test content
What is the Arc Client?
Install Arc

Paying Our Way Throught The Diplomacy Doff System

thlaylierahthlaylierah Member Posts: 2,987 Arc User
Why do we have to buy our way through the Diplomacy part of the Doff system?

It seems like every mission wants credits.
Post edited by thlaylierah on

Comments

  • snoggymack22snoggymack22 Member Posts: 7,084 Arc User
    edited April 2013
    You could just do it the old fashioned way, scan plants and columns and click on computers on abandoned asteroid facilities in exploration nebulae. That's all absolutely free.
    [SIGPIC][/SIGPIC]
  • thlaylierahthlaylierah Member Posts: 2,987 Arc User
    edited April 2013
    We still get Diplo from Exploration missions?
  • sumghaisumghai Member Posts: 1,072 Arc User
    edited April 2013
    We still get Diplo from Exploration missions?
    Only ones that don't involve scripted combat - if a map does spawn hostiles, even if you manage to sneak around all of them and complete all the objectives (like I sometimes do), you won't get the Dip XP.
    Laws of thermodynamics as applied to life: 0 - You must play the game. 1 - You can't win. 2 - You can't break even. 3 - You can't quit.
  • starkaosstarkaos Member Posts: 11,556 Arc User
    edited April 2013
    We still get Diplo from Exploration missions?

    Unless they buffed the Diplomatic XP for those missions, then anyone doing them is insane. I know they buffed the Aid the Planet missions to 100 Diplomatic XP, but the others are only at 10.
  • thlaylierahthlaylierah Member Posts: 2,987 Arc User
    edited April 2013
    I hadn't noticed as my Alts are primarily concerned with Dilithium rewarding missions and do the "Explore Strange New Worlds" daily. I'd like to get their Diplo up as the Transwarp System is held captive to this mechanic.

    That said, I rarely encounter non combat missions.

    Less rare, but close are space only missions. I sometimes feel I'm playing "Ground Trek."

    Even more annoying is trying to do an Explore mission with an above level 50 Toon as all the Anomalies are invisible with the indicators on the corners of your screen. You have to sneak up on them.
  • the1tiggletthe1tigglet Member Posts: 1,421 Arc User
    edited April 2013
    there seems to be several serious holes in the doff missions, for one thing there's no increase in xp once you reach tier 3 to get you that last 50k xp.

    Think the diplos are bad you should try the medical. I've been working on the medical ones for a year now. The stupid emh's all don't have what you need to complete the missions so you basically have to go buy the ones you need because whats-her-name at the academy keeps giving you completely useless doffs for medical missions.

    And don't get me started on the crazy empty hole this part of the mission que has. You have to go into your ship for missions that give 48 xp each. The only large missions require nurses with resolve or quartermasters with efficiency or they are generally sure to fail, and the way they've setup the loot it's near impossible to get the EC you need anymore so what's there to give you any cash to actually fund the good missions? Nothing because they even took away the good quick loot missions from the foundry.

    Soooo why is this considered fun again? Have the devs actually played thru these or did they just set their own character's scores to max because I'm quite sure no one over there has touched these missions in the current setup. It's supposed to be a challenge but it's not supposed to take two years to finish I'm sure.

    Let me know if I'm missing some miraculous mission that actually gives adequate EC for these missions or some location that has serious medical missions that dont require purples to complete.
  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited April 2013
    there seems to be several serious holes in the doff missions, for one thing there's no increase in xp once you reach tier 3 to get you that last 50k xp.

    Think the diplos are bad you should try the medical. I've been working on the medical ones for a year now. The stupid emh's all don't have what you need to complete the missions so you basically have to go buy the ones you need because whats-her-name at the academy keeps giving you completely useless doffs for medical missions.

    And don't get me started on the crazy empty hole this part of the mission que has. You have to go into your ship for missions that give 48 xp each. The only large missions require nurses with resolve or quartermasters with efficiency or they are generally sure to fail, and the way they've setup the loot it's near impossible to get the EC you need anymore so what's there to give you any cash to actually fund the good missions? Nothing because they even took away the good quick loot missions from the foundry.

    Soooo why is this considered fun again? Have the devs actually played thru these or did they just set their own character's scores to max because I'm quite sure no one over there has touched these missions in the current setup. It's supposed to be a challenge but it's not supposed to take two years to finish I'm sure.

    Let me know if I'm missing some miraculous mission that actually gives adequate EC for these missions or some location that has serious medical missions that dont require purples to complete.

