Is it me or were people really not expecting this at ALL?
hell I saw the release in march and thought....hmmm just the 21st? better make it the 21st through the 23rd.
I planned accordingly, I went to see Into Darkness, had fun, went to dinner and now I'm going to bed, since tomorrow will be better.
I saw this comming from a mile away, sure cryptic did too. in fact all that flux in other cryptic games is a result of them prepparing but not quite making it.
they need scotty but are getting engineer olson.
a lot of new players to the forums and a lot of clones since people are getting banned in the dozens aint gonna change that.
cryptic is doing its job. they aint running around like chickens without a head, they knew this would happen and they are working accordingly.
if it's anyones fault, it's those Tribblers who didn't report buggs....BLAME THEM!!!!
when I first started playing today it was so smooth well until I got disconnected that is then the **** hit the fan lol , we should have learnt by now lol
We were expecting this. But Cryptic's stupendous failure exceeded even our wildest expectations. So we are on the forum engaging in some PvP. Enjoy.
"With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably."
I agree I'm going to try end of the week. Things should have calmed down by then. I'm finishing up GTA Iv and Borderlands 2 before I try LOR. Avoid the madness.
Monkey see, Monkey do. Monkey flings Feathered Monkey poo...
Stupendous Failure? Get your head out of your TRIBBLE. This issue happens to every game every time there's a big update or big release.
The fact that the servers are still up is evidence this is most certainly not a stupendous failure. Quit your crying, wait in line, and harden up.
Why should I when I can clearly lure you into a "battle"? En guard ...
"With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably."
I agree I'm going to try end of the week. Things should have calmed down by then. I'm finishing up GTA Iv and Borderlands 2 before I try LOR. Avoid the madness.
Mate, you might as well restart Fallout 3 GOTY Edition and get it 100% complete and even then have a backup game.
when I first started playing today it was so smooth well until I got disconnected that is then the **** hit the fan lol , we should have learnt by now lol
I'm actually thrilled by this.
EVE Online has a daily playership of about 30K-40K users. Thanks to the success, yes, success of LoR, we are getting new users (which is why we have a 20K long queue). All Cryptic and PWE need to do is capitalize on this by moving forward with more powerful servers paid for by the advance selling of the Legacy packs and maybe we can give EVE Online something to be nervous about for a change.
Stupendous Failure? Get your head out of your TRIBBLE. This issue happens to every game every time there's a big update or big release.
The fact that the servers are still up is evidence this is most certainly not a stupendous failure. Quit your crying, wait in line, and harden up.
Dont remember seeing a que to get into every single expansion world of ******** had.
Sure the highly populated areas had a lot of traffic but you could do old stuff and wait for it to pass instead of waiting at a login que that was 20,000 people long.
Edit
Seriously, you are asterixing out other games, how pathetic. You wont display other game name or the pound sign, GROW UP.
Expecting 12 hours of wait time after an "expansion" to play a game? - no. I have been around for enough launches, patches, expansions to know that it shouldnt take 12 hours after the target to get logged in and play.
D3, in what many thought was the worst launch ever wasnt this bad.
It isnt as if the game changed that much. Trust me, two weeks from now the game will feel just as small as ever, and the only reason you will play is to hang out with your gamer friends.
"Damn it man, throwing more hardware at the issue is not the answer ... the server code has to be repaired."
"With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably."
EVE Online has a daily playership of about 30K-40K users. Thanks to the success, yes, success of LoR, we are getting new users (which is why we have a 20K long queue). All Cryptic and PWE need to do is capitalize on this by moving forward with more powerful servers paid for by the advance selling of the Legacy packs and maybe we can give EVE Online something to be nervous about for a change.
LOLOLOLOLOLOL
So funny, every time they have done a free ship or even events like the winter events the ques started and bumped way past 10,000.
Fact is old servers and more than 1 online game running on it, was you not on when NW Open Beta launched man STO went to hell in a handbasket and I think it was 4-5 consecutive days of the servers being offline for 4+ hours. PVE was rubberbanding like hell, you couldnt do Mirror Universe at all and you could forget about missions / patrols or even mining was crippled for at least 1-2 weeks.
So funny, every time they have done a free ship or even events like the winter events the ques started and bumped way past 10,000.
Fact is old servers and more than 1 online game running on it, was you not on when NW Open Beta launched man STO went to hell in a handbasket and I think it was 4-5 consecutive days of the servers being offline for 4+ hours. PVE was rubberbanding like hell, you couldnt do Mirror Universe at all and you could forget about missions / patrols or even mining was crippled for at least 1-2 weeks.
