Im probably late with this but I had to say something...my fleet has just reached T5 on everything with the fleet starbase and im very happy in the fleet but right now im very disappointed with STO.
why make elite fleet weapons when all you can get is phasers? I think STO devs should look into making elite weapons for all types...I think we all would agree with better from them
Im probably late with this but I had to say something...my fleet has just reached T5 on everything with the fleet starbase and im very happy in the fleet but right now im very disappointed with STO.
why make elite fleet weapons when all you can get is phasers? I think STO devs should look into making elite weapons for all types...I think we all would agree with better from them
If you want the best fleet weapons, head to the KDF side. They know how to build the frighteningly powerful Elite Disruptors.
My main issue is that they cost so much more than Advanced, but they do less damage, and from the forums, the heal just really doesn't do enough to justify the price hike. It's pretty much the same thing as the Elite Spire Cores. It's twice the price for a 1% chance proc, which just really doesn't help anyone. For how little these procs do, it's ridiculous how much they cost.
Im probably late with this but I had to say something...my fleet has just reached T5 on everything with the fleet starbase and im very happy in the fleet but right now im very disappointed with STO.
why make elite fleet weapons when all you can get is phasers? I think STO devs should look into making elite weapons for all types...I think we all would agree with better from them
Feds get Phasers, KDF gets Disruptors and Roms either ave to build with one of those for Elite or used Advanced Fleet weapons. Personally on my scimitar all my energy weapons (except one) are Advanced fleet plasma.... the one remaining is the Experimental Rom Plasma Beam Array purely because I like the hull melt firing mode for eSTF's. Combine this with a forward mounted Rom Hyper Plasma, GW3 capability with a Sci BOFF and 125% power to weapons.... I don't have any need for Elite versions.
Part of me wants to say that the elite fleet phasers are great, but I know that is just because the Chimera can make use of the extra shield heals and phasers sync with the phaser lotus.
Phasers simply aren't a scary weapon, they don't do enough. Phasers need a rework so that the proc is more useful, but people have been begging for one for years, and I don't think it's gonna happen.
Sardak (Science Officer): Captain of a 23k DPS R'Mor Temporal Science Vessel, R.R.W. Vathos Odan Brota (Science Officer): Captain of a 28k DPS Scryer Intel Science Vessel, U.S.S. Kepler Patiently waiting for a Romulan Science Vessel
Frighteningly powerful, the ones that are weaker than the advanced disruptors that the Fed can also get ? Okkkkkay.
How are they weaker? Seriously, I know how the Elite Phasers are weaker, but this is the first I'd heard of the Elite Disruptors being weaker than Advanced Disruptors.
Frighteningly powerful, the ones that are weaker than the advanced disruptors that the Fed can also get ? Okkkkkay.
In case you didnt know, the elite Disruptors only sacrifice DMG mod for a proc that lets you do 25% more damage to shields. Surely you can see the superiority to elite phasers at this point.
Sure, I can get a bit more out of elite disruptors.
But...
As I fed I get to chose something unique, a weapon that heals me. No other weapon does that. Closest thing is the Voth AP.
Power creep is a fact of life, anyway. Eventually there will be weapons stronger then elite KDF disruptors, and I will still have my unique shield healing phasers.
I'm in the game for the long haul, temporary DPS spikes don't sweat me. All gear gets replaced eventually, and those godly disruptors are no different.
I once again match my character. Behold the power of PINK!
In case you didnt know, the elite Disruptors only sacrifice DMG mod for a proc that lets you do 25% more damage to shields. Surely you can see the superiority to elite phasers at this point.
You need to get a clue. 25% shield debuff is massive. It's not just a large buff to your dps, but also your teammates. This is what tetryon proc should have been.
The problem stems from the fact that Cryptic tried to create some aura of versatility and depth by creating different procs for different beams. Due to the way game mechanics are set up in the game however, some beams were winners and others were losers and phasers were just the one that drew the short end of the stick. If phasers had an extra [acc] mod built in, they could have been a contender. But instead they're shackled with a shield heal that is simply too weak to offset the cost. Maybe if the heal was big enough that running 6 of the beams would be like giving the Feds a Valdore console like shield heal effect it would be something, but it isn't.
