^ Gravity Well reducing Accuracy and/or Energy Damage.
Now that's a DOff I would slot so hard.
See, I don't think we should have to DOFF it.
Singularity Jump creates that Singularity (that acts as a grav well) that has the Accuracy Debuff. Heck, my guy's even currently sporting a [Jump] Singularity Core that improves that Accuracy Debuff.
The Grav Well should have it to some extent just like the Singularity does...imho.
Singularity Jump creates that Singularity (that acts as a grav well) that has the Accuracy Debuff. Heck, my guy's even currently sporting a [Jump] Singularity Core that improves that Accuracy Debuff.
The Grav Well should have it to some extent just like the Singularity does...imho.
Agreed. I even asked that question (why a 'free' SJ was superior to a costly GW), and the response I got was basically 'because P2W'.
Wish I had recorded that last death there...cause it would have been worth reviewing in regard to what the OP is talking about. Though, it doesn't seem to be a stacked SNB thing as much as some sort of very rare quirk in regard to things going on. I'll see if I can find the person again and coax them into repeating what took place...heh.
edit: Meh, they left...
Basically, it was a 5min CD on AtS. Normal CD is 15s. So something funky was going on there. SNB can't take it that high. Reminded me of the ol' Partaaaaay bug. Given the frequency with which Cryptic reintroduces bugs because of code forks...hrmm, will have to find more Sci to annoy.
edit2: And, well - I ticked off a few, lol - man, if they'd spent more time on planning to do damage than use every cheese console in the game, they should have easily been able to kill me. But yeah, buried under debuffs and with multiple SNBs - that AtS CD did not flake out like it did against that other guy. I think I've seen it perhaps 2-3 times in the past couple of weeks where I've wondered how long is this SNB going to last - most of them them, even with two - it's not like that. So...there some sort of coordinated bug that folks are able to Up-Up-Left-Up-Down-Right-Right-A-A-B-Up do? Lol...cause it is kind of weird.
edit3: And no, that's not a case of saying that it's hard to kill Willard. People do it all the time - was just laughing at all the debuffs on me from both normal abilities and consoles and that I didn't die. C'mon, I should have had problems sitting down after all that TRIBBLE.
edit4: And many SNBs later, many stacked SNBs later...I haven't seen it again. Like I said, I've seen it a few times in the past couple of weeks or so.
edit5: Yeah, getting hit with 3-5 of them and not seeing it - there's a very helpful group in Ker'rat. And I'm just not seeing it again. Meh...
Right I'm gonna start my post with an open apology.
I was a little out of line last night, I have my reasons and its personal.
I apologise.
I shall now second with, no where have I said I want SNB nerfing, that is a big no, I don't.
I want to know what causes the screwy mega extended countdowns so that loophole gets closed.
Still done with this game though and is as a given, premades still ruin it for ordinary folk who want to try and have fun with at least half a chance of getting a kill, let alone winning a match.
Right I'm gonna start my post with an open apology.
I was a little out of line last night, I have my reasons and its personal.
I apologise.
I shall now second with, no where have I said I want SNB nerfing, that is a big no, I don't.
I want to know what causes the screwy mega extended countdowns so that loophole gets closed.
Still done with this game though and is as a given, premades still ruin it for ordinary folk who want to try and have fun with at least half a chance of getting a kill, let alone winning a match.
Firstly get some friends and test it out first before you point fingers
Secondly Sad Pandas are not the only one to SNB, every SCI you meet will use SNB, please don't generalise in a derrogatory way.
Thirdly how do 'premades ruin it for ordinary folk'. I'ts cryptic ruining it by not listening to the community about seperate queues. So it's the Fleet own fault for using teamwork rather than fail builds and afk?
Rather than complaining why not join Opvp and join with other decent players and actually go on TS and do some teamwork. There is more to the game than killing, if you think this is not the case you are so wrong. Premades win because they support the tacs, 5 tacs vs 2 tacs and 3Sci's will usually lose.
Kerrat doesn't represent PVP at all, it's a place to troll and owning on there doesn't mean you can in PVP queues. But if you want easy kills by all means go on there for your fix.
Now found frequenting MWO short term and then Star Citizen long term. Raged Quit PVP long ago
- Gohan (House of Beautiful /Sad Pandas)
Right I'm gonna start my post with an open apology.
I was a little out of line last night, I have my reasons and its personal.
I apologise.
I shall now second with, no where have I said I want SNB nerfing, that is a big no, I don't.
I want to know what causes the screwy mega extended countdowns so that loophole gets closed.
