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Boff and starship stations issues (screenshots)

suavekssuaveks Member Posts: 1,736 Arc User
edited June 2013 in PC Gameplay Bug Reports
Ok, this is a weird one and I don't even know how to explain it. Hope the screenshots will help.

I've noticed that on some of my characters, while on ground maps (after map transitions), some of my bridge officers have completely wrong icons next to them. Some of them even have a starship icon for whatever reason - http://i.imgur.com/CO9OuFf.jpg

Also, as you can see, my ship, shuttle, and away team stations are all messed up. It's nothing gamebreaking, but it has consequences which I'll get into later.

The moment I click on any of the stations or any of the "wrong" officers it all gets to normal automatically and remains like this for the rest of the mission/map - http://i.imgur.com/saaR7dC.jpg

Moreover, even if my officers on the list are all fine, some of my other characters still have issues with all the stations setup. This also influences the Department Heads tab, which won't remain like I've set them up after a map transition from space to ground - http://i.imgur.com/IbTDt5p.jpg (notice department head menu for tactical and security grayed out).


Overall, it's nothing gamebreaking, as I doesn't impact the actuall skill tray, but it's certainly annoying and I'm sure this is related to the issue where people see wrong officers during certain dialogues. The best example I can think of is the Tradecraft mission, where one of my female bridge officers beamed down to the satellite with me instead of Tovan and kept talking with his voice... Creepy...

This may also have something to do with that bug that appeared on tribble, where all ship stations reset after map transitions. It has been fixed, but may be connected.
PyKDqad.jpg
Post edited by suaveks on

Comments

  • mglmosaicmglmosaic Member Posts: 1 Arc User
    edited May 2013
    I am also having this issue. One consequence not listed by OP is if you are ever short team members in a mission and "Request Reinforcements", it will beam in the original officer shown and every additional officer will be security.

    Not game breaking as stated, just a nuisance as they are poorly equipped when compared to your Boffs.
  • toivatoiva Member Posts: 3,276 Arc User
    edited May 2013
    suaveks wrote: »
    Ok, this is a weird one and I don't even know how to explain it. Hope the screenshots will help.

    I've noticed that on some of my characters, while on ground maps (after map transitions), some of my bridge officers have completely wrong icons next to them. Some of them even have a starship icon for whatever reason - http://i.imgur.com/CO9OuFf.jpg

    Also, as you can see, my ship, shuttle, and away team stations are all messed up. It's nothing gamebreaking, but it has consequences which I'll get into later.

    The moment I click on any of the stations or any of the "wrong" officers it all gets to normal automatically and remains like this for the rest of the mission/map - http://i.imgur.com/saaR7dC.jpg

    Moreover, even if my officers on the list are all fine, some of my other characters still have issues with all the stations setup. This also influences the Department Heads tab, which won't remain like I've set them up after a map transition from space to ground - http://i.imgur.com/IbTDt5p.jpg (notice department head menu for tactical and security grayed out).


    Overall, it's nothing gamebreaking, as I doesn't impact the actuall skill tray, but it's certainly annoying and I'm sure this is related to the issue where people see wrong officers during certain dialogues. The best example I can think of is the Tradecraft mission, where one of my female bridge officers beamed down to the satellite with me instead of Tovan and kept talking with his voice... Creepy...

    This may also have something to do with that bug that appeared on tribble, where all ship stations reset after map transitions. It has been fixed, but may be connected.

    Yup, that happens to me too.

    As you point out, it's nothing that would have lasting consequences (one click on a station fixes it). Except for the departement head choices. Those always reset to the three Boffs I gained first and have to be changed one by one to player's preferences (but sure, nothing more than cosmetic nuisance).
    TOIVA, Toi Vaxx, Toia Vix, Toveg, T'vritha, To Vrax: Bring in the Allegiance class.
    Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider.
    Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.

    Don't make ARC mandatory! Keep it optional only!
  • deaks2k4deaks2k4 Member Posts: 4 Arc User
    edited June 2013
    Has anyone found a fix for this yet, starting to get a little irritating.
  • edwardsparrow1edwardsparrow1 Member Posts: 24 Arc User
    edited June 2013
    Been having the same issues as well
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