    Two years? I rolled a brand new Cardassian custom alien last March. I had Diplomacy maxed by summer and everything maxed by around Thanksgiving. The big trick is to focus on assignments which have a good rate of payout, which is generally 20 hour assignments... But then in clusters, do the chains and look out for assignments with abnormally high payout, usually 15-30 minute assignments.

    I also tended to focus almost exclusively on 1-2 categories at a time.
  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited April 2013
    Also, for EC, do Foundry combat missions and/or Tau Dewa daily patrol.

    You can net maybe 750k an hour in vendored items if you just focus on killing endgame or tough mobs, without resorting to any special tricks aside from moving on when the Foundry stops dropping loot.
  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited April 2013
    One proviso: if you want EC, avoid ground combat.
  • snoggymack22snoggymack22 Member Posts: 7,084 Arc User
    edited April 2013
    We still get Diplo from Exploration missions?

    Yup. Always have. This has never changed.
    starkaos wrote: »
    Unless they buffed the Diplomatic XP for those missions, then anyone doing them is insane. I know they buffed the Aid the Planet missions to 100 Diplomatic XP, but the others are only at 10.

    I have three top tier diplomat characters. All of them capped prior to DOFFs existing. It's not that hard at all. Could take a weekend of dedicated exploration mission farming. You end up utilizing Jiro a lot to A) Guarantee a diplo XP giving mission every 15 minutes or so and B) Get first Contact missions that help when you finally open them up.

    Toss in the diplo missions that debuted with diplomacy (jumja stick or O'Brien at Memory Alpha) and the other intricate non-combat missions you find in patrols and as missions, and it's really pretty simple.

    Scanning 5 alien artifacts is pretty fast and easy, so just collect them and discard the combat exploration missions. Mix in the other stuff to break the monotony and viola, you'll be a diplomat in no time.
    [SIGPIC][/SIGPIC]
  • starkaosstarkaos Member Posts: 11,556 Arc User
    edited April 2013
    Yup. Always have. This has never changed.



    I have three top tier diplomat characters. All of them capped prior to DOFFs existing. It's not that hard at all. Could take a weekend of dedicated exploration mission farming. You end up utilizing Jiro a lot to A) Guarantee a diplo XP giving mission every 15 minutes or so and B) Get first Contact missions that help when you finally open them up.

    Toss in the diplo missions that debuted with diplomacy (jumja stick or O'Brien at Memory Alpha) and the other intricate non-combat missions you find in patrols and as missions, and it's really pretty simple.

    Scanning 5 alien artifacts is pretty fast and easy, so just collect them and discard the combat exploration missions. Mix in the other stuff to break the monotony and viola, you'll be a diplomat in no time.

    When we needed about 1300 Diplomatic XP to get to Tier 4, then those missions were viable. But getting only 10 XP per mission when we need 100,000 makes it not a good choice. About 90% of a person's progress will come from assignments assuming they make an effort to do diplomatic missions.
  • thlaylierahthlaylierah Member Posts: 2,987 Arc User
    edited April 2013
    I just thought it was unusual that the Diplo Doff missions always require credits..

    Most of the other mission types do not other than the trade missions and those would make sense.
  • allyoftheforceallyoftheforce Member Posts: 736 Arc User
    edited April 2013
    You could just do it the old fashioned way, scan plants and columns and click on computers on abandoned asteroid facilities in exploration nebulae. That's all absolutely free.

    Hey, it's the way I did it and had fun. Of course that was before the DOff system. Ambassador Emeritus, wish I had that for a title instead of just Federation Ambassador only. Ah well. 2 Orion Slave Girls almost makes up for it. :D
  • scififan78scififan78 Member Posts: 1,383 Arc User
    edited April 2013
    Personally I would like to see the Diplomacy system converted into a Rep system.
  • xelene13xelene13 Member Posts: 222 Arc User
    edited April 2013
    Two years? I rolled a brand new Cardassian custom alien last March. I had Diplomacy maxed by summer and everything maxed by around Thanksgiving. The big trick is to focus on assignments which have a good rate of payout, which is generally 20 hour assignments... But then in clusters, do the chains and look out for assignments with abnormally high payout, usually 15-30 minute assignments.

    I also tended to focus almost exclusively on 1-2 categories at a time.

    Thanks, I was looking for DOFFing advice.
  • mirai222mirai222 Member Posts: 337 Arc User
    edited April 2013
    For good Diplomacy missions, go to the Cardassia Front sectors. Bring lots of Security Officers.
  • talientalien Member Posts: 712 Arc User
    edited April 2013
    Don't do the 20 hour assignments until you've done everything else that you can in that category unless you only logged in to take a few minutes to set up doff assignments, you lose out on cxp otherwise.
  • starkaosstarkaos Member Posts: 11,556 Arc User
    edited April 2013
    talien wrote: »
    Don't do the 20 hour assignments until you've done everything else that you can in that category unless you only logged in to take a few minutes to set up doff assignments, you lose out on cxp otherwise.

