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How To Make a Tal

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  • talzerotwotalzerotwo Member Posts: 0 Arc User
    edited March 2013
    Preview of Nova Quoria: Out of the Blue

    Q.S.S. Guardian: Quoria colony ship (participated in the bombing of Iconia, 1 of 7 to have survived intact
    Q.S.S. Guardian bow screenshot
    [SIGPIC]http://tinyurl.com/msywqm5[/SIGPIC]
    Chillax. No Ego. No Drama.

    Like my alien? Watch THE VIDEO
    Need custom graphics for you or your fleet? Click HERE
  • psycoticvulcanpsycoticvulcan Member Posts: 4,160 Arc User
    edited March 2013
    talzerotwo wrote: »
    Preview of Nova Quoria: Out of the Blue

    Q.S.S. Guardian: Quoria colony ship (participated in the bombing of Iconia, 1 of 7 to have survived intact
    Q.S.S. Guardian bow screenshot

    That is the best "ship" I've ever seen in the Foundry.
    NJ9oXSO.png
    "Critics who say that the optimistic utopia Star Trek depicted is now outmoded forget the cultural context that gave birth to it: Star Trek was not a manifestation of optimism when optimism was easy. Star Trek declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them."
    -Thomas Marrone
  • talzerotwotalzerotwo Member Posts: 0 Arc User
    edited March 2013
    Thanks for the compliment :) I'll be sure to let you know when it's ready and published
    [SIGPIC]http://tinyurl.com/msywqm5[/SIGPIC]
    Chillax. No Ego. No Drama.

    Like my alien? Watch THE VIDEO
    Need custom graphics for you or your fleet? Click HERE
  • talzerotwotalzerotwo Member Posts: 0 Arc User
    edited May 2013
    I finally finished the race background information :). Enjoy!
    RACE: Quoria
    Plural: Quoria
    Singular: Quorian
    Governing Body: The Quorum
    Nicknames: The Tall, Tahl, Tal (short a)


    HOW TO MAKE THE RACE VIDEO


    BIOLOGY
    The Quoria are a species that begin life under water; from an egg, to a tadpole-like creature, and finally to their amphibious bipedal stage.

    When compared to other species seeded by the Progenitors, the Quorias' physical evolution to their modern day amphibious forms was spread over millions of years. The Quoria have 60% of the latent Progenitor genetic tree active in their genes; this is a unique trait as most other seeded species have at most 10-20% of the latent Progenitor genes active. Their physical bodies do not possess anything more than some cartilage in the cranial area and limb extremities, rather their bodies are composed of several different fluid fill sacs. The brain of a typical Quorian is not too dissimilar from the Odontoceti of Earth (or dolphin cetaceans as they are more commonly known), except for the fact that the hippocampus occupies two-thirds of the Quorian rostral area; this fact might play a large part in their excellent navigational skills; they are sensitive to the resonance of song and the rhythms of life on a planet or ship.

    Skin coloration varies as shades of blue (with perhaps subtle hints of other colors). Typically patterning on the crest portion of their heads are more varied in color, but follow a vertical stripe pattern. To the untrained eye, most Quoria look alike, however their are subtle differences in crest size as well as other slight anatomical differences.

    The gender is primarily 'female', as all eggs are born 'female'. However, when a time of spawning has come, a few will undergo a transformation and become 'male' so as to fertilize an egg cluster. This change is permanent.


    PSYCHOLOGY
    In their bipedal form, the Quoria are a highly evolved form of aquatic species come from what once was an ocean world. They are a wise and urbane people that possess a high 'emotional intelligence', a trait that makes them more capable to connect and commune with their environment and less sentient species. They work hard to be in balance and harmony with almost everything, from foreign relations to their physical environments. There evolution has instilled within them an incessant need to control their environments, often acting as 'shepards' to the natural processes and cycles of other living creatures. This attitude and form of psionic symbiosis is mostly directed to other aquatic species on their home planet, and not often directed to other member races of the Federation.

    Because of their varied physical forms and metamorphosis, the Quoria see life as stages where one must explore all its mysteries before the next stage of transformation. It can be said, that when one looks up at the surface from beneath the waves, one sees the 'next world/stage' as a shimmering distortion. The Quoria view the universe and death as an important step before the next stage of ascension. Each stage throughout their known/documented life cycle is often referred to as 'Breaches'.