Still done with this game though and is as a given, premades still ruin it for ordinary folk who want to try and have fun with at least half a chance of getting a kill, let alone winning a match.
If you provided some means to reproduce this so called loophole ...
However I think you are confused. We were in a private match just the other day where SNBs where chained 3-4 times on a target. No such bug ever happened. Sci team clear is hax.
Note the game rounds up each minute. So when you are >3 it will show 4. IE, most captain and team powers while under the influence of SNB can show ++ minutes if they were recently executed.
I also have a vast friends list, however many of them have now quit PvP.
In plenty of PvPs yesterday.
One guy mentioned 50 minute cooldowns, against the said group again.
Now I don't know the other player, he's not on my friends list, I've only been against him or teamed with him when pugging (normally against), he normally doesn't say anything, so what he gain from saying this? The fact he's from another big PvP fleet as well.
I mentioned that that's what I was trying to explain on the forums, we both got called (not so many words) flat out liars.
So chaps, call me a liar? No evidence of lying? Well, wind it then, you've just actually broken the ToS and committed a criminal offence.
Funny how this issue arises twice against the same group.
That's more likely down to the extra cheese creating a bug with something. On purpose or not, it doesn't matter, there's something, what and how needs to be found.
If you provided some means to reproduce this so called loophole ...
There are many things like this - where it is difficult to recreate. You can make detailed notes of everything that happened, repeat those steps, and it will not happen again. Then later on, perhaps the same day - perhaps the next - perhaps the following week...it will happen again.
If the OP's claiming it's taking place under the same set of circumstances, the same ABC steps taken - then he should report it as a bug, let the devs know, etc - so they can fix it.
Otherwise, it's just another example of how buggy the game is...
I've yet to figure out why sometimes folks have a 100% to-hit at times when they should have a 40-50% to-hit if that. It's twisted - even the same people, you go up against them - do the same maneuver while they've got the same buffs...and it doesn't happen again. Can't force it, but it happens (and happens far more than the SNB out the wahzoo thing)...
How about how the order that use speed buffs, eh? Sometimes they do X, sometimes they do Y - add in turning to that, and it can do Z. If you do ABC, it should do ABC. That's not always the case.
How about where ABC does X until ABC does Y, eh? Saw that recently in the stealth detection thread. @109-222 Sensors skill, if you shuffle Sensor Probes after slotting a Mk XI Jem Deflector...you get +7.5 SDR from doing it. @252, doing the same things costs you -7.5 SDR.
Think about all the times they've reintroduced Volde and other bugs - we know that the code is a jumbled and tangled mess from where they merge multiple forks. Heck, they took out Stealth stacking from Rom BOFFs back in March...but it's been stacking again.
It's one of the reasons that I can't take PvP all that seriously in the game - there are so many little random bugs, so many known bugs, perhaps so many unknown bugs...it's far easier just to fly around going wheee, accepting that sometimes they'll pop and sometimes you'll pop...why anybody popped, well - outside of some specific cases...who knows why it really worked out the way it did with this game?
Well......if it's the same group, would you (addressed to the group in question, whoever they are) mind telling us what strategy you guys are using, so we can try to get repro steps?
Or if you guys don't want to expose your builds, could you get someone to volunteer as a guinea pig with screenshots/vid records ready to submit to the devs?
No offense or accusations intended, just want what is best to fix game bugs.
I also have a vast friends list, however many of them have now quit PvP.
In plenty of PvPs yesterday.
One guy mentioned 50 minute cooldowns, against the said group again.
Now I don't know the other player, he's not on my friends list, I've only been against him or teamed with him when pugging (normally against), he normally doesn't say anything, so what he gain from saying this? The fact he's from another big PvP fleet as well.
I mentioned that that's what I was trying to explain on the forums, we both got called (not so many words) flat out liars.
So chaps, call me a liar? No evidence of lying? Well, wind it then, you've just actually broken the ToS and committed a criminal offence.
Funny how this issue arises twice against the same group.
That's more likely down to the extra cheese creating a bug with something. On purpose or not, it doesn't matter, there's something, what and how needs to be found.
You were not called a liar at all - I clearly asked for some footage or screen shot to see if it was what you said, and if it was, looking at the picture / footage, we'll help work out what happened.
"I don't believe you" constitutes to calling someone a liar!
I don't know if the other person got screenies or not tbh, the closest I got was his comment on global.
The main issue with SNB is the same as always. (except just after launch, when it was just silly). It hits too hard, and too infrequently. No one skill should have all that power.