I'm not so sold on the conventional wisdom of the tetryon proc being quite as bad as people make it sound.
I'm reserving judgement until such time as shield drains actually parse in logs.
I do agree, tho, I'd like to see tet's proccing the shield resist debuff instead of a raw drain... That would rock.
People worry way to much about a silly little proc, if the proc makes or breaks your game here you're doing something wrong.
In PvE, the endgame is to easy for procs to matter and in PvP, if you need lucky procs to win you probably need to look into improving your skills a little instead of hoping for that lucky draw.
Can't have a honest conversation because of a white knight with power
Well you may be tier 5 but guess what your not done... Provisioning is an ongoing and consistent need for a productive fleet. Especially with the Mine and Embassy, and now the Spire too as the new Mk XII kits in there are desirable.
But I digress. I suggest you look to your personal REPUTATION stores for quality weapons rather then fleet stores that diminish much needed provisions.
Personally I am more then happy that my best choices for weapon gear do NOT come from the fleet where EVERYONE has to sacrifice to attain 1 weapon for you and you alone. Dont you see if they expanded the fleet weapon stores so to would fleets have to expand provisioning, and provisioning grind is already endless to supply everyone in the fleet with special engines, better consoles, and Mk XII Kits... ECT. at least atm I can grind out the store unlocks from reputation and attain high quality weapons from my own stores and not have to diminish from shared fleet stores.
Just saying.
BTW Congrats on achieving Tier 5. Our fleet is tier 4 ourselves but we are rather small, and indeed rather happy to be as far along as we are. We have been focusing on finishing the mine and embassy more recently so we dont have to devote so many resources to too many projects at once. And of course Provisioning is a constant issue in any high end fleet no matter its size.
Feds get Phasers, KDF gets Disruptors and Roms either ave to build with one of those for Elite or used Advanced Fleet weapons. Personally on my scimitar all my energy weapons (except one) are Advanced fleet plasma.... the one remaining is the Experimental Rom Plasma Beam Array purely because I like the hull melt firing mode for eSTF's. Combine this with a forward mounted Rom Hyper Plasma, GW3 capability with a Sci BOFF and 125% power to weapons.... I don't have any need for Elite versions.
the REAL question is ^how is this guy throwing cmder lvl sci moves in a Scimitar when it doesnt have a cmder sci.....
Elite weapons arnt technically stronger, theyre trading a proc for a heal effect...So for example if you were going Dmg spec you wouldnt be able to go X3 crit dmg...(Sadly fleet weapons are generally X2 or X3 dmg for their procs which is the weakest proc type in game)
Now for pve stuff the heals nice just not really needed, Probably why the Devs havent bothered with adding more energy types...For pvp you're still better off with X3 accuracy, for pve youre still better off with X3 CritD
Elite weapons arnt technically stronger, theyre trading a proc for a heal effect...So for example if you were going Dmg spec you wouldnt be able to go X3 crit dmg...(Sadly fleet weapons are generally X2 or X3 dmg for their procs which is the weakest proc type in game)
Now for pve stuff the heals nice just not really needed, Probably why the Devs havent bothered with adding more energy types...For pvp you're still better off with X3 accuracy, for pve youre still better off with X3 CritD
Except that's the phasers (which admitedly the image i have is clearly from beta at some point as it shows disruptor with the same proc )
Disruptors do more damage (a proc to damage against shields) rather than a heal.