So PWE makes the move to get new servers. Now is definitely the time to do it with the draw LoR is pulling in.
Hey it could be worse, if Nexon NA did it they would have done it on a Friday night and then have most of the support and maintenance staff go home for the weekend. Result would be people coming into work seeing the overly stress 3-4 weekend support staff dealing with a barrage of fire breathing customers peed off at Nexon for not solving the issues sooner.
Least Cryptic had the decency to do the patch during "business hours"
Is it me or were people really not expecting this at ALL?
hell I saw the release in march and thought....hmmm just the 21st? better make it the 21st through the 23rd.
I planned accordingly, I went to see Into Darkness, had fun, went to dinner and now I'm going to bed, since tomorrow will be better.
I saw this comming from a mile away, sure cryptic did too. in fact all that flux in other cryptic games is a result of them prepparing but not quite making it.
they need scotty but are getting engineer olson.
a lot of new players to the forums and a lot of clones since people are getting banned in the dozens aint gonna change that.
cryptic is doing its job. they aint running around like chickens without a head, they knew this would happen and they are working accordingly.
if it's anyones fault, it's those Tribblers who didn't report buggs....BLAME THEM!!!!
I've had it with people like you.
Bugs have been reported, and been ignored.
Not to mention that cryptics inability to add temporary server capacity even though by now THEY SHOUKD FCKN KNOW better by now has nothing to do with the beta players.
"Thy knew this would happen?!"
WHAT
THE
FCK?!
If they knew why didn't the stupid clowns prepare properly? THIS is not the bloody virgin times of online gaming, its 2013, with thousands of botched release days to learn from and yet this same BS happens over and over again.
I've had it with people like you.
Bugs have been reported, and been ignored.
Not to mention that cryptics inability to add temporary server capacity even though by now THEY SHOUKD FCKN KNOW better by now has nothing to do with the beta players.
"Thy knew this would happen?!"
WHAT
THE
FCK?!
If they knew why didn't the stupid clowns prepare properly? THIS is not the bloody virgin times of online gaming, its 2013, with thousands of botched release days to learn from and yet this same BS happens over and over again.
Overflow servers, GO FCKN GET SOME!
right because it is easy and cheap to get new servers for an MMO, there is a tremendous ammount of work going into an MMO server, first you need to have solid bandwith capable of recieving multiple sources, second you need the space, time to input your servers software and integrate server locations with the rest of your systems because chances are you wont find a server close to your current net.
Through evidence of recent shaky problems with cryptic servers as of late it sounds like they were PROPERLY trying to prepare but did the best they could. In a way this is the Virgin Times of MMO gaming especially due to the F2P market being so vast and damn near anyone can hop on.
I'll be honest, when I read that post all I could imagine is this
Dont remember seeing a que to get into every single expansion world of ******** had.
Sure the highly populated areas had a lot of traffic but you could do old stuff and wait for it to pass instead of waiting at a login que that was 20,000 people long.
Edit
Seriously, you are asterixing out other games, how pathetic. You wont display other game name or the pound sign, GROW UP.
The WoW full name has been barred from PWE sites I believe because of either one of two things *1 they have had a long standing rivlary within china with blizzard, or *2 blizzard does not like it.....i think the prior.
and WoW has multiple servers spread across the world, with a pay to play setup *which will be changing* not to mention multiple studios, and they STILL have terrible problems which plauge them to this day, multiple crashes within the hundreds, sometimes servers just go kaput, client side updates from blizzard servers sometimes still crash an OS, they have had hundreds of billing problems, sometimes people would wonder into a cripple code within the world and crash that server, they accidentally uploaded a backplaced virus to hundreds of peoples WoW files *a harmless thing but bugged people to hell*
on the launch day of BC it crippled half their servers, only two out of their 30 at the time actually were online and it took them three hours to get ten more up, after a day the rest were working. Then WoTLK came out and DAMN! it caused multiple servers to reject it, someone didn't prepare those servers as well as they could.
this isn't limited to just WoW servers, even SC2 servers went down in various regions within the U.S. and Canada.
NOT ONE MMO has sucessfully gone through its first Expansion without problems, least not MMO's worth mentioning.
