Totally subjective, though please feel to elaborate on your reasons.
List what you think are the top 3 best ships for pvp in each of these categories. These can include any type of Ship, from tier 4 all the way down to the bug.
Federation
Best effective dps
Best healer
Best harasser
Romulan
Best effective dps
Best healer
Best harasser
rom
scimitar/Fleet Dhelan/Fleet Ha'feh
fleet hapax
fleet tvaro
kdf
kdf vet ship/fleet somraw
fleet corsair
fleet brel/carrier
andorian simply has the most forward guns, theres no question its the best dps'er. best dueling escort? no, the defiant, fleet MVAM, bug, even fleet saber have a more then good chance of beating one. its down on hitpoints vs those fleet escorts and has a pretty average turn rate
non lockbox the ody is the best healer the feds have. the universal LTC for sci, and the ENS for eng is the ideal healer setup, so you can run 2 TSS and 2 HE
vesta can do just about anything and everything, only the wells is a beter sci harasser. its got a commander sci, and it can combine that with every other station power, with its universal LTC
situationaly, the scimitar has the highest damage dealing potentual of basicly anything. its much harder to use it though then an actual escort. the Fleet Dhelan has beastly damage dealing capability too, and is a full bloded escort with dangerious sci capability. the Fleet Ha'feh is like the dhlean only HUGE and has a more typical escort layout
the fleet ha'apax is like an ody that can separate but doesn't have a universal ENS, which is very unfortunate, and stupid. not sure what they are saving that station setup for, an even BIGGER flagship? stupid and pointless, this ship can only match the ambassador class, not the ody as a healer. this ship needs a universal ENS about as bad as the galaxy R does in my opinion.
tvaro has enhanced battlecloak, and is like the brel but better in every way. its also might deserve to be in the list with the top dpsers too, but so does the mogai. all the romulan ships are awesome, except the d'deridx and ha'apax.
the fleet somraw is as good as the fleet patrol, the most lackluster of all fed escorts, but it can cloak. a potent traditional escort. the vetship can be as dangerous and more, and has a battlecloak, but turns quite a bit worse and theres no fleet version, its only available in basic tier 5 form. the pickings here are very slim, far behind the other 2 factions. hell, you could even put the kamarang or fleet vorcha on here.
the fleet corsair is down on hitpoints a bit, but has a hanger and the best station setp there is for healing, matching what the ody can run. great ship, to bad no body plays healing on the kdf, that doesn't already have a tholian carrier
brels got total station customization and an enhanced battlecloak, the original super harasser. or the big fat carrier, with its many troll pets
rom
scimitar/Fleet Dhelan/Fleet Ha'feh fleet haapax
fleet tvaro
the fleet ha'apax is like an ody that can separate but doesn't have a universal ENS, which is very unfortunate, and stupid. not sure what they are saving that station setup for, an even BIGGER flagship? stupid and pointless, this ship can only match the ambassador class, not the ody as a healer. this ship needs a universal ENS about as bad as the galaxy R does in my opinion.
Hm... Perhaps a slightly better healer might be the Ha'nom? It has the ability to run a HE2, HE3, TSS2 and TSS3? Plus it can throw aux2SIF1 to something with an ET1 as well? Add on the ability of the fleet version to run 5 emitter arrays, I imagine the shield heals it can give would be quite potent.
Just a thought.
It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once.
victor is right, the excelsior with an aux2bat build can do a very good dps. Same for the d'kora and the galor, u only need to know how to build them.
you dont need to tell the person who originated the modern dps cruiser, who first published the 2 AtB style, that. i used to use them, and they used to be much more deadly. they have been hardest hit by all the recent power creep.
Excelsior, it can hold its own against most ships no problem.
THIS!!! As A Tac Captian best ship I have ever used when it comes to tanking and still being able to deal damage. Best of both worlds. You can tank like an Eng and still DPS like a Tac.
