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We Need Fleet Cargo Holds and Officer Pools

erraberrab Member Posts: 1,434 Arc User
Greetings All,

Do any of you guys ever have the problem of having a ton of common duty officers and other materials that can be used in various fleet projects but those projects are not currently available or what you have is just not needed at the moment?

What I would like to suggest is to have Cryptic add to the current fleet system is an officer pool holdings that fleet members would be able to contribute all of their common doffs to at any given time for fleet credits and for similar holdings to be created for any and all materials that can be used in fleet projects and even dilithium.

With the above suggestions in mind when a new fleet project is chosen the system could automatically pull the required resources from the proper holdings or the project chooser could pull the resources manually somehow.

I know that what I'm asking for does not do much to help smaller fleets buts perhaps these new resource holdings could be linked to some kind of fleet alliance system where the fleet with the holdings could set a percentage of their stored resources that can be used by each allied fleet on a fleet by fleet basis.

Example:

Fleet A is a very large fleet with an abundance of stored resources that is allied with fleets B and C that they wish to share those resources with.

Fleet B is a mid sized fleet that not really doing to bad on its fleet projects but fleet C is in dire need of help with it's projects.

Fleet A stets it's resource sharing so that 50% of their stored resources is held only for their fleets usage and 35% be made available to fleet C and the remaining 15% is open to fleet B.

I started off on one thought here and kind of ended up with something very different but I think you guys understand what I'm getting at.

Thanks for your time!
[SIGPIC][/SIGPIC]
Post edited by errab on

Comments

  • roxbadroxbad Member Posts: 695
    edited August 2013
    Cryptic's interest in bank slot sales aside, I've always found it a bit ridiculous that, with 7 ships sitting idle in a shipyard, that I didn't have access to their cargo bays for storage.

    Using them as holding places for Boffs and Doffs would seem reasonable as well.

    In fact the Space Bridge Stations and Powers Tray should be a function of the ship, not the character. In this manner a player could have fully equipped ships at the ready and change ships, without a lot of tedious tweeking of BO Stations and Tray Powers.
  • bohiapbohiap Member Posts: 535
    edited August 2013
    I'm in a (I would guess) small-medium fleet. We've got a project now that requires 600 boffs.
    That's pretty easy to get from the support colonial missions.

    What's frustrating is when I get purples, grind them down, and end up with 30 Science or medical officers- that I can't use- when I need tactical and security.

    I would love for there to be a fleet doff bank. Since there isn't I use a couple of alts that I started for no other reason than the doff system.
  • azurianstarazurianstar Member Posts: 6,985 Arc User
    edited August 2013
    When they nerfed the Mail so we couldn't store DOFFs, I pleaded with Cryptic to make somekind of DOFF Storage. Because you don't always have the DOFFs you need available, and it significantly slows down Fleet Projects, or you end up with a surplus and having to destroy them.

    This is why most people got tired of waiting and just went ahead and created Alt Accounts just to use as DOFF Storage. Which is funny since Alt Accounts take up significantly more dataspace than mail storage. :rolleyes:
  • kar1972kar1972 Member Posts: 0 Arc User
    edited August 2013
    This is why most people got tired of waiting and just went ahead and created Alt Accounts just to use as DOFF Storage. Which is funny since Alt Accounts take up significantly more dataspace than mail storage. :rolleyes:

    Amen, but a devil is coming called Arc to TRIBBLE us all.
    SFX Fleet Captain Kar
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  • elessymelessym Member Posts: 0 Arc User
    edited August 2013
    kar1972 wrote: »
    Amen, but a devil is coming called Arc to TRIBBLE us all.

    How does Arc prevent alt accounts?
    "Participation in PVP-related activities is so low on an hourly, daily, weekly, and monthly basis that we could in fact just completely take it out of STO and it would not impact the overall number of people [who] log in to the game and play in any significant way." -Gozer, Cryptic PvP Dev
  • kar1972kar1972 Member Posts: 0 Arc User
    edited August 2013
    elessym wrote: »
    How does Arc prevent alt accounts?

    It doesn't. But prevents using 2 or more clients at the same time ;)
    SFX Fleet Captain Kar
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  • nikkyvixnikkyvix Member Posts: 241 Arc User
    edited August 2013
    kar1972 wrote: »
    It doesn't. But prevents using 2 or more clients at the same time ;)

    I don't multibox, and I would assume a great number of STO'ers don't either, so that limitation does not affect me in the slightest.

