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Thank You So Much Devs!

jumpingjsjumpingjs Member Posts: 0 Arc User
I AM ECSTATIC AND ELATED FOR
The Aquarius should no longer appear at 4 times its intended size when launched from an Odyssey.

    THANK YOU SO MUCH DEVS, YOU JUST MADE MY GAME PLAYABLE


    :D:D:):o


    STO means so much to me, and being able to fly my Odyhomessey is a wonderful gift, because I can play STO to the full again!!

    MVAM, I am going to leave you at ESD, welcome in the USS Chromodynamics
    Hopefully I'll come back from my break; this break is fun; I play intellectual games.

    I hope STO get's better ...
    Post edited by jumpingjs on

    Comments

    • jumpingjsjumpingjs Member Posts: 0 Arc User
      edited August 2013
      I would also like to say "Sorry" to the devs.


      To the DEVS: MY Apologies for my incessant moaning regarding the need to fix the Odyssey.
      Hopefully I'll come back from my break; this break is fun; I play intellectual games.

      I hope STO get's better ...
    • twoblindmonkstwoblindmonks Member Posts: 255
      edited August 2013
      jumpingjs wrote: »
      I would also like to say "Sorry" to the devs.


      To the DEVS: MY Apologies for my incessant moaning regarding the need to fix the Odyssey.

      I don't get it. What did they change about the Ody?
      ____________________________________________________
      Pay no attention to the dates and titles under my name at the left! I am a Career Officer, Lifetime Sub since launch, was in the Beta. Having problems with my forum account.
    • jumpingjsjumpingjs Member Posts: 0 Arc User
      edited August 2013
      I don't get it. What did they change about the Ody?

      The Aquarius escort "inflated" to , I think, 4x the size.

      That broke the game for me, and I refused to actively play the game ( I would only go on to set fleet projects)


      Then in the patch notes, it said they were fixing it!!!!
      Hopefully I'll come back from my break; this break is fun; I play intellectual games.

      I hope STO get's better ...
    • johnny1051johnny1051 Member Posts: 0 Arc User
      edited August 2013
      Is this really fixed? can anyone verify? I was flying my corvette last night and forgot to check it out.
      [SIGPIC][/SIGPIC]
    • xtern1tyxtern1ty Member Posts: 796 Arc User
      edited August 2013
      What's wrong with inflating the size? Did it alter the look of the Odessey or something?
    • jumpingjsjumpingjs Member Posts: 0 Arc User
      edited August 2013
      xtern1ty wrote: »
      What's wrong with inflating the size? Did it alter the look of the Odyssey or something?

      No, but it was obvious that the escort was too big to fit in the back of my Odyssey yet it did.

      That is a game breaker!
      johnny1051 wrote: »
      Is this really fixed? can anyone verify? I was flying my corvette last night and forgot to check it out.

      I cannot verify, but I do trust the Devs to finish the job off! :)
      Hopefully I'll come back from my break; this break is fun; I play intellectual games.

      I hope STO get's better ...
    • stoutesstoutes Member Posts: 4,219 Arc User
      edited August 2013
      I would rather call it a hull-breaker...

      The gameplay didn't suffered at all.. So in that regard it might by RP-problematic at the most.
      maxvitor wrote: »
      Nerf is OP, plz nerf
      That's quite the paradox, how could you nerf nerf when the nerf is nerfed. But how would the nerf be nerfed when the nerf is nerfed? This allows the nerf not to be nerfed since the nerf is nerfed? But if the nerf isn't nerfed, it could still nerf nerfs. But as soon as the nerf is nerfed, the nerf power is lost. So paradoxally it the nerf nerf lost its nerf, while it's still nerfed, which cannot be because the nerf was unable to nerf.

      I call it, the Stoutes paradox.
    • jumpingjsjumpingjs Member Posts: 0 Arc User
      edited August 2013
      stoutes wrote: »
      I would rather call it a hull-breaker...

      The gameplay didn't suffered at all.. So in that regard it might by RP-problematic at the most.

      Gameplay not affected?

      It did! My game-play is to fly a Star Trek ship. Star Trek prided itself in science and realism.

      That was NOT realistic, thus, a gamebreaker.

      I would do a mission and I could not concentrate. I could not even use my Odyssey to its full potential because I felt I could not use the escort ...

      Anyway, the dark ages are over, THANK YOU PWE / CRYPTIC! :D:):cool:
      Hopefully I'll come back from my break; this break is fun; I play intellectual games.