    SOCIAL STRUCTURE
    The Quoria are structured into various nomadic pods where a single matriarch takes the lead. They prefer pack mentality as opposed to a lone wolf ideal. Each pod is semi-independent but obviously the more long-standing or powerful ones have more say during group congregations and can act as a representative of their people.


    HISTORY
    600,000 years ago
    ■The Tkon Empire collapses. (TNG: "The Last Outpost")
    http://en.memory-alpha.org/wiki/Tkon_Empire
    -> 80,000 years following the collapse of the Tkon Empire, the Quoria on Galorndon Core have begun forming social pods and can thusly be considered a civilization.

    500,000 years ago
    ■Civilization first begins to flourish on Bajor. (TNG: "Ensign Ro")
    Captain Jean Luc Picard stated in his log that the ancient Bajorans had flourished "when Humans were not yet standing erect". Homo Erectus existed on Earth from about 1.8 million years to about 200,000 years ago. Homo Sapiens began to emerge at about 200,000 years ago.
    -> The Quoria enter an age not too different from Earth's Ancient Mesopotamia Golden Age.

    200,300 years ago
    The Quoria have become sub-light capable and begin to more thoroughly explore their home system; jumps in technology were in part due to a large cache of Tkon artifacts found on their planet. They discover warp technology, but are subsequently attacked and subjugated by an invading force (The Iconians). Progress halts and the Quoria enter a 'dark age'.


    200,000 years ago
    ■The Iconians, a highly developed civilization, are destroyed in an orbital bombardment of their home world. (TNG: "Contagion"; DS9: "To the Death")
    -> The Quoria, along with a few other rebelling civilizations, participate in the orbital bombardment of the Iconian home world. Shortly thereafter, Quoria leave Galorndon Core, after it was adversely affected by the activation of the Iconian Gate on the Dewan home world (now New Romulus).

    What remains of their species, becomes nomadic and goes into a self-imposed isolation to recuperate their devastating losses. They survived in what is believed to be a multigenerational ship not too dissimilar from that of the Voth. The Quoria are few in number but are able to stay a few steps ahead due to their technologically advanced abilities. Quality over quantity as they say.

    With the return of the Iconians, and the ever decreasing divide in technological capabilities... the Quoria realize that their long time of isolation is soon ending. More recently, they have settled on an artificial world, Nova Core, only reachable by a transwarp gateway.



    OTHER
    In 2366, a Romulan scout ship crashed onto Galorndon Core's volatile surface. The Starfleet vessel U.S.S. Enterprise-D was sent to investigate, and recovered a single survivor from the crew. In actuality, this was a partial cover-up created by the Quoria so as to keep an Iconian gateway hidden. They currently monitor Galorndon Core for additional traffic, but so far it remains an 'undesirable' planet in the eyes of the current quadrant powers. Interestingly enough, because of the Quoria's past communication and psionic symbiosis with the Gekli life forms, Galorndon Core remains a normal stopover for the space born species even though the Quoria no longer inhabit the planet.



    LINKS
    IKKABAR: Native Race Subjugated by the Iconians (extinct as of 2355 (TNG: Contagion)
    http://memory-beta.wikia.com/wiki/Ikkabar_28(planet)29

    DEWA (DIHWAN): Native Race Subjugated by the Iconians (extinct, home planet is now New Romulas, Tau DEWA Sector)
    http://memory-beta.wikia.com/wiki/DiWahn_(28planet)29

    DYNASSIA: Race Subjugated by the Iconians
    http://memory-beta.wikia.com/wiki/Dynassia

    NOVA QUORIAN (The "Tal/Tahl/Tall"): ? Home planet was in Galorndon CORE System, Tau Dewa Sector) (perhaps a moon (Nova) that orbits the Galorndon planet)
    Tau Dewa Sector Block
    Galorndon Core System
    [SIGPIC]http://tinyurl.com/msywqm5[/SIGPIC]
    Chillax. No Ego. No Drama.

    Like my alien? Watch THE VIDEO
    Need custom graphics for you or your fleet? Click HERE
  • valdescaavaldescaa Member Posts: 0 Arc User
    edited May 2013
    talzerotwo wrote: »
    This is a basic video tutorial on how to get my alien's look in game.

    I hope no one thinks this is to boost my ego or anything like that, but literally since I made this design in open beta, I've been getting a lot of friendly feedback regarding it (if you're wondering what my source of inspiration was, it's the song playing in the background on repeat). Neat way to meet new people imo :).

    So I just wanted to say thanks to everyone that was kind enough to give a thumbs up in game, this is for you. I hope you enjoy the design as much as I did.