They have been preparing for this day for months, do you all honestly believe they were in LaLa land when the thought of server overflow might occur? They have a few servers, not much money to buy another one with a solid connection especially since neverwinter came out, but hey cryptic has to survive. and as such they have plans for this occurance.
Try not to be too upset with their ignorance of expectation or lack of.
Expecting things like this usually comes with experience. Gaining experience takes time and seeing things happen, sometimes more then once in multiple areas.
Now you can rightfully be upset with those who have had a multitude of experiences and still failed at expectations that experience should have taught them wiser.
I expected this, but not at this extent (i currently try for ... ~15 minutes to pull a stack of keys and a few weapons from my bank)
Beta, LTA, CE, Multiple preorder Versions, all Addon Packs except AoY, nearly all KDF/Rom and ~50% of all Fedships, over 25 LockboxShips, Endurer of Atari's "Year of Hell", but...
Is it me or were people really not expecting this at ALL?
hell I saw the release in march and thought....hmmm just the 21st? better make it the 21st through the 23rd.
I planned accordingly, I went to see Into Darkness, had fun, went to dinner and now I'm going to bed, since tomorrow will be better.
I saw this comming from a mile away, sure cryptic did too. in fact all that flux in other cryptic games is a result of them prepparing but not quite making it.
they need scotty but are getting engineer olson.
a lot of new players to the forums and a lot of clones since people are getting banned in the dozens aint gonna change that.
cryptic is doing its job. they aint running around like chickens without a head, they knew this would happen and they are working accordingly.
if it's anyones fault, it's those Tribblers who didn't report buggs....BLAME THEM!!!!
It's not that I didn't expect, it's just after all these same issues were present on the Open Beta, I had hoped they themselves would have expected it and done a better job with it?
I don't know. I watched the NBA playoffs while my patch finally finished. Then rolled my eyes at the queues.
I did get to make a Romulan and play him for a bit. So that's way better than I had thought would happen after seeing the massive amount of launcher errors all afternoon.
People keep surprising me with whining on patch days.
Yes i would like smooth patches like everbody else but after playing MMOs for 10+ years now i simply accepted the fact that in 90% of all cases it simply ain't gonna happen.
I did play 3 hours without trouble on the 21st but i know many could not even get in.
I did not expect to play on the 21st though. Relax sit back and enjoy the ride once things run smooth. It wont be long.
The expansion itself is one of the best expansions i saw in a MMO and this one is F2P even.
Yes not being able to play is annoying but the wait will pay off!
I've had it with people like you.
Bugs have been reported, and been ignored.
Not just ignored, but blatantly flipping off the people reporting them. (like the shoulder-cam configuration option that they never bothered to get saved/reloaded to/from the config file)
In the shoulder-cam one, for instance, that bugfix should have been among the most simplest of fixes for them to do. I can barely imagine one that would have been simpler, that wasn't along the lines of changing an "I before E except after C" typo in some text somewhere...
The feature itself worked just fine, the only thing wrong was changing the setting wasn't persistent.
There was no good reason I can imagine, for just dumping the ability to not have the shoulder-cam view (along with the ability to scrollwheel from behind the head view directly to and from first-person view, which those of us who preferred that view, are unable to do now), instead of just fixing the bug where that setting wasn't being saved.
And, I'm trying to think up all manner of stupid stuff that could have possibly been used as an even remote justification for scrapping it completely and forcing everyone into the side-view we're stuck with now, and I can't even come up with that!
I have no idea what their reasoning was to handle it this way, it makes no sense to me.
All it means is, for me personally, is it cost them a $200 purchase I planned to make today, and now won't, and that I won't be doing any more ground missions, and even keep my academy and starbase interaction at a minimum, because that view is so thoroughly hated by myself and others who prefer a behind-the-head viewpoint.
One thing they could have done, was to change the setting to a pulldown, so you could choose from "left, center, right" viewpoints, and have all viewpoints able to scrollwheel down into first-person view like the center view was already able to do.
Then you could change it to suit your own playing style, or even for the terrain you expect to be fighting in. Expect to be approaching some enemies around the left side of a building? Switch the view to the left side instead of the right side so you can see around the building while your avatar isn't exposed.
But no... nobody even came up with the idea to implement even that.
Just rip it out, and TRIBBLE everyone who likes to customize their play, everyone is just going to have to play the way they want us to play or leave.
What's next? We won't be able to customize our keybindings? Or other control options about what information we prefer to keep on the screen or not?