      I hope STO get's better ...
    • stoutesstoutes Member Posts: 4,219 Arc User
      edited August 2013
      jumpingjs wrote: »
      Gameplay not affected?

      It did! My game-play is to fly a Star Trek ship. Star Trek prided itself in science and realism.

      That was NOT realistic, thus, a gamebreaker.

      I would do a mission and I could not concentrate. I could not even use my Odyssey to its full potential because I felt I could not use the escort ...

      Anyway, the dark ages are over, THANK YOU PWE / CRYPTIC!

      You know the 15-mins crashes couple of weeks ago? That was gamebreaking :P . This was just an annoyance. Yeah i used the oddy myself to its full potential, inflated or not :D.
      maxvitor wrote: »
      Nerf is OP, plz nerf
      That's quite the paradox, how could you nerf nerf when the nerf is nerfed. But how would the nerf be nerfed when the nerf is nerfed? This allows the nerf not to be nerfed since the nerf is nerfed? But if the nerf isn't nerfed, it could still nerf nerfs. But as soon as the nerf is nerfed, the nerf power is lost. So paradoxally it the nerf nerf lost its nerf, while it's still nerfed, which cannot be because the nerf was unable to nerf.

      I call it, the Stoutes paradox.
    • thecosmic1thecosmic1 Member Posts: 9,365 Arc User
      edited August 2013
      jumpingjs wrote: »
      It did! My game-play is to fly a Star Trek ship. Star Trek prided itself in science and realism.
      Have you ever watched Star Trek? :)

      The science and realism you speak of has Qo'nos, the Klingon homeworld, canonically a couple of light years closer to the Earth then the nearest star, Proxima Centauri, which is actually closes to us. :)
      STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
    • cgta1967cgta1967 Member Posts: 86 Arc User
      edited August 2013
      jumpingjs wrote: »
      ....That was NOT realistic, thus, a gamebreaker......

      realistic ?

      a video game ?

      about a fictional concept ?

      ;0
      _______________________
      ---- FIRE EVERYTHING ! ----
    • virusdancervirusdancer Member Posts: 18,687 Arc User
      edited August 2013
      Different folks will have different issues with different things. Just because Player B does not consider something gamebreaking for them, it does not mean it is not gamebreaking for Player A.

      I don't fly an Odyssey, so while it was not gamebreaking for me in that sense - lol, it came close to keyboardbreaking a couple of times when I saw the huge Aquarius pop out of an Odyssey and started laughing with a mouthful of soda.

      I'm happy for the OP (and everybody else that was having issues with it)...even if it didn't affect me.
    • frostovskifrostovski Member Posts: 46 Arc User
      edited August 2013
      thecosmic1 wrote: »
      The science and realism you speak of has Qo'nos, the Klingon homeworld, canonically a couple of light years closer to the Earth then the nearest star, Proxima Centauri, which is actually closes to us. :)

      When was this established? According to memory alpha:
      The close proximity of Qo'noS and Earth was established in the pilot episode "Broken Bow" of Star Trek: Enterprise. Qo'noS was located only four days away for a starship traveling at warp 4.5. "Two Days and Two Nights" established that this was at most only 90 light years away, as that was the farthest away from Earth any Human had ever gone up to that point.

      We have no idea exactly how fast warp 4.5 is, so the idea that Qo'nos in about 90 light years from earth (as it is on STO's galaxy map) is certainly compatible with canon, unless memory alpha is missing some other reference to the distance. Proxima Centauri is less then 5 light years from earth.
    • thecosmic1thecosmic1 Member Posts: 9,365 Arc User
      edited August 2013
      frostovski wrote: »
      We have no idea exactly how fast warp 4.5 is,
      We have an extremely good idea what Warp 4.5 is from canon. We can put warp 4.5 at around 85 light-years per year - thus about 85 times the speed of light. That's .23 light-years per day (85/365). 4 days travel at that speed puts us right around 1 light-year's distance. That makes Qo'nos about 1 light-year away from Earth in canon.

      It's just a perfect example of Trek writers have absolutely no concept of science or even the scales they have established within their own series.
      STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
    • howiedizzlehowiedizzle Member Posts: 122 Arc User
      edited August 2013
      thecosmic1 wrote: »
      We have an extremely good idea what Warp 4.5 is from canon. We can put warp 4.5 at around 85 light-years per year - thus about 85 times the speed of light. That's .23 light-years per day (85/365). 4 days travel at that speed puts us right around 1 light-year's distance. That makes Qo'nos about 1 light-year away from Earth in canon.