    How else does Arc TRIBBLE us all though? Genuinely curious as I have only seen people snarl about it.
    [SIGPIC][/SIGPIC]
    The Artist Formerly Known As Nikotaka ][ Join Date: Jan 2010
    "Can anyone remember when we used to be explorers...?"
  • o1derfull1o1derfull1 Member Posts: 294
    edited August 2013
    In fact the Space Bridge Stations and Powers Tray should be a function of the ship, not the character. In this manner a player could have fully equipped ships at the ready and change ships, without a lot of tedious tweeking of BO Stations and Tray Powers.

    Not to hijack, because I support the OP's idea, but THIS THIS THIS. Perfect suggestion, needed, simple, would make a huge difference, and is even monetizable.
    _________________________________________________

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  • elessymelessym Member Posts: 0 Arc User
    edited August 2013
    nikkyvix wrote: »
    How else does Arc TRIBBLE us all though? Genuinely curious as I have only seen people snarl about it.

    It's just another platform that wastes disk-space, bandwidth and memory for the sake of trying to advertise other PWE games. I can't see any reason for anyone to like it. It's basically a pop-up add that you can't opt out of.
    nikkyvix wrote: »
    I don't multibox, and I would assume a great number of STO'ers don't either, so that limitation does not affect me in the slightest.

    Technically it doesn't stop multiboxing. It might stop multiclienting, although I hear mixed opinions on that.
    "Participation in PVP-related activities is so low on an hourly, daily, weekly, and monthly basis that we could in fact just completely take it out of STO and it would not impact the overall number of people [who] log in to the game and play in any significant way." -Gozer, Cryptic PvP Dev
  • thecosmic1thecosmic1 Member Posts: 9,365 Arc User
    edited August 2013
    nikkyvix wrote: »
    How else does Arc TRIBBLE us all though? Genuinely curious as I have only seen people snarl about it.
    Arc is essentially PW's version of Steam or Raptr: it runs in the background all the time and gives you access to all PW games from a single Launcher.
    STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
  • darkhorse281darkhorse281 Member Posts: 256 Arc User
    edited August 2013
    this is a great idea I'm all for it.....
  • tekehdtekehd Member Posts: 2,032 Arc User
    edited August 2013
    errab wrote: »
    Greetings All,

    Do any of you guys ever have the problem of having a ton of common duty officers and other materials that can be used in various fleet projects but those projects are not currently available or what you have is just not needed at the moment?

    What I would like to suggest is to have Cryptic add to the current fleet system is an officer pool holdings that fleet members would be able to contribute all of their common doffs to at any given time for fleet credits and for similar holdings to be created for any and all materials that can be used in fleet projects and even dilithium.

    With the above suggestions in mind when a new fleet project is chosen the system could automatically pull the required resources from the proper holdings or the project chooser could pull the resources manually somehow.

    I know that what I'm asking for does not do much to help smaller fleets buts perhaps these new resource holdings could be linked to some kind of fleet alliance system where the fleet with the holdings could set a percentage of their stored resources that can be used by each allied fleet on a fleet by fleet basis.

    Example:

    Fleet A is a very large fleet with an abundance of stored resources that is allied with fleets B and C that they wish to share those resources with.

    Fleet B is a mid sized fleet that not really doing to bad on its fleet projects but fleet C is in dire need of help with it's projects.

    Fleet A stets it's resource sharing so that 50% of their stored resources is held only for their fleets usage and 35% be made available to fleet C and the remaining 15% is open to fleet B.

    I started off on one thought here and kind of ended up with something very different but I think you guys understand what I'm getting at.

    Thanks for your time!

    PRoblem holding common duty officers? No, I have like 164 duty oficers on my rommie (bought extra DO slots), and usually just buy common ones from the exchange for fleep projects, none of my 164 I have now are common.
  • blahhdreyblahhdrey Member Posts: 313 Arc User
    edited August 2013
    I'm very much into the OP's idea - it would really add some functionality to fleet alliances beyond what we as players put into them. I love that it would help small, recovering, or less grind-oriented fleets that still contribute a lot to a larger fleet's gameplay experience whether through social interaction or just more warm bodies for STF and PVP.
    roxbad wrote: »
    Cryptic's interest in bank slot sales aside, I've always found it a bit ridiculous that, with 7 ships sitting idle in a shipyard, that I didn't have access to their cargo bays for storage.

    Using them as holding places for Boffs and Doffs would seem reasonable as well.

    In fact the Space Bridge Stations and Powers Tray should be a function of the ship, not the character. In this manner a player could have fully equipped ships at the ready and change ships, without a lot of tedious tweeking of BO Stations and Tray Powers.

