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From the old(er) game TNG: A Final Unity - Starbase docking movie idea?

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  • stardestroyer001stardestroyer001 Member Posts: 2,615 Arc User
    edited May 2013
    It should be implemented, with a small button in the corner of your screen saying "Skip Intro".
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  • dracounguisdracounguis Member Posts: 5,358 Arc User
    edited May 2013
    Yeah, STO's starbase scale is way too small. ESD looks OK vs the low tier ships but when you get to the Galaxy or Oddy... :(

    It needs to be 2x as big, at least.

    As for docking animations... it'd be nice. But to be honest, after a few times you know we'd all just hit escape to bypass it.
  • sweetbearcubsweetbearcub Member Posts: 20 Arc User
    edited May 2013
    lukem2409 wrote: »
    As I've pointed out before, this game may be enjoyable at times, but it fails at Star Trek, A Final Unity and 25th Anniversary along with Birth of the Federation actually did justice to the IP, this never will. I still play STO everyday but that's only because I can't get those other games I mentioned working consistently and reliably.

    I live in hope that we eventually get a ST mmo that does justice to the IP the way TOR does for SW. Because I don't recall ever doing exploration in this game. And I'm sick of grinding this mark, that mark, dil etc, that's not what Trek is about.

    I can't speak to all of the older games, but TNG "A Final Unity" runs quite well using DOSBox on Windows 7. Google it. :-)
  • sweetbearcubsweetbearcub Member Posts: 20 Arc User
    edited May 2013
    Thanks for all the opinions, folks!
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