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Entering missions with Injuries please prevent it

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  • edited April 2013
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  • marshalericdavidmarshalericdavid Member Posts: 0 Arc User
    edited April 2013
    originpi wrote: »
    Personally I don't see how, in public queues, if you need 4 votes to kick. That is off-topic.

    As stated above, this changes totally changes the dynamic of the game's death penalty. If they wanted to make the penalty "now you must return to starbase before continuing unless you are carrying the right items" they would have. I think your systems is a little too arbitrary and the result would be a lot of boring trips back to starbase for many people who don't want to waste the ec/inventory space for components and regenerators (keep in mind you need 2-3 stacks of each because they are not backwards compatible)

    There are many ways (as people have stated) that a player can make themselves less than optimal to perform at any mission. That is their right and we shouldn't be arbitrarily preventing them from participating on any grounds. (What if that well-injured player wanted to keep his injuries until such a time as he could RP with his doctor friend to get healed?)

    I have seen a lot of bad things in the game and their will be abuse in a vote to kick.

    They could add doctors or engineers in many locations so it is easy to heal and repair then their would not be a drag having to go back to base. Also they could add those items in the replicator.
  • admgreeradmgreer Member Posts: 0 Arc User
    edited April 2013
    Unless the person is an Idiot they know that they have injurys on their person/ship. So why would they enter into an STF or any other team mission and not repair? They are blowing up more, they are deaing less damage, there hull points wont fully recover, so why do they want to play like that other than to purposly cause issue for thier team? Its not trying to encroach on someones "playstyle" to ask them to play at peak. Not someone elses peak but their own peak preformance. So it doesnt matter what ship or class you are. It makes total since to have the Queue's say that you need to repair your self/ship before you can select a mission. Look at it this way. Why can I not enter into an STF in a Tuffie Freghtor? I like the ship, it's my "playstyle" why cant i use it to do STF's?

    Beacuse it sucks in combat and flying it would drag the rest of the team down. Just like playing with injurys.
  • stirling191stirling191 Member Posts: 0 Arc User
    edited April 2013
    What about fighting for the first min of a game take a 5 min break play for 1 min take another 5 min break and so on? Or what about just play 1 min and do nothing the rest of the way but sit in the spawn area talking on the team chat? They are doing what they want. Are you telling me you do not get annoyed by anything someone does? Are you saying that is not a problem.

    Supporting someone's right to be a moron does not equate me being happy with them being moronic. Nor does it mean I won't discourage people from making moronic choices.
    This don't play public just do private is not a solution for everyone because not everyone has friends that plays the game or plays at the same time all the time. Even with people in the same fleet is not always a option. Joining a special group does not mean you will never encounter problems.

    Pay more attention to what I wrote. If you can't handle people being idiots, don't put yourself in a position to cross path with people being idiots. If playing content is more important than living in your perfect little world where nobody does anything stupid, then accept the fact that people are going to be stupid.
    I would love to see you being forced to do elite missions in a public setting because their is no other way to be able play the missions you want 100% of the time and end up with multiple people with so many injures missions become almost impossible to complete. How you would start to react. I have had this problem happen to me a lot recently.

    95% of the ESTFs I run are partially or entirely PUGed. Do I grumble when a rainbow boat comes into ISE and starts wailing on the gate while the transformers are still up? Absolutely.

    Do I run to the forums to demand that anyone who doesn't follow my exact battle plan be banned from playing ESTFs? Not at all.
    I have not demanded anything. I have not said they better do this or I will quit. What I want is the game to be funner for all making the game healthier. Having people enter missions so injured they are almost totally useless is no fun and I would guess most people would agree.

    How exactly is locking people out of content making said content any more fun for everyone?
    The game already has restrictions on things 1 added restriction that is logical and makes sense is not bad.

    Restricting a part of the game population from content in a public queue, especially when said content can easily be completed by a less than stellar group, simply because you don't like them is not logical at all.
  • marshalericdavidmarshalericdavid Member Posts: 0 Arc User
    edited April 2013
    admgreer wrote: »
    Unless the person is an Idiot they know that they have injurys on their person/ship. So why would they enter into an STF or any other team mission and not repair? They are blowing up more, they are deaing less damage, there hull points wont fully recover, so why do they want to play like that other than to purposly cause issue for thier team? Its not trying to encroach on someones "playstyle" to ask them to play at peak. Not someone elses peak but their own peak preformance. So it doesnt matter what ship or class you are. It makes total since to have the Queue's say that you need to repair your self/ship before you can select a mission. Look at it this way. Why can I not enter into an STF in a Tuffie Freghtor? I like the ship, it's my "playstyle" why cant i use it to do STF's?

    Beacuse it sucks in combat and flying it would drag the rest of the team down. Just like playing with injurys.

    Yep their is no reason to enter elite mission with so many injuries except to annoy people.
  • stirling191stirling191 Member Posts: 0 Arc User
    edited April 2013
    admgreer wrote: »
    Beacuse it sucks in combat and flying it would drag the rest of the team down. Just like playing with injurys.

