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Opinions on the Vesta/Aventine/Rademaker?

telbasta7386telbasta7386 Member Posts: 761 Arc User
edited October 2013 in Federation Discussion
My fed main, a caitian engineer, has been flying the atrox for ages now. Recently I've been wanting to go with more classic-looking fed ships, and picked up a mirror deep space science vessel for that purpose, so I've been accustomed to the 3/3 weapon setup and science-oriented boff layout.

I'm wanting to get some more damage and survivability for space combat though, the mirror dssv can be very squishy at times and the atrox is just too slow (though it tanks like no other ship I've ever flown). Looking at my options for fleet-level science ships with the classic federation ship look, I think my best options are either the fleet intrepid or the vesta pack, and with both being quite expensive I want to make sure I go with the right ship.

So, I'm just looking for opinions on the vesta. From what I've heard, the 3 piece set is useful for improving survivability, and the consoles all look pretty good except for the anti-projectile shield (which seems only situationally useful). I love the look of the three models, too, but I'm also a big fan of the intrepid class.
Post edited by telbasta7386 on

Comments

  • ferdzso0ferdzso0 Member Posts: 0 Arc User
    edited October 2013
    PVP or PVE?

    for PVE the consoles are utterly useless.

    between the intrepid and the vesta, the latter wins, it is more diverse. you can make a full DPS build out of it, and you can tank.

    for pvp you can pretty much make a full on sci as well. also the vesta does come with Aux DHCs, which are endgame DHCs, if you are not going with a faw spam build.

    I would suggest buying the Aventine only, and save your money, if you dont like it, you can always get a new ship, or get decent equipment on the Tac Vesta from it

    10k DPS Vesta threads: 1; 2
  • wilbor2wilbor2 Member Posts: 1,687 Arc User
    edited October 2013
    I love my vesta 3 pack for stf i kick TRIBBLE with it i have killed a full side in kse before 2 tac n a eng had killed there 2nd cube in 1 mission that i puged
    gs9kwcxytstg.jpg
  • tom61stotom61sto Member Posts: 3,682 Arc User
    edited October 2013
    I rather like the consoles for PvE and run all three on my Aventine. The Quatum-whatsit Deflector Phaser is nice against slow or non-moving targets like the Crystaline Entity, and Transformers and Gates in STFs. Plasmonic Leech travels down it to, so your power levels get up nice and high while it is going if you have that console. The AoE heal console is great for emergency heals, or just heal-spamming for better rank in CE. The purple ball of push is a nice 'go away crystal fragments' and 'no Borg HY torps for me', though I use it mostly to get out of holds. The shield bubble is very nice, particularly once I found out you can turn it off as soon as you no longer need it (still goes into cooldown, though) and you keep your stacks of Sensor Analysis so long as you have the enemy targeted.
  • telbasta7386telbasta7386 Member Posts: 761 Arc User
    edited October 2013
    I was thinking of going with the 3 aux cannons forward, 2 turrets + a cutting beam rear, and 2x cannon scatter volley + 2x gravity wells + attack pattern beta. That way you could suck groups of enemies to one point with a grav well and then hit them all with the AP:beta debuff using scatter volley to boost team damage.
  • arketipicosarketipicos Member Posts: 149 Arc User
    edited October 2013
    I think Vesta Set is the best choice for a Sci Captain.
    Without any doubt.
    Greetings
    Picana - Shaolin - Deity Warrior
  • starsword1989starsword1989 Member Posts: 0 Arc User
    edited October 2013
    ferdzso0 wrote: »
    PVP or PVE?

    for PVE the consoles are utterly useless.