(If we didn't have ships that could combine DHCs with Sci cmdr stations, I'd say make it a t4 boff ability, but we do, so I don't)
Also... its the same group once again. I had almost +10 minutes on my abilities...
Seriously?
You been hit by this bug as well?
Did you get screens or video?
It might be just a glitch because of spam but its a little suspect when 3 people have had it against the same group. It could ultimately be the order things get put up.
Seriously?
You been hit by this bug as well?
Did you get screens or video?
It might be just a glitch because of spam but its a little suspect when 3 people have had it against the same group. It could ultimately be the order things get put up.
Eh its not like i record every match im im, but next time i see that same group again i will record it and warp out!
Tbh, there is a possibility but that was a bug that apparently got sorted, with the extra spam on screen stuff like that doesn't get rendered or its just impossible to see it.
Tbh, there is a possibility but that was a bug that apparently got sorted, with the extra spam on screen stuff like that doesn't get rendered or its just impossible to see it.
There was also a bug with ET and BO not too long ago that did this.
Comments
Now that's a DOff I would slot so hard.
See, I don't think we should have to DOFF it.
Singularity Jump creates that Singularity (that acts as a grav well) that has the Accuracy Debuff. Heck, my guy's even currently sporting a [Jump] Singularity Core that improves that Accuracy Debuff.
The Grav Well should have it to some extent just like the Singularity does...imho.
Agreed. I even asked that question (why a 'free' SJ was superior to a costly GW), and the response I got was basically 'because P2W'.
edit: Meh, they left...
Basically, it was a 5min CD on AtS. Normal CD is 15s. So something funky was going on there. SNB can't take it that high. Reminded me of the ol' Partaaaaay bug. Given the frequency with which Cryptic reintroduces bugs because of code forks...hrmm, will have to find more Sci to annoy.
edit2: And, well - I ticked off a few, lol - man, if they'd spent more time on planning to do damage than use every cheese console in the game, they should have easily been able to kill me. But yeah, buried under debuffs and with multiple SNBs - that AtS CD did not flake out like it did against that other guy. I think I've seen it perhaps 2-3 times in the past couple of weeks where I've wondered how long is this SNB going to last - most of them them, even with two - it's not like that. So...there some sort of coordinated bug that folks are able to Up-Up-Left-Up-Down-Right-Right-A-A-B-Up do? Lol...cause it is kind of weird.
edit3: And no, that's not a case of saying that it's hard to kill Willard. People do it all the time - was just laughing at all the debuffs on me from both normal abilities and consoles and that I didn't die. C'mon, I should have had problems sitting down after all that TRIBBLE.
edit4: And many SNBs later, many stacked SNBs later...I haven't seen it again. Like I said, I've seen it a few times in the past couple of weeks or so.
edit5: Yeah, getting hit with 3-5 of them and not seeing it - there's a very helpful group in Ker'rat. And I'm just not seeing it again. Meh...
Don't give them any ideas. With those new icons, they'll create a [Universal - Console - Jam 'n Jelly Dispersion Torpedo]...
I was a little out of line last night, I have my reasons and its personal.
I apologise.
I shall now second with, no where have I said I want SNB nerfing, that is a big no, I don't.
I want to know what causes the screwy mega extended countdowns so that loophole gets closed.
Still done with this game though and is as a given, premades still ruin it for ordinary folk who want to try and have fun with at least half a chance of getting a kill, let alone winning a match.
Firstly get some friends and test it out first before you point fingers
Secondly Sad Pandas are not the only one to SNB, every SCI you meet will use SNB, please don't generalise in a derrogatory way.
Thirdly how do 'premades ruin it for ordinary folk'. I'ts cryptic ruining it by not listening to the community about seperate queues. So it's the Fleet own fault for using teamwork rather than fail builds and afk?
Rather than complaining why not join Opvp and join with other decent players and actually go on TS and do some teamwork. There is more to the game than killing, if you think this is not the case you are so wrong. Premades win because they support the tacs, 5 tacs vs 2 tacs and 3Sci's will usually lose.
Kerrat doesn't represent PVP at all, it's a place to troll and owning on there doesn't mean you can in PVP queues. But if you want easy kills by all means go on there for your fix.
- Gohan (House of Beautiful /Sad Pandas)
If you provided some means to reproduce this so called loophole ...
However I think you are confused. We were in a private match just the other day where SNBs where chained 3-4 times on a target. No such bug ever happened. Sci team clear is hax.
Note the game rounds up each minute. So when you are >3 it will show 4. IE, most captain and team powers while under the influence of SNB can show ++ minutes if they were recently executed.
