trek has been about and I wouldn't expect Iconian gateways to be that easily accessible as long as the Iconians still exist, but as I said, they already have a system in place that is part of the existing game economy so putting in something like this would upset the apple cart, therefore it's highly unlikely they would implement this kind of a change. I will agree that sector space travel is visually uninteresting, but it is also so absurdly short that it is hardly worth complaining about.
    If something is not broken, don't fix it, if it is broken, don't leave it broken.
    Oh Hell NO to ARC
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  • groomofweirdgroomofweird Member Posts: 1,045 Arc User
    edited February 2014
    Yeah I don't think a planet to planet transporter would be all too great for the game, its nice to tip a wing to a fleetmate in sector space or responding to the odd red alert.
    What would be nice for large expansive ground map would be a point to point transporter than can be used on a ground map with a cooldown. Thinking about it probably not a good idea on battlezone but could save some time on larger maps on other ground based missions.
    Nimoysig1_zpsr79joxz3.jpg
    "If this will be our end, then I will have them make SUCH an end as to be worthy of rememberance! Out of torpedos you say?! Find me the ferengi!".
  • abystander0abystander0 Member Posts: 649 Arc User
    edited February 2014
    valoreah wrote: »
    We can transwarp instantly to just about any mission location and queue up for an event from anywhere. Travel time as a timesink is essentially a non-issue in this game.

    Yes, the suggestion to have what the OP wants is already in the game. It's just not how he wants it.
  • thecosmic1thecosmic1 Member Posts: 9,365 Arc User
    edited February 2014
    valoreah wrote: »
    We can transwarp instantly to just about any mission location and queue up for an event from anywhere. Travel time as a timesink is essentially a non-issue in this game.
    But you are required to pay for it, and that is an entirely different thing.
    STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
  • captahaabcaptahaab Member Posts: 12 Arc User
    edited February 2014
    Like maybe the gizmo Kahn used to beam from Earth to Qo'nos?

    Oh wait...right there's one big reason this won't happen- JJTrek is "the other guys" and any way they tried to explain it, Paramount could hop on the infringement lawsuit train.

    Sorry, looks like you'll have to keep flying spaceships in this game about people flying spaceships.

    Another JJ Hater getting all worked up without actually paying attention. If you did pay attention then you would know that Kahn made a one way trip because the power consumption was too great and the relays he had setup all burnt out. So it isn't easy or practical to site to site transwarp beam. So no they didn't render starships obsolete at all. However people are too busy drinking the hater aide and not really seeing the movies or pay ing attention because they are just dead set on hating JJ. They are just too closed minded and mad that JJ didnt consult with them and use there "personal cannon" to create the Trek reboot.
  • aloishammeraloishammer Member Posts: 3,294 Arc User
    edited February 2014
    captahaab wrote: »
    Another JJ Hater getting all worked up without actually paying attention. If you did pay attention then you would know that Kahn made a one way trip because the power consumption was too great and the relays he had setup all burnt out. So it isn't easy or practical to site to site transwarp beam. So no they didn't render starships obsolete at all. However people are too busy drinking the hater aide and not really seeing the movies or pay ing attention because they are just dead set on hating JJ. They are just too closed minded and mad that JJ didnt consult with them and use there "personal cannon" to create the Trek reboot.

    Ahhhh, smell the nerd rage.

    I said Paramount owns the rights and not CBS, sorry that was so offensive. :rolleyes:
  • azurianstarazurianstar Member Posts: 6,985 Arc User
    edited February 2014
    This game has gotten really bad with the instant gratification of travel, and hate to see us have this happen, unless it's part of a large adventure zone. That and what people already commented about, the transwarp beaming from Into Darkness that most Star Trek fans hate.


    That said, I wouldn't mind site-to-site being implemented for Teammates and/or BOFFS. Sometimes it takes a while for teammates to catch up (a good example is Cure Ground), or BOFFs getting stuck in missions (in the Foundry). But other than that, site-to-site should be used sparingly. Even in Star Trek itself they didn't use it all the time.
  • edited February 2014
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  • thecosmic1thecosmic1 Member Posts: 9,365 Arc User
    edited February 2014
    valoreah wrote: »
    You can still transwarp to a mission with no need to travel sector space, meaning the timesink aspect as you mentioned isn't an issue.
    It is an issue if you do not wish to pay the price. It is one thing to be charged to instantly go to a mission. It is another thing to simply just get to go anywhere you want, mission or not, for free. A lot of people value their EC for more then they value cutting a couple of minutes of travel time out of their play experience.
    STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
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