I used to have the 2nd anniversary Oddy and it was bad in PVP it wasn't until I changed to the MU star Cruiser that I feel I could go again in PVP Hopefully my sci ship and maybe my KDF chell grett cruiser can hold it's own in PVP if not some changes will be needed
NO TO ARC
Vice Admiral Volmack ISS Thundermole
Brigadier General Jokag IKS Gorkan
Centurion Kares RRW Tomalak
[SIGPIC][/SIGPIC]
I'm not sure how to say this without generating a tonne of hate, but - here goes.
Federation
Best Effective DPS - Jem'hadar Attack Ship
KDF
Best Effective DPS - Jem'hadar Attack Ship
Romulan Republic
Best Effective DPS - Jem'hadar Attack Ship
Now that I have posted this I fully expect an angry mob outside my house in the morning with my house on fire around me.
Im sure you can and people use 3 crtH embassy boffs on the bug ship ...we all know it has and use 3 tac stations .In the mean time the defiant and andorian escorts will outdps the bug.
you would probably sleep with Sulu for a bug :rolleyes:
Difficult because play style is an issue. However, from stats, boff layout, damage, etc
This is something that's oft overlooked.
Yes, X may be the "best" in a particular situation while trying to do A...in general, but depending on the skills/playstyle/etc of the particular player - there may very well be something that would be "better" for them even if it is not the "best"...so to speak.
Some players will endeavor to change/increase their skillset, take a look at adapting their playstyle, and all the rest so that they can use that "best" ship - but until they reach the point that everything has that nice synergy...they may very well be underperforming compared to what they could be doing in another ship.
X may still be the "best", but Y might be "better"...
Also, as I said...in a particular situation...it's not just the stats of the ship or the player flying it - it's when and where it's being flown as well. What other ships it's being flown with and what ships it's being flown against. What Careers are involved on both sides? What level of gearing? There are just so many variables...imvho.
That being said though, many of the situations tend to be very common - so it is possible to go for what is the "best" on "average" even though there may be something "better" if one had the opportunity to change for a particular encounter between players...which doesn't normally present itself.
I'd say the easier list to tackle would be those ships that Cryptic needs to show a little love (not necessarily bring them on par with other ships, but it's simply a case that they're so far behind other ships that it's beyond ridiculous).
No doubt many of the ships listed...are the ships to work toward if you're able - that they're the best ships. But all the same, you may find that there are better ships for you that are not the best.
fed cruisers are lol. their dps is basically 0, because its infective
0 DPS hmmm?
Explain to me why my fleet excelsior consecutivley gets 1st of 2nd place OVERALL damage between both teams in arena pvp? Is it because arena damage calculations are way off? Could be.
So explain to me an ACT in ISE encdps score of between 5.9k and 8k depending on wether im using cannons or beams? Is it because ACT isnt reliable? Possibly...
The role of a cruiser is for pressure damage, thats what I do, the dual A2B system which you say you "invented" is not there just for sole power boost, the way i have my power my weapons and shields are already sitting at well over 100 bonus. I dont use dual A2B for power, i use it simply to bring those boff abilities on cooldown faster. Abilities like DEM for instance which make a hell of a difference in pressure damage over time. A dual A2B has nothing to do with power, it for bringing those boff abilities on cooldown quicker for more damage.
...but hey, you go on saying that my cruiser has 0 DPS, whatever floats yer boat...
"You know when that shark bites, with its teeth dear... scarlet billows start to spread..."
...
What the heck else would a bug be trying to do? Dance with you?
But I agree, bug got slightly overshadowed by newer ships with damage output, but it's still tanky as hell and can deal crazy amounts of damage.
And on a random note, as DPS cruisers go, I think the Imperial outdoes the Excel. Just sayin.
:rolleyes: highest dps =/= most dangerious
in pvp theres a lot more to killing then dps+time, like it is in pve. a bird of prey can be set up to have lousy dps, but be the most efficient and quickest killer. its only got high dps, if you count a single second.
high dps does not = high danger factor, its not that simple. see tac cruisers for a good example of this
Explain to me why my fleet excelsior consecutivley gets 1st of 2nd place OVERALL damage between both teams in arena pvp? Is it because arena damage calculations are way off? Could be.
