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Scheduled Maintenance (March 7, 2013)

pwebranflakespwebranflakes Member Posts: 7,741
edited March 2013 in Galactic News Network [PC]
Hi Captains,

We will be bringing down Star Trek Online tomorrow, Thursday, March 7th, at 7AM PST (click here to view in your timezone) for maintenance. There will not be a new patch this week and we expect this maintenance to only last for 2 hours. The test server may also be unavailable during this time.

Thanks for your patience and understanding,

- The Star Trek Online Team
Post edited by pwebranflakes on
«1

Comments

  • duaths1duaths1 Member Posts: 1,232 Arc User
    edited March 2013
    first

    also, can u give us an estimate on when does KDF get an embassy costume pls?
  • gypsybladegypsyblade Member Posts: 730 Arc User
    edited March 2013
    Or a fix to the KDF Marauding reward..

    We were told top people were on this issue on Jan 16 2012.. kinda embarrassing its still broken...
  • verlaine11verlaine11 Member Posts: 0 Arc User
    edited March 2013
    Is this going to be fixed soon as i dont think anyone i know has seen part 2
    http://sto-forum.perfectworld.com/showthread.php?t=268947&page=3
  • usscapitalusscapital Member Posts: 985 Arc User
    edited March 2013
    so when will we get the patch that tribble got (well 2 of them)
    NERF NERF NERF ONLINE

    DELTA PRICE RISING
  • amayakitsuneamayakitsune Member Posts: 977 Arc User
    edited March 2013
    A weeks lead time on tribble finally? Good. Should have been like this from the beginning... Maybe Dan did listen to my suggestion after all....
    7NGGeUP.png

  • usscapitalusscapital Member Posts: 985 Arc User
    edited March 2013
    A weeks lead time on tribble finally? Good. Should have been like this from the beginning... Maybe Dan did listen to my suggestion after all....

    the patch I was on about was released on tribble on the 1st , this was a week ago just about and no patch this week so that will end up being more than a week will it not ?
    NERF NERF NERF ONLINE

    DELTA PRICE RISING
  • tilartatilarta Member Posts: 1,801 Arc User
    edited March 2013
    gypsyblade wrote: »
    Or a fix to the KDF Marauding reward..

    We were told top people were on this issue on Jan 16 2012.. kinda embarrassing its still broken...

    Do you have any idea how many times I've brought that up?
    3-4 times a month for over a year!

    And I reminded them again last week as well.

    I got the Maruading BOFF 1 month after it was released and every single time I tried to edit the costume, it bugged out and snapped back to "default setting".

    I'm actually at the point where I'm researching ways to contact the Costume Dev directly, because, obviously, reporting the problem to the GMs hasn't resulted in a fix, otherwise it would happened by now!

    Bees like honey, they don't like vinegar.
    Everytime someone makes a character that is an copy of an existing superhuman, Creativity is sad :'(
  • tsurutafan01tsurutafan01 Member Posts: 0 Arc User
    edited March 2013
    tilarta wrote: »
    I'm actually at the point where I'm researching ways to contact the Costume Dev directly, because, obviously, reporting the problem to the GMs hasn't resulted in a fix, otherwise it would happened by now!

    http://www.stowiki.org/Cryptic_Studios#STO_development_team

    Perhaps the evil entity known as Twitter can make itself useful for all of 10 seconds.


    "We are smart." - Grebnedlog

    Member of Alliance Central Command/boq botlhra'ghom
  • mandoknight89mandoknight89 Member Posts: 1,687 Arc User
    edited March 2013
    tilarta wrote: »
    I'm actually at the point where I'm researching ways to contact the Costume Dev directly, because, obviously, reporting the problem to the GMs hasn't resulted in a fix, otherwise it would happened by now!

    It might not be his fault... it might be something somewhere else in the pipeline. Far as I know, the "costume dev" is the guy who sets up the models and textures for the new costumes. Tailor coding probably isn't his thing.

