i like the look of the archer, but the McCall is ugly
"The meaning of victory is not to merely defeat your enemy but to destroy him, to completely eradicate him from living memory, to leave no remnant of his endeavours, to crush utterly his achievement and remove from all record his every trace of existence. From that defeat no enemy can ever recover. That is the meaning of victory."
-Lord Commander Solar Macharius
i wouldn't call john eaves designs "random designs"
anyway...those ships are on the web since STO beta or so. Idk the story behind them or why they never made it into the game...possibly financial. After all john eaves is the designer of many many Ships in the movies and series.
They were designed for Perpetual, who burned through one of the largest MMO budgets of its time "developing" STO before anyone realized they didn't actually have anything except fake screenshots and concept art and stopped investing in them.
I like John Eaves' work for the most part, but I feel like all of his Starfleet ships are too blocky and armored looking. I think if both designs were smoothed out some, they would have a lot of potential. I'm also not so crazy about the speed holes in the saucer. I've seen that in a few designs, and it always strikes me as unnecessary, and makes the ship look flimsy.
I like John Eaves' work for the most part, but I feel like all of his Starfleet ships are too blocky and armored looking. I think if both designs were smoothed out some, they would have a lot of potential. I'm also not so crazy about the speed holes in the saucer. I've seen that in a few designs, and it always strikes me as unnecessary, and makes the ship look flimsy.
Hmm, the McCall could be used as a base for a much needed Typhoon redesign, considering the current one is a kitbash.
I would love a Fed Escort that looks like the Archer, maybe smoothed out a bit. Just an escort that has a "normal" Trek ship feel to it, with a saucer, engineering hull, and nacelles with outward pylons. The Armitage and Prometheus come close.
I'm also not so crazy about the speed holes in the saucer. I've seen that in a few designs, and it always strikes me as unnecessary, and makes the ship look flimsy.
I like John Eaves' work for the most part, but I feel like all of his Starfleet ships are too blocky and armored looking. I think if both designs were smoothed out some, they would have a lot of potential. I'm also not so crazy about the speed holes in the saucer. I've seen that in a few designs, and it always strikes me as unnecessary, and makes the ship look flimsy.
I thought this too, then I looked at all the Star Trek space battles and saw how many times there was a huge feedback explosion in the ship after a phaser blast punched through the saucer.
Less surface area makes it more flimsy but also reduces the target size.
The McCall's primary hull is a terribly inefficient design. If you're in one of the aft quarters of the saucer, and need to get to the forward section for some reason, you have to go all the way around, with no possible route through the bulk of the saucer - as the bulk of it does not exist.
And I've seen things blow up on the bridge of Federation ships when they get hit in the engineering hull - what they really need is to reinvent the circuit breaker.
The McCall's primary hull is a terribly inefficient design. If you're in one of the aft quarters of the saucer, and need to get to the forward section for some reason, you have to go all the way around, with no possible route through the bulk of the saucer - as the bulk of it does not exist.
That assumes that there is always a straightline path from any point A to any point B, which is a false assumption. The corridors and turbolifts would be arranged in some grid like fashion regardless. The time from distance point A to distant point B would be about the same in the McCall vs a variant with the holes filled in.
Rommie time-ship looks like a striped our D'deredex
That or a block of swiss cheese... Man that ship has a lot of holes in it , it looks so fragile I'm surprised the engines don't shake it apart. Wait I've got it I can't believe I didn't see it before it's actually a star ship defense system!:eek: It has so many holes in it when the enemy ship fire on you they miss because the shots fly through all the holes pure genius those Romulans are clever.:P
"Critics who say that the optimistic utopia Star Trek depicted is now outmoded forget the cultural context that gave birth to it: Star Trek was not a manifestation of optimism when optimism was easy. Star Trek declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them." -Thomas Marrone
Wait I've got it I can't believe I didn't see it before it's actually a star ship defense system!:eek: It has so many holes in it when the enemy ship fire on you they miss because the shots fly through all the holes pure genius those Romulans are clever.:P
Now why didn't I think of this? It's the Hole-y grail of Romulan ship design!
Join date: April 2010 ; Lifetime Sub since April 2010. Actual 1000 day vet.
However, Romulan ships at least have a precident for having large open areas within their structures (i.e. D'Deridex). I don't necessarily mind having open areas between components (i.e. Odyssey), but don't like when the holes are cut through the main body of a single component (i.e. saucer)
I thought this too, then I looked at all the Star Trek space battles and saw how many times there was a huge feedback explosion in the ship after a phaser blast punched through the saucer.
Less surface area makes it more flimsy but also reduces the target size.
