About a year before the launch of LoR, I was in the mood for a Romulan character, so I built one using the Alien creator and this
guide. A female science officer by the name of
T'pe (pronounced tuh-PAY).
As a Romulan,
T'pe is manipulative, and she found Starfleet...
pliable to the idea of granting her access to an advanced technology ship. I wanted her build to reflect that. I don't PvP, but enjoy playing Elite STFs, and this ship does a fine job. The ship's fairly high crit rate, crowd control, healing, and near-constant ATB make her a asset to any team. This ship isn't a tank and doesn't have cloak, but it's very low threat keeps it under the radar and out of focused fire, most of the time. That said, it deals a respectable amount of damage and can solo cubes and guard Kang (though it's most useful when in a group acting as a force multiplyer).
Ship:Wells Temporal Science VesselWeapons:
1x
Experimental Romulan Plasma Beam Array
1x
Dual Plasma Beam Bank Mk XII [Acc]x2 [Dmg]
1x
Romulan Hyper-Plasma Torpedo Launcher
1x
Kinetic Cutting Beam Mk XII [Dmg]x3
2x
Romulan Plasma Turret Mk XII [Acc]x2Equipment:
1x
Elite Fleet Axion Deflector Array Mk XII [PartG] [CoSys] [SsD] [SciCdr]
1x
Adapted MACO Combat Impulse Engines Mk XII
1x
Overcharged Warp Core Mk X [Coi] [W->A]
1x
Adapted MACO Covariant Shield Array Mk XIIDevices:
1x
Red Matter Capacitor
1x
Subspace Field Modulator
5x
Battery - Auxiliary and ShieldsBOff Layout:TT1, APB1, APB2
EPtS1, AtS1
EPtS1
HE1, TB2, TachB3, GW3
HE1, TBR1BOff Note:
The Tac BOff is an Uncommon Romulan Operative (+1.5% Crt), and the two Eng BOffs are Efficient.
DOffs:
1x
Shield Distribution Officer (Chance for Shield Heal when using BFI)
1x
Projectile Weapons Officer (Chance to reduce Torp cooldown)
1x
Deflector Officer (Chance to reduce Def Sci cooldowns)
1x
Gravimetric Scientist (Chance to add GW aftershock)
1x
Sensors Officer (Debuffs target's offensive dmg when Sensor Scanned)Consoles:
1x
Tachyokinetic Converter
1x
Assimilated Module
1x
Zero-Point Energy Conduit
1x
Plasmonic Leech
1x
Graviton Generator Mk XII [-Th] [Pla]
2x
Particle Generators Mk XII [-Th] [Pla]
1x
Plasma Infuser Mk XII
2x
Plasma Infuser Mk XIPower Settings:
117/100
74/50
44/25
92/25
Captain's Space Traits:
Accurate
Astrophysicist
Efficient
Elusive
Warp Theorist
Skills and Rep Passives listed via STO Academy:http://skillplanner.stoacademy.com/?build=tpe_176
This a
fun build to play. Very
busy. Mostly I really enjoy sliding between my teammates and
constantly "poking" at the enemy ... Debuffing their defenses (ATB, Sensor Analysis, Sensor Scan), crippling their subsystems, stripping their shields, leeching their power, Subnucing their EPtE, locking them in TB or GW, lighting them on fire, etc. So much fun stuff to do. And between my DOffs and Deflector Array, my sci abilities come available more often than normal, so I'm kept very busy.
There are certainly some things to upgrade on it (like the Warp Core), and yes, having a REAL Romulan would be better now that the faction exists (but I don't feel like rerolling this toon and spending the resources on another Wells, at this time). Feel free to add your comments/thoughts, though I'm mostly posting by
request.
Also note again that I don't PvP with this. Nor do I intend it to be a min/max build. It's just something fun to play, that's good enough to be a contributing asset in Elite STFs.
Enjoy!
You can find/contact me in game as
@PatricianVetinari.
Playing STO since Feb 2010.
Comments
** Note **
I corrected an error in the OP's power levels. The current listing is now right.
You can find/contact me in game as @PatricianVetinari. Playing STO since Feb 2010.
http://skillplanner.stoacademy.com/?build=grumbles_0
Doffs would be 3 beam cooldown ones and 2 damage control
Bfaw will help spread your ap: B everywhere. And gravity well is always a welcome sight in every stfs
My PvE/PvP hybrid skill tree
Each ship can only have a maximum of one kinetic cutting beam, not two. Therefore, the build you posted is not even a valid build because it actually has 2 kinetic cutting beams.
http://sto.gamepedia.com/Omega_Adapted_Borg_Technology_Set#Kinetic_Cutting_Beam
Thanks (for thinking my build is interesting).
I don't intend it to be min/max. It's just something fun to play, that's good enough to be a contributing asset in Elite STFs.
:cool:
You can find/contact me in game as @PatricianVetinari. Playing STO since Feb 2010.
It is through repetition that we learn our weakness.
A master with a stone is better than a novice with a sword.
Has damage got out of control?
This is the last thing I will post.
Just like you i don't do PvP very much and i think your build looks interesting IMO.
