anybody else notice how much of a shield tank this set adds! :eek:
http://sto.gamepedia.com/Dyson_Joint_Command_Technologies
50% damage reduction when shield facings are below 50%
and
Hyper-regenerative shield array
+1,200 shield facing when a shield facing is depleted and reduce damage by 67% for 10secs
This is can be a definite tank if used right.
And don't even get me started on how much I'm liking that warp core. :cool:
Comments
The 4p bonus is when your bare hull is exposed...tt prevents that from happening and in pve, a borg torp will kill you outright.
3p is if the typical gimmick variety...long cool down firework affect...the strip a buff thing is ok
2p bonus skills are cool but not zomg awesome
I think I'll stick to my 3p borg...random heals are delicious
My PvE/PvP hybrid skill tree
deflector and engines seem to be a worthy investment.
@reginmala: Leech & MACO Shield glitch? I recently picked up a Plasmonic Leech console, and was planning on getting the MACO set...
The way the MACO shield boosts power is incompatible with the way Leech boosts power. They take turns proccing, resetting each other and canceling out. This is design intentional, because otherwise the stacked extra energy could get silly. Therefore, if you want to run the Leech, can't run the MACO shield (which is really too bad, because its a great shield otherwise, but I understand why they made that choice), so probably Elite Fleet Adaptive, KHG/Adapted MACO, or maybe this Dyson one instead.
Sadly, "Hyper Regenerative Shield Array" comes as the 4th set bonus, meaning you have to give up your nice [Amp] core. And 'Reduces Antiproton Damage to Shields by 20%' is no better than what Nukara shield does for Tetryon; but still can't compete with my resilient, omni-resists Elite ResB shield.
I'm gonna get the set anyway; but only cuz it looks so very, very pretty. :P Tried it out on my Fleet Excelsior last night (on Tribble). It's like wearing a nice, silvery dress, with matching silver-themed Proton beamery. Want!
There a vendor on Tribble you can just pick it up and try it out, or you have to grind up the rep?
There's a vendor console at Drozana station, where you pick up all the gear for free. Only on Tribble, of course.
Aahhhh wasn't looking in the right place.
It's not bad, but it's also not that great. It's one of those middle of the road sets, where it has it's uses, but it's not the greatest in the world.
I would get it to have it, and to see how effective it is, but you're going to have to work pretty hard to get me out of my mk XII assimilated and MACO sets. But as I said, overall not bad.
On paper it looks about on par with the MACO and KHG sets (like that 10%-all reduction on the shield). Better than Omega and Nukara as well, but not by a huge margin, just depending on purpose. And far above JH, Breen, or Romulan/Reman sets. Still won't dethrone Assimilated Engine+Deflector with a Fleet Adaptive shield though. Completely personal opinion of course.
Someone didn't read my post. :P
Sorry about that. *facepalm*
No-Win Scenario
Seriously, that goes very well with it.
10% all energy resists
20% Antiproton resist
Other shieldy stuff that makes you more resilient.
A three-piece power that gives you another AoE-esque attack to help kill Bioneurals and such in NWS.
I could see it like a good...training set for it.
I dunno if it'd get me to drop a ResB elite fleet shield, but it's pretty solid.
Harden up Princess
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True but I still like my Aegis (and I would like to see not only Craftable Warp Cores but an Aegis Warp Core with a bonus to both Shield and Engine power to help out the Shield and Engines we get....)
A hybrid of Field Stabilizing and Thoron sounds dreamy, and if used with other Dyson parts might even merit ditching an AMP core. Especially with that suffix layout (LOVE W>S and SCap)
I hope they havent replaced the wep drain resist with the Driver Coil to Impulse Thrusters thing. Mostly because I dont run any drvier coil skill. (Even if I did, running full DC would still still only give 20% of 99, so only +19 to impulse thrusters. Hardly AMP replacing).
Final question: Is that power bonus on the engine fixed?, or does it only apply at low power levels like KHG engine?
I would go on and look myself, but I can't get on either Tribble or Holodeck right now. Stupid crashing.
A bit off topic, but to be honest I dont what see the big whup about Adapted MACO is (for an escort anyway, is incredible on Sci ships). The engine gives a very nice turn I do confess (and even a small boost to Aux powerr), but set bonus wise the only good thing about it is +7 Aux since Torpedos are so useless these days. Much prefer 2 pc Omega myself, since tet glider melts shields
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I don't think the core ever had Deuterium/Thoron Infused abilities, you might be thinking of the Fleet Spire cores. Prior to being Field Stabilizing, it was Hyper, giving power to engines.
The extra Thrusters are handy on larger ships, on my Jem Dread it equaled out to give the same turn as my Hyper [W->E], which means a bit of turn with a bit of tank which is pretty nice for a non-fleet core. Additional goodies are a 50% Transwarp cooldown and +0.2 Slipstream speed.
The power is an additional flat amount added, not 'Bonus' Efficient like KHG/Adapted MACO, though the turnrate is slower.
The Fleet Galaxy takes advantage of extra power & reduces redshirt death rates.
The Fleet Avenger takes advantage of the torp damage bonus ontop of the other two the Galaxy takes advantage of
I've used it on my Steamrunner Class before and its quite nice to have... then again my Joined Trill Eng makes escorts and sci ships tanky.
However, if I had to say it has one glaring weakness as a tank set, it would be that it doesn't do a great job at protecting your hull. The Assimilated 2-set, or even the Aegis, do a better job at keeping your hull from melting under heavy pressure. I wouldn't recommend it in conjunction with Aux2Bat as you're going to want Aux2SIF with the full set.
Otherwise, yes, it does an amazing job at keeping your shield facings alive and ticking. Just be warned that the special effect when the procs are active can make it a little difficult to see which direction your ship is facing.
Does that just mean +117% of current resists? So it's base 10% all types resist goes up to 21.7% all resist?
Most likely it is added onto current resists. Unlike hull resists, there is no diminishing return for shield resists, but it is hard-capped at 75%.
Dyson Deflector - Rather generic.
Dyson engines - at "normal" powerlevels it's probably the fastest engine out there. Problem is if speed was important to you, you'd have more power to engines making hyper impulse far more attractive.
Dyson core - Inferior to the elite fleet and spire core
Dyson shield - Good Vs Voth, wouldn't use it vs anything else. Certainly wouldn't use it in PvP or an STF.
2-piece set bonus - Resistance to certain debuffs. Easily inferior to the Borg and omega 2-piece set bonus. You could do a 2x2 set combo, but that'll mean you end up using the Dyson core and some of the lamer equipment.
3-piece set bonus - Useless vs NPCs since they don't use buffs to tank (and it doesn't remove the immunity shield). Really only useful in PvP.
4-piece set bonus - Rather nice tanky bonus, but you give up so much to get it.
All in all it's probably best used by carriers and sci-ships, those already with a high shield cap to make up for the regen shield. Basically it's for a support build.
Daizen - Lvl 60 Tactical - Eclipse
Selia - Lvl 60 Tactical - Eclipse