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Warship Voyager Tatical Intrepid Class

rattraps123rattraps123 Member Posts: 101 Arc User
edited September 2013 in Federation Discussion
We need a tatical heavy Intrepid class starship


3 tatical bridge officer statons, 1 engineering station, 1 science station.
4 tatical consoles, 2 engineering consoles, 2 science consoles.
4 weapons forward, 3 aft


http://en.memory-alpha.org/wiki/Warship_Voyager

It shoudl be easy to put into the game. almost all models are made already - Rattraps123

Please leave your comments below.
cSLYSLc.gif
Post edited by rattraps123 on
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Comments

  • elandarkskyelandarksky Member Posts: 1,013 Arc User
    edited February 2013
    We need a tatical heavy Intrepid class starship


    3 tatical bridge officer statons, 1 engineering station, 1 science station.
    4 tatical consoles, 2 engineering consoles, 2 science consoles.
    4 weapons forward, 3 aft


    http://en.memory-alpha.org/wiki/Warship_Voyager

    It shoudl be easy to put into the game. almost all models are made already - Rattraps123

    Please leave your comments below.

    *cough*
    *stares at my signature* :D

    Anywho, the ship in question was a incorrect historical representation which hasn't been created yet, wait until the ingame calender is a few thousand years forward... then maybe :p
    [Combat (Self)] Your Bite deals 2378 (1475) Physical Damage(Critical) to Spawnmother.
  • shar487ashar487a Member Posts: 1,292 Arc User
    edited February 2013
    I would be happy to see a tactical version of the Galaxy-X as opposed to the bloated cow that currently wears its skin.
  • tovalmorgantovalmorgan Member Posts: 0 Arc User
    edited February 2013
    *cough*
    *stares at my signature* :D

    Anywho, the ship in question was a incorrect historical representation which hasn't been created yet, wait until the ingame calender is a few thousand years forward... then maybe :p

    so how do you explain the Galaxy X being in this game? its from a future that never happened.


    not to mention the countless number of 70+ year old ships flying around (ambassador, excelcior, D'Kyr to name a few)...


    just cause it wasn't a "real ship" doesn't mean it wont show up in the game
    "We are the Perfect World. Life as you know it is over. We will add your monetary distinctiveness to our own. Your player base will adapt to service us. Resistance is Futile."
  • noknagusnoknagus Member Posts: 7 Arc User
    edited February 2013
    It's pretty much already in game, it's called the vesta class... look at the stats on the tac version.
  • stirling191stirling191 Member Posts: 0 Arc User
    edited February 2013
    so how do you explain the Galaxy X being in this game? its from a future that never happened.

    The difference being that the Gal-X was from a possible future, not a mis-remembered (IE: it didn't happen) past. And if you hadn't noticed, STO is set *after* the "future" timeframe of All Good Things. The Gal-X may very well have been built.
  • corgatagcorgatag Member Posts: 0 Arc User
    edited February 2013
    That was a fun episode! I think this is a cool idea.

    What would make it cooler is if this wasn't just another science ship at all.

    I think it should be primarily be a Destroyer with a science-y spin. For example: grab the stats from the Chimera ( http://www.stowiki.org/Chimera_Heavy_Destroyer ) and swap the sci/eng stations/consoles.

    I bet there are some fun ideas for the Z-store/lockbox console in the episode. I'd have to rewatch it.

    The main challenge would probably be to imagine up a KDF counterpart so they don't cry foul.

    Edit: Actually, the other challenge would be to make up a believable story for this ship. Mirror universe ships and Timeships are "real" in the STO universe, but Warship Voyager was merely a perversion of history. If the writers find a credible way to get around this, I'd consider it a stroke of creative genius.
  • tovalmorgantovalmorgan Member Posts: 0 Arc User
    edited February 2013
    The difference being that the Gal-X was from a possible future, not a mis-remembered (IE: it didn't happen) past. And if you hadn't noticed, STO is set *after* the "future" timeframe of All Good Things. The Gal-X may very well have been built.


    see red quoted text.

    but you're right, im sure starfleet went and spent tons of resources and time to develop an upgrade to a ship class that was outmatched in every category by the Sovereign.

    and they said "F the treaty" and built them with cloaking devices...
    "We are the Perfect World. Life as you know it is over. We will add your monetary distinctiveness to our own. Your player base will adapt to service us. Resistance is Futile."
  • wildweasalwildweasal Member Posts: 1,053 Arc User
    edited February 2013
    We need a tatical heavy Intrepid class starship


    3 tatical bridge officer statons, 1 engineering station, 1 science station.
    4 tatical consoles, 2 engineering consoles, 2 science consoles.
    4 weapons forward, 3 aft


    http://en.memory-alpha.org/wiki/Warship_Voyager

    It shoudl be easy to put into the game. almost all models are made already - Rattraps123

    Please leave your comments below.

    yeah not gonna happen.....move on please nothing to see here
    3ondby_zpsikszslyx.jpg
  • stirling191stirling191 Member Posts: 0 Arc User
    edited February 2013
    see red quoted text.

    but you're right, im sure starfleet went and spent tons of resources and time to develop an upgrade to a ship class that was outmatched in every category by the Sovereign.

    and they said "F the treaty" and built them with cloaking devices...

