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Feedback on Andorian ship

gibbsptgibbspt Member Posts: 80 Arc User
Well ive notice that the Bridge officer layout on the andorian ship depends on the class... one thing that i dont like, mainly because on other ships that are sold in 3 pack ships they have the same bridge officer layout (odyssey pack and vesta pack) and only change the console layout...
so i think that the only bridge officer layout that the andorian ship should have is the engineering one
1 commander tac
1 lt commander tac
1 lt engi
1 ensign universal
1 lt universal

and maintain the console slots layout that they have for the 3 ships

This is because a lt tac bridge officer with a commander and a lt commander is just useless
if you do this PWE and cryptic you would be doing a great job =) and i would buy the pack :P
[SIGPIC][/SIGPIC]
Federation :: Fleetless :: Klingon
Jorge Silva - Tac | Nayja - Sci | Jorge E. Silva - Eng
Jorge R. Silva - Tac (Romulan Fed)
Nayja K Silva - Sci | Vurg'jah - Tac
Post edited by gibbspt on

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    wildbill0185wildbill0185 Member Posts: 1 Arc User
    edited February 2013
    I totally agree, a Lt. Tact station makes not wanted to buy the pack.
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    cbalancacbalanca Member Posts: 0 Arc User
    edited February 2013
    I would have to agree!

    This makes sense!
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    lewstelamon01lewstelamon01 Member Posts: 924 Arc User
    edited February 2013
    I kinda like the idea of that much firepower forward...but if you get behind it, it's nothing more than a cannon tied to a raft.

    ROLL TIDE ROLL
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    dova25dova25 Member Posts: 475
    edited February 2013
    If the tactical Kumari seating is so bad make this version available to kdf .

    5 tac consoles /7 fore cannons (5 from ship+2 floating ) it is the dream ship of a kdf raptor captain.

    I could use it (including tac lt seat) to full extent on my kdf char.
    "There already is a Borg faction, its called the Federation. They assimilate everyone else's technology and remove any biological or technical distinctiveness and add it to their own."
    I refuse to be content https://www.youtube.com/watch?v=FwI0u9L4R8U
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    pokersmith1pokersmith1 Member Posts: 2 Arc User
    edited February 2013
    4 fore DHCs in traditional comm/lt comm tac config. 1 fore torpedo (quantum/romulan hyper plasma) backed by lt tac slot (ts1/ts2 or hy1/hy2). Think about it.
    Elite Defense Starfleet
    Elite Defense Stovokor
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    countesscorvinnacountesscorvinna Member Posts: 12 Arc User
    edited February 2013
    I'd have also like to seen a Mk XII version of the Andorian Phasers with it. The Vesta comes with a Mk XII cannon, it should have at least been an option for this ship. And yes, the lt tactical is a little weird, but it could have uses. Personally, I'd use the Charal for its boff layout.
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    jcswwjcsww Member Posts: 6,804 Arc User
    edited February 2013
    I have always thought the B'Rel Retrofit should of had 5 fore and 2 aft for weapons instead of just 4 fore and 2 aft. This specific weapon layout should have been exclusive to the KDF side instead of being on Fed ships.
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    crappynamerulescrappynamerules Member Posts: 146 Arc User
    edited February 2013
    I usually disagree when new fed ships come out and KDF-focused players complain about the new ship, and how is renders something they have stupid or worthless or no longer "unique" to the faction. But this time I have to agree. Klingons should be the ones focused on the forward-firing ouch. Hell, their T3 battlecruiser has the same layout as their T5 bird of prey. That's how much they love focusing their fire forward. I'm not sure why this Andorian ship needed to have a fifth forward slot. It doesn't seem to take much, if any penalty in trade-offs. If I had to choose between this thing and a T5 escort, it would be absolutely no contest.
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    pwecangetlostpwecangetlost Member Posts: 538 Arc User
    edited February 2013
    I'm not sure why this Andorian ship needed to have a fifth forward slot. It doesn't seem to take much, if any penalty in trade-offs. If I had to choose between this thing and a T5 escort, it would be absolutely no contest.

    Why go through the effort of making things unique, different and balanced, when its easier to make something sell when its just outright better?
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    alarikunalarikun Member Posts: 3 Arc User
    edited February 2013
    Sadly, they're fixing a "bug" that I thought was a feature.

    I saw the Andorian Escort as the quintessential GLASS CANNON... it was very squishy, but has five fore weapons... so if you turn your forward weapons on something, it's going to die. But you better be prepared if it doesn't.

    But... it looks like that was a bug... and it's back to being a hefty ship... meh.

    [Standard Argument about Escorts being Overpowered]

    (For the record, I use Escorts as my primary ship... I should know if they're overpowered).
    Original Join Date: January 2010
    Original Name: -Gen-Alaris
    Days Subscribed: 1211 (As of May 26, 2013)
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    srgtburglarsrgtburglar Member Posts: 138 Arc User
    edited February 2013
    I kinda like the idea of that much firepower forward...but if you get behind it, it's nothing more than a cannon tied to a raft.
    LOL I have not seen this ship in action but from everything I have been reading this is the perfect description.
    [SIGPIC][/SIGPIC]
    Opening a lockbox is like using a public restroom when u gotta poo.
    You are just hoping nobody blew on the seat or that all the toilet paper is gone.
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    countesscorvinnacountesscorvinna Member Posts: 12 Arc User
    edited February 2013
    After using it for awhile, I have an issue with the wing cannon platforms. In PvE, too many things have Fire at Will and Torpedo Spread, which with the low hull and shield values these have, they just get annihilated. If the hull/shields on these got buffed a bit, or the cooldown lowered, they'd be much better for PvE and a bit more viable, especially when things throw spreads everywhere. I'd really like to just see these not end up a gimmick, and remain useable.
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    crappynamerulescrappynamerules Member Posts: 146 Arc User
    edited February 2013
    The platforms are destructible? That's good. The way they were described they just sounded like non destructibles that orbited the ship.
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    ussultimatumussultimatum Member Posts: 0 Arc User
    edited February 2013
    The platforms are destructible? That's good. The way they were described they just sounded like non destructibles that orbited the ship.


    Destructable is putting it mildly.


    They are made of glass from what I've seen.

    They've died within seconds and can't take any kind of fire at all in my experience on STFs.

    Their DPS contribution will be less than 1%, this means that the old [Borg] Proc was even better than them.


    The ENG/SCI ship versions are good, but the TAC suffers from a bad layout, and none of the consoles are particularly noteworthy. They are on the whole weak options that are all linked together and linked to the wing cannon, and IMO the performance is lackluster.


    Overall this ship pack is a mixed bag, and I don't recommend it if you are after the consoles and think they will be useful. 1 ship would be the better deal.


    EDIT: There are some changes coming to the console abilities, so take this into consideration.
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