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Weird Thalaron bug - locks out target ship powers after 7/25 patch

mattjohnsonvamattjohnsonva Member Posts: 4,974 Arc User
edited July 2013 in PC Gameplay Bug Reports
You go to Thalaron someone in PvP and as soon as you begin their ship flies off in either a circle or a straight line and other powers are greyed out, this is since the patch today 7/25
Post edited by Unknown User on

Comments

  • vegie0vegie0 Member Posts: 480 Arc User
    edited July 2013
    You go to Thalaron someone in PvP and as soon as you begin their ship flies off in either a circle or a straight line and other powers are greyed out, this is since the patch today 7/25

    Seen this first hand, it works on any ship. Even fed ships. They get stuck with no ability to attack or defend. Its terribly effective if used properly, must be broked.
    [SIGPIC][/SIGPIC]
  • stoutesstoutes Member Posts: 4,219 Arc User
    edited July 2013
    It was probably an exploit which has been fixed and now works as intended ;) .
    maxvitor wrote: »
    Nerf is OP, plz nerf
    That's quite the paradox, how could you nerf nerf when the nerf is nerfed. But how would the nerf be nerfed when the nerf is nerfed? This allows the nerf not to be nerfed since the nerf is nerfed? But if the nerf isn't nerfed, it could still nerf nerfs. But as soon as the nerf is nerfed, the nerf power is lost. So paradoxally it the nerf nerf lost its nerf, while it's still nerfed, which cannot be because the nerf was unable to nerf.

    I call it, the Stoutes paradox.
  • vegie0vegie0 Member Posts: 480 Arc User
    edited July 2013
    stoutes wrote: »
    It was probably an exploit which has been fixed and now works as intended ;) .

    I wouldnt be so sure, it stops players from using things like Tac Team and other required skills for PvP, it seems to even like to activate certain abilites for no reason. It truly puts any ship in the Thalaron Arc into "Auto Pilot". Then if you Tractor Beam them... they just sit there and wait to be release 1.5 ish seconds before you fire... which usually = dead.
    [SIGPIC][/SIGPIC]
  • archoncrypticarchoncryptic Member, Cryptic Developers Posts: 0 Arc User
    edited July 2013
    Thank you for the bug report. I'm looking into this.
  • vnexusvnexus Member Posts: 164 Arc User
    edited July 2013
    vegie0 wrote: »
    Seen this first hand, it works on any ship. Even fed ships. They get stuck with no ability to attack or defend. Its terribly effective if used properly, must be broked.

    Dang Vegie, thought those were the same ships XD had to katch on to the tag.

    Anywho... Wow that's an odd bug. I have a Scim but never use the Thalaron. Some of the new DOFFs are broken too. OverPowered would be an understatement. 1 hit kill anyone in PvP Ground even a Sci Off with nanites & healing

    -V
  • sean2448sean2448 Member Posts: 815 Arc User
    edited July 2013
    I aggree the thaliaron weapon needs a big nerf to it they are way overpowerd
    I have been running mirror event if have 2 or 3 it is done in 2 minutes they take out just about a whole group
  • vnexusvnexus Member Posts: 164 Arc User
    edited July 2013
    sean2448 wrote: »
    I aggree the thaliaron weapon needs a big nerf to it they are way overpowerd
    I have been running mirror event if have 2 or 3 it is done in 2 minutes they take out just about a whole group

    Ive never seen a Thalaron Blast take out a whole group of anything, but its(from my understanding) Aux system base, and I'm sure most that use have their Aux power veerrryy low.

    -V
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