    Sure. I mean, it's not like there isn't a functioning Romulan Government, or plenty of other Federation ships that are equipped with cloaking devices. Nor is it at all true that STO game mechanics have absolutely no bearing on a ship's capabilities in actual Trek canon...
  • thratch1thratch1 Member Posts: 0 Arc User
    edited February 2013
    but you're right, im sure starfleet went and spent tons of resources and time to develop an upgrade to a ship class that was outmatched in every category by the Sovereign.

    and they said "F the treaty" and built them with cloaking devices...

    Just because the Gal-X isn't balanced properly in-game doesn't mean it's functionally inferior to the Sovereign by design.

    Anyway, even if there is a functioning Romulan government that's still named under the Treaty of Algeron, we've also been at war with that government as demonstrated by the Romulan front missions. When you're at open war with another government, treaties mean very little, especially regarding such valuable wartime technologies as a cloaking device.

    As far as Warship Voyager goes... there's absolutely no way that the Federation is even aware of such a design. That information existed hundreds of years in the future, in a civilization that obviously had limited to no contact with Starfleet proper, else the records would already have been amended. It's even less plausible than having the Dauntless show up in-game, since at least Voyager had some information on that ship.
    [SIGPIC][/SIGPIC]
  • warpangelwarpangel Member Posts: 9,427 Arc User
    edited February 2013
    It could be a mirror universe version of the Intrepid, like the Mobius is a mirror universe version of the Wells. Let's face it, that's how the Terran Empire would build it.

    Using the same conversion formula as Wells -> Mobius, with a Fleet Intrepid as base, it would have stats something like this:

    Hull: 32,670
    Shield Modifier: 1.04
    Weapons: 4/3 (dual cannons enabled)
    Crew: 200
    Boffs: Com Tac, Lt Tac, En Tac, Lt Eng, LtCom Sci
    Device Slots: 2
    Consoles: 3 Eng, 3 Sci, 4 Tac
    Turn Rate: 12
    Bonus Power: +10 weapon, +5 aux

    It would obviously be an escort-type, so no science vessel inherent skills. As for a console, it could be the Assault Probes they used in the episode...too bad it wasn't shown what it is they do. Or maybe the bioweapon deployed through the phaser arrays.

    And of course, owning one should unlock the relevant ship customiser parts for other Intrepid-class ships. Althoug
  • misterde3misterde3 Member Posts: 4,195 Arc User
    edited February 2013
    thratch1 wrote: »
    As far as Warship Voyager goes... there's absolutely no way that the Federation is even aware of such a design. That information existed hundreds of years in the future, in a civilization that obviously had limited to no contact with Starfleet proper, else the records would already have been amended. It's even less plausible than having the Dauntless show up in-game, since at least Voyager had some information on that ship.

    ...not to mention the "technical data" on Warship Voyager is the equivalent of a small kid drawing a Sherman tank with ten gun barrels, wings and a jet engine.
    Yes, you can draw this but that's not even remotely the same as a construction plan.
    Nor does it actually represent what was possible to build at the time.
  • warpangelwarpangel Member Posts: 9,427 Arc User
    edited February 2013
    misterde3 wrote: »
    ...not to mention the "technical data" on Warship Voyager is the equivalent of a small kid drawing a Sherman tank with ten gun barrels, wings and a jet engine.
    Yes, you can draw this but that's not even remotely the same as a construction plan.
    Nor does it actually represent what was possible to build at the time.
    The quoted specs with the ridiculous number of torpedo tubes and such were pure BS, yes. But visually it's basically an Intrepid with heavy cannons in place of the phaser strips. It's not an implausible design, and would in fact fit well in the typical DHC-loaded STO escort model.
  • misterde3misterde3 Member Posts: 4,195 Arc User
    edited February 2013
    warpangel wrote: »
    The quoted specs with the ridiculous number of torpedo tubes and such were pure BS, yes. But visually it's basically an Intrepid with heavy cannons in place of the phaser strips. It's not an implausible design, and would in fact fit well in the typical DHC-loaded STO escort model.