      It's just a perfect example of Trek writers have absolutely no concept of science or even the scales they have established within their own series.

      Yeah that one always made me facepalm...

      As for the Aquarius size making the game unplayable, I call bullsh*t or trolling... Impossible for that to be game-breaking amongst every other little thing wrong in the game...
    • jockey1979jockey1979 Member Posts: 1,005 Arc User
      edited August 2013
      Yeah that one always made me facepalm...

      As for the Aquarius size making the game unplayable, I call bullsh*t or trolling... Impossible for that to be game-breaking amongst every other little thing wrong in the game...

      Just because it did not bother you, does not mean it did not bother others, I'd ask you to remember that.

      I personally got fed up with that going on and stopped using my Oddy due to it, a small support ship suddenly becoming the same size as the ship it came out of - really annoying and stupid.

      So, when you want to call something "game breaking", if it didn't bother me, than remind me to call you names and say your full of **** - see how much you like it.
      As another poster said, different things for different people
    • sorceror01sorceror01 Member Posts: 1,042 Arc User
      edited August 2013
      johnny1051 wrote: »
      Is this really fixed? can anyone verify? I was flying my corvette last night and forgot to check it out.

      I can verify this. Been in a few STFs and Alerts where other players deployed their Escorts, and can happily report that the Aquarius is no longer cartoonishly inflating when it undocks.
      ".... you're gonna have a bad time."
    • roxbadroxbad Member Posts: 695
      edited August 2013
      jumpingjs wrote: »
      Star Trek prided itself in science and realism.

      That was NOT realistic, thus, a gamebreaker.

      Our ships are larger than the suns flying thru sector space.
      Our ships cannot rotate fully along the z-axis.
      Sector space has huge walls with place names painted on them and we have break the immersion to move from one sector to another.
      Planets only have about a 1 square kilometer area of actual surface.
      Respawning doesn't reset the missions. We come back after death to find the loot from our last battle still there and the NPC's you killed not.

      I kinda like the game, as an F2P. I'm a fan of the IP, but the game has never been realistic or scientific.

      Not to say that the series or movies were dedicated to either of those concepts, when they got in the way of a storyline.
    • tonyalmeida2tonyalmeida2 Member Posts: 0 Arc User
      edited August 2013
      jumpingjs wrote: »
      No, but it was obvious that the escort was too big to fit in the back of my Odyssey yet it did.

      That is a game breaker!



      I cannot verify, but I do trust the Devs to finish the job off! :)

      Really? That was a game breaker? We have liberated borg captains with Jem Hadar, Reman, Borg, Liberated Borg, Android, Orion, Klingon, Gorn, you get the point flying whatever you want (time ship, dkora, galor, jem hadar ship, tholian ship, etc). This wasn't game breaking to you? Don't even get me started on the doffing lol.
      pvp = small package
    • jumpingjsjumpingjs Member Posts: 0 Arc User
      edited August 2013
      roxbad wrote: »
      Our ships are larger than the suns flying thru sector space.
      Our ships cannot rotate fully along the z-axis.
      Sector space has huge walls with place names painted on them and we have break the immersion to move from one sector to another.
      Planets only have about a 1 square kilometer area of actual surface.
      Respawning doesn't reset the missions. We come back after death to find the loot from our last battle still there and the NPC's you killed not.

      I kinda like the game, as an F2P. I'm a fan of the IP, but the game has never been realistic or scientific.

      Not to say that the series or movies were dedicated to either of those concepts, when they got in the way of a storyline.

      The game is moreso unrealistic, and my bug was one step to far (and it was silly and annoying).




      And to those idiots who get all annoyed and say I am stupid, YouTube has a 30 second song to sing you: http://www.youtube.com/watch?v=48rz8udZBmQ
      Hopefully I'll come back from my break; this break is fun; I play intellectual games.

      I hope STO get's better ...
    • jumpingjsjumpingjs Member Posts: 0 Arc User
      edited August 2013
      Really? That was a game breaker? We have liberated borg captains with Jem Hadar, Reman, Borg, Liberated Borg, Android, Orion, Klingon, Gorn, you get the point flying whatever you want (time ship, dkora, galor, jem hadar ship, tholian ship, etc). This wasn't game breaking to you? Don't even get me started on the doffing lol.

      See my above my post.