    The exact same argument can be made for people not flying pure-DPS ships. Why not ban them too?
  • marshalericdavidmarshalericdavid Member Posts: 0 Arc User
    edited April 2013
    How exactly is locking people out of content making said content any more fun for everyone?.

    No one would be locked out unless they chose to be by staying injured. If they stayed injured they chose to be locked out just like if they have a character at low level and don't level him up just flying around the maps are locked out of doing higher level missions.

    Their is no reason to enter Elite missions with so many injuries except to annoy people.
  • stirling191stirling191 Member Posts: 0 Arc User
    edited April 2013
    No one would be locked out unless they chose to be by staying injured. If they stayed injured they chose to be locked out just like if they have a character at low level and don't level him up just flying around the maps are locked out of doing higher level missions.

    Their is no reason to enter Elite missions with so many injuries except to annoy people.

    Since you can't seem to get your head around the fact that what you're demanding is regulation of efficiency, I'll leave you with this:

    Where does it end? If it's ok to lock people out because their ships are damaged, why isn't it ok to lock people out because they aren't using an optimal ship build? Why isn't it okay to lock people out because they didn't use the most efficient trait build? Why not lock everyone who doesn't have their weapons power set high? How about those who don't have the latest and greatest doffs?

    Dealing with sub-optimal players is the price you pay for public queues. Perhaps if you spent half as much energy helping to educate some of those sub-optimal folks as you're using trying to penalize them for not being perfect you'd have better results.
  • marshalericdavidmarshalericdavid Member Posts: 0 Arc User
    edited April 2013
    Since you can't seem to get your head around the fact that what you're demanding is regulation of efficiency, I'll leave you with this:

    Where does it end? If it's ok to lock people out because their ships are damaged, why isn't it ok to lock people out because they aren't using an optimal ship build? Why isn't it okay to lock people out because they didn't use the most efficient trait build? Why not lock everyone who doesn't have their weapons power set high? How about those who don't have the latest and greatest doffs?

    Dealing with sub-optimal players is the price you pay for public queues. Perhaps if you spent half as much energy helping to educate some of those sub-optimal folks as you're using trying to penalize them for not being perfect you'd have better results.


    Your trying to compare apples to oranges. Entering Elite missions with injuries is to annoy people nothing more.

    Entering missions without the best gear and so on is not to annoy people because not everyone can afford to get all the best stuff.
  • admgreeradmgreer Member Posts: 0 Arc User
    edited April 2013
    The exact same argument can be made for people not flying pure-DPS ships. Why not ban them too?

    So based on your arguement Cryptic should allow Tuffie Freghtors in STF's? Currently they are blocked if you are in your Tuffie.
  • foundrelicfoundrelic Member Posts: 1,380 Arc User
    edited April 2013
    originpi wrote: »
    Precisely, but there is a big difference between manners and regulation. It is rude to pick my nose in a restaurant, but I'm not going to get barred from entering that restaurant for doing it.

    You might actually. Depends on the restaurants management.


    Same can be said here, The restaurant is STO, the Management is Cryptic/PWE and, the nose goblins are excessive ship/character injuries.



    All it takes is the management saying no, you can't do that in this part, fix it or you can't enter.




    Now, in my experience the majority of leechers, those ever so amazing players who just stand at the spawn point and let everyone else bust their butts, yeah, those tools are ALWAYS loaded down with injuries.
  • stirling191stirling191 Member Posts: 0 Arc User
    edited April 2013
    Your trying to compare apples to oranges. Entering Elite missions with injuries is to annoy people nothing more.

    Entering missions without the best gear and so on is not to annoy people because not everyone can afford to get all the best stuff.

    So it's okay to lock folks out when they do something you don't want them to, but when they do something you're okay with, yet has the exact same effect, you're fine with it.

    Hypocrisy much?

    admgreer wrote:
    So based on your arguement Cryptic should allow Tuffie Freghtors in STF's? Currently they are blocked if you are in your Tuffie.

    In a word: yes.

    I wouldn't be thrilled if someone availed themselves of that option, but it should be allowed.
  • marshalericdavidmarshalericdavid Member Posts: 0 Arc User
    edited April 2013
    So it's okay to lock folks out when they do something you don't want them to, but when they do something you're okay with, yet has the exact same effect, you're fine with it.

    Hypocrisy much?




    In a word: yes.

    I wouldn't be thrilled if someone availed themselves of that option, but it should be allowed.

    Someone doing something to annoy people intentionally is different from someone not doing something intentionally. Their are things people do in the game that is annoying but I know they do not mean to be annoying so it is not a big problem for me but when people intentionally do things to annoy me and others in a game their is a problem.

    The game has restrictions. I would like a few more.

    With the way your going why not allow people to do eltie stf missions right from the start? After all it is a restriction.
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