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Valdore Heavy Warbird problems with DX11.
starboardnacelle
Member
Posts:
67
Arc User
May 2013
edited May 2013
in
Graphical and Sound Issues
The wings of the
Valdore
turn blinding, glowing white when you zoom out too far in DirectX 11. My guess is that the distance model wasn't processed properly.
Example 1
: Everything is normal.
Example 2
: MY EYES!
Post edited by starboardnacelle on
May 2013
0
Comments
nynik
Member
Posts:
1,628
Arc User
May 2013
edited May 2013
It also happens on DX9 mode.
0
kalvorax
kalvorax#3775
Member
Posts:
1,663
Arc User
May 2013
edited May 2013
unfortunately that is normal on both DX9 and DX11
0
lianthelia
Member
Posts:
7,896
Arc User
May 2013
edited May 2013
I get that to when they are off some distance, looks like a completely un-textured model but close up or when I'm flying it myself it seems fine.
Can't have a honest conversation because of a white knight with power
0
burstdragon323
Member
Posts:
853
Arc User
May 2013
edited May 2013
It's a problem with the mipmaps, theyre not properly linked.
0
mikenight00
Member
Posts:
101
Arc User
May 2013
edited May 2013
Yes i've seen this too. I didn't know it was restricted to the zen Mogai. I guess its now easier to spot the people who bought those LoR packs.
[SIGPIC][/SIGPIC]
Never Forget 5/21
0
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