Thing is, it doesn't actually shrink your target size. The ship is as big as it would be otherwise, and counting on someone to shoot through the opening is ridiculous. If you want to shrink your target size, you take the same amount of mass and put it in a shape that is less spread out.
The only advantage I can think of for having holes int he saucers, is that you have more surface area for windowed cabins. Meaning it should be a cruise ship over a cruiser.
The McCall's primary hull is a terribly inefficient design. If you're in one of the aft quarters of the saucer, and need to get to the forward section for some reason, you have to go all the way around, with no possible route through the bulk of the saucer - as the bulk of it does not exist.
To be fair, Turbo lifts (and hallways) already tend to follow the lines of the saucer anyway. i.e. even if the saucer were filled, you'd still likely be taking the same route to 10 forward. Example
I like John Eaves' work for the most part, but I feel like all of his Starfleet ships are too blocky and armored looking. I think if both designs were smoothed out some, they would have a lot of potential. I'm also not so crazy about the speed holes in the saucer. I've seen that in a few designs, and it always strikes me as unnecessary, and makes the ship look flimsy.
These are my thoughts on John Eaves's orignial first iteration designs myself. I think the "speed holes", as the Taco'ed one terms them, are just too much of a deviation from the established Starfleet ship design lineage. (I'm talking about the art design lineage not a technological lineage.) Anything which introduced too much negative volumes to a Startshp just turns me off (i.e. speed holes or sunked hulls like the Assault Cruiser refit). They just don't look Starfleet to me.
these look like variants to the intrepid myself, everyone else I have read thinks they would be a good cruiser or escort but to me they look like a science ship.
I would love a Fed Escort that looks like the Archer, maybe smoothed out a bit. Just an escort that has a "normal" Trek ship feel to it, with a saucer, engineering hull, and nacelles with outward pylons. The Armitage and Prometheus come close.
I'd also want the Warship Voyager... >_>
Want X OVER 9000!
Hehe, but yeah, that would be loads of fun to have in game.
I like John Eaves' work for the most part, but I feel like all of his Starfleet ships are too blocky and armored looking. I think if both designs were smoothed out some, they would have a lot of potential. I'm also not so crazy about the speed holes in the saucer. I've seen that in a few designs, and it always strikes me as unnecessary, and makes the ship look flimsy.
I think those new streamlined designes, for the exploration cruiser, asshault cruiser, deepspace, etc where a nice touch given the change of the timeline...it seemed more trek like...even the tier 2 constitution refit version was an impressive design
I think any remakes of the shows should use your guys designs
Thing is, it doesn't actually shrink your target size. The ship is as big as it would be otherwise, and counting on someone to shoot through the opening is ridiculous. If you want to shrink your target size, you take the same amount of mass and put it in a shape that is less spread out.
The only advantage I can think of for having holes int he saucers, is that you have more surface area for windowed cabins. Meaning it should be a cruise ship over a cruiser.
How do openings in the saucer help with science?
Well I could see it working like a Satellite dish or radio antenna to aide in creating a warp bubble or for sensor readings. Where the ship needs a large surface area but not the mass , so cutting down on the needless excess material makes some sense. As far as I know it's still pretty expensive to make an entire star ships so this could be a way to cut down on production costs. Such as in cases of war when supplies are in short supply. Not entirely unheard of event in history for tons of cheap ships to be built to meet war demands by streamlining production. Sure it wouldn't be top of the line but you do what you have to in wars.
Thing is, it doesn't actually shrink your target size. The ship is as big as it would be otherwise, and counting on someone to shoot through the opening is ridiculous. If you want to shrink your target size, you take the same amount of mass and put it in a shape that is less spread out.
It does though. If you're firing at a target that's mostly empty space, you're mostly going to hit empty space. I cite the P-38 Lightning.
A ship like the Eaves/McCall class or the USS Vengence combines the advantages of a big ship (Weapons hardpoints, crew capacity, systemic redundancy) and a smaller ship (reduced target area, reduced mass/inertia) and adds a healthy dose of intimidation factor.
...Oh, baby, you know, I've really got to leave you / Oh, I can hear it callin 'me / I said don't you hear it callin' me the way it used to do?...
- Anne Bredon
It does though. If you're firing at a target that's mostly empty space, you're mostly going to hit empty space. I cite the P-38 Lightning.
A ship like the Eaves/McCall class or the USS Vengence combines the advantages of a big ship (Weapons hardpoints, crew capacity, systemic redundancy) and a smaller ship (reduced target area, reduced mass/inertia) and adds a healthy dose of intimidation factor.