So explain to me an ACT in ISE encdps score of between 5.9k and 8k depending on wether im using cannons or beams? Is it because ACT isnt reliable? Possibly...
The role of a cruiser is for pressure damage, thats what I do, the dual A2B system which you say you "invented" is not there just for sole power boost, the way i have my power my weapons and shields are already sitting at well over 100 bonus. I dont use dual A2B for power, i use it simply to bring those boff abilities on cooldown faster. Abilities like DEM for instance which make a hell of a difference in pressure damage over time. A dual A2B has nothing to do with power, it for bringing those boff abilities on cooldown quicker for more damage.
...but hey, you go on saying that my cruiser has 0 DPS, whatever floats yer boat...
i was the tac cruiser king before it was cool. long before there was tech doffs, and im the one who clued everyone in to 2 AtB builds after the systems cooldown change of AtB, i was the first person running 2 AtB builds on tac cruisers, and then telling people about it. i know these ships better then anyone, i dont need a lecture on near useless damage numbers. here's an example from about a month ago, last time i was in my excelsior http://cloud-2.steampowered.com/ugc/613897444386907504/FA8F8B42222534C9B8EA9D5F078DA7F8B53D2C83/
there is a large difference between high dps and blowing up the scoreboard, and actually dealing effective damage that kills people. most of the time i take pride in low damage/high kill numbers, because i didn't have to spend several minutes pooring dps on someone to finally finish them off, i took them out in 3 to 30 seconds, and fired only a fraction of the shots i would have in my old excelsior.
when you can only deal damage at the speed your opponent can cycle basic heals, have proc heals go off, rep regens and heals go off, TT, RSP, and basic manual distribution, then you effectively have 0 DPS, and it does not mater ether way if your firing or not. now, any escort can just about tank a tac cruiser indefinitely. before there wasn't so much power creep keeping the escorts alive, now there is, its all anti pressure, canceling out all pressure damage, just about no mater how strong it is.
wile spikey weapons can completely remove a shield facing in 1 pass, you are able to deal hull damage before a singe manual distribution or regen tic even happens. thats dealing effective damage. pure dps is not effective damage in pvp, and hasn't been sense the stf sets. though even the borg set was a massive blow to it, long ago.
you wont need the extra turn rate since you have to use beams anyway, de extra defense is compensated by the extra tanking of the nebula, the consoles make it a better tank than the wells and it has a better boff layout at least for me
team players choose crappy ships because they dont test them to the limit in 1vs1, the only thing they do is cheesy and spammy builds with tif
you wont need the extra turn rate since you have to use beams anyway, de extra defense is compensated by the extra tanking of the nebula, the consoles make it a better tank than the wells and it has a better boff layout at least for me
team players choose crappy ships because they dont test them to the limit in 1vs1, the only thing they do is cheesy and spammy builds with tif
Not everyone running Wells uses TIF, in fact most of the great teams don't even bother with it. If you played against them regularly, you'd know that.
KDF
Jem'Hadar Attack Ship (Fleet Hoh'Sus Bird of Prey)
Tholian Recluse (Fleet Vo'Quv Carrier)
Fleet B'rel Bird of Prey (same)
And just to add my 2-cents to the DPS-cruiser topic: I'm with dontdrunkimshoot on this one. Power creep has made the DEM3 cannon cruiser ineffective in high-skill premade vs premade PvP. It can still do fine in casual matches, but truly, so can any ship. When a DPS cruiser faces a team with effective cross healing, it brings nothing to the table other than inflated-looking DPS numbers. The only exception to this is when an entire team uses DEM3 cruisers with FAW. It should also be noted that this is due to the level of attrition an opposing team faces, and not because each cruiser is effective.
in pvp theres a lot more to killing then dps+time, like it is in pve. a bird of prey can be set up to have lousy dps, but be the most efficient and quickest killer. its only got high dps, if you count a single second.
high dps does not = high danger factor, its not that simple. see tac cruisers for a good example of this
Oh, I know that. I know some players whose sustained DPS is less than 3k, but their burst DPS is insanely high (highest we clocked said person on an alpha was 80k for 3 seconds. Was beautiful), and as such can kill quickly and efficiently. And I know a few players who have really high sustained DPS, but no burst, and as such are easy to out-heal, and won't be able to kill anything.