I'm not a sci expert (yet) but i think i would change Tachyon Beam 3 into FBP to suit my playstyle better.(but that's just me)
I like your combination of cannons (turrets) and beam weapons which seem to work fine when just using APB 1+2.
Sounds fun indeed.
(especially for someone only used to fly boring starfleet Crusiers, lol)
I wish more ppl would think like that!
Anyway, i will definitely try out something similar.
Thanks for the inspiration!
First word...regent
Second word...setup
Third word...gear
Fourth word...deadly
Fifth word...(still) boring.
Firepower is not everything.
The only ship i disagree with that about is the Dradnought, She is my only Ship that Focuses almost solely around my E-PEEN. In 1v1 and PvE it is stupid Dangerous in my hands.
But i will admit i prefer unconventional builds for the most part. I have a risian corvette, thats is running a breen set with transphasics, clearly im insane.
But i am a HUGE fan of Science builds. I really love the control and repel aspects of it. (working on rep mind you) I built a sciene toon just to get the full feel of science. And once i get my Pompous Character up to the areas and weapons i need i feel like he shall be a worthy opponent.
I love the Wells build and if i get this Character to a good place (while saving a TRIBBLE ton of EC) i might just pick up one for him.
I am Il Shadow and i approve these Shennanigans!
[SIGPIC][/SIGPIC]
Thanks! I've enjoyed Sci ships in PvE/STFs. I like the crowd control aspect. And sometimes, especially not with a premade group, having someone who can slow down the pace of battle can be a real benefit. Say for instance, if you happen to find yourself with a group that's somewhat lacking in DPS...
And I've got plenty of characters/builds that concentrate on the pewpew factor. Riding the MOAR DAKKA-Express is a hoot! But as you mention it gets boring, and Sci can be a fun/effective alternative.
I'm not sure if it's because NPCs generally have a low rate of fire, or I had low aux/skill, but the last time I used FBP I found it lackluster at best. I love the idea of it, but not the results. Especially with this build and all of its -Th (negative Threat). The baddies leave me alone most of the time.
TachB3 isn't as useful as I'd like (especially since many STF foes have no shields), but it can be an effective "expose" vs. Cubes (especially Tac Cubes). Plus it's hella-good vs. the Crystalline Entity (necessary when running Elite CE).
I have completed my Nukara Rep, so don't CE much... Maybe I'll give FBP another go. I have high Aux and a pretty good Starship Particle Generators skill. Hmm...
This build has a pretty gnarly Grav Well, but the Devs have (internally) fixed a GW bug, making it better. Tyken's Rift, too. Maybe when that fix hits Holodeck I'll give TR a try in place of TB3, since I'm well spec'd for it.
Ah... Science. So many choices. :cool:
Meh. It's competitive nature. >shrug< People take things too seriously, forgetting this is a game. :rolleyes:
You are so welcome (and thank you for the compliments!). When/if you make a build, please share it, would you?
You can find/contact me in game as @PatricianVetinari. Playing STO since Feb 2010.
I may take a while for testing, so don't be disappointed if it takes some more days for a useable result.
Why is the Well Class suddenly so expensive?
Anyways, i think i'm going to use a Vesta variant (science maybe) for my build, not sure yet.
Hmm, since you can only ever fit max 1 Kinetic Cutting Beam, your loudout is impossible.
Also, 3 doffs for beam cooldown?! You only need 1, really, to get it as good as near global most of the time. Especially whe you take BFAW out of your auto-cycling, and just use it when you need it.
Personally I would replace the Lieutenant Universal station with an Engineer, carrying EPtS1 + RSP1; and then replace APB2 with BFAW3. Then I'd use 2x Hamlets, 1x Zemok, and doff to lengthen the duration of RSP (or an extra Zemok), and 1 doff with chance to shorten CD on beam special attacks. YMMV, of course.
Why is the Wells so expensive? I'd say it's because the Temporal ships are all generally popular, the Temporal Lock Box is retired again (for now), and they recently released a (some might say superior) Romulan version of the Temporal ship (and it comes in the same box as the Wells).
On another note, now that I'm done with my Nukara Rep on this toon, I don't run the CE missions as much anymore, so I don't need Tachyon Beam 3 so much. I've considered replacing this with something else. After reading Mimey's post about Photonic Officer, I might give that a try. If I make any changes, I'll let you know and/or will at least post my testing results.
You can find/contact me in game as @PatricianVetinari. Playing STO since Feb 2010.
I expected better then this :P
My PvE/PvP hybrid skill tree
:rolleyes:
You can find/contact me in game as @PatricianVetinari. Playing STO since Feb 2010.
/grumble grumble...
My PvE/PvP hybrid skill tree
It's got some good weapons and a hangar, but to be honest i hate DHCs and carriers. Lol.
So i'll maybe try something crazy, we'll see...
Strange, i can remember when it was on the exchange for less than 70mill, but now 130 mill ? anyway i wouldn't have the money for it, lol.
That sounds very interesting, i'm experimenting with PO a bit myself and i'm curious what you think about it.
Sorry for being late.
It's not a wells class (still to expensive for me), not even a full Science ship, but here's my try on a Sci heavy Cruiser/Science hybrid.
LINK