Feds get Phasers, KDF gets Disruptors and Roms either ave to build with one of those for Elite or used Advanced Fleet weapons. Personally on my scimitar all my energy weapons (except one) are Advanced fleet plasma.... the one remaining is the Experimental Rom Plasma Beam Array purely because I like the hull melt firing mode for eSTF's. Combine this with a forward mounted Rom Hyper Plasma, GW3 capability with a Sci BOFF and 125% power to weapons.... I don't have any need for Elite versions.
you do realize you're telling bull? scimitar can't use GW3, since it's a commander level skill :-)
The people that are so worried about procs just need to go AP and call it a day. No Proc and more damage. I've tried almost all of them other than Plasma with a 4 Tac 4 Sci console ship. However, I have Plasma on my Fleet Excelsior with the Rommie Set Bonus and IMHO AP is the best choice for a DPS build, with disruptors second. Although I think Plasma may be better in a 4xTac/Sci Console ship. I still don't think it would out perform AP though.
I think the biggest problem with phasers is that it is the only weapon type that does not have a set bonus that adds to damage. Tetryon even has 2.
I think the most obvious answer is the correct one - Phasers are simply the trademark weapon type for the Federation. Disruptors for Klings.
Though I haven't a clue if they offer elite Plasma weapons to Romulans or not...
The first part, correct.
For the second, there are no Elite Plasma for Romulans. If you want to get into actual Star Trek canon, the Romulans had always relied on Disruptors, not this stupid Plasma stuff in STO.
For the second, there are no Elite Plasma for Romulans. If you want to get into actual Star Trek canon, the Romulans had always relied on Disruptors, not this stupid Plasma stuff in STO.
Nice, i always thought romulans used plasma in the tv, all the times. In fact i remember very well to see the dedirex firing those plasma big bolts every time. And the plasma beams definitely didnt sound like disruptors. True is that romulans always used other weapons and disruptors had a really big importance in their weapons tech, but i think romulans mostly use plasma. At least in the shows. Now, in STO, things changed so its probably that romulans evolved to used also dirsruptors.
Nice, i always thought romulans used plasma in the tv, all the times. In fact i remember very well to see the dedirex firing those plasma big bolts every time. And the plasma beams definitely didnt sound like disruptors. True is that romulans always used other weapons and disruptors had a really big importance in their weapons tech, but i think romulans mostly use plasma. At least in the shows. Now, in STO, things changed so its probably that romulans evolved to used also dirsruptors.
LOL , take a look at the very first example they use.
Disruptors are the most commonly used type in Star Trek.
Im probably late with this but I had to say something...my fleet has just reached T5 on everything with the fleet starbase and im very happy in the fleet but right now im very disappointed with STO.
why make elite fleet weapons when all you can get is phasers? I think STO devs should look into making elite weapons for all types...I think we all would agree with better from them
Comments
If you want the best fleet weapons, head to the KDF side. They know how to build the frighteningly powerful Elite Disruptors.
Though I haven't a clue if they offer elite Plasma weapons to Romulans or not...
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I can understand phasers being the trademark for the feds but the elite weapons do less damage the then best adv ones.
just would like a better choice
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Feds get Phasers, KDF gets Disruptors and Roms either ave to build with one of those for Elite or used Advanced Fleet weapons. Personally on my scimitar all my energy weapons (except one) are Advanced fleet plasma.... the one remaining is the Experimental Rom Plasma Beam Array purely because I like the hull melt firing mode for eSTF's. Combine this with a forward mounted Rom Hyper Plasma, GW3 capability with a Sci BOFF and 125% power to weapons.... I don't have any need for Elite versions.
Phasers simply aren't a scary weapon, they don't do enough. Phasers need a rework so that the proc is more useful, but people have been begging for one for years, and I don't think it's gonna happen.
Odan Brota (Science Officer): Captain of a 28k DPS Scryer Intel Science Vessel, U.S.S. Kepler
Patiently waiting for a Romulan Science Vessel
Frighteningly powerful, the ones that are weaker than the advanced disruptors that the Fed can also get ? Okkkkkay.
How are they weaker? Seriously, I know how the Elite Phasers are weaker, but this is the first I'd heard of the Elite Disruptors being weaker than Advanced Disruptors.
In case you didnt know, the elite Disruptors only sacrifice DMG mod for a proc that lets you do 25% more damage to shields. Surely you can see the superiority to elite phasers at this point.
Sure, I can get a bit more out of elite disruptors.