    If it's not fixed by the character creator overhaul, though, something's really amiss.
  • dragonsbitedragonsbite Member Posts: 530 Arc User
    edited March 2013
    I can't log in and play. Game just keeps saying "Patching" for the last couple hours. This is pretty frustrating. Someone fix that code please it's not patch time yet.
    U.S. ARMY CAVALRY SCOUT/DRAGOON DISABLED VETERAN
  • dragonsbitedragonsbite Member Posts: 530 Arc User
    edited March 2013
    Finally after 2 hours it got past patching. Please fix your game.
    U.S. ARMY CAVALRY SCOUT/DRAGOON DISABLED VETERAN
  • krayuskorianiskrayuskorianis Member Posts: 1 Arc User
    edited March 2013
    Fix your internet instead. That's why it was like that.
    [SIGPIC][/SIGPIC]
    i3-2100 3.10GHz
    8GB Kingston HyperX Fury Blue 1333Mhz DDR3 RAM CL9
    ASUS DirectCU II GTX 660 OC 2GB GDDR5
  • giaranagiarana Member Posts: 0 Arc User
    edited March 2013
    usscapital wrote: »
    the patch I was on about was released on tribble on the 1st , this was a week ago just about and no patch this week so that will end up being more than a week will it not ?

    Well if they discovered that the patch wasn't WAI on tribble it would make sense not to push it to holodeck yet. There has been a lot of heat over the release of code that didn't work on tribble but still made it to holodeck, so this delay may well be QA doing its job properly -this time-.
    HOMO SAPIENS NON URINAT IN VENTUM
    [SIGPIC][/SIGPIC]
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    Website | Fleet Charter | Mission Statement | Forums | Join | F.A.Q.
  • nitrous82nitrous82 Member Posts: 0 Arc User
    edited March 2013
    giarana wrote: »
    Well if they discovered that the patch wasn't WAI on tribble it would make sense not to push it to holodeck yet. There has been a lot of heat over the release of code that didn't work on tribble but still made it to holodeck, so this delay may well be QA doing its job properly -this time-.


    Don't get your hopes up.
  • gypsybladegypsyblade Member Posts: 730 Arc User
    edited March 2013
    tilarta wrote: »
    Do you have any idea how many times I've brought that up?
    3-4 times a month for over a year!

    And I reminded them again last week as well.

    I got the Maruading BOFF 1 month after it was released and every single time I tried to edit the costume, it bugged out and snapped back to "default setting".

    I'm actually at the point where I'm researching ways to contact the Costume Dev directly, because, obviously, reporting the problem to the GMs hasn't resulted in a fix, otherwise it would happened by now!

    I do it as often as possible as well, been doing it for over a year. Who knows right...

    We even had to wait for a fix to the KHG gun till the Feds got the same one. It's really sad to pay money for things KDF side and mainly only get things done for Feds. Look at how fast the Andorian Escort was fixed. Pet AIs didn't get improved till Feds got carriers either while I'm talking about this. This is why I tell people the game isn't run by Ferengi's. If the playerbase KDF is only 20%, Ferengi's wouldn't ignore 20% profit.
  • maddog0000doommaddog0000doom Member Posts: 1,017 Arc User
    edited March 2013
    BAH still no bloody flamethrower. no patch of any kind nice job FIX someting
    [SIGPIC][/SIGPIC]
  • usscapitalusscapital Member Posts: 985 Arc User
    edited March 2013
    giarana wrote: »
    Well if they discovered that the patch wasn't WAI on tribble it would make sense not to push it to holodeck yet. There has been a lot of heat over the release of code that didn't work on tribble but still made it to holodeck, so this delay may well be QA doing its job properly -this time-.

    not happened in the year I have been playing sto so I don't think that's it at all tbh :rolleyes::P , more than likely they have been doing more pointless interviews instead ;)
    NERF NERF NERF ONLINE

    DELTA PRICE RISING
  • darramouss1darramouss1 Member Posts: 1,811 Arc User
    edited March 2013
    Can you please post what the patch is for?
  • snakeswar2snakeswar2 Member Posts: 245 Arc User
    edited March 2013
    Can you please post what the patch is for?

    if u read branflakes post u would see that there is not a patch this week
  • silverfaustxsilverfaustx Member Posts: 262
    edited March 2013
    ST.25.20130128a.44

