Thanks for covering the news from Geko... your 'cast is the first place I've heard any of that.
Yeah I was surprised how great that news was and where it came from. I forget who pointed me to that interview saying there was indeed 2 minutes of foundry stuff out of the 2 hour interview, but those 2 minutes were some of the best news I've heard for Foundry in awhile.
Yeah I was surprised how great that news was and where it came from. I forget who pointed me to that interview saying there was indeed 2 minutes of foundry stuff out of the 2 hour interview, but those 2 minutes were some of the best news I've heard for Foundry in awhile.
Have you guys messed around with NW's 3d editor? It's a mess.
Seriously, try to build something with it. It's wacky, unstable, and constantly frustrating to use.
I'm a little skeptical that a STO version will be an improvement over the one in NW. Maybe it will since our camera isn't so frustrating.
But, seriously, try to build on platforms in the sky in NW. Last time I tried, I couldn't manually edit the Y coordinates in 3d mode, I was falling through the objects. My coordinates were resetting or not responding. And I couldn't move the camera around in freecam to look at stuff while using the 3d edit.
My first impression was good. Then I tried to use the thing.
Comments
But nonetheless, good show! Finally a bit more positive feedback about Purity
Yeah I was surprised how great that news was and where it came from. I forget who pointed me to that interview saying there was indeed 2 minutes of foundry stuff out of the 2 hour interview, but those 2 minutes were some of the best news I've heard for Foundry in awhile.
Have you guys messed around with NW's 3d editor? It's a mess.
Seriously, try to build something with it. It's wacky, unstable, and constantly frustrating to use.
I'm a little skeptical that a STO version will be an improvement over the one in NW. Maybe it will since our camera isn't so frustrating.
But, seriously, try to build on platforms in the sky in NW. Last time I tried, I couldn't manually edit the Y coordinates in 3d mode, I was falling through the objects. My coordinates were resetting or not responding. And I couldn't move the camera around in freecam to look at stuff while using the 3d edit.
My first impression was good. Then I tried to use the thing.