    Take another look.

    http://images.wikia.com/memoryalpha/en/images/c/ca/Warship_Voyager_the_voyager_encounter_Living_Witness.jpg

    Please look more closely: the (for lack of a better term) superfluous weapons don't replace anything.
    The strips the Intrepid class really has are also present.
    Thus the ship is supposedly armed with 25 Phaser banks.
    That's implausible unless the ship has a 70 million light year umbilical cable to the next starbase hidden somewhere we can't see it.;)
  • warpangelwarpangel Member Posts: 9,427 Arc User
    edited February 2013
    misterde3 wrote: »
    Take another look.

    http://images.wikia.com/memoryalpha/en/images/c/ca/Warship_Voyager_the_voyager_encounter_Living_Witness.jpg

    Please look more closely: the (for lack of a better term) superfluous weapons don't replace anything.
    The strips the Intrepid class really has are also present.
    Thus the ship is supposedly armed with 25 Phaser banks.
    That's implausible unless the ship has a 70 million light year umbilical cable to the next starbase hidden somewhere we can't see it.;)
    Well, a gray line is present where the saucer dorsal phaser strip would be. It's pretty obvious they just tacked on those extra bits to the base Intrepid model. But whether that strip is operational or not is another matter, its partially blocked by the add-ons. In any case the ship was only ever seen firing from its large cannons.

    As I already said, the quoted specs were total BS. Though a federation ship could have 25 "phaser banks," if they were not combined into long strips. Nor does having 25 weapons mean the ship has to have power to fire them all at once. No ship in canon is ever seen firing all their phaser arrays at once. The torpedo launcher count was more absurd in that regard, if for no other reason then because it would never be able to carry ammo for so many.
  • disposeableh3r0disposeableh3r0 Member Posts: 1,927 Arc User
    edited February 2013
    warpangel wrote: »
    Well, a gray line is present where the saucer dorsal phaser strip would be. It's pretty obvious they just tacked on those extra bits to the base Intrepid model. But whether that strip is operational or not is another matter, its partially blocked by the add-ons. In any case the ship was only ever seen firing from its large cannons.

    As I already said, the quoted specs were total BS. Though a federation ship could have 25 "phaser banks," if they were not combined into long strips. Nor does having 25 weapons mean the ship has to have power to fire them all at once. No ship in canon is ever seen firing all their phaser arrays at once. The torpedo launcher count was more absurd in that regard, if for no other reason then because it would never be able to carry ammo for so many.

    Unless they were mounted in single shot disposeable launchers, like rocket pods.

    That would be a neat thing to see fire.

    As for the ship...its would be a cool costume but I doubt it would be so...scorty..hmm new word.
    As a time traveller, Am I supposed to pack underwear or underwhen?

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  • rattraps123rattraps123 Member Posts: 101 Arc User
    edited March 2013
    Bottom LINE is CRYPTIC... I will pay you 25.00 for this ship MAKE IT ! Give it 5 Tatical consoles and a slight bump in hull and here's my money. TAke it.. Heres my money.. Cryptic... PLEASE lol
    cSLYSLc.gif
  • snoggymack22snoggymack22 Member Posts: 7,084 Arc User
    edited March 2013
    If I could fly an escort that looked like an Intrepid, I'd pay 25 bucks for that, yes.
    [SIGPIC][/SIGPIC]
  • vesolcvesolc Member Posts: 244 Arc User
    edited March 2013
    Bottom LINE is CRYPTIC... I will pay you 25.00 for this ship MAKE IT ! Give it 5 Tatical consoles and a slight bump in hull and here's my money. TAke it.. Heres my money.. Cryptic... PLEASE lol

    Why 25 when they can put it in the box and get 250:P
  • lianthelialianthelia Member Posts: 7,880 Arc User
    edited March 2013
    warpangel wrote: »
    It could be a mirror universe version of the Intrepid, like the Mobius is a mirror universe version of the Wells. Let's face it, that's how the Terran Empire would build it.

    Using the same conversion formula as Wells -> Mobius, with a Fleet Intrepid as base, it would have stats something like this:

    Hull: 32,670
    Shield Modifier: 1.04
    Weapons: 4/3 (dual cannons enabled)
    Crew: 200
    Boffs: Com Tac, Lt Tac, En Tac, Lt Eng, LtCom Sci
    Device Slots: 2
    Consoles: 3 Eng, 3 Sci, 4 Tac
    Turn Rate: 12
    Bonus Power: +10 weapon, +5 aux

    It would obviously be an escort-type, so no science vessel inherent skills. As for a console, it could be the Assault Probes they used in the episode...too bad it wasn't shown what it is they do. Or maybe the bioweapon deployed through the phaser arrays.

