I am in space, using 4 Console-Tactical-Warhead yield chamber consoles. After removing all 4 consoles there is no change in the damage of my torpedoes. No difference when entering combat as well
Also my romulan and omega torpedoes are not receiving any benefit...but this could be working as intended.
Why anyone would not just stack their respective energy type consoles in beyond me..using torpedo consoles or anything other than their energy type is a waste.
Using them other consoles is a way of the past, before tactical consoles would stack. The old consoles still exist in game basically as vendor trash..unless of course you are running a torpedo boat, then by all means , use torp consoles..but if your running beams/cannons and not using all consoles to buff their energy type, im going to laugh at you...haha
And the laugh was unwarranted and I'm still having this issue.
FYI it is a torp boat but because I am experiencing this issue, I tried 4 mag consoles to see if my anti proton damage would increase and they did not. Would be awesome if there was an in game parser so I could see if this is just limited to a graphics issue but ce la vie, I'll get that act meter thing I keep hearing about.
So bud, are you experiencing the issue or just looking for someone to rag on?
Better yet, if anyone who has fleet antiprotons and mag regulators could confirm a change in damage with the console equipped and unequipped
As well as, warheads and fleet quantums, that would be great
i am having this same issue. had for about a week. i sent in a ticket. its affecting all 4 of my toons (1 rom, 3 kdf). on each account the consoles have no effect changing the damage output of my weapons/projectiles. this bug has affected ALL weapons/projectiles. did skill respecs, reloaded the game, checked in combat zones on all of my ships....lets just say everywhere on all my toons. my ship has no damage, on any toon. patches are up to date. everything is as it should be but its just not working.
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My PvE/PvP hybrid skill tree
Thought it was when you hover over the weapon, you see modified damage
My PvE/PvP hybrid skill tree
Anyone else having this issue?
Tried relogging, will try a reinstall if this may fix the issue.
My PvE/PvP hybrid skill tree
Using them other consoles is a way of the past, before tactical consoles would stack. The old consoles still exist in game basically as vendor trash..unless of course you are running a torpedo boat, then by all means , use torp consoles..but if your running beams/cannons and not using all consoles to buff their energy type, im going to laugh at you...haha
FYI it is a torp boat but because I am experiencing this issue, I tried 4 mag consoles to see if my anti proton damage would increase and they did not. Would be awesome if there was an in game parser so I could see if this is just limited to a graphics issue but ce la vie, I'll get that act meter thing I keep hearing about.
So bud, are you experiencing the issue or just looking for someone to rag on?
Better yet, if anyone who has fleet antiprotons and mag regulators could confirm a change in damage with the console equipped and unequipped
As well as, warheads and fleet quantums, that would be great
My PvE/PvP hybrid skill tree
When in system space, go to the supposed "buffed" weapon, right click, go to info.
The updated stats will be there.
Cheers
My PvE/PvP hybrid skill tree