    One day I'll finish the race's backstory, but just want to get it right.

    ^_^ Cheers!
    TAL


    Click here for the TAL video tutorial.
    PS watch in HD if you can
    Thanks for sharing
    Time Zone Spain. GMT +2. I'm not English, so try to understand my texts from the context.Thanks. Acolade Complete: Discontinuing Payment.
  • organicmanfredorganicmanfred Member Posts: 3,236 Arc User
    edited June 2013
    WOW :eek::eek:

    great job!!

    Ahm.. I dont suppose you have the "how to" written down somewhere? :D
  • felixhexfelixhex Member Posts: 0 Arc User
    edited June 2013
    Very beautiful alien, or Tal. I want to say that except for the elongated cranium your Tal resembles the mermaid species that was highlighted on animal planet I think? supposedly there has been evidence found that mermaids existed and still do. I like to believe what I saw is real but with what can be done with cgi today... 50 years ago if you showed the normal person the avengers and said it happened they would believe you. I feel inspired to create a Tal if thats ok.
  • gavinrunebladegavinruneblade Member Posts: 3,894 Arc User
    edited June 2013
    Just found your thread, and gotta say nice work!

    Really cool to see someone getting creative instead of just copying what already exists. It's more work but the payoff is worth it.
  • felixhexfelixhex Member Posts: 0 Arc User
    edited June 2013
    talzerotwo, i thought your alien species was very cool. I read a few of your posts and one said you thought about making a male version. I took your female version and made a male from that model. I tried taking a pic and attaching but its not working. I would like for you to see it and rip it apart or give it your blessing some time. you can find me as @chrislove in game.
  • dalolorndalolorn Member Posts: 3,655 Arc User
    edited June 2013
    Reminds me a lot of the Asgard from Stargate...

    Even more so since the symbols in your sig remind me of Pegasus stargate glyphs. And the clothes look almost like skin.

    Infinite possibilities have implications that could not be completely understood if you turned this entire universe into a giant supercomputer.p3OEBPD6HU3QI.jpg
  • talzerotwotalzerotwo Member Posts: 0 Arc User
    edited August 2013
    valdescaa wrote: »
    Thanks for sharing
    Thank you for watching.
    Just found your thread, and gotta say nice work!

    Really cool to see someone getting creative instead of just copying what already exists. It's more work but the payoff is worth it.

    Thanks Gavin :), it's very much appreciated. I tried replicating it on the romulan alien template, but unfortunately that system was either broken or just limited.
    felixhex wrote: »
    talzerotwo, i thought your alien species was very cool. I read a few of your posts and one said you thought about making a male version. I took your female version and made a male from that model. I tried taking a pic and attaching but its not working. I would like for you to see it and rip it apart or give it your blessing some time. you can find me as @chrislove in game.

    Ha, thanks for reading my ramblings, hopefully it made some sense. I actually don't have a computer that can run STO atm since it broke. I'll try friending you in forum, but I would try ohsting the image on another site then linking it. I would love to see it.

    dalolorn wrote: »
    Reminds me a lot of the Asgard from Stargate...

    Even more so since the symbols in your sig remind me of Pegasus stargate glyphs. And the clothes look almost like skin.

    Everything in your post that you reference is just pure awesome. Thank you I lost those glyph fonts when my comp died, been trying to find them ever since lol.
    WOW

    great job!!

    Ahm.. I dont suppose you have the "how to" written down somewhere?

    I don't have it written, but just for asking, I'll start tossing a written guide together.. might

    be easier than the video maybe :). I'd make a better video, but cant access the game atm

    felixhex wrote: »
    Very beautiful alien, or Tal. I want to say that except for the elongated cranium your Tal resembles the mermaid species that was highlighted on animal planet I think? supposedly there has been evidence found that mermaids existed and still do. I like to believe what I saw is real but with what can be done with cgi today... 50 years ago if you showed the normal person the avengers and said it happened they would believe you. I feel inspired to create a Tal if thats ok.

    Well that is very interesting, if you have a link to that animal planet vid I'd love to watch it. Of course, I would love to see your version of a Tal. By all means go right ahead.


    ____________


    The TAL.... more powerful than the Asgard, the Kamino, mermaids, and the Deva from the 5th Element put together! Apparently lol Thank you all, I'm very happy that you enjoy the design so much, and of course you don't need my permission to make one... I'd be glad to see more of them walking around, who knows they might get to be a default STO race. One can dream lol


    PS The following is a link to the official backstory of the TAL, hosted on my fleet's website, not sure if it's visible though. http://nova-coregaming.enjin.com/forum/m/8898135/viewthread/7053884-fleet-species/post/last

    Just in case I'll post the rather lengthy info here.