    General:
    Updated the Romulan Reputation system Plasma Flamethrower reward.
    Increased the rate at which the Plasma Flamethrower's primary fire drains Plasma Fuel.
    Removed the max periods for maintaining from the Plasma Flamethrower's attacks.
    Now, the attacks will only shut off if you run out of fuel or intentionally stop holding down the attack.
    Adjusted the plasma flamethrower's fuel recharge rates.
    Plasma fuel will no longer recharge for 2 seconds after the player fires.
    This timer starts after the player finishes attacking.
    Add Plasma Flamethrower ammo indicator to the UI.
    Using the Flamethrower's melee attack will no longer display the weapon twice if it is currently holstered on your back.
    Updated the description of the Plasma Flamethrower to reflect the updated functionality.
    Updated the charge up time listed in the tooltip of the Wing Cannon Overload console.
    This is a text change only.


    could be this.
  • maddog0000doommaddog0000doom Member Posts: 1,017 Arc User
    edited March 2013
    ST.25.20130128a.44

    General:
    Updated the Romulan Reputation system Plasma Flamethrower reward.
    Increased the rate at which the Plasma Flamethrower's primary fire drains Plasma Fuel.
    Removed the max periods for maintaining from the Plasma Flamethrower's attacks.
    Now, the attacks will only shut off if you run out of fuel or intentionally stop holding down the attack.
    Adjusted the plasma flamethrower's fuel recharge rates.
    Plasma fuel will no longer recharge for 2 seconds after the player fires.
    This timer starts after the player finishes attacking.
    Add Plasma Flamethrower ammo indicator to the UI.
    Using the Flamethrower's melee attack will no longer display the weapon twice if it is currently holstered on your back.
    Updated the description of the Plasma Flamethrower to reflect the updated functionality.
    Updated the charge up time listed in the tooltip of the Wing Cannon Overload console.
    This is a text change only.


    could be this.

    yes it SHOULD be but acording to 1st page its not as it says NO PATCH only maintance
    [SIGPIC][/SIGPIC]
  • torsten1009torsten1009 Member Posts: 454 Arc User
    edited March 2013
    I'd guess that there is noone left to do patching, they all have got to make new screenshots/teasers for this. Maybe even the QA is testing it, so it doesn't become the next "bugged on release - Featured Episode".
    [SIGPIC][/SIGPIC]
    If Star Trek Online was an Open-Source (GPL) Game, we would have a low-grind fork.
  • hoovergkmmchoovergkmmc Member Posts: 161 Arc User
    edited March 2013
    Can you please give an estimate as to when the game will be fixed so that everything is exactly the way I think it should be, no matter how insignificant or unbalanced those things I desire may be? Thanks.
  • lex1conlex1con Member Posts: 27 Arc User
    edited March 2013
    I just want the bug that stops you controlling your ship after re-spawning to be fixed. not much. :D
    [SIGPIC][/SIGPIC]
  • torsten1009torsten1009 Member Posts: 454 Arc User
    edited March 2013
    lex1con wrote: »
    I just want the bug that stops you controlling your ship after respawning to be fixed. not much. :D

    Clear your target (click into empty space or press escape), then you can control your ship again.
    [SIGPIC][/SIGPIC]
    If Star Trek Online was an Open-Source (GPL) Game, we would have a low-grind fork.
  • wilbor2wilbor2 Member Posts: 1,684 Arc User
    edited March 2013
    Watch out stealth nerf incoming
    gs9kwcxytstg.jpg
  • lex1conlex1con Member Posts: 27 Arc User
    edited March 2013
    Already tried that and it doesn't work for me.
    [SIGPIC][/SIGPIC]
  • tharrisxtharrisx Member Posts: 3 Arc User
    edited March 2013
    I'd really like to see the Romulan +/- Threat consoles fixed at some point so the Threat modifier actually does something. Why are we spending dilithium and all the other stuff on embassy if it unlocks only buggy worthless consoles?

    Please fix this? (It really shouldn't have been added into the game until it was actually useful IMHO.)

    -Thar
  • guglifguglif Member Posts: 88 Arc User
    edited March 2013
    wilbor2 wrote: »
    Watch out stealth nerf incoming

    NO!!! Don't jink it!!!!!!
    meh... too late :mad:
  • maddog0000doommaddog0000doom Member Posts: 1,017 Arc User
    edited March 2013
    lex1con wrote: »
    Already tried that and it doesn't work for me.

    keep tapping esc like mad or take off auto fire and get out of comabt then unselect target.

    easyer to just spamm esc til it works again.

    i know thats not a fix but until then thats all we got.
    [SIGPIC][/SIGPIC]
This discussion has been closed.