    And of course, owning one should unlock the relevant ship customiser parts for other Intrepid-class ships. Althoug

    So its a inferior MVAE without MVAM?
    Can't have a honest conversation because of a white knight with power
  • ariseaboveariseabove Member Posts: 186 Arc User
    edited March 2013
    Is't there already a fleet version of Voyager?

    And theres not much wrong with the current tier 5 one, no its not a warship its a Science ship as its intended to be and it still has the most powerful armor in the game.

    The Bo slots are nice with a Commander Sci and Lt Commander Sci allowing all the crowd controlling abilities with a few engy and tac, its a great little ship for crowd control.
  • darthconnor1701darthconnor1701 Member Posts: 172 Arc User
    edited March 2013
    I wish they let us pick the frame of the ship (It keep the current shield hull and turn that they have set for them now) we want and outfit them with the bridge officers and the consoles we want. One time pick kind of thing. Doubt it'll ever happen if its even possible for them to do but I to would like a more tactical version of the Intrepid as well as a few other ships (Galaxy-r n X).
    [SIGPIC][/SIGPIC]
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  • kamenriderzero1kamenriderzero1 Member Posts: 906 Arc User
    edited March 2013
    corgatag wrote: »
    If the writers find a credible way to get around this, I'd consider it a stroke of creative genius.

    A temporal anomily/Wormhole opens, droping off the EMH-back up version from the epsiode in the game's present. Starfleet debrifs him, somebody likes the idea of a tactical Intrepid. They build one with a long distance slipstream drive, it zooms off to explore. It ends up in the delta qudrant, where is is seen and confused for Voyager, causing the design to end up not be a perversion, but a bootstrap paradox.
    Everywhere I look, people are screaming about how bad Cryptic is.
    What's my position?
    That people should know what they're screaming about!
    (paraphrased from "The Newsroom)
  • snoggymack22snoggymack22 Member Posts: 7,084 Arc User
    edited March 2013
    skollulfr wrote: »
    wasnt warship voyager was in a oneshot episode with zero continuity?

    Nah, you're thinking of the Galaxy X.
    [SIGPIC][/SIGPIC]
  • edited March 2013
    This content has been removed.
  • kamenriderzero1kamenriderzero1 Member Posts: 906 Arc User
    edited March 2013
    At the end of the epsiode it's mentioned after several years getting the locals to play nice, he left to find out what happened to Voyager. Anything could have happened to him afterward.
    Everywhere I look, people are screaming about how bad Cryptic is.
    What's my position?
    That people should know what they're screaming about!
    (paraphrased from "The Newsroom)
  • corgatagcorgatag Member Posts: 0 Arc User
    edited March 2013
    skollulfr wrote: »
    even easier, the backup doctors ai bluebox becomes quantum entangled with the originals after he attempts to expand his data storage ability,making the two aware of the other.
    the time traveling aspect being due to when the blue boxes where in a similar state.
    easier to explain an entanglement event then it is for wormhole that brings only the backup doctor backe

    That works for me. Ship it! :)
  • admiralq1732admiralq1732 Member Posts: 1,561 Arc User
    edited March 2013
    THis could be a Mirror Intrepid retro fit
  • intrepid74656intrepid74656 Member Posts: 0 Arc User
    edited March 2013
    warpangel wrote: »
    It could be a mirror universe version of the Intrepid, like the Mobius is a mirror universe version of the Wells. Let's face it, that's how the Terran Empire would build it.

    Using the same conversion formula as Wells -> Mobius, with a Fleet Intrepid as base, it would have stats something like this:

    Hull: 32,670
    Shield Modifier: 1.04
    Weapons: 4/3 (dual cannons enabled)
    Crew: 200
    Boffs: Com Tac, Lt Tac, En Tac, Lt Eng, LtCom Sci
    Device Slots: 2
    Consoles: 3 Eng, 3 Sci, 4 Tac
    Turn Rate: 12
    Bonus Power: +10 weapon, +5 aux

    It would obviously be an escort-type, so no science vessel inherent skills. As for a console, it could be the Assault Probes they used in the episode...too bad it wasn't shown what it is they do. Or maybe the bioweapon deployed through the phaser arrays.

    Though the stats are a bit over the edge for an Intrepid I do like the idea of a Mirror Universe Intrepid. Change the boff layout and adjust the number of tac consoles accordingly.
    noknagus wrote: »
    It's pretty much already in game, it's called the vesta class... look at the stats on the tac version.

    Yet the Vesta doesn't have the looks of the Intrepid.. (I own both)
    [SIGPIC][/SIGPIC]
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