    How To Make a Tal Video
    RACE: Quoria
    Plural: Quoria
    Singular: Quorian
    Governing Body: The Quorum
    Nicknames: The Tall, Tahl, Tal (short a)


    Follow the video for step by step instruction on how to make your own Nova Quorian.


    BIOLOGY

    The Quoria are a species that begin life under water; from an egg, to a tadpole-like creature, and finally to their amphibious bipedal stage.

    When compared to other species seeded by the Progenitors, the Quorias' physical evolution to their modern day amphibious forms was spread over millions of years. The Quoria have 60% of the latent Progenitor genetic tree active in their genes; this is a unique trait as most other seeded species have at most 10-20% of the latent Progenitor genes active. Their physical bodies do not possess anything more than some cartilage in the cranial area and limb extremities, rather their bodies are composed of several different fluid fill sacs. The brain of a typical Quorian is not too dissimilar from the Odontoceti of Earth (or dolphin cetaceans as they are more commonly known), except for the fact that the hippocampus occupies two-thirds of the Quorian rostral area; this fact might play a large part in their excellent navigational skills; they are sensitive to the resonance of song and the rhythms of life on a planet or ship.

    Skin coloration varies as shades of blue (with perhaps subtle hints of other colors). Typically patterning on the crest portion of their heads are more varied in color, but follow a stripe pattern. To the untrained eye, most Quoria look alike, however their are subtle differences in crest size as well as other slight anatomical differences.

    The gender is primarily 'female', as all eggs are born 'female'. However, when a time of spawning has come, a few will undergo a transformation and become 'male' so as to fertilize an egg cluster. This change is permanent.


    PSYCHOLOGY

    In their bipedal form, the Quoria are a highly evolved form of aquatic species come from what once was an ocean world. They are a wise and urbane people that possess a high 'emotional intelligence', a trait that makes them more capable to connect and commune with their environment and less sentient species. They work hard to be in balance and harmony with almost everything, from foreign relations to their physical environments. There evolution has instilled within them an incessant need to control their environments, often acting as 'shepards' to the natural processes and cycles of other living creatures. This attitude and form of psionic symbiosis is mostly directed to other aquatic species on their home planet, and not often directed to other member races of the Federation.

    Because of their varied physical forms and metamorphosis, the Quoria see life as stages where one must explore all its mysteries before the next stage of transformation. It can be said, that when one looks up at the surface from beneath the waves, one sees the 'next world/stage' as a shimmering distortion. The Quoria view the universe and death as an important step before the next stage of ascension. Each stage throughout their known/documented life cycle is often referred to as 'Breaches'.


    SOCIAL STRUCTURE

    The Quoria are structured into various nomadic pods where a single matriarch takes the lead. They prefer pack mentality as opposed to a lone wolf ideal. Each pod is semi-independent but obviously the more long-standing or powerful ones have more say during group congregations and can act as a representative of their people.


    HISTORY

    600,000 years ago
    ■The Tkon Empire collapses. (TNG: "The Last Outpost")
    http://en.memory-alpha.org/wiki/Tkon_Empire
    -> 80,000 years following the collapse of the Tkon Empire, the Quoria on Galorndon Core have begun forming social pods and can thusly be considered a civilization.

    500,000 years ago
    ■Civilization first begins to flourish on Bajor. (TNG: "Ensign Ro")
    Captain Jean Luc Picard stated in his log that the ancient Bajorans had flourished "when Humans were not yet standing erect". Homo Erectus existed on Earth from about 1.8 million years to about 200,000 years ago. Homo Sapiens began to emerge at about 200,000 years ago.
    -> The Quoria enter an age not too different from Earth's Ancient Mesopotamia Golden Age.

    200,300 years ago
    The Quoria have become sub-light capable and begin to more thoroughly explore their home system; jumps in technology were in part due to a large cache of Tkon artifacts found on their planet. They discover warp technology, but are subsequently attacked and subjugated by an invading force (The Iconians). Progress halts and the Quoria enter a 'dark age'.


    200,000 years ago
    ■The Iconians, a highly developed civilization, are destroyed in an orbital bombardment of their home world. (TNG: "Contagion"; DS9: "To the Death")
    -> The Quoria, along with a few other rebelling civilizations, participate in the orbital bombardment of the Iconian home world. Shortly thereafter, Quoria leave Galorndon Core, after it was adversely affected by the activation of the Iconian Gate on the Dewan home world (now New Romulus).