It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once.
Comments
feds
andorian
odyssey
vesta
rom
scimitar/Fleet Dhelan/Fleet Ha'feh
fleet hapax
fleet tvaro
kdf
kdf vet ship/fleet somraw
fleet corsair
fleet brel/carrier
andorian simply has the most forward guns, theres no question its the best dps'er. best dueling escort? no, the defiant, fleet MVAM, bug, even fleet saber have a more then good chance of beating one. its down on hitpoints vs those fleet escorts and has a pretty average turn rate
non lockbox the ody is the best healer the feds have. the universal LTC for sci, and the ENS for eng is the ideal healer setup, so you can run 2 TSS and 2 HE
vesta can do just about anything and everything, only the wells is a beter sci harasser. its got a commander sci, and it can combine that with every other station power, with its universal LTC
situationaly, the scimitar has the highest damage dealing potentual of basicly anything. its much harder to use it though then an actual escort. the Fleet Dhelan has beastly damage dealing capability too, and is a full bloded escort with dangerious sci capability. the Fleet Ha'feh is like the dhlean only HUGE and has a more typical escort layout
the fleet ha'apax is like an ody that can separate but doesn't have a universal ENS, which is very unfortunate, and stupid. not sure what they are saving that station setup for, an even BIGGER flagship? stupid and pointless, this ship can only match the ambassador class, not the ody as a healer. this ship needs a universal ENS about as bad as the galaxy R does in my opinion.
tvaro has enhanced battlecloak, and is like the brel but better in every way. its also might deserve to be in the list with the top dpsers too, but so does the mogai. all the romulan ships are awesome, except the d'deridx and ha'apax.
the fleet somraw is as good as the fleet patrol, the most lackluster of all fed escorts, but it can cloak. a potent traditional escort. the vetship can be as dangerous and more, and has a battlecloak, but turns quite a bit worse and theres no fleet version, its only available in basic tier 5 form. the pickings here are very slim, far behind the other 2 factions. hell, you could even put the kamarang or fleet vorcha on here.
the fleet corsair is down on hitpoints a bit, but has a hanger and the best station setp there is for healing, matching what the ody can run. great ship, to bad no body plays healing on the kdf, that doesn't already have a tholian carrier
brels got total station customization and an enhanced battlecloak, the original super harasser. or the big fat carrier, with its many troll pets
Hm... Perhaps a slightly better healer might be the Ha'nom? It has the ability to run a HE2, HE3, TSS2 and TSS3? Plus it can throw aux2SIF1 to something with an ET1 as well? Add on the ability of the fleet version to run 5 emitter arrays, I imagine the shield heals it can give would be quite potent.
Just a thought.
Excelsior, it can hold its own against most ships no problem.
fed cruisers are lol. their dps is basically 0, because its infective
The Recluse is best sci healer, wells best sci support.
@DevolvedOne
victor is right, the excelsior with an aux2bat build can do a very good dps. Same for the d'kora and the galor, u only need to know how to build them.
Vin Naftero@playhard88 - FED Sciencie
K'tan@playhard88 - KDF Tactical
Argento@playhard88 - RRF Tactical (FED)
you dont need to tell the person who originated the modern dps cruiser, who first published the 2 AtB style, that. i used to use them, and they used to be much more deadly. they have been hardest hit by all the recent power creep.
the nebula is better than the wells. i can prove that to you
No it's not.
He's a team player not a lol 1v1er.
lol premades trying to kill that one recluse and cursing like sailors when they fail
THIS!!! As A Tac Captian best ship I have ever used when it comes to tanking and still being able to deal damage. Best of both worlds. You can tank like an Eng and still DPS like a Tac.