    ^ makes so much sense that it is physically painful. ;D I like switching between my Mogai and D'ridthau depending on who I'm grouping with that day, what I'm doing, etc. but having to play with stations and my tray for like twenty minutes seriously hamstrings that playstyle. To put it in terms that make sense to a business, I'd buy more ships and ship slots if I knew that I could have them good to go when I wanted to switch my style.
    dEpN3nB.png?1
  • elessymelessym Member Posts: 0 Arc User
    edited August 2013
    blahhdrey wrote: »
    ^ makes so much sense that it is physically painful. ;D

    While you're thinking about things like that, it should cause you more pain to try to think about a Federation/Empire at war that leaves 90% of its ships in drydock.
    "Participation in PVP-related activities is so low on an hourly, daily, weekly, and monthly basis that we could in fact just completely take it out of STO and it would not impact the overall number of people [who] log in to the game and play in any significant way." -Gozer, Cryptic PvP Dev
  • lordvalecortezlordvalecortez Member Posts: 479 Arc User
    edited August 2013
    I'd love more Doff storage and more storage in general. My main has become the primary fuel source for all things SB related to the point I had to move a lot of his maxed out bank space to another alt. On the Doffing front I just gave away 100+blues to fleet mates to make room to handle the influx of whites needed for all the T3 upgrades we are slugging through. I have 213/400 Doffs right now after that purge. 2 Whites, 9 Greens, 78 Blues, and 124 Purples. Yes I have an Excel sheet. No I'm not crazy. You'd be surprised just how many of your Doffs are locked to you.

    Seating arrangements by ship would be lovely. I don't know about others but I have 1 ship and set of Boffs kitted out just for the NWS, 1 ship for STFs and 1 ship for just having fun. Swapping things around isn't exactly difficult but it is an annoyance I could do without.
    Cheers from Antonio Valerio Cortez III, Half-Celestial Archduke of the Free Marches Confederacy.
  • lordvalecortezlordvalecortez Member Posts: 479 Arc User
    edited August 2013
    elessym wrote: »
    While you're thinking about things like that, it should cause you more pain to try to think about a Federation/Empire at war that leaves 90% of its ships in drydock.

    We're at war? I thought we were playing tag.:P

    But now that you point that out that is very disturbing. Yes there is the theory of strategic reserves but that is usually a smaller fraction of total fighting strength for emergency use. If we assume only free ships for all then 4/5 ships are left in dry dock at any given moment. More so if you throw in all the lock box ships, other free ships like the Oddy or Ambassador people can get, or all those cheap mirror ships. 90% might be under cutting it actually.
    Cheers from Antonio Valerio Cortez III, Half-Celestial Archduke of the Free Marches Confederacy.
  • blahhdreyblahhdrey Member Posts: 313 Arc User
    edited August 2013
    elessym wrote: »
    While you're thinking about things like that, it should cause you more pain to try to think about a Federation/Empire at war that leaves 90% of its ships in drydock.

    That is truly a very good point, but total war wouldn't lend itself very well to microtransactions so I'm not really surprised by the evident disparity.
    dEpN3nB.png?1
  • nikkyvixnikkyvix Member Posts: 241 Arc User
    edited August 2013
    elessym wrote: »
    It's just another platform that wastes disk-space, bandwidth and memory for the sake of trying to advertise other PWE games. I can't see any reason for anyone to like it. It's basically a pop-up add that you can't opt out of.
    thecosmic1 wrote: »
    Arc is essentially PW's version of Steam or Raptr: it runs in the background all the time and gives you access to all PW games from a single Launcher.


    Ah.

    ....Ew. ಠ_ಠ

    I already start STO via Steam, which is where I pre-ordered it. I prefer it in Steam, as it's how I organize my videos and snapshots from the game not to mention how I note to fleetmates and friends that I'm in STO. Hoping this doesn't botch that.

    Thanks for the explanation.
    [SIGPIC][/SIGPIC]
    The Artist Formerly Known As Nikotaka ][ Join Date: Jan 2010
    "Can anyone remember when we used to be explorers...?"
  • czertik123czertik123 Member Posts: 1,122 Arc User
    edited August 2013
    great idea, fully suport it. Mayby they implement it as another special project :eek:
  • sunseahlsunseahl Member Posts: 827 Arc User
    edited August 2013
    sunseahl wrote: »
    When did this become the Fallout 3 forums?

    I take it back... this has become the EVE Online forum...


    *headdesk*
    Member of the "Disenchanted"
    We don't want what the Feds have. We want the equivalent. We want fairer treatment. Concern, desire, greed to some extent, and passionate belief that the enough people would buy KDF items to make it worth Cryptic's while.
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