(ok, turned into more of a rant than intended, will end this here. )
This always happen, and very typical of people. New something comes out on games. They hit a rough spot. Then they fill the forums with complaints and other not needed stuff. I been playing MMOs for several years now. And people still do it. To me I don't get all bent out of shape cause I miss 1 day of playing. Or more if needed to be. The other game I did play, they used to do servers down maintenance every Tuesday. And some still fussed about that.
As for me I got out to mow the yard which was very needed. And did some other things. I'm not obsessed over a game. To go and complain cause they having issues at launch. Plus I'm used to this stuff. So I had already made plans. Then come back in a few days to let the dust settle.
USS Casinghead NCC 92047 launched 2350
Fleet Admiral Stowe - Dominion War Vet.
Yeah, downtime is inevitable, especially after a major update.
Nothing worth getting all worked up over. New issues will crop up. As long as they are dealt with quickly, as they seem to be trying to do, I can't complain. After all, you can't anticipate _everything_ that could happen.
The only complaints I have involve specific choices they made prior.
I entirely expected this weeks ago. And my plan is to just take a vacation away from STO. Since the servers are going to be shut down for emergency maintenance most of the week, why bother putting up with the queues, lag, disconnects, and constant crashes? Hopefully by this time next week, some measure of playability will return to STO. HOPEFULLY! :rolleyes:
I love how out of hand people get because their video game doesn't work. They behave as if they walked in on their wives sleeping with other men. It's almost like they exist in a little sheltered bubble where nothing has ever disappointed them before. Like nothing has ever gone off the plan.
Guys, it's an online game. There are games without an F2P option that have worse launch days. This one went actually really well. I'll give you three examples of A-list titles with shakier starts.
Sim City
WoW (The full title got censored for some reason?? Cool.)
Battlefield 3
And none of those games could be played online without ponying up some serious dough. So stop complaining like privileged little princesses already. We get it; you have a sense of entitlement. I'm having more fun than you, because I don't let hiccups in a video game bother me. I have a hundred other video games if one doesn't work at the time I choose to play it. I also have hobbies. And other people. Hell, I can even do that whatchacallit.
Go outside.
I dunno, maybe I'm the crazy one for not getting pissed off at video games when they don't spoonfeed me my happiness.
I expected the turbulence. I knew there would be queues, but I didn't think patching up would be as time-consuming as it was considering I had an up-to-date Tribble install. I still had to download around 300MB, which took from 2PM until about 6PM.
I did actually get to create my Romulan and finish Virinat. I didn't play at all during LOR beta, because I wanted to have a fresh experience, so I am happy with that.
I think you should take a few minutes and look at the hundreds of bug reports and all of the feed back threads on tribble shouting to the devs HEY THIS IS BROKEN. I know I personally spent way to much of my free time trying to get into the nooks and crannies to point out the flaws so they could be addressed. The majority of the bugs I reported are STILL not fixed weeks and months later.
The responsibility for ensuring the game is working properly is ENTIRELY on cryptic. They chose to ignore us, they had a TRIBBLE launch, its on them. Blaming the people that took the time to let them know something was broken is a waste of time on your part.
Setting a deadline and releasing something that wasn't ready is just an absolutely bad move on their part. I know they've had worse launches in the past, and other developers have had similarly bad launches, but that doesn't mean any of us have to accept mediocrity from cryptic. I can't speak for you but I'm a paying customer and I expect better than this.
Comments
DELTA PRICE RISING
- Judge Aaron Satie
it's the time when friends are made, and enemies known.
The fact that the servers are still up is evidence this is most certainly not a stupendous failure. Quit your crying, wait in line, and harden up.
Why should I when I can clearly lure you into a "battle"? En guard ...
- Judge Aaron Satie
Mate, you might as well restart Fallout 3 GOTY Edition and get it 100% complete and even then have a backup game.
I'm actually thrilled by this.
EVE Online has a daily playership of about 30K-40K users. Thanks to the success, yes, success of LoR, we are getting new users (which is why we have a 20K long queue). All Cryptic and PWE need to do is capitalize on this by moving forward with more powerful servers paid for by the advance selling of the Legacy packs and maybe we can give EVE Online something to be nervous about for a change.
Dont remember seeing a que to get into every single expansion world of ******** had.
Sure the highly populated areas had a lot of traffic but you could do old stuff and wait for it to pass instead of waiting at a login que that was 20,000 people long.
Edit
Seriously, you are asterixing out other games, how pathetic. You wont display other game name or the pound sign, GROW UP.