    What remains of their species, becomes nomadic and goes into a self-imposed isolation to recuperate their devastating losses. They survived in what is believed to be a multigenerational ship not too dissimilar from that of the Voth. The Quoria are few in number but are able to stay a few steps ahead due to their technologically advanced abilities. Quality over quantity as they say.

    With the return of the Iconians, and the ever decreasing divide in technological capabilities... the Quoria realize that their long time of isolation is soon ending. More recently, they have settled on an artificial world, Nova Core, only reachable by a transwarp gateway.



    OTHER

    In 2366, a Romulan scout ship crashed onto Galorndon Core's volatile surface. The Starfleet vessel U.S.S. Enterprise-D was sent to investigate, and recovered a single survivor from the crew. In actuality, this was a partial cover-up created by the Quoria so as to keep an Iconian gateway hidden. They currently monitor Galorndon Core for additional traffic, but so far it remains an 'undesirable' planet in the eyes of the current quadrant powers. Interestingly enough, because of the Quoria's past communication and psionic symbiosis with the Gekli life forms, Galorndon Core remains a normal stopover for the space born species even though the Quoria no longer inhabit the planet.



    LINKS

    IKKABAR: Native Race Subjugated by the Iconians (extinct as of 2355 (TNG: Contagion)
    http://memory-beta.wikia.com/wiki/Ikkabar_28(planet)29

    DEWA (DIHWAN): Native Race Subjugated by the Iconians (extinct, home planet is now New Romulas, Tau DEWA Sector)
    http://memory-beta.wikia.com/wiki/DiWahn_(28planet)29

    DYNASSIA: Race Subjugated by the Iconians
    http://memory-beta.wikia.com/wiki/Dynassia

    NOVA QUORIAN (The "Tal/Tahl/Tall"): ? Home planet was in Galorndon CORE System, Tau Dewa Sector) (perhaps a moon (Nova) that orbits the Galorndon planet)
    Tau Dewa Sector Block
    Galorndon Core System
    [SIGPIC]http://tinyurl.com/msywqm5[/SIGPIC]
    Chillax. No Ego. No Drama.

    Like my alien? Watch THE VIDEO
    Need custom graphics for you or your fleet? Click HERE
  • psycoticvulcanpsycoticvulcan Member Posts: 4,160 Arc User
    edited August 2013
    Awesome stuff. :) I made myself a Tal/Quoria science officer a few months ago; she's become a fine addition to the crew. I just named her "Tal", though; I'm not quite sure what would make a good name for one.
    NJ9oXSO.png
    "Critics who say that the optimistic utopia Star Trek depicted is now outmoded forget the cultural context that gave birth to it: Star Trek was not a manifestation of optimism when optimism was easy. Star Trek declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them."
    -Thomas Marrone
  • dalolorndalolorn Member Posts: 3,655 Arc User
    edited August 2013
    talzerotwo wrote: »
    Everything in your post that you reference is just pure awesome. Thank you I lost those glyph fonts when my comp died, been trying to find them ever since lol.

    I think Carter's Addon Pack for Garry's Mod has it. I've certainly seen it while playing on some servers as an E2 font, but I'm uncertain as to whether it's a separate download or comes with CAP as I think it does.

    I'll edit the post in a few minutes once I have the info. :P

    Edit: Oops, wiped a color tag.

    Re-edit: Yep. The following fonts are present in CAP's resources:

    Anquietas (Ancient text)
    Quiver (for the GDO, apparently)
    Stargate_SG1 (SG-1 gates)
    Stargate_Concept (no visible difference between that and the above)
    Stargate_Universe (Universe gates)
    Stargate_Atlantis (Pegasus gates)

    I'm going to provide a link you can download it from using TortoiseSVN or similar programs shortly - coming in the next edit. :P

    Re-re-edit: Scratch that - the difference between SG1 and Concept is the point of origin. Link coming in the NEXT edit.

    Re-re-re-edit: http://carterspack.svn.sourceforge.net/svnroot/carterspack/cap_resources/resource/

    Downloading from this link should give you the CAP fonts, and nothing but the CAP fonts. :P

    Infinite possibilities have implications that could not be completely understood if you turned this entire universe into a giant supercomputer.p3OEBPD6HU3QI.jpg
  • yreodredyreodred Member Posts: 3,527 Arc User
    edited August 2013
    Wow you put lot of creative work into this species.
    Cryptics devs should include them into STO and make them official.