What sci captains use SNB like tacts do Alpha??? And teams SNB and use teamwork?? /Confused
[SIGPIC][/SIGPIC]
I also have a vast friends list, however many of them have now quit PvP.
In plenty of PvPs yesterday.
One guy mentioned 50 minute cooldowns, against the said group again.
Now I don't know the other player, he's not on my friends list, I've only been against him or teamed with him when pugging (normally against), he normally doesn't say anything, so what he gain from saying this? The fact he's from another big PvP fleet as well.
I mentioned that that's what I was trying to explain on the forums, we both got called (not so many words) flat out liars.
So chaps, call me a liar? No evidence of lying? Well, wind it then, you've just actually broken the ToS and committed a criminal offence.
Funny how this issue arises twice against the same group.
That's more likely down to the extra cheese creating a bug with something. On purpose or not, it doesn't matter, there's something, what and how needs to be found.
Anyway, BoFF powers which affect cooldowns that I will review if I can get a test subject:
SNB
SS with doff
Boarding Parties
TIF
Marauding Force
Things that buff cooldowns (possibility of interaction?)
AtB
Photonic Officer
MACO/Fleet Deflector
T'Varo bug
Please tell me if I missed any.
Do you have any other info on things I can do to confirm? e.g. your setup, debuffs that were on you at that time, etc.
Not calling you a liar or anything, just want to see if there are some steps I can take to try and reproduce the error.
There are many things like this - where it is difficult to recreate. You can make detailed notes of everything that happened, repeat those steps, and it will not happen again. Then later on, perhaps the same day - perhaps the next - perhaps the following week...it will happen again.
If the OP's claiming it's taking place under the same set of circumstances, the same ABC steps taken - then he should report it as a bug, let the devs know, etc - so they can fix it.
Otherwise, it's just another example of how buggy the game is...
I've yet to figure out why sometimes folks have a 100% to-hit at times when they should have a 40-50% to-hit if that. It's twisted - even the same people, you go up against them - do the same maneuver while they've got the same buffs...and it doesn't happen again. Can't force it, but it happens (and happens far more than the SNB out the wahzoo thing)...
How about how the order that use speed buffs, eh? Sometimes they do X, sometimes they do Y - add in turning to that, and it can do Z. If you do ABC, it should do ABC. That's not always the case.
How about where ABC does X until ABC does Y, eh? Saw that recently in the stealth detection thread. @109-222 Sensors skill, if you shuffle Sensor Probes after slotting a Mk XI Jem Deflector...you get +7.5 SDR from doing it. @252, doing the same things costs you -7.5 SDR.
Think about all the times they've reintroduced Volde and other bugs - we know that the code is a jumbled and tangled mess from where they merge multiple forks. Heck, they took out Stealth stacking from Rom BOFFs back in March...but it's been stacking again.
It's one of the reasons that I can't take PvP all that seriously in the game - there are so many little random bugs, so many known bugs, perhaps so many unknown bugs...it's far easier just to fly around going wheee, accepting that sometimes they'll pop and sometimes you'll pop...why anybody popped, well - outside of some specific cases...who knows why it really worked out the way it did with this game?
Also... its the same group once again. I had almost +10 minutes on my abilities...
Or if you guys don't want to expose your builds, could you get someone to volunteer as a guinea pig with screenshots/vid records ready to submit to the devs?
No offense or accusations intended, just want what is best to fix game bugs.
You were not called a liar at all - I clearly asked for some footage or screen shot to see if it was what you said, and if it was, looking at the picture / footage, we'll help work out what happened.
Stop bs'ing man.
"I don't believe you" constitutes to calling someone a liar!
I don't know if the other person got screenies or not tbh, the closest I got was his comment on global.
(If we didn't have ships that could combine DHCs with Sci cmdr stations, I'd say make it a t4 boff ability, but we do, so I don't)
Fleet Admiral Rylana - Fed Tac - U.S.S Wild Card - Tactical Miracle Worker Cruiser
Lifetime Subscriber since 2012 == 17,200 Accolades = RIP PvP and Vice Squad
Chief of Starfleet Intelligence Service == Praise Cheesus
Even if this is the case, it's completely cleared by Sci Team 1.
Seriously?
You been hit by this bug as well?
Did you get screens or video?
It might be just a glitch because of spam but its a little suspect when 3 people have had it against the same group. It could ultimately be the order things get put up.
Eh its not like i record every match im im, but next time i see that same group again i will record it and warp out!
At least I know I'm not going mad though!
@DevolvedOne
There was also a bug with ET and BO not too long ago that did this.
[SIGPIC][/SIGPIC]