D3, in what many thought was the worst launch ever wasnt this bad.
It isnt as if the game changed that much. Trust me, two weeks from now the game will feel just as small as ever, and the only reason you will play is to hang out with your gamer friends.
- Judge Aaron Satie
LOLOLOLOLOLOL
So funny, every time they have done a free ship or even events like the winter events the ques started and bumped way past 10,000.
Fact is old servers and more than 1 online game running on it, was you not on when NW Open Beta launched man STO went to hell in a handbasket and I think it was 4-5 consecutive days of the servers being offline for 4+ hours. PVE was rubberbanding like hell, you couldnt do Mirror Universe at all and you could forget about missions / patrols or even mining was crippled for at least 1-2 weeks.
So PWE makes the move to get new servers. Now is definitely the time to do it with the draw LoR is pulling in.
Least Cryptic had the decency to do the patch during "business hours"
I've had it with people like you.
Bugs have been reported, and been ignored.
Not to mention that cryptics inability to add temporary server capacity even though by now THEY SHOUKD FCKN KNOW better by now has nothing to do with the beta players.
"Thy knew this would happen?!"
WHAT
THE
FCK?!
If they knew why didn't the stupid clowns prepare properly? THIS is not the bloody virgin times of online gaming, its 2013, with thousands of botched release days to learn from and yet this same BS happens over and over again.
Overflow servers, GO FCKN GET SOME!
right because it is easy and cheap to get new servers for an MMO, there is a tremendous ammount of work going into an MMO server, first you need to have solid bandwith capable of recieving multiple sources, second you need the space, time to input your servers software and integrate server locations with the rest of your systems because chances are you wont find a server close to your current net.
Through evidence of recent shaky problems with cryptic servers as of late it sounds like they were PROPERLY trying to prepare but did the best they could. In a way this is the Virgin Times of MMO gaming especially due to the F2P market being so vast and damn near anyone can hop on.
I'll be honest, when I read that post all I could imagine is this
http://www.youtube.com/watch?v=OSl4mFw4GDo
The WoW full name has been barred from PWE sites I believe because of either one of two things *1 they have had a long standing rivlary within china with blizzard, or *2 blizzard does not like it.....i think the prior.
and WoW has multiple servers spread across the world, with a pay to play setup *which will be changing* not to mention multiple studios, and they STILL have terrible problems which plauge them to this day, multiple crashes within the hundreds, sometimes servers just go kaput, client side updates from blizzard servers sometimes still crash an OS, they have had hundreds of billing problems, sometimes people would wonder into a cripple code within the world and crash that server, they accidentally uploaded a backplaced virus to hundreds of peoples WoW files *a harmless thing but bugged people to hell*
on the launch day of BC it crippled half their servers, only two out of their 30 at the time actually were online and it took them three hours to get ten more up, after a day the rest were working. Then WoTLK came out and DAMN! it caused multiple servers to reject it, someone didn't prepare those servers as well as they could.
this isn't limited to just WoW servers, even SC2 servers went down in various regions within the U.S. and Canada.
NOT ONE MMO has sucessfully gone through its first Expansion without problems, least not MMO's worth mentioning.
They have been preparing for this day for months, do you all honestly believe they were in LaLa land when the thought of server overflow might occur? They have a few servers, not much money to buy another one with a solid connection especially since neverwinter came out, but hey cryptic has to survive. and as such they have plans for this occurance.
Expecting things like this usually comes with experience. Gaining experience takes time and seeing things happen, sometimes more then once in multiple areas.
Now you can rightfully be upset with those who have had a multitude of experiences and still failed at expectations that experience should have taught them wiser.
That game is unfortunately even less stable then STO right now for me. xD
It's not that I didn't expect, it's just after all these same issues were present on the Open Beta, I had hoped they themselves would have expected it and done a better job with it?
I don't know. I watched the NBA playoffs while my patch finally finished. Then rolled my eyes at the queues.
I did get to make a Romulan and play him for a bit. So that's way better than I had thought would happen after seeing the massive amount of launcher errors all afternoon.
Meh.
Yes i would like smooth patches like everbody else but after playing MMOs for 10+ years now i simply accepted the fact that in 90% of all cases it simply ain't gonna happen.
I did play 3 hours without trouble on the 21st but i know many could not even get in.
I did not expect to play on the 21st though. Relax sit back and enjoy the ride once things run smooth. It wont be long.