    Keep on your great work, as long as it makes you happy. :)
    "...'With the first link, the chain is forged. The first speech censured...the first thought forbidden...the first freedom denied--chains us all irrevocably.' ... The first time any man's freedom is trodden on, we're all damaged. I fear that today--" - (TNG) Picard, quoting Judge Aaron Satie

    A tale of two Picards
    (also applies to Star Trek in general)
  • talzerotwotalzerotwo Member Posts: 0 Arc User
    edited August 2013
    Awesome stuff. :) I made myself a Tal/Quoria science officer a few months ago; she's become a fine addition to the crew. I just named her "Tal", though; I'm not quite sure what would make a good name for one.

    Anyname is a good name, even Tal.
    dalolorn wrote: »
    I think Carter's Addon Pack for Garry's Mod has it. I've certainly seen it while playing on some servers as an E2 font, but I'm uncertain as to whether it's a separate download or comes with CAP as I think it does.

    I'll edit the post in a few minutes once I have the info.

    Edit: Oops, wiped a color tag.

    Re-edit: Yep. The following fonts are present in CAP's resources:

    Anquietas (Ancient text)
    Quiver (for the GDO, apparently)
    Stargate_SG1 (SG-1 gates)
    Stargate_Concept (no visible difference between that and the above)
    Stargate_Universe (Universe gates)
    Stargate_Atlantis (Pegasus gates)

    I'm going to provide a link you can download it from using TortoiseSVN or similar programs shortly - coming in the next edit.

    Re-re-edit: Scratch that - the difference between SG1 and Concept is the point of origin. Link coming in the NEXT edit.

    Re-re-re-edit: http://carterspack.svn.sourceforge.net/svnroot/carterspack/cap_resources/resource/

    Downloading from this link should give you the CAP fonts, and nothing but the CAP fonts. :P

    oh my gosh thank you so much! I've been looking forever for this. :D going to have a ton of fun with that, friday nights lol
    yreodred wrote: »
    Wow you put lot of creative work into this species.
    Cryptics devs should include them into STO and make them official.

    Keep on your great work, as long as it makes you happy. :)

    agreed on both points, especially the former
    [SIGPIC]http://tinyurl.com/msywqm5[/SIGPIC]
    Chillax. No Ego. No Drama.

    Like my alien? Watch THE VIDEO
    Need custom graphics for you or your fleet? Click HERE
  • khayuungkhayuung Member Posts: 1,876 Arc User
    edited August 2013
    This is going to take a while to digest! Preliminary Report: I am already impressed by the length.

    *continues reading*


    "Last Engage! Magical Girl Origami-san" is in print! Now with three times more rainbows.

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  • talzerotwotalzerotwo Member Posts: 0 Arc User
    edited August 2013
    thats what she said.

    also the very first post has been updated with the concise version of the thread as far as background story goes :D
    [SIGPIC]http://tinyurl.com/msywqm5[/SIGPIC]
    Chillax. No Ego. No Drama.

    Like my alien? Watch THE VIDEO
    Need custom graphics for you or your fleet? Click HERE
  • talzerotwotalzerotwo Member Posts: 0 Arc User
    edited August 2013
    I was wondering (since i cant login) was anyone able to make a tal for the romulan faction? last time i tried, i couldnt do it due to char creation bugs
    [SIGPIC]http://tinyurl.com/msywqm5[/SIGPIC]
    Chillax. No Ego. No Drama.

    Like my alien? Watch THE VIDEO
    Need custom graphics for you or your fleet? Click HERE
  • talzerotwotalzerotwo Member Posts: 0 Arc User
    edited August 2013
    Update: added a tinyurl in 1st post.

    Also just checked on the Romulan Faction tailor/char creator bug. You cannot make a female tal in the rom faction because of a tailor bug. It has been broken since lor came out.

    Fed Tal: can make male/female tal
    KDF TAL: can make male/female tal
    Rom Tal: cannot make FEMALE tal but can make a male tale


    Hopefully this get's fixed at some point. :P I'm holding of on rommies until then; even if i ahve already bought the expansion lol.
    [SIGPIC]http://tinyurl.com/msywqm5[/SIGPIC]
    Chillax. No Ego. No Drama.

    Like my alien? Watch THE VIDEO
    Need custom graphics for you or your fleet? Click HERE
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