But...
As I fed I get to chose something unique, a weapon that heals me. No other weapon does that. Closest thing is the Voth AP.
Power creep is a fact of life, anyway. Eventually there will be weapons stronger then elite KDF disruptors, and I will still have my unique shield healing phasers.
I'm in the game for the long haul, temporary DPS spikes don't sweat me. All gear gets replaced eventually, and those godly disruptors are no different.
Fleet Admiral Space Orphidian Possiblities Wizard
You need to get a clue. 25% shield debuff is massive. It's not just a large buff to your dps, but also your teammates. This is what tetryon proc should have been.
I'm reserving judgement until such time as shield drains actually parse in logs.
I do agree, tho, I'd like to see tet's proccing the shield resist debuff instead of a raw drain... That would rock.
Fleet Admiral Space Orphidian Possiblities Wizard
Well technically the Romulan trademark (energy)weapons are disruptors not plasma weapons.
But since in the game they seem to use plasma.... they can get it with the romulan reputation.
People worry way to much about a silly little proc, if the proc makes or breaks your game here you're doing something wrong.
In PvE, the endgame is to easy for procs to matter and in PvP, if you need lucky procs to win you probably need to look into improving your skills a little instead of hoping for that lucky draw.
But I digress. I suggest you look to your personal REPUTATION stores for quality weapons rather then fleet stores that diminish much needed provisions.
Personally I am more then happy that my best choices for weapon gear do NOT come from the fleet where EVERYONE has to sacrifice to attain 1 weapon for you and you alone. Dont you see if they expanded the fleet weapon stores so to would fleets have to expand provisioning, and provisioning grind is already endless to supply everyone in the fleet with special engines, better consoles, and Mk XII Kits... ECT. at least atm I can grind out the store unlocks from reputation and attain high quality weapons from my own stores and not have to diminish from shared fleet stores.
Just saying.
BTW Congrats on achieving Tier 5. Our fleet is tier 4 ourselves but we are rather small, and indeed rather happy to be as far along as we are. We have been focusing on finishing the mine and embassy more recently so we dont have to devote so many resources to too many projects at once. And of course Provisioning is a constant issue in any high end fleet no matter its size.
the REAL question is ^how is this guy throwing cmder lvl sci moves in a Scimitar when it doesnt have a cmder sci.....
Now for pve stuff the heals nice just not really needed, Probably why the Devs havent bothered with adding more energy types...For pvp you're still better off with X3 accuracy, for pve youre still better off with X3 CritD
Was wondering that myself... Must be the new Fleet Scimitar we all wish we had.:D
Except that's the phasers (which admitedly the image i have is clearly from beta at some point as it shows disruptor with the same proc )
Disruptors do more damage (a proc to damage against shields) rather than a heal.
you do realize you're telling bull? scimitar can't use GW3, since it's a commander level skill :-)
Disruptors are used by Romulan Empire, while plasma is used by Romulan Republic.
Plasma weapons from rom.reputation should be considered as fleet weapon as they have one additional proc.as elite disruptors and phasers.
You DO realize someone else already pointed that out a MONTH ago. You know, back when this thread was last active?
I think the biggest problem with phasers is that it is the only weapon type that does not have a set bonus that adds to damage. Tetryon even has 2.
The first part, correct.
For the second, there are no Elite Plasma for Romulans. If you want to get into actual Star Trek canon, the Romulans had always relied on Disruptors, not this stupid Plasma stuff in STO.
Nice, i always thought romulans used plasma in the tv, all the times. In fact i remember very well to see the dedirex firing those plasma big bolts every time. And the plasma beams definitely didnt sound like disruptors. True is that romulans always used other weapons and disruptors had a really big importance in their weapons tech, but i think romulans mostly use plasma. At least in the shows. Now, in STO, things changed so its probably that romulans evolved to used also dirsruptors.
LOL , take a look at the very first example they use.
Disruptors are the most commonly used type in Star Trek.
Because cannon?!
Edit: Damn, fell for a Necromancer...