The expansion itself is one of the best expansions i saw in a MMO and this one is F2P even.
Yes not being able to play is annoying but the wait will pay off!
In the shoulder-cam one, for instance, that bugfix should have been among the most simplest of fixes for them to do. I can barely imagine one that would have been simpler, that wasn't along the lines of changing an "I before E except after C" typo in some text somewhere...
The feature itself worked just fine, the only thing wrong was changing the setting wasn't persistent.
There was no good reason I can imagine, for just dumping the ability to not have the shoulder-cam view (along with the ability to scrollwheel from behind the head view directly to and from first-person view, which those of us who preferred that view, are unable to do now), instead of just fixing the bug where that setting wasn't being saved.
And, I'm trying to think up all manner of stupid stuff that could have possibly been used as an even remote justification for scrapping it completely and forcing everyone into the side-view we're stuck with now, and I can't even come up with that!
I have no idea what their reasoning was to handle it this way, it makes no sense to me.
All it means is, for me personally, is it cost them a $200 purchase I planned to make today, and now won't, and that I won't be doing any more ground missions, and even keep my academy and starbase interaction at a minimum, because that view is so thoroughly hated by myself and others who prefer a behind-the-head viewpoint.
One thing they could have done, was to change the setting to a pulldown, so you could choose from "left, center, right" viewpoints, and have all viewpoints able to scrollwheel down into first-person view like the center view was already able to do.
Then you could change it to suit your own playing style, or even for the terrain you expect to be fighting in. Expect to be approaching some enemies around the left side of a building? Switch the view to the left side instead of the right side so you can see around the building while your avatar isn't exposed.
But no... nobody even came up with the idea to implement even that.
Just rip it out, and TRIBBLE everyone who likes to customize their play, everyone is just going to have to play the way they want us to play or leave.
What's next? We won't be able to customize our keybindings? Or other control options about what information we prefer to keep on the screen or not?
(ok, turned into more of a rant than intended, will end this here. )
-- Smoov
As for me I got out to mow the yard which was very needed. And did some other things. I'm not obsessed over a game. To go and complain cause they having issues at launch. Plus I'm used to this stuff. So I had already made plans. Then come back in a few days to let the dust settle.
USS Casinghead NCC 92047 launched 2350
Fleet Admiral Stowe - Dominion War Vet.
Nothing worth getting all worked up over. New issues will crop up. As long as they are dealt with quickly, as they seem to be trying to do, I can't complain. After all, you can't anticipate _everything_ that could happen.
The only complaints I have involve specific choices they made prior.
-- Smoov
My Ship Builds: USS Conqueror, HMS Victorious, HMS Concord, ISS Queen Elizabeth, Black Widow III
Click here to view my DeviantArt.
Guys, it's an online game. There are games without an F2P option that have worse launch days. This one went actually really well. I'll give you three examples of A-list titles with shakier starts.
Sim City
WoW (The full title got censored for some reason?? Cool.)
Battlefield 3
And none of those games could be played online without ponying up some serious dough. So stop complaining like privileged little princesses already. We get it; you have a sense of entitlement. I'm having more fun than you, because I don't let hiccups in a video game bother me. I have a hundred other video games if one doesn't work at the time I choose to play it. I also have hobbies. And other people. Hell, I can even do that whatchacallit.
Go outside.
I dunno, maybe I'm the crazy one for not getting pissed off at video games when they don't spoonfeed me my happiness.
I did actually get to create my Romulan and finish Virinat. I didn't play at all during LOR beta, because I wanted to have a fresh experience, so I am happy with that.
Romulan Praetorian Guard
I think you should take a few minutes and look at the hundreds of bug reports and all of the feed back threads on tribble shouting to the devs HEY THIS IS BROKEN. I know I personally spent way to much of my free time trying to get into the nooks and crannies to point out the flaws so they could be addressed. The majority of the bugs I reported are STILL not fixed weeks and months later.
The responsibility for ensuring the game is working properly is ENTIRELY on cryptic. They chose to ignore us, they had a TRIBBLE launch, its on them. Blaming the people that took the time to let them know something was broken is a waste of time on your part.
Setting a deadline and releasing something that wasn't ready is just an absolutely bad move on their part. I know they've had worse launches in the past, and other developers have had similarly bad launches, but that doesn't mean any of us have to accept mediocrity from cryptic. I can't speak for you but I'm a paying customer and I expect better than this.
Work it must, shine it may.