Vice Admiral Volmack ISS Thundermole
Brigadier General Jokag IKS Gorkan
Centurion Kares RRW Tomalak
[SIGPIC][/SIGPIC]
Federation
Best Effective DPS - Jem'hadar Attack Ship
KDF
Best Effective DPS - Jem'hadar Attack Ship
Romulan Republic
Best Effective DPS - Jem'hadar Attack Ship
Now that I have posted this I fully expect an angry mob outside my house in the morning with my house on fire around me.
PvP Boot Camp Coach
Vice Admiral of Forum Administration
Im sure you can and people use 3 crtH embassy boffs on the bug ship ...we all know it has and use 3 tac stations .In the mean time the defiant and andorian escorts will outdps the bug.
you would probably sleep with Sulu for a bug :rolleyes:
Instead I slept with Admiral Quinn XD
PvP Boot Camp Coach
Vice Admiral of Forum Administration
Excluding all the lockbox ships
Science ships
Fed: Vesta
Klingon: Kar'Fi
Cruiser
Fed: Excelsior and Imperial (Fleet Sovereign)
Klingon: Tor'kaht and Fleet Negh'Var
Escort
Fed: Fleet Defiant
Klingon: Guramba and Fleet Somraw
KDF Eng: Boreas I.K.S. Demonon Nemesis {Fleet: HoS}
Rom Sci: Crius I.R.W. Noctem Aeternus {Fleet: LoS}
Fed Tac: Kronos U.S.S. Xibalba, I.S.S. Theogonia{Fleet: HSF}
LOL
/10 char
the bug ship hasn't been the best dpser for a wile. but its still the most dangerous opponent you can face if its trying to kill you
This is something that's oft overlooked.
Yes, X may be the "best" in a particular situation while trying to do A...in general, but depending on the skills/playstyle/etc of the particular player - there may very well be something that would be "better" for them even if it is not the "best"...so to speak.
Some players will endeavor to change/increase their skillset, take a look at adapting their playstyle, and all the rest so that they can use that "best" ship - but until they reach the point that everything has that nice synergy...they may very well be underperforming compared to what they could be doing in another ship.
X may still be the "best", but Y might be "better"...
Also, as I said...in a particular situation...it's not just the stats of the ship or the player flying it - it's when and where it's being flown as well. What other ships it's being flown with and what ships it's being flown against. What Careers are involved on both sides? What level of gearing? There are just so many variables...imvho.
That being said though, many of the situations tend to be very common - so it is possible to go for what is the "best" on "average" even though there may be something "better" if one had the opportunity to change for a particular encounter between players...which doesn't normally present itself.
I'd say the easier list to tackle would be those ships that Cryptic needs to show a little love (not necessarily bring them on par with other ships, but it's simply a case that they're so far behind other ships that it's beyond ridiculous).
No doubt many of the ships listed...are the ships to work toward if you're able - that they're the best ships. But all the same, you may find that there are better ships for you that are not the best.
...
What the heck else would a bug be trying to do? Dance with you?
But I agree, bug got slightly overshadowed by newer ships with damage output, but it's still tanky as hell and can deal crazy amounts of damage.
And on a random note, as DPS cruisers go, I think the Imperial outdoes the Excel. Just sayin.
you should check steamrunner for tankyness ,That thing can work as healer lol
0 DPS hmmm?
Explain to me why my fleet excelsior consecutivley gets 1st of 2nd place OVERALL damage between both teams in arena pvp? Is it because arena damage calculations are way off? Could be.
So explain to me an ACT in ISE encdps score of between 5.9k and 8k depending on wether im using cannons or beams? Is it because ACT isnt reliable? Possibly...
The role of a cruiser is for pressure damage, thats what I do, the dual A2B system which you say you "invented" is not there just for sole power boost, the way i have my power my weapons and shields are already sitting at well over 100 bonus. I dont use dual A2B for power, i use it simply to bring those boff abilities on cooldown faster. Abilities like DEM for instance which make a hell of a difference in pressure damage over time. A dual A2B has nothing to do with power, it for bringing those boff abilities on cooldown quicker for more damage.
...but hey, you go on saying that my cruiser has 0 DPS, whatever floats yer boat...