    Imo the consoles shine brilliantly in PVE. They are situational and thus work best in different missions ranging from STFs (using the Multi-dimensional Shield to bounce off nanite spheres in ISE, the borg bop/raptors/neghvars in CSE, probes in KASE or the Quantum focus Phaser to bust Gates), Crystalline Catastrophe (shield to bounce off shards and Fermion Field to heal tightly-packed allies), even to No Win Scenario. The 3-piece bonus is an ultimate "oh-no" button against the wickedest one-shot attacks (survived so many times against Crystalline blast and Donatra's thalaron pulse). These abilities are what truly makes it a "Multi Mission" vessel.

    That being said, another bonus for buying the 3-set is for it's customization options. Unlike the Odyssey, Vesta 3-pack unlocks 3 largely different parts to fulfill your craving for aesthetics. Prefer forward-swept pylons to the swept-backwards version? Want your deflector to be more pronounced? It is all there for you to mess around with:)

    The Multi Mission Explorer is definitely the most fun ship I have purchased to date, and really nothing else comes close in terms of pure enjoyment. Hope you like it!
  • ferdzso0ferdzso0 Member Posts: 0 Arc User
    edited October 2013
    tom61sto wrote: »
    I rather like the consoles for PvE and run all three on my Aventine. The Quatum-whatsit Deflector Phaser is nice against slow or non-moving targets like the Crystaline Entity, and Transformers and Gates in STFs. Plasmonic Leech travels down it to, so your power levels get up nice and high while it is going if you have that console. The AoE heal console is great for emergency heals, or just heal-spamming for better rank in CE. The purple ball of push is a nice 'go away crystal fragments' and 'no Borg HY torps for me', though I use it mostly to get out of holds. The shield bubble is very nice, particularly once I found out you can turn it off as soon as you no longer need it (still goes into cooldown, though) and you keep your stacks of Sensor Analysis so long as you have the enemy targeted.

    the consoles are fun, but not very competitive. there are better consoles out there to replace them. if their CD was better, they would be viable, but for now, wasting 3 slots for them is a nono (maybe the phaser thingie, if you are running an auxdhc build, but even then, it would be situational, for a few missions, but generally you would still be better off without it).

    ofc the vesta is a great starter ship in that. it has decent base equipment, that can get you far, until you can get the truly endgame stuff
    I was thinking of going with the 3 aux cannons forward, 2 turrets + a cutting beam rear, and 2x cannon scatter volley + 2x gravity wells + attack pattern beta. That way you could suck groups of enemies to one point with a grav well and then hit them all with the AP:beta debuff using scatter volley to boost team damage.

    yep, with an A->W warp core, you can keep your weapon power around 100, making the turrets useful as well. and with a good power setup, you can make use of the leech console, so everything is above 75, getting the 3,3% dmg bonus from the elite fleet warpcores

    I got around 13k DPS with an aux dhc vesta, then got bored, as it was obvious, a faw spam build would be more viable

    10k DPS Vesta threads: 1; 2
  • coffeemikecoffeemike Member Posts: 942 Arc User
    edited October 2013
    I would get some of the rep system consoles to replace 2 of the 3 piece set on the Vesta pack- I'd just keep the Sympathetic Fermion Transceiver console.

    Some options for the Vesta:
    Romulan Zero Point Energy console
    The Borg Assimilated module from the Omega rep system
    The Plasmonic Leech (if you can afford to spend EC for it)
    The Tackyokinetic Converter from the Lobi Store

    Also for the Fleet Romulan Embassy science consoles (You have some options with how you want to set up your Vesta)

    Same goes for the Dilithium Mine Enhanced Armor & Enhanced RCS consoles.

    Why don't you go to STO Academy and play around with the skill planner to see what interest you.
  • rmy1081rmy1081 Member Posts: 2,840 Arc User
    edited October 2013
    My tac captain in her vesta can do 15k per tic on the quantum phaser. I'm sure I can get higher. She isn't geared too well. It is augmented by phaser consoles, particle generator skill, and aux power. APA also enhances its damage a lot and I believe DEM works per tic also on it.