      But anyway, most of my crew bar one, who was an android, that I made to resemble Data, are human.

      I do not doff.

      I use Starfleet ships for a starfleet captain!
      Hopefully I'll come back from my break; this break is fun; I play intellectual games.

      I hope STO get's better ...
    • roxbadroxbad Member Posts: 695
      edited August 2013
      jumpingjs wrote: »
      And to those idiots who get all annoyed and say I am stupid...

      You find that happening to you often?
    • bluegrassgeekbluegrassgeek Member Posts: 360 Arc User
      edited August 2013
      ____
      Keep calm, and continue firing photon torpedoes.
    • jumpingjsjumpingjs Member Posts: 0 Arc User
      edited August 2013
      roxbad wrote: »
      You find that happening to you often?

      Unfortunately because there are so many intellectually inferior people in this world.

      There are more below me, on the intellectual ladder, than above me.

      And that is applicable, if not more so, to the forums.

      Thanks for your concern!
      Hopefully I'll come back from my break; this break is fun; I play intellectual games.

      I hope STO get's better ...
    • tonyalmeida2tonyalmeida2 Member Posts: 0 Arc User
      edited August 2013
      jumpingjs wrote: »
      Unfortunately because there are so many intellectually inferior people in this world.

      There are more below me, on the intellectual ladder, than above me.

      And that is applicable, if not more so, to the forums.

      Thanks for your concern!

      Insulting people is always the way to go. I'd think those intelligent people wouldn't have had such a problem with the cosmetic bug of a ship being bigger than it was supposed to be, and therefore declared the entire game to be unplayable based off of that, you know especially with all of the other realism issues this game has. Hell forget realism altogether, the game has tons of issues just with established canon not to mention reality.

      The thing people (myself included) can't seem to grasp about your "problem" is how it and it alone could make you label the game unplayable. It doesn't appear from any of your posts that it was merely the proverbial straw, but just a singular issue.

      But anyways please continue insulting the other members of this forum. That always works out better than explanations or merely posting nothing at all.
      pvp = small package
    • jumpingjsjumpingjs Member Posts: 0 Arc User
      edited August 2013
      Insulting people is always the way to go. I'd think those intelligent people wouldn't have had such a problem with the cosmetic bug of a ship being bigger than it was supposed to be, and therefore declared the entire game to be unplayable based off of that, you know especially with all of the other realism issues this game has. Hell forget realism altogether, the game has tons of issues just with established canon not to mention reality.

      The thing people (myself included) can't seem to grasp about your "problem" is how it and it alone could make you label the game unplayable. It doesn't appear from any of your posts that it was merely the proverbial straw, but just a singular issue.

      But anyways please continue insulting the other members of this forum. That always works out better than explanations or merely posting nothing at all.

      Firstly, I thought people who have more experience and understand the concept of sarcasm get that.

      It is afterall, my first attempt at doing it on the forums! (And in real life, it ain't come to easy to me)
      (Also, that is Not sarcasm. And I see I am going to have to specify whether I am being sarcastic from now on)

      I said it was unrealistic, and annoying.

      It was not something I could ignore or try not to think about.

      For example, the fact everything is "up and down" and you have somewhat silly animations I can not think about much. But there are other things not so much.

      Besides, if you do not get it, then tough cookie. The important thing is, that the OP is happy because for whatever reason, he feels he can play the game.

      Hypothetical scenario: If Star Trek Legacy and STO were released at the same time online, I would continue to play Legacy.

      More Trek emersion.

      I saw someone forum signature, which one could read to "Star Trek Online, now without the Trek"

      STO lacks from quite a lot of Trek, but to me, I play it because there is not really very much better.

      There are certain levels of toleration I am willing to take, and perhaps the Odyssey visual bug was a step to far for me.

      And is it really that important you understand my reasons?
      Hopefully I'll come back from my break; this break is fun; I play intellectual games.

      I hope STO get's better ...
    • article001article001 Member Posts: 73 Arc User
      edited August 2013
      Loose, TNG Style pant textures are still glitched. Wished they'd fix it so I could play the game again.
    • angrytargangrytarg Member Posts: 11,003 Arc User
      edited August 2013
      If THAT breaks your game, what about stuff like this?

      http://img20.imageshack.us/img20/4555/0qwb.jpg

      This game is so humoungously broken when you look at the details. Sure, the grind and new shinies work, but everything else?
      lFC4bt2.gif
      ^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
      "No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
      "A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
      "That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
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