:rolleyes: highest dps =/= most dangerious
in pvp theres a lot more to killing then dps+time, like it is in pve. a bird of prey can be set up to have lousy dps, but be the most efficient and quickest killer. its only got high dps, if you count a single second.
high dps does not = high danger factor, its not that simple. see tac cruisers for a good example of this
i think this is the first time i posted talking about 2 AtB builds, like the day of the patch that changed what system cooldown it was on http://sto-forum.perfectworld.com/showpost.php?p=6187191&postcount=156
i was the tac cruiser king before it was cool. long before there was tech doffs, and im the one who clued everyone in to 2 AtB builds after the systems cooldown change of AtB, i was the first person running 2 AtB builds on tac cruisers, and then telling people about it. i know these ships better then anyone, i dont need a lecture on near useless damage numbers. here's an example from about a month ago, last time i was in my excelsior http://cloud-2.steampowered.com/ugc/613897444386907504/FA8F8B42222534C9B8EA9D5F078DA7F8B53D2C83/
there is a large difference between high dps and blowing up the scoreboard, and actually dealing effective damage that kills people. most of the time i take pride in low damage/high kill numbers, because i didn't have to spend several minutes pooring dps on someone to finally finish them off, i took them out in 3 to 30 seconds, and fired only a fraction of the shots i would have in my old excelsior.
when you can only deal damage at the speed your opponent can cycle basic heals, have proc heals go off, rep regens and heals go off, TT, RSP, and basic manual distribution, then you effectively have 0 DPS, and it does not mater ether way if your firing or not. now, any escort can just about tank a tac cruiser indefinitely. before there wasn't so much power creep keeping the escorts alive, now there is, its all anti pressure, canceling out all pressure damage, just about no mater how strong it is.
wile spikey weapons can completely remove a shield facing in 1 pass, you are able to deal hull damage before a singe manual distribution or regen tic even happens. thats dealing effective damage. pure dps is not effective damage in pvp, and hasn't been sense the stf sets. though even the borg set was a massive blow to it, long ago.
you wont need the extra turn rate since you have to use beams anyway, de extra defense is compensated by the extra tanking of the nebula, the consoles make it a better tank than the wells and it has a better boff layout at least for me
team players choose crappy ships because they dont test them to the limit in 1vs1, the only thing they do is cheesy and spammy builds with tif
Not everyone running Wells uses TIF, in fact most of the great teams don't even bother with it. If you played against them regularly, you'd know that.
Khyzon/Charal Andorian Escort (same)
Tholian Recluse (Odyssey Ops/Sci)
Wells Class Temporal Science Vessel (Vesta)
Romulan
Jem'Hadar Attack Ship (Fleet Dhelan)
Tholian Recluse (Fleet Ha'apax)
Wells Class Temporal Science Vessel (Scimitar)
KDF
Jem'Hadar Attack Ship (Fleet Hoh'Sus Bird of Prey)
Tholian Recluse (Fleet Vo'Quv Carrier)
Fleet B'rel Bird of Prey (same)
And just to add my 2-cents to the DPS-cruiser topic: I'm with dontdrunkimshoot on this one. Power creep has made the DEM3 cannon cruiser ineffective in high-skill premade vs premade PvP. It can still do fine in casual matches, but truly, so can any ship. When a DPS cruiser faces a team with effective cross healing, it brings nothing to the table other than inflated-looking DPS numbers. The only exception to this is when an entire team uses DEM3 cruisers with FAW. It should also be noted that this is due to the level of attrition an opposing team faces, and not because each cruiser is effective.
Lag Industries STO/TOR Guild
No thanks, I'll keep to my selfish Fleet Patrol Escort XD.
Oh, I know that. I know some players whose sustained DPS is less than 3k, but their burst DPS is insanely high (highest we clocked said person on an alpha was 80k for 3 seconds. Was beautiful), and as such can kill quickly and efficiently. And I know a few players who have really high sustained DPS, but no burst, and as such are easy to out-heal, and won't be able to kill anything.