    The Multidimensional Wave-Function Analysis Module is freaking awesome in HSE against the Unimatrix's torpedo spreads. It reflects the kinetic damage back while giving you a huge resist to kinetic damage. It also prevents the giant torpedos from getting near you. I also use it in CCE to be able to get next to the entity without being hit. It's great for some CC also.

    The Sympathetic Fermion Transceiver is one of the best heals in the game and often nets me 1st place in CCE.

    I don't often run all three at the same time, but none if them are totally useless.

    In my opinion, the set is worth it.
  • fraghul2000fraghul2000 Member Posts: 1,590 Arc User
    edited October 2013
    the consoles are fun, but not very competitive. there are better consoles out there to replace them. if their CD was better, they would be viable, but for now, wasting 3 slots for them is a nono (maybe the phaser thingie, if you are running an auxdhc build, but even then, it would be situational, for a few missions, but generally you would still be better off without it).

    ^^ This.

    They're slightly more useful than the consoles that come in other 3-packs, but still get outperformed by other, passive consoles you could mount in those slots in PvE. Long cooldowns, very situational and they're easy to waste. (e.g. targets dying or moving out of range during the 15 sec your QFF needs to channel.)

    The only thing I'm currently using the consoles for, is to take advantage of the adv. Quantum slipstream in sector space, but the get exchanged at the beginning of a PvE events.

    I just bought the 3-pack over the single, because I wanted to have the other costumes as well.
  • tiekosoratiekosora Member Posts: 325 Arc User
    edited October 2013
    On my sci captain, I love this ship! I picked up the three pack, and use all three consoles in PvE. I have seen a few uses in comments above I hadn't considered, and will implement them. I have only died once, and that was purely my fault. I have survived the CE blast and Donatra's thalaron weapon more than a few times.

    I put one of the cannons from my other ships up front and did a lot more damage than with a beam mix. Added a purple tricobalt launcher to replace the default photon torp too. I am also considering replacing the beams in rear with turrets, but I do love my FAW.

    Survivability is great, maneuverability is great, and I can load up GW3 and TR2. I don't yet have any better gear, he just hit 50. But I plan on picking a set, and getting it maxed.
    18EOWbV.jpg

    They make a wondrous mess of things. Brave amateurs, they do their part.
  • ferdzso0ferdzso0 Member Posts: 0 Arc User
    edited October 2013
    tiekosora wrote: »
    I have survived the CE blast and Donatra's thalaron weapon more than a few times.

    I assume you mean with the shield bubble thing? because the shield bubble in PVE is pretty much doing only this. making you survive attacks, that you could just easily move away from, even without evasive manouvers ^^

    The only thing I'm currently using the consoles for, is to take advantage of the adv. Quantum slipstream in sector space, but the get exchanged at the beginning of a PvE events.

    I just bought the 3-pack over the single, because I wanted to have the other costumes as well.

    I totally forgot about the split stream thing :D granted, the last time I actually travelled through sector space, was when New Romulus launched :D before that and after that I just used transwarp

    and yeah, the +2,5k for the full pack is basically buying you lots of nice costumes, and consoles that are good for lvling. although, I was quite happy when on launch, I saw in the c-store that the tac vesta is the one, that looks rly rly good, because I knew I was not going for the set :D

    10k DPS Vesta threads: 1; 2
  • hroothvitnirhroothvitnir Member Posts: 322
    edited October 2013
    Going full alpha strike single target guild with the quantum phaser as the center piece produces funny results, Albeit every 3 mins. 25K+ from just the console with fleet gear makes it worth it.
  • telbasta7386telbasta7386 Member Posts: 761 Arc User
    edited October 2013
    Well I ended up picking up the vesta. Using it on both of my fed characters now (tactical and engineer). The phaser thing is awesome, on my tactical with tactical team / attack pattern alpha, it can hit for 10-11k per second.

    Definitely a worthwhile purchase, if expensive. I'm always apprehensive about buying the ship packs, since 50$ is enough to get a brand new game >.>
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