    Depends on the casualness of the player. Someone that can only log on once a day for an hour or two at the most would do better with the 20 hour assignments while people that are on too much would do better with the shorter assignments.
  • evendzharevendzhar Member Posts: 209 Arc User
    edited April 2013
    starkaos wrote: »
    Depends on the casualness of the player. Someone that can only log on once a day for an hour or two at the most would do better with the 20 hour assignments while people that are on too much would do better with the shorter assignments.
    Also, since there are relatively few diplomatic assignments (and even fewer good diplomatic assignments), you'll end up doing those 20 hour assignments anyway if you want to complete diplomacy as quickly as possible.
  • thenumber55thenumber55 Member Posts: 0 Arc User
    edited April 2013
    must not be much of payment needed

    all 6 of my VAs have max Diplomacy, and i cant think of any point where i went "Damn i need some EC for this mission"
  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited April 2013
    Something else to keep in mind with Diplomacy/Marauding is that they have better rewards than other categories.

    In general, I'd like to see all the commendation categories overhauled as reps... But then keep the DOff assignments as an added source of reputation.

    I think the DOff system is going to need a pretty sizable overhaul in the not too distant future anyway, maybe alongside an exploration revamp.
  • anazondaanazonda Member Posts: 8,399 Arc User
    edited April 2013
    Why are you surprised...?

    Money buys everything, and missions reflect thoose who made them, and what appeals to them... Go figure.
    Don't look silly... Don't call it the "Z-Store/Zen Store"...
    Let me put the rumors to rest: it's definitely still the C-Store (Cryptic Store) It just takes ZEN.
    Like Duty Officers? Support effords to gather ideas
  • nicha0nicha0 Member Posts: 1,456 Arc User
    edited April 2013
    There are a few Doff categories with very poor CXP/time in them.
    Diplomacy is on the lower end but there are worse.

    Doffing is all about time management and calculating rewards. If you log in once a day for 2 hours or less, then you take 20 hour missions or other high pay outs, don't expect to get anywhere fast. But if you want to excel, you can log in for 10 mins first thing in the morning, quickly Doff, and log out, giving you the ability to do 4hr and 8hr missions twice in a day. Or if you log on for 4hrs in a night, then do the 2-4 hr missions when you first log on, then do 20hrs before you leave.

    Unlocking chains is important, and doing the gold/resolve missions is often the best xp/time. When your doffs are decent, don't let the first officer recommendations fool you, apparently your first officer has brain damage, that or someone who programmed the recommendations didn't get Doffing in the slightest.

    Trade is the worst, there are virtually no high xp missions, because you always get trade goods instead of xp. Its a very small step consistent grind.

    Recruitment is bad too, but there are a handful of good xp missions, most unlocked by chains. Though down grinding dozens of cheap blue doffs is good xp if you are rich

    Exploration is terrible unless you have research lab doffs. The 20 hr missions are the only decent xp that thing has, there is almost no variety (except the abandoned warship one) because they all take research doffs, have the same payout and same risk and chance of success.

    Diplomacy just isn't efficient, which is the issue. There are decent 20 hour missions, but if you look around there are far better xp/time missions anywhere else all the time than those. The 6h entertain diplomats is one of the best ones it has, which costs 1000ec.

    Science is limited, but has some big pay offs later on

    Engineering, Development, Military, Medical, Espionage are all very very easy
    Delirium Tremens
    Completed Starbase, Embassy, Mine, Spire and No Win Scenario
    Nothing to do anymore.
    http://dtfleet.com/
    Visit our Youtube channel
  • kimmymkimmym Member Posts: 1,317 Arc User
    edited April 2013
    I doffed my way thru most of it, then buckled down and payed out for the last 10k or so.

    It took some time, and I don't relish doing it again on alts, but in all it really wasn't that bad, because I got most of it while I was still enthralled with the doff system. Now it would be a bit more painful, as I'm not nearly as entertained when I'm out doffing.
    I once again match my character. Behold the power of PINK!
    kimmym_5664.jpg
    Fleet Admiral Space Orphidian Possiblities Wizard
  • projectfrontierprojectfrontier Member Posts: 0 Arc User
    edited April 2013
    Why do we have to buy our way through the Diplomacy part of the Doff system?

    It seems like every mission wants credits.

    Which diplomatic missions have you been running?
Sign In or Register to comment.