Except that you need WAY more empty space than those tiny holes give you. :P
Comments
-Lord Commander Solar Macharius
anyway...those ships are on the web since STO beta or so. Idk the story behind them or why they never made it into the game...possibly financial. After all john eaves is the designer of many many Ships in the movies and series.
"..quote theraven, never more."
Hmm, the McCall could be used as a base for a much needed Typhoon redesign, considering the current one is a kitbash.
I'd also want the Warship Voyager... >_>
Oh you mean like this ship?:P
https://pbs.twimg.com/media/BPe6h0iCMAEfOaD.png:large
I thought this too, then I looked at all the Star Trek space battles and saw how many times there was a huge feedback explosion in the ship after a phaser blast punched through the saucer.
Less surface area makes it more flimsy but also reduces the target size.
And I've seen things blow up on the bridge of Federation ships when they get hit in the engineering hull - what they really need is to reinvent the circuit breaker.
They might not be suited for STO, but surely they've proven good inspiration.
Woah, is that a Romulan Timeship?
[SIGPIC][/SIGPIC]
Proud Member of: Fubar Inc.
Yes it is or so I've been told I still believe it's a Swissmoanian Swiss cheese ship mortal enemies of the Tacoians.:P
That or a block of swiss cheese... Man that ship has a lot of holes in it , it looks so fragile I'm surprised the engines don't shake it apart. Wait I've got it I can't believe I didn't see it before it's actually a star ship defense system!:eek: It has so many holes in it when the enemy ship fire on you they miss because the shots fly through all the holes pure genius those Romulans are clever.:P
"Critics who say that the optimistic utopia Star Trek depicted is now outmoded forget the cultural context that gave birth to it: Star Trek was not a manifestation of optimism when optimism was easy. Star Trek declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them."
-Thomas Marrone
Now why didn't I think of this? It's the Hole-y grail of Romulan ship design!
[SIGPIC][/SIGPIC]
Proud Member of: Fubar Inc.
Exactly. Not a fan of the Wells either.
However, Romulan ships at least have a precident for having large open areas within their structures (i.e. D'Deridex). I don't necessarily mind having open areas between components (i.e. Odyssey), but don't like when the holes are cut through the main body of a single component (i.e. saucer)
Thing is, it doesn't actually shrink your target size. The ship is as big as it would be otherwise, and counting on someone to shoot through the opening is ridiculous. If you want to shrink your target size, you take the same amount of mass and put it in a shape that is less spread out.
The only advantage I can think of for having holes int he saucers, is that you have more surface area for windowed cabins. Meaning it should be a cruise ship over a cruiser.
To be fair, Turbo lifts (and hallways) already tend to follow the lines of the saucer anyway. i.e. even if the saucer were filled, you'd still likely be taking the same route to 10 forward. Example
How do openings in the saucer help with science?
These are my thoughts on John Eaves's orignial first iteration designs myself. I think the "speed holes", as the Taco'ed one terms them, are just too much of a deviation from the established Starfleet ship design lineage. (I'm talking about the art design lineage not a technological lineage.) Anything which introduced too much negative volumes to a Startshp just turns me off (i.e. speed holes or sunked hulls like the Assault Cruiser refit). They just don't look Starfleet to me.
Hehe, but yeah, that would be loads of fun to have in game.
My character Tsin'xing
I think those new streamlined designes, for the exploration cruiser, asshault cruiser, deepspace, etc where a nice touch given the change of the timeline...it seemed more trek like...even the tier 2 constitution refit version was an impressive design
I think any remakes of the shows should use your guys designs
Oh Cryptic bless this thy Romulan time ship that with it thy may blow thy enemies to tiny bits in thy mercy.:D
Well I could see it working like a Satellite dish or radio antenna to aide in creating a warp bubble or for sensor readings. Where the ship needs a large surface area but not the mass , so cutting down on the needless excess material makes some sense. As far as I know it's still pretty expensive to make an entire star ships so this could be a way to cut down on production costs. Such as in cases of war when supplies are in short supply. Not entirely unheard of event in history for tons of cheap ships to be built to meet war demands by streamlining production. Sure it wouldn't be top of the line but you do what you have to in wars.
It does though. If you're firing at a target that's mostly empty space, you're mostly going to hit empty space. I cite the P-38 Lightning.
A ship like the Eaves/McCall class or the USS Vengence combines the advantages of a big ship (Weapons hardpoints, crew capacity, systemic redundancy) and a smaller ship (reduced target area, reduced mass/inertia) and adds a healthy dose of intimidation factor.
...Oh, baby, you know, I've really got to leave you / Oh, I can hear it callin 'me / I said don't you hear it callin' me the way it used to do?...
